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20  Great  Computer  Games  You  Must  Have! 


May  1988 


The  Leading  Magazine  of  Home,  Educational,  and  Recreationai  Computing 


HIT  THE  R0A9! 

6  HOT  LAPTOPS 

Whicli  Portabie 
Fits  Your 
Budget? 

smmm  ^ 

Dozens  of  Computer 

Activities  for 

You  and  Your  Kids 


PERSONAL 

FINANCE 

SPECIAL 

•  Facts  &  Figures  on 
76  Super  Programs 

•  Expert  Reveals 
What  to  Look  For 

PLUS 

More  Reviews! 
New  Columns! 
Latest  News  on 
Your  Favorite  System 


0  "7U86"02193""3 


BUYS, 
PWKI  FREE! 

We're  sure  that  amongst  all  these  choices, 
there's  one  that  you'd  like  to  pick  -  for  free.  So,  go 
ahead  -  exercise  your  free  choice  by  visitirig  your 
nearest  retailer  Buy  any  two  of  these  best-selling 
Electronic  Arts  products  between  April  1 1988  and 
June  30, 1988  -  and  pick  a  third  one  for  free! 

To  redeem  your  free  software,  simply  fill  out 
either  your  retailer's  coupon  or  the  coupon  in  this 
ad,  and  mail  it  with  proofs  of  purchase  (see  re- 
quirements on  coupon)  along  with  S3  per  free 
product  for  shipping  and  handling  (US,  Funds).  If 
you  can't  find  a  participating  retailer,  order  direct 
by  calling  800-245-4525  throughout  the  U5.  and 
Canada.  Just  tell  us  which  products  you  want  to 
buy.  and  what  you  wont  for  free.  Have  your 
Visa/MC  numbers  ready. 


YOUR  CHOICES 


•  Amnesia 

•  Instant  Pages 

•  B/Graph 

•  Arcticfox 

•  IntelliType 

•  The  Consultant 

•  The  Bard's  Tale 

•  legacy  of  the  Ancients 

•  DEGAS  Elite 

•  The  Bard's  Tale  II 

•  Marble  Madness 

•  DiskTools  Rus 

•  Chuck  Yeagefs  AFT 

•  Patten  vs.  Rommel 

•  Homepak 

•  Deathlord 

•  PHM  Pegasus 

*  IS  Talk 

•  Demon  Stalkers 

•  Return  to  Atlantis 

•  Outrageous  Pages 

•  Dragon's  Lair 

•  Skate  or  Die 

•  PaperCJIp  Publisher 

•  Eari  Weaver  Baseball 

•  Skyfox  H 

•  Paperclip  with  Speilpak 

•  EOS:  Earth  Orbit  Stations 

•Starflight 

•  ft3pefCllp  III 

•  Get  Organized 

•  Strike  Fleet 

•  Thunder! 

•  GrandSlam  Bridge 

•  World  Tour  Golf 

•  Timelink 

•  Instant  Music 

Product  availability  varies  by  computer  format. 
Ask  your  retailer  or  coll  (415)  572-2787  for  detaila 


AND  YOUR 


Choose  from  our  Deluxe  Creativity  Series  for  your  purchase  prodxts.  Or, 
redeem  free  Deluxe  software  wt>en  you  buy  any  t>vo  of  these  Deluxe  products: 


•  DeluxeMusic 
Construction  Set 


•  DeluxePaint 

•  DeluxePaint  I 


•  DeiuxeProductions 

•  DeluxeVldeo 


ELECTRONIC  ARTS® 


All  products  are  registered/trademarks  of  Electronic  Arts. 


Please  send  rny  free  software  to  the  totowing  oddfesi  I  have 
enciosed  the  reqiied  pcDOft  of  pachose  (spedfed  below)  and  S3 
(check  or  money  ofdef  poyabte  to  EJectionic  Arts)  tor  s^ipping  ond 
handling. 


Address. 
CitY__ 


.  Stote_ 


.2p. 


\^  free  sofhiwDie  cho*ce . 
The  computer  I  own 


PROOF  Of  PURCHASE  REOIlf^EMENIS:  Send  the  foftowiog  orig^Kd  i-ems  T>me 
elated  cosh  registef  fqpe(s)  Of  sdes  receipts)  skMlng  the  two  products  you  pur* 
chased.  OAd  2)  find  tt)e  Commorxi  Sijmmary  Ccad  Of  the  Monool  (where  no  Cofn- 
msrti  Sumnrary  Cord  extets)  inside  eoch  paci<age,  ojt  off  the  port  nurrtier  on  the 
bock,  lower  portion  of  the  Cord  or  Monudl 

MAIL  TQ  Etecfionic  Alt.  BUY  Z  PCK  1  FREE,  RQ  Box  7530. 5c3fi  Mctea  CA  94401 
Onty  volkl  requests  postmorted  by  Jufy  IS.  1988  wi  be  hoooted.  AJow  3-6  weeks 
fof  deJivery. 


I  FEATURES 


MAY 
1988 


VOLUME  10 

NUMBER  5 

ISSUE  96 


REVIEWS 


Fast  Looks 


Ticket  to  London 

Ed  Ferrell 


Border  Zone 

Scott  Thomas. 


Taking  It  on  the  Road 

Six  of  the  best  battery-powered 
laptop  computers  surveyed. 

Arlan  Levitan „_^- 


31 


Kids,  Computers,  and  Summer 
Vacation 

Dozens  of  ideas  and  activities  for 

a  fun-filled  computerized 

suramsx, I  Fred  Dlgnazio 22 

Our  Favorite  Games 

Twenty  great  computer  games  you 

shouldn't  be  without. 

Editors 12 

The  Automatic  Shoebox 

What  to  look  for  in  personal 
&       finance  management  software, 
A  Conversation  with  Andrew 
Tobias./AT^/rA  Ferrell 42 


Buyer's  Guide 

Personal  Finance  Software. 
Facts  and  figures  about  76 
financial  packages  for  your  own 
bottom  line. 
Caroline  D.  Hanlon 


43 


The  Commodore  128D 

Clifton  Karnes 


Star  Trek:  The  Rebel  Universe 

Neil  Randall 


Robotic  Workshop 

Keith  Ferrell 


Airborne  Ranger 

Robert  Bixby  _ 


57 


50 


60 


61 


61 


62 


64 


I  COLUMNS 


Dream  Zone 

James  V.  Trunzo . 

Print  Magic 

Duncan  Teague — 

Gee  Bee  Air  Rally 

Rhett  Anderson  = 


Quattro 

J.  Blake  Lambert , 


65 


70 


78 


79 


Editorial  License 

We've  changed  COMPUTE!;  here's 
why,  and  what  to  expect  in  months 
to  come./Gregg  Keizer 4 

News  &  Notes 

Computer  sales  up,  Soviet 
software  invades  the  U.S.,  video- 
game explosion,  and  more. 
Editors . ^^_     6 


Gameplay 

Change  history  with  Balance  of 
Power  and  President  Elect, 
Orson  Scott  Card . 


9 


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COMPUTE!  SPECIFIC 


Impact 

Only  important  software  alters  the 

way  we  think  of  computers. 

David  D.  Thornburg 10 

Discoveries 

Computers  in  schools— have  they 
lived  up  to  the  promises  made? 
David  Stanton 86 

Levitations 

Our  free-form  columnist  takes  his 
first  bow./Arlan  Levitan 94 

Letters 

Tefl  us  what  you  think. 

Editors 


New  Products! 

New  software,  new  hardware. 
Editors 


11 


37 


MS-DOS 

Clifton  Karnes  _ 

64  &  128 

Neil  Randalls 

Apple  II 

Gregg  Keizer 

Amiga 

Rhett  Anderson . 


Macintosh 

Sharon  Zardetto  Aker . 

Atari  ST 

David  Plotkin  __^ 


Hints  &  Tips 

Editors 


39 


40 


41 


51 


52 


54 


55 


Cover  illustration:  Lee  Noeh  Jr. 


SS^n  mI^  n^  ^^?^o?i2f  ^«^-J?t?*  Home,  Educational,  and  Recreational  Computing  {USPS:  S37250)  is  published  monthly  by  COMPUTE!  Publications,  Inc.,  825  7th  /We,,  New  York,  NY 
1001 9  USA.  ™ne.  (212  265-83&0.  Editorial  Offices  are  located  at  324  West  Wendover  A/enue.  Greensboro.  NO  27408.  Domestic  Subscriptians:  12  issues.  S24,  POSTMASTER:  Send  address 
o^^i']ifixl?*rPP  ^^'  Magazine,  PC,  Box  10955.  Des  Moines.  lA  50950.  Second  class  postage  paid  at  New  York.  NY  and  additional  mailing  offices.  Entire  contents  copyriqht  ©1988  by 
COMPUTE!  Pubbcations,  Inc.  All  rights  reserved,  ISSN  0194-357X.  h/  a  ir 


We  Changed 

Because  We 

Saw  You 

Changing.  It's 

That  Simple. 


GREGG  KEIZER 


We've  changed. 
When  you  flip  through  the  pages 
of  this  issue,  the  first  thing  youMl 
notice  is  a  new,  clean  layout  and  design. 
Thanks  to  the  expert  guidance  of  our  art  di- 
rector, Janice  Fary,  the  magazine  is  easier  to 
read,  easier  to  use,  easier  to  digest.  COM- 
PUTEf's  contemporary  look  reflects,  we 
think,  our  philosophy  of  providing  the  most 
up-to-date  information  about  computers 
and  how  to  put  that  information  to  use. 

Which  brings  us  to  an  even  more  fun- 
damental difference.  Over  the  last  decade, 
COMPUTE!  has  published  the  highest  qual- 
ity software  available  in  print  form.  With 
this  issue,  however,  COMPUTE!  magazine 
begins  a  new  era,  one  that  doesn't  include 
type-in  programs. 

As  computers  and  software  have  grown 
more  powerful,  weVc  realized  it's  not  possi- 
ble to  offer  top  quality  type-in  programs  for 
ail  machines.  And  we  also  realize  that  you're 
less  inclined  to  type  in  those  programs. 
You're  more  interested  in  hands-on  fea- 
tures, dependable  and  forthright  product  re- 
views, and  insightful  columns.  We've 
changed  because  we  saw  you  changing.  If  s 
that  simple.  After  all,  our  job  is  to  give  you 
the  kind  of  information  vou  want. 

We  believe  that  the  new  COMPUTE! 
will  make  the  time  you  spend  on  your  com- 
puter more  interesting,  more  worthwhile, 
and  more  productive.  And  we  think  that  the 
package  we've  put  together  does  that  better 
than  any  other  consumer  computer  magazine. 

COMPUTE!  w\\\  include  more  feature 
articles,  written  by  authors  old  and  new  to 
the  magazine — practical  features  that  dem- 
onstrate the  power  of  personal  computers, 
that  show  you  how  you  can  use  the  machine 
to  educate,  entertain,  produce,  and  process. 
Well-written  articles  show  you  how  to  use 
your  computer,  not  how  one  person  far  re- 
moved from  your  experience  may  use  il. 
This  issue,  we're  showing  you  a  bit  of  every- 
thing— a  preview  of  what  to  expect  from 
COMPUTE!  features.  Hardware  guru  Arlan 
Levitan  looks  at  laptops;  educational  com- 
puting expert  Fred  D'Ignazio  shows  how 
summertime  can  be  fun  with  a  computer; 
and  our  games-crazed  staff  picks  its  20  fa- 
vorite computer  diversions. 

There  will  be  a  complete  buyer's  guide 
in  each  issue  to  help  you  find,  and  then  buy, 
the  right  software  for  your  computer.  This 
month,  for  instance,  we  offer  a  comprehen- 
sive listing  of  personal  finance  packages.  Next 
month,  flight  simulators.  The  month  after 
that  sports  games.  And  so  on. 


We*re  doubling  the  number  of  our  prod- 
uct reviews,  adding  hardware  evaluations  on 
a  regular  basis,  and  changing  the  focus  of 
those  reviews  to  give  you  solid  information 
about  the  software  that  you  want  to  buy,  not 
the  software  we  want  to  hype.  We'll  review 
programs  like  Quaitro  because  many  of  you 
work  in  the  home.  Ticket  to  London  because 
you  and  your  children  want  to  learn  with  the 
computer,  and  GeeBee  Air  Rally  because 
everyone  likes  to  have  fun. 

COMPUTE!  has  always  been  known  for 
its  recognized  columnists,  and  we're  not  go- 
ing to  change  that.  "Gameplay,"  our  new 
entertainment  column,  is  written  by  Orson 
Scott  Card,  an  award-winning  science-fiction 
writer  who  has  a  keen  eye  for  what  makes  or 
breaks  a  game.  We're  also  debuting  '* Dis- 
coveries," David  Stanton's  educational 
computing  column  and  '"Levitations,"  our 
free-form  column  that  reports  on  almost 
anything  connected  with  personal  computers 
and  their  users.  And  though  we've  changed 
the  name  of  his  column,  we're  keeping  David 
Thornburg's  refreshing  look  into  both  the 
near  and  the  distant  future  of  computers. 

Even  though  we  no  longer  carry  type-in 
software  specific  to  each  kind  of  computer, 
we  do  give  you  computer-specific  infor- 
mation in  the  new  COMPUTE!  Specific  de- 
partment. If  you  own  an  Amiga,  Apple  II, 
Atari  ST,  Commodore  64  or  128,  IBM  PC 
or  compatible,  or  Macintosh  personal  com- 
puter, you'll  find  this  new  section  an  invalu- 
able fount  of  product  information,  news, 
and  application  hints  and  tips.  Here  you'll 
read  about  everything  from  an  IBM  PC  virus 
to  Commodore  64  emulators  for  the  Amiga. 

Rounding  out  the  magazine  are  such 
things  as  ''News  &  Notes,"  full  of  industry 
news — the  serious  and  the  humorous — that 
appeals  to  anyone  who  owns  a  computer; 
letters  to  the  editor;  technical  and  program- 
ming hints  and  tips;  and  a  stronger  new 
products  listing. 

We  like  what  we're  oflering,  and  we 
hope  you  do,  too.  If  you  like  using  your  per- 
sonal computer,  want  to  know  more  about 
computers  and  how  to  put  them  to  work 
(and  play!),  then  you've  got  the  right  maga- 
zine in  your  hands.  Stay  with  us,  and  stay  on 
this  unique  road  of  discovery  as  we  see  what 
lies  ahead. 


(/^^  Y-^^^>- 


Editor 


COMPUTE 


r  as)'  Working    is  a  line  of  high  qualit);  low  cost  personal  productivit>^  programs 
designed  for  die  person  wlio  wants  to  spend  time  doing  usefiil  work,  not  stniggling 
witii  complex  computer  commands  and  long  manuals.  Each  Easy  Working  produa  is 
carefully  designed  to  woik  alone  or  in  combination  with  other  mt^mbers  of  the  Eas\^ 
Working  femily. 

On-saeen  menus  provide  ''at-a-glance"  summaries  of  the  features  of  the  program. 
When  you  select  a  feature  from  tlie  menu  bar,  a  menu  drops  dowTi  to  show  all  of  tlie 
available  options.  E\'ery  command  a\'ailable  is  display  ed  in  the  drop-down  menu.  You 
will  find  that  you  will  spend  less  time  getting  to  know  the  program  and  more  time  on 
your  projects.  And  since  each  member  of  the  Eas)'  Working  tmly  uses  the  same 
command  structure,  once  you  learn  how  to  use  one,  you  11  find  a  head  start  on  learning 
to  use  the  other  two.  But  don't  be  fooled  Eas)'  doesn't  mean  incomplete.  Eas)^  Working 
products  are  (ullfeatured. 

Easy  Working'" :  The  Writer  "* : 

Complete  w^ord  processing  features  allow  you  to  cr^te  your  letters  and  reports  and 
arrange  them  to  suit }  our  needs,  includes  100,{XX)  word  spellchecker.  Editing 
fiinctions  include  iasert,  delete,  cut,  paste,  and  copy. 

Eas>^  Working'" :  The  Filer'" : 

A  multi-purpose  program  w^ch  simplifies  the  ston^e,  seleaion,  and  reporting  of 
informatioa  Maintain  or  aeate  mailing  lists,  inventories,  dub  memberships,  and  other 
types  of  information. 

Easy  Working ";  The  Planner^': 

The  Planner  provides  you  widi  ail  of  the  professional  fcauires  of  an  electronic  ^read- 
sheet  Extensive  mathematical  operations  easily  create  your  spreadsheet  for  budgeting, 
tax  calculation,  expense  leporte,  financial  statements,  and  other  applications. 


The  Writer,  The  Filer,  and  The  Planner  My 
integrate  with  each  other. 


Available  at  fine  software  dealers  or  for 
orders  only  call: 


1-800-826-0706 

Otiiers  call:  (617)494-1200 


Apple  II +,  lie,  Uc  $9.95 

Conunodore  64/128  $9.95 

IBM/POAT  $9.95 


A 


SP^nfffOiHER 


Spinnaker  Sofm^e,  Corp.,  One  Kendall  Square,  Cambridge,  MA  021 39 


mws&'notes 


No  Crash 
in  Computers 

Even  though  the  stock  market 
look  the  big  dive  last  October 
1 9,  even  though  many  analysts 
are  calling  for  a  slowdown  in 
the  economy  (or  worse,  a  pos- 
sible recession,  or  for  the  real 
doom-sayers,  a  depression), 
personal  computer  hardware 
and  software  sales  are  expected 
to  remain  strong  and  grow 
stronger. 

Almost  everyone  is  ex- 
pecting 1 988  to  be  a  good  year. 
Microsoft,  the  number  one 
software  publisher,  predicts 
that  sales  of  personal  comput- 
ers will  rise  26  percent  in  their 
current  fiscal  year  (July  1987 
to  June  1988).  Since  Microsoft 
is  the  supplier  of  MS-DOS,  the 
operating  system  for  IBM  PCs 
and  compatibles,  it  should 
have  a  good  idea  of  sales 
strength. 

Apple  Computer  also  sees 
a  year  of  growth.  John  Sculley, 
Apple's  chairman  and  CEO, 
recently  told  a  group  of  ana- 
lysts that  his  company  foresees 
an  increase  of  30  percent  in 
personal  computer  sales  dol- 
lars this  year.  Obviously,  Ap- 
ple hopes  a  big  pan  of  that 
increase  is  spent  on  Macintosh 
computers. 

Fourth^uarter  sales  for 
both  Apple  and  personal  com- 
puter powerhouse  IBM 
showed  that  lots  of  people  and 
businesses  paid  little  attention 
to  the  market's  crash.  IBM's  fi- 
nal quarter  was  6.3  percent 
better  than  last  year's,  while 
Apple's  was  a  whopping  57 
percent  higher. 

At  the  consumer  end  of 
things,  retail  giant  Sears, 
Roebuck,  8l  Co.  projects  a  10- 
percent  growth  in  its  computer 
sales.  That's  double  the  in- 
crease in  1 987.  And  home 
computer  hardware  and  soft- 

e      COMPUTE! 


90.000 
80,000 
70,000 
60,000 
50,000 
40.000 
30,000 
20.000 
10,000 


^^ 

f 

r 

7k 

:y 

.'^:-- 

.' 

COMPUnR  SAU8 


ware  sales,  says  the  Electronic 
Industries  Association,  will  be 
better  this  year  than  last. 
Home  computer  sales  will  be 
up  12'/2  percent,  while  software 
sales  should  jump  25  percent, 
says  the  Association. 

But  it's  difficult  to  explain 
why  businesses  and  consumers 
are  still  going  after  big-ticket 
items  like  computers.  One  rea- 
son may  be  that  several  com- 
puter companies — ^Apple  and 
IBM  in  particular — are  com- 
ing off  a  year  in  which  they  in- 
troduced new  and  more 
powerful  models  that  have 
caught  everyone's  eyes.  Price 
cutting  is  another  possible  con- 
tributor, especially  in  the  IBM- 
compatible  market,  where 
clone  manufacturers  continue 
to  offer  more  machine  for  less 
and  less  money.  Home  com- 
puter sales  may  be  up  because 
many  people  will  have  a  bit 
more  money  this  year,  since 
the  tax  cuts  take  eftect  And 
some  businesses  may  see  addi- 
tional personal  computers  as  a 
way  to  make  their  operations 
more  productive,  an  impor- 
tant consideration  if  there  is  a 
down  turn  in  the  economy. 

—  Gregg  Keizer 


Game  of  Gfasnosf,  Comrade? 


The  first  entertainment  soft- 
ware designed  in  the  Soviet 
Union  is  now  available  in  the 
U.S.  for  IBM  and  Commodore 
64  computers.  Called  Telris^ 
the  game  is  a  cross  between 
arcade-style  action  and  strate- 
gy- Tetris  was  designed  by  30- 
year-old  Alexi  Paszitnov,  a 


Tetris  begins  the  U.S.S.R/s  quest 
for  software  dominance. 

researcher  at  the  U.S.S.R. 
Academy  of  Scientists  {.Acade- 
my Soft);  it  was  programmed  by 
1 8->^r-old  Vagjm  Gerasimov, 
a  student  of  computer  informat- 
ics at  Moscow  University. 

The  premise  of  the  game 
is  deceptively  simple:  Four 
squares,  in  various  configUTB- 
tions,  drop  from  the  top  of  the 


screen  toward  the  bottom.  The 
player  rotates  and  flips  the 
pieces  as  they  descend  in  order 
to  form  complete  horizontal 
rows  where  they  land— with 
no  blank  spaces. 

Tetris  reached  the  West 
after  the  head  of  Academy  Soft 
sent  a  copy  of  the  program  to  a 
Hungarian  programming 
company.  Novotradc. 
which  has  produced  soft- 
ware for  British  and 
American  publishers 
for  the  past  five  years. 
Spectrum  HoioByte 
is  making  it  a  corner- 
stone of  the  company's 
new  International  Series 
of  entertainment  software. 

For  the  American 
version  of  Tetris,  a 
Spectrum  HoloBylc 
development  team  re- 
wrote the  program,  incorporating 
colorful  background  scenes  repre- 
senting Gorky  Park,  Red  Square. 
and  other  Soviet  views. 

The  IBM  version  of  the 
game  has  a  suggested  retail  price 
of  $34.95,  while  the  Commo- 
dore 64  version  is  priced  at 
S24.95. 

—  Selby  Bateman 


PRESENTING  TECHNOIOGY  THAT  LETS  YOU 
PROGRAM  YOUR  OWN  DESTINY. 


Electronics  and  computer  equipment  can  be 
state-of-the-art  today.  And  ready  for  the  garbage 
can  tomorrow. 

Demand  for  technology  is  changing  that  fast. 

And  the  people  who  can  stay  on  top  of  it  can 
write  their  own  ticket  in  this  world. 

That's  the  beauty  of  the  Air  Force. 

We  can  put  you  to  work  with  technology  that 
you  may  not  read  about  in  magazines  for  years. 

We  can  teach  you  how  to  make  sense  of  the 


most  intimidating  circuitry  in  existence  anywhere. 

If  you  attend  college,  we'll  pick  up  75%  of 
your  tuition.  You  can  even  earn  an  associate  degree 
from  the  Community  College  of  the  Air  Force. 

What  does  all  that  mean? 

It  means  there's  no  telling  where  technology 
is  going  in  the  future. 

But  with  Air  Force  training,  youVe  always  got 
a  future  to  look  forward  to.  For  more  information, 
call  an  Air  Force  recruiter  at  1-800-423-USAF 


iwm^notes 


Computer  Games 
Go  VCR;  Teenage 
Boys  Hit  the  Couch 

irs  a  firsi.  The  popular  Caiifor- 
nia  Games  from  Epyx  has  been 
transformed  into  a  VCR  game 
by  the  company's  new  Con- 
sumer Electronics  Division. 
VCR  California  Games  is  one 
of  three  new  VCR  game  ven- 
tures being  tried  by  Epyx,  a 
company  best  known  for  its  en- 
tertainment computer  software. 
Marrying  elements  of  vid- 
eo and  board  gameplay,  I  CR 
California  Games  begins  with 
players  who  arc  oul  of  money 
but  are  in  a  race  to  reach  San 
Diego  from  San  Francisco.  To 
make  enougli  money  for  gas 
and  car  repairs,  contestants 
take  to  the  surll^oard,  skate- 
board, sailboard.  and  other  to- 
tally Californian  devices, 
hoping  for  big  prize  money 
and  instant  fame.  Al  various 


Calif ornia  Games  is  one  of  three  VCR  games  thai  Epyx  is 
hoping  will  keep  you  in  front  of  the  tube,  not  the  computer. 


places  on  the  board  game, 
players  turn  on  the  VCR  and 
watch  the  action  as  surfers 
wipe  out.  skateboarders  skate 
or  die,  and  BMX  bikers  fly 
through  I  he  air. 

Patterned  after  the  hit 
computer  game  of  the  same 
name,  I  CR  California  Games 
obviously  hopes  to  tap  into  the 


huge  VCR  audience,  which  in- 
cludes far  more  households 
than  the  home  computer  mar- 
ketplace. Other  games  planned 
for  release  are  T'Ci?  Golf  and 
Play  AC!  ion  ICR  FoorbaiL  A 
second  line  of  games  uses  au- 
dio tapes  for  play-by-play 
highlights. 

Epyx  may  be  basing  iis 


VCR  expectations  on  the  re- 
sults of  a  survey  the  company 
recently  conducted  which  said 
that  I  he  majority  of  boys  be- 
tween 12  and  18 — typically  the 
group  most  taken  with  com- 
puter action  entertainment 
software — would  rather  watch 
TV  than  play  sports. 

The  survey  of  LOGO  teen- 
age boys  may  not  be  an  accu- 
rate depiction  of  American  teen 
behavior,  but  it  makes  interest- 
ing reading  nonetheless.  Slanted 
toward  electronic  entertain- 
ment (75  percent  said  they 
bought  computer  games,  while 
less  than  20  percent  of  Ameri- 
can households  own  a  com- 
puter), the  surv*ey  reported  a 
stunning  35  percent  relaxed  by 
watching  TV.  Playing  sports 
was  a  distant  second  at  18  per- 
cent, while  using  a  computer 
came  in  third  at  13  percent. 

—  Gregg  Keizer 
coniinmd  on  page  87 


Scenery  Disk  #11 


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ORSON  SCOTT  CARD 


Do  You  Want 

to  Change  the 

World?  Two 

Games  Let 

You  Try. 


Histor>'  is  the  toughest  game  to  create 
on  the  computer.  By  comparison, 
football  is  pretty  easy  to  get  right. 
Eleven  guys  per  team,  four  downs  to  get  ten 
yards. 

But  history — the  rules  keep  changing. 

The  problem  with  histor>'  is  it  only  hap- 
pens once.  We  can  never  go  back  and  run  it 
over  again  to  see  what  would  happen  with  a 
few  changes.  What  if  Nixon  had  won  in 
1960,  or  Humphrey  in  1968?  What  if  Jerr>' 
Brown  had  been  the  Democratic  nominee  in 
1976,  or  Gary  Hart  in  1984? 

Nor  can  we  ever  know  how  close  to 
World  War  III  we  really  were  in  1952  or 
1962.  Did  Truman  save  us  from  a  hideous 
war  with  China,  or  needlessly  surrender  half 
of  Korea  to  a  totalitarian  state?  Did  our  safety 
really  depend  on  Kennedy  staring  down  the 
Russians  over  Cuban  missiles  in  1 962? 

Impossible  to  know.  And  yet  two  recent 
computer  games.  President  Elect  (Strategic 
Simulations:  1988  edition)  and  Balance  of 
Power  (Mindscape),  dare  to  take  on  exactly 
those  questions. 

President  Elect  lets  you  replay  ever\' 
election  since  1 960.  You  may  choose  from 
all  the  candidates  in  each  of  those  elections. 
Playing  against  the  computer  or  a  human 
opponent,  you  can  tr\'  to  outwit  history. 

See  if  you  can  manage  Humphrey's 
campaign  in  1968  belter  than  he  did.  Or  tr>' 
a  fantasy  election:  Robert  Kennedy  against 
Richard  Nixon  in  1968,  for  instance,  or 
something  really  strange,  like  John  Glenn 
against  Ronald  Reagan  in  1972,  with  Jesse 
Jackson  running  a  third-party  campaign. 

The  toughest  test  of  all?  Out-guess  the 
future.  The  1988  edition  of  President  Elect 
offers  all  of  this  year's  candidates — along 
with  a  few  who.  played  coy  too  long  or 
backed  out  early.  By  evaluating  candidates' 
personal  strengths  and  weaknesses,  and  their 
positions  on  various  issues,  the  gamewrights 
let  you  hold  your  own  test  elections. 

How  would  Gore  do  against  Bush,  if 
the  economy  is  soft  and  public  morale  is 
down?  What  about  Gephardt  against  Dole? 
Cuomo  against  Kirkpatrick?  You  can  play 
them  all. 

.And,  in  one  sense,  the  simulation 
works.  I  found  myself  following  the  game's 
poll  results  with  the  same  kind  of  interest  I 
feel  about  the  real  thing.  Election  day,  with 
the  returns  trickling  in,  was  almost  as  tense 
as  the  real  thing. 

But  what  really  impressed  me  about 
President  Elect  was  its  faithfulness  to  the 
way  presidential  politics  really  seem  to 


work.  The  strongest  forces  are  completely 
out  of  the  players'  control. 

Is  the  national  morale  high  or  low?  Is 
the  economy  booming  or  collapsing?  Candi- 
dates ultimately  can't  overcome  such  pow- 
erful forces. 

But  that's  the  way  it  works  in  the  real 
world.  The  game  is  only  a  contest  of  skill 
and  judgment  when  you  set  it  up  to  be  pret- 
ty even — a  middling  economy,  no  incum- 
bent, two  moderates. 

I  found  few  false  notes  in  President 
Elect — and  their  guesses  about  1988  have 
held  up  pretty  well  so  far. 

I  only  wish  they  had  spent  as  much 
effort  on  the  design  of  the  game.  The  worst 
annoyances?  The  game  won't  let  you  change 
your  mind  about  anything  once  a  choice  is 
made:  the  map  that  shows  how  different 
states  are  leaning  isn't  on  the  screen  when 
you  have  to  make  campaign  decisions. 

Compare  President  Elect  with  a  beauti- 
fully designed  game  like  Balance  of  Power, 
though,  and  you  begin  to  realize  that  while 
bad  design  can  be  annoying,  bad  histor\' 
makes  a  game  unplayable. 

Balance  of  Power  is  a  Risk-like  game 
about  the  contest  between  the  U.S.  and  the 
Soviet  Union  for  world  domination.  You 
give  aid  here,  send  a  few  troops  there — al- 
ways with  the  possibility  of  nuclear  war 
looming  over  you  tike  a  shadow. 

Unfortunately,  you  ver>'  quickly  realize 
that  the  shadow  is  really  Chris  Crawford, 
leaning  over  your  shoulder  and  bullying  you 
into  playing  the  game  his  way.  He  has  a 
sweet  delusion  that  as  long  as  the  United 
States  is  very  nice  and  doesn't  do  anything 
to  offend  them,  the  Russians  will  all  go 
home.  And  if  you  don't  play  that  way,  why, 
he'll  stop  the  game  with  a  nasty  remark 
about  how  the  world  was  just  destroyed  by 
nuclear  wan 

The  trouble  is,  since  we've  never  had  a 
nuclear  war.  there's  no  way  Crawford  can 
possibly  know  what  would  cause  one.  And 
there  are  a  lot  of  experts  who  claim  that  the 
Soviets  seem  to  behave  a  lot  nicer  when  we 
stand  up  to  them  than  when  we  disarm. 

Maybe  Crawford  is  right.  But  then,  may- 
be he  isn't.  And  in  the  meantime,  he's  so  sure 
he's  right  that  Balance  of  Power  isn't  a  game, 
it's  propaganda.  Imagine  what  President  Elect 
would  be  like  if  Republicans  always  won,  and 
you'll  know  why  Balance  of  Power  fails. 

Too  bad,  because  Crawford  is  the  best 
designer  of  simulation  games  I've  seen.  But 
when  it  comes  to  history,  you  just  can't  de- 
sign a  good  game  by  grinding  an  ax.  El 


MAY        1988 


impact 

-/   DAVID  D.THOI 


DAVID  D.  THORNBURG 


Only  Software 

That  Creates 

New 

Metaphors  Can 

Change  the 

Way  We  Use 

Computers 


According  to  legend,  the  Roman  god 
Janus  opened  the  door  to  each  new 
year.  He  is  represented  with  two 
heads  because  ever>'  door  looks  both  ways. 

I  was  thinking  about  Janus  the  other  day 
when  I  realized  that  there  are  two  aspects  to 
our  use  of  personal  computers.  We  use  com- 
puters both  to  look  backward  lo  our  past  way 
of  doing  things,  and  to  look  forward  to  new 
w^ays  of  working,  learning,  and  playing.  Each 
time  we  use  a  computer,  we  look  through 
time's  door  in  one  direction  or  the  other. 

My  major  personal  computer  applica- 
tion is  word  processing.  When  1  use  a  word 
processor  Tm  looking  backward,  using  the 
computer  to  accomplish  tasks  that  are  per- 
formed by  older  technologies — typewriters, 
typesetting  equipment,  and  so  on.  Of  course 
the  computer  has  advantages  over  these,  or  I 
wouldn't  use  it.  As  writing  tools,  computers 
do  the  job  much  better  than  these  older 
tools.  What  the  computer  lacks  in  novelty,  it 
more  than  makes  up  for  in  efficiency. 

Other  backward-looking  applications 
are  abundant:  Graphics  programs,  account- 
ing packages,  and  music-transcription  soft- 
ware are  all  examples  of  ways  computers 
can  be  used  to  look  back  through  time's 
door  to  perform  tasks  that  we  can  relate  to 
in  numerous  concrete  ways. 

The  concrete  connection  between  some 
computer  applications  and  the  types  of  tasks 
we  used  to  perform  without  computers 
makes  this  technology  easy  to  justify  and  ap- 
ply. When  we're  told  about  a  new  word  pro- 
cessor, it's  easy  to  generate  a  set  of  criteria 
by  which  to  judge  the  program  before  we 
even  take  it  out  of  the  box. 

When  computers  are  being  used  to  per- 
form tasks  that  are  new  to  us,  we  have  no 
frame  of  reference.  How  would  you  establish 
the  criteria  forjudging  the  world's  first  inter- 
active adventure  game,  for  example,  or  a 
mouse-driven  musical  instrument? 

Computer  applications  that  look  forward 
are  exciting,  but  they  provide  special  chal- 
lenges to  users  and  software  developers  alike. 

The  major  problem  from  the  develop- 
ers point  of  view  is  marketing.  How  can 
you  convey  the  usefulness  of  a  program  that 
does  something  no  one  has  seen  before?  The 
most  common  approach  is  to  express  the 
program's  function  with  a  metaphor.  Some- 
times this  works  and  sometimes  it  doesn't. 

I  remember  sitting  in  a  meeting  during 
the  late  1 970s  discussing  a  forthcoming 
product  called  VisiCalc,  No  one  had  any 
idea  of  how  to  describe  the  product,  the  first 
electronic  spreadsheet,  to  potential  custom- 


ers. Someone  called  it  an  electronic  black- 
board; someone  else  suggested  calculator  ar- 
ray. There  was  no  clearly  understandable 
metaphor  that  captured  the  essence  of  this 
product  until  someone  noted  that  the 
spreadsheet,  known  to  accountants,  was 
close  enough  to  convey  at  least  one  of  the 
program's  applications. 

Another  example  of  a  new  computer 
application  came  in  1 984  with  the  introduc- 
tion ofFilevision  for  the  Macintosh.  This 
program  was  the  first  commercial  hypertext 
database — although  this  term  was  unknown 
to  most  computei  owners  at  the  time.  I  re- 
member watching  a  computer  salesman  try 
in  vain  to  explain  what  Filevision  did.  He 
called  it  a  combination  of  a  graphics  pro- 
gram (old  metaphor)  with  a  database  (old 
metaphor).  Now  that  Apple  has  released 
HyperCard,  the  public's  awareness  of  hyper- 
media is  high  enough  to  support  products  of 
this  type. 

It  takes  a  brave  soul  to  be  among  the 
first  to  adopt  a  new  technology,  even  though 
pioneers  often  end  up  at  a  tremendous  ad- 
vantage over  their  more  conservative  peers. 
I've  often  started  working  with  a  new  class 
of  software  only  to  find  applications  for  it 
that  were  not  foreseen  by  the  original  devel- 
opers. The  problem  with  being  innovative  is 
that  new  applications  rarely  sell  well  enough 
to  become  commercial  successes  in  their 
first  year.  Many  small,  innovative  compa- 
nies don't  have  the  resources  to  wail  until 
the  world  understands  their  new  product. 

We'll  always  use  computers  to  perform 
old  tasks,  but  it's  important  to  realize  that 
the  advantages  of  using  computers  in  this 
way  are  incremental.  We  may  not  like  living 
without  a  word  processor,  but  most  of  us 
could  use  a  typewriter  again  if  we  had  to. 

Completely  new  applications  for  com- 
puters, however,  have  the  capacity  to  allow 
major  modifications  in  how  we  work,  learn, 
and  play.  It's  through  the  creation  of  new 
computational  metaphors  (almost  all  of 
which  are  created  by  small  companies)  that 
computer  technology  will  influence  our  lives 
in  the  coming  years. 

Computers  are  like  Janus — they  look 
forward  and  backward  in  time.  If  you  expect 
the  computer  to  be  a  power  tool  in  your  life, 
be  sure  that  some  of  your  programs  look  for- 
ward, not  backward.  E 


David  Thornburg  welcomes  letters  from  readers 
and  can  be  reached  at  P.O.  Box  1317,  Los  Altos, 
California  94023. 


10 


COMPUTE! 


COMPUTE! 

Th*  l*4d^  MogoalfW  Of  H>om«,  iilucallonal,  And  B*cf*ett«fio)  C«nifHif^ 


Editor 

Art  Director 

Features  Editor 

Assistant  Editors 

Assistant  Features  Editor 

Buyer's  Guide  Coordinator 

Edttonal  Assistant 

Copy  Editors 


Staff  Contributors 


Contributing  Editors 


Gregg  Keizer 
Janice  R.  Fary 
Ketth  Ferrell 
Rhett  Anderson 
Clifton  Karnes 
Tom  Netsel 
Caroline  Hanlon 
Mickey  McLean 
Karen  Siepak 
Lort  Sonoski 
Tammie  Taylor 
Karen  Uhlendorf 
Rob  Bixby 
WilUam  Chin 
Todd  Heimarck 
David  Hensley 
Dale  McBene 
Randy  Thompson 
Lynne  Weatherman 
Arlan  Levitan 
David  Thornburg 


ART  DEPARTMENT 

Associate  Art  Director  Lee  Noel,  Jr. 

Mechanical  Artists  Scotty  Billings 
Robin  Case 

PRODUCTION 
DEPARTMENT 

ProdLCtion  Director  Irma  Swatn 

Assistant  Production  Manager  De  Potter 

Typesetting  Carole  Dunton 


COMPUTEI  PUBLICATtONS 

Group  Vice-President. 

Publisher/Edrtorial  Director 

Managing  Editor 

Senior  Editor 

Edrtoriat  Operations  Director 

Editor,  COMPUTE'  Books 

Executive  Assistant 

Senior  Administrative 

Assistant 

Administrative  Staff 


William  Tynan 
Kathleen  Martinek 
Lance  Elko 
Tony  Roberts 
Stephen  Levy 
Sybil  Agee 

Jutia  Fleming 
Anita  Armfield 
Iris  Brooks 


ABC  CONSUMER 
MAGAZINES 
Senior  Vice-President   Marc  Retsch 
Senior  Vice-Preskdent. 

Advertising  Richard  J.  Martno 
Vice-President. 

Operations  Lucian  A.  Parziale 
Vice-President,  Finance  Richard  Willis 
Vice-President.  Production  Mene  Berson-Weiner 

CIRCULATION 
DEPARTMENT 

Vice-President  Robert  I.  Gursha 
Subscription  Staff  Ora  Blackman-DeBrown 
Milch  Frank 
Tom  Sfater 
James  J.  Smith 
Customer  Servce   Kay  Hanis 
Single  Copy  Sales  A,  Heather  Wood 


One  of  the  /^C  riBUSHlNC  ©  Companies 

Preskdent     Rotjert  G  Burton 

1330  Avenue  of  the  Americas 

New  York,  NY  10019 

ADVERTISING  OFFICES 

New  YofV:  ABC  Consumer  Magazines.  Inc  .  B25  Seventh  Ave..  New 

York,  WY  10019  Tei  (212)  26S-8360  Peter  T  Johnsmeyer.  Group 

Adveftsing  Director:  Bernard  J  Theobald,  Jr ,  Advortrsmg  Director 

Greensboro:  COMPUTE'  Putihcations,  Sule  300.  32<*  West  Wendover 

Ave  ,  Greensbtxo.  NC  27A0S  Tel,  (919J  275-9309,  Kathleen  Ingram, 

Advertising  Production  Coordinator 

New  England  &  Mid-Atlantic:  Bernard  J,  Theobald,  Jr .  (212}  315-166S; 

Peter  Hardy  (617)  &91-9OO0- 

Midwest  &  Southwest  Jerry  Thompson,  Luoite  Dennis  (312)  726-6047 

(Chicago];  (713)  731-2605  [Texas].  (303)  S93-9299  f Colorado}:  (415) 

348-8222  (California) 

West  Northwest  4  Bntih  ColumtHii:  Jerry  Tnompson.  Lucille  DemtS 

(415)  348-8322 

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Editorial  inqunes  shoutd  De  addressed  to  Tne  Editor.  COMPUTE'. 
Suite  200.  324  West  Wendovftr  Ave  .  Grwnsoofo.  NC  27408 

PRINTED  IW  THE  U  SA  •;^_ 


m 


^ers 


Computer  Drama 

I  believe  thai  the  computer  software 
and  hardware  induslries  should  address 
two  things:  a  flexible  word  processing 
program  which  permits  easy  and  quick 
formatting  of  scripts  and  plays,  and  a 
full  60-coiumn  screen  so  we  will  be  able 
to  see  an  entire  page  without  incessant 
scrolling. 

Considering  how  much  software 
and  hardware  comes  out  of  California.  I 
am  surprised  that  nobody  has  done  just 
this  for  TV  and  movie  script  writing, 

Clement  G.  Scerback 
Seminole,  Florida 


More  on  CD-ROM 

I  was  horrified  to  read  Phil  Nelson's 
comment  in  the  Februar>'  COMPUTE! 
that  "in  the  meantime,  there  are  exactly 
two  CD-ROM  applications  for  mi- 
cros— ^the  American  Heritage  encyclo- 
pedia and  Microsoft  Bookshelf— holh 
for  the  IBM  PC/^ 

First,  there  are  more  than  two  ap- 
plications. The  August  1987  issue  of 
CD-ROM  Review  listed  100  titles. 
Some  may  be  vaporware,  and  some  are 
not  yet  available,  but  there  are  certainly 
more  than  two  available.  As  an  ex- 
ample, for  librarians  there  are  Books  in 
Print,  Ulrich  's  International  Periodicals 
Director\\  and  Reader's  Guide  to  Peri- 
odical Literature.  In  addition,  one  us- 
er's group  has  a  disc  that  contains  more 
than  600  floppies  worth  of  public  do- 
main software,  and  last  spring  I  played 
with  ERIC  (an  index  to  educational 
material)  and  a  medical  index. 

Second,  I  believe  that  Nelson 
meant  the  GroYicr  Americana  Encyclo- 
pedia. Both  may  be  available,  but  I've 
only  seen  the  Grolier  one. 

Third,  of  course  they  are  only 
available  for  the  IBM  PC.  Most  of  the 
material  is  business-oriented.  This  isn't 
surprising,  considering  the  cost  of  the 
CD-ROM  players. 

Ken  Bullock 
Medicine  Hat.  Alberta,  Canada 


Computing  for  the 
Handicapped 

I  am  currently  working  with  severe  and 
profound  mentally  and  physically 
handicapped  adults.  I  am  using  a  Com- 
modore 64  and  a  Commodore  128.  The 
computer  is  used  to  teach  skills  such  as 
attending  and  matching  concepts. 

I  would  be  interested  in  sharing 
ideas,  problems,  concerns,  and  pro- 
grams with  others  who  have  written 
programs,  or  are  using  computers  as  a 
teaching  aid,  for  mentally  handicapped 
individuals. 

Robert  D.  Gunn 

IS37Carlyle 

y  Beatrice,  NE  68310 


The  British  Invasion 

I  read  your  magazine  often,  though 
sometimes  I  can't  get  it.  I  am  a  British 
reader  who  lives  abroad. 

This  letter  concerns  the  U.S.  game 
market.  The  first  thing  I  would  like  to 
say  is  that  the  games  are  appalling 
there.  In  my  opinion,  the  U.S.  has  only 
five  good  game  producers:  Epyx,  Ac- 
cess, Accolade,  SSI,  and  MicroProse. 

This  brings  me  to  my  next  point. 
Your  reviewers  are  missing  something. 
It  seems  that  the  best  games  that  U.S. 
companies  are  selling  are  from  the  U.K. 
Fve  had  many  of  the  "new  games"  that 
are  being  advertised  now  for  six 
months.  Your  reviewers  hardly  ever 
mention  this  fact. 

Great  Britain  is  also  way  ahead  in 
arcade  conversions.  Fm  sure  that  many 
people  have  heard  of  Run,  Ciysor,  and 
The  Last  Mission,  These  games  are  al- 
ready being  converted  to  home  com- 
puter games. 

In  summary,  I'll  say  that  if  you 
want  good  games,  go  to  the  U.K, 

A.  Blake  Davies 
Duba  i,  United  A  rab  Em  i rates 


MAY        1986 


t1 


The  best  burger  in  town.  The  best  plumber  around. 
Everyone  likes  to  make  "Best  of"  lists. 
The  editors  at  COMPUTE!  are  no  exception. 
Here's  our  first  Best  list — 20  computer  games 

no  one  should  be  without. 


Think  back  to  the  first  program  you  bought  for 
your  compuler.  Chances  are  it  was  a  game. 
Maybe  it  was  a  rock-'n'-rollin'  arcade  game  that 
nearly  tore  your  joystick  apart.  Or  perhaps  it 
was  a  thought-provoking  simulation  that  included  a  man- 
ual three  inches  thick  and  three  pounds  heavy.  Whatever 
its  form,  il  was  strictly  entertainment. 

Personal  computers  may  be  terrific  number  crunch- 
ers, word  processors,  drawing  lools,  and  file  organizers, 
but  they're  also  premiere  game  players  and  presenters. 
Thousands  of  games  can  only  be  played  with  a  computer. 
Without  computers,  for  instance,  there  would  have  been 
no  Pong,  no  Pac-Man,  no  Space  Invaders,  Simply  put. 
there  would  have  been  less  fun  in  the  world. 

Computers  are  fun.  We  can't  forget  that.  If  we  do,  we 
run  the  risk  of  forfeiting  our  machines  to  the  dr>',  the  dull, 
and  the  dreary. 

Our  Favorites,  Maybe  Yours 

With  some  discussion,  some  debate,  and  some  shouting, 
we  picked  20  great  computer  games,  games  that  are  a  step 
above  superior.  Almost  everyone  around  here  is  a  com- 
puter game  player  (sometimes  to  the  detriment  of  work). 
Most  of  us  play  games  on  a  wide  variety  of  computers.  We 
play  games  on  ever^'thing  from  the  venerable  Commodore 
64  and  Apple  lie  to  the  state-of-the-art  Amiga,  Macintosh. 
Atari  ST,  and  386  PC.  We  play  on  IBM  PCs.  PC-compati- 
bles, and  clones.  Name  a  personal  computer  that  has  had 
entertainment  software  and  weVe  played  on  it. 


Our  criterion  for  selecting  these  20  games  was  sim- 
ple— if  it's  listed,  we  think  it's  a  great  game.  But  what 
makes  a  game  great?  Lots  of  things,  really,  but  they  in- 
clude playability  (how  well  does  it  play?),  depth  of  play 
(how  long  can  you  play  before  you  get  bored?),  graphics 
and  animation  (how  good  does  it  look?),  game  concept  (is 
it  unusual,  out  of  the  ordinary?),  and  popularity  (if  lens  of 
thousands  play  the  game,  it  must  be  good).  Answer  yes  to 
these  questions,  and  youVc  got  yourself  a  game  worth 
playing. 

All  these  games,  with  one  exception,  are  available. 
Look  for  them  in  local  software  stores  or  from  mail  order 
companies,  or  contact  the  publisher  directly.  You  may  be 
able  to  find  the  out-of-print  game  by  scanning  user  group 
newsletter  classified  ads.  talking  to  other  computer  users, 
or  going  to  small  computer  fairs  and  shows. 

We  hope  our  picks  confirm  your  suspicions,  that  you 
agree  with  our  20  choices.  And  if  you  discover  a  new  game 
here,  so  much  the  belter.  It  means  we've  done  our  job. 


12 


COMPUTE! 


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It's  possible,  of  course,  that  weVe  left  out  a  few  of 
your  favorites.  Let  us  know  if  we  have.  Tell  us  which 
games  vow  think  should  be  in  the  Top  20.  Write  us — Fa- 
vorite Games,  COMPUTE!  MagELzine,  324  W.  Wendover 
Avenue,  Greensboro,  North  Carolina  27408— and  tell  us 
we're  on  target  or  way  off  base.  If  s  your  chance  to  make 
the  next  "Best  ofMist. 


Balance  of  Power 

Go  eyeball  to  eyeball  with  the  Soviets  (or  with  the  Ameri- 
cans) and  see  who  blinks  first.  Mindscape's  Balance  of 
Power,  the  game  that  made  Chris  Crawford  famous,  is  an 
impressive  recreation  of  the  world's  geopolitical  landscape 
as  viewed  from  one  of  the  two  superpowers.  You  desper- 
ately try  to  avoid  nuclear  conflagration  as  you  advance 
your  own  ideology.  With  tools  like  money,  guns,  troops, 
treaties,  diplomatic  pressure,  and  dirty  tricks,  you  coax 
third  world  nations  to  your  side.  All  the  while  you're  put- 
ting the  pressure  on  the  Soviets  and  their  clients.  Crisis 
management  is  the  key  to  winning.  Back  down  at  the 
wrong  time  and  you'll  lose  the  game.  Call  one  too  many 
bluffs  and  you'll  see  the  chilling  message  You  have  ignited 
a  nuclear  war. 

— Gregg  Keizer 

Beach-Head 

Travel  by  land  and  sea.  battling  the  opposition  in  a  quest 
to  locate  and  conquer  the  enemy  fortress  of  Kuhn-Lin. 
Beach-Head,  a  popular  Access  release  of  old,  was  a  pio- 
neer for  computer  combat  action  games.  It  was  one  of  the 
first  to  combine  multiple  screens  of  arcade-style  battle 
with  the  rudiments  of  strategic  planning.  In  the  fast-action 
scenes,  you  find  yourself  in  the  heat  of  battle,  facing  ships, 
aircraft  and  tanks  head-on.  To  locate  the  fortress,  you 
must  advance  through  three  screens,  employing  a  variety 
of  tactics  in  each.  Good  graphics  and  sound  contribute  to 
the  game's  play.  Beach-Head  spawned  many  imitators,  as 
well  as  a  popular  sequel.  Few,  however,  ever  matched  the 
excitement  generated  by  this  classic  original 

— David  Hensle\\  Jr. 

California  Games 

Surfs  up!  And  so  is  the  level  of  excitement  in  California 
Games,  the  best  of  Epyx's  Games  series.  This  time,  in- 
stead of  competing  for  Olympic  gold  and  glory,  players  are 
challenged  to  tackle  a  variety  of  classic  West  Coast  sports: 
surfing,  flying  disc  loss,  skateboarding,  BMX  bicycles, 
footbag,  and  roller  skating.  Each  event  is  beautifully  ren- 
dered, with  terrific  animation  and  some  of  the  smoothest 
joystick  control  seen.  Game  play  is  easy  at  first,  yet  satisfy- 
ingly  difficult  to  master.  Repeat  playabiHty  is  high. 


Perhaps  more  important  is  the  game's  sheer  exuber- 
ance. It's  nice  to  know  that,  via  the  computer,  there's  a 
California  where  the  skies  are  always  blue,  the  surf  perpet- 
ually gnarly,  and  the  competition  totally  tubular. 

—Keith  Ferrell 

Chessmaster  2000 

Chessmaster  2000  provides  a  challenging  chess  opponent 
for  owners  of  almost  ever>'  personal  computer.  Opening 
up  a  whole  new  genre  of  chess  programs,  Chessmaster 
2000  offers  realistic  graphics  and  optional  sound,  which 
on  the  .Amiga  and  Atari  ST  even  includes  speech.  View 
the  board  in  two  or  three  dimensions  as  you  challenge  its 
12  levels  of  play  and  three  different  play  styles:  Coffee- 
house, somewhat  random  in  its  strategy;  Normal,  provid- 
ing good,  solid  moves;  and  the  aptly  named  Best  Move. 
To  augment  its  playing  abilities,  Chessmaster  2000  con- 
tains  7100  openings  and  a  library  of  100  classic  games. 
With  some  serious  concentration  and  a  strong  end  game, 
maybe  you  can  force  Chessmaster  to  sa>;  /  am  checkmat- 
ed, you  win. 

— Randy  Thompson 

F-15  Strike  Eagle 

Vicarious  thrills  are  a  big  part  of  computer  games,  and  F- 
15  Strike  Eagle  from  MicroProse  provides  plenty  to  every 
budding  jet  jockey.  Arcade  in  its  feel,  this  isn't  a  touchy 
simulator  where  twitching  sends  you  into  a  spin.  Handle 
the  F-l  5  as  roughly  as  you  want,  and  most  times  it  will 

come  through.  Real-life 
scenarios  give  you  oppo- 
nents from  Lybia,  Syria, 
and  Iran.  Use  your  heat- 
seeking  and  radar-ranging 
missiles,  cannons,  and 
electronic  jamming  gear 
to  successfully  out-duel 
enemy  jet  fighters.  Climb, 
roll  dive,  jink,  then  hit 
the  afterburners  to  get 
back  to  base.  Other  flight 
simulators  teach  you  how 
to  fly  or  land  on  a  carrier, 
but  only  E-15  Strike  Ea- 
gle makes  jet  fighter  com- 
bat ner\-c- wracking  and 
fun  at  the  same  time. 

— Gregg  Keizer 


Flight  Simulator 

The  desire  to  fly  seems  innate,  and  that's  what  attracts 
thousands  of  people  to  try  their  hands  at  Flight  Simulator 
and  its  grown-up  companion,  Flight  Simulator  //.  By  far 
the  most  popular  versions,  they  put  you  in  the  pilot's  seat 
of  a  single-engine  aircraft  with  a  very  accurate  array  of 
controls  and  instruments.  To  heighten  the  realism,  you're 
presented  with  a  simulated  3-D  cockpit  view  in  any  direc- 
tion. You  can  actually  fly  over  real-world  scenery — ^circle 
the  Empire  State  Building  or  barnstorm  the  Golden  Gate 
Bridge.  Most  important,  Flight  Simulator  fuses  the  action 
elements  of  arcade-style  games,  the  exploration  aspects  of 


MAY        198 


13 


These  Are  a  Few  of 


TUCID  Favorite 
I  nClll  Games 


We  asked  a  handful  of  soft- 
ware publishers  and  develop- 
ers to  give  us  ffieir  favorite 
games — the  ones  they  and 
their  companies  weren't  con- 
nected with.  Here  are  their 
picks. . . . 


Trip  Hawkins,  president, 
Electronic  Arts 

"My  first  major  computer  gaming  expe- 
rience was  with  Colossal  Cave,  the  origi- 
nal adventure  game.  I  nearly  finished  [the 
game].  I  really  Jiked  it,  but  the  novelty 
wore  off,  and  I  haven't  liked  any  text  ad- 
ventures since." 
What  took  the  place  of  text  games  in  his  life?  'Tm  addicted  to 
sports  games,"  Hawkins  admits.  "I  programmed  a  football  game 
back  in  1973  and  used  it  to  simulate  the  1974  Super  Bowl.  In  my 
simulation,  Miami  beat  Minnesota  23-6;  in  real  life  it  was  24-7." 
His  favorites?  "An  old-time  favorite  was  Sneakers,  by  Mark 
Turmell.  It's  one  of  the  few  action  games  I  ever  mastered.  1  liked 
the  arcade  game,  Battle  Zone,  but  I  wasn't  any  good  at  it.  I  also 
got  pretty  hooked  on  Marble  Madness  and  Gauntlet:  I  think  the 
digitized  sound  effects  put  them  over  the  top  for  me." 


Sid  Meier,  vice-president  of  product 
design  at  MicroProse,  and  developer 
of  Pirates!  and  F-15  Strike  Eagle 

"I  like  games  that  are  simple."  says 
Meier.  "Not  games  that  are  trivial,  but 
also  not  games  that  require  you  to  invest 
a  week  or  relearn  something,  I  like  games 
that  you  can  just  pick  up,  sit  down  in  front  of,  and  get  going." 

An  example?  "7^e  Sentry  from  Firebird  is  one  I  enjoy.  It's  a 
great  diversion.  You  have  to  use  your  bratn  and  think.  It's  not  a 
real  joystick-shaking  game,  and  it's  not  really  an  action-oriented 
game,  but  it's  just  fun  to  sit  down  with  and  puzzie  through  for  a 
while.  It's  a  game  that  kind  of  takes  your  mind  off  whatever  you 
want  your  mind  taken  off  of.  That's  why  1  like  it.  It's  unusual  and 
it's  hard  to  deschbe." 

14       COMPUTE! 


Ezra  Sidran,  developer,  author  of 
Universal  Military  Simulator  (Firebird) 
and  Designasaurus  (DesignWare/ 
Brittannica) 

Sidran  is  unequivocal  in  his  choice  of  fa- 
vorites: "Anything  written  by  Sid  Meier 
and  Ed  Sever.  Crusade  in  Europe  is  a 
good  example,  as  is  Silent  Service  {which  Sid  did  alone)," 

What  makes  their  games  stand  out?  "The  documentation  is 
exceptional,"  Sidran  says.  "Playability  is  superb,  but  it's  the  docu- 
mentation that  gives  you  a  perspective  you  just  don't  find  in  many 
computer  games." 


Tom  Snyder,  head  of  Tom  Snyder 
Productions,  creator  of  Infocomics 

Snyder  recalls  a  season  spent  playing 
Castle  Wolfenstein  in  concert  with  a  friend. 
"I  enjoyed  the  interaction  with  another 
player,"  he  says.  "One  of  us  worked  the 
arms;  the  other,  legs.  We  played  for  weeks 

in  a  row — it  was,  in  many  ways,  the  ultimate  social  experience. 
''Wolfenstein  was  a  really  elegant  game.  At  first  I  disliked  the 

violence,  but  once  I  got  past  that,  I  couldn't  stop.  At  one  point  we 

found  ourselves  whispering  to  each  other  so  the  Germans 

wouldn't  overhear  us." 


Roberta  Williams  cofounderof 
Sierra  On-Line,  and  author  of 
Mixed-Up  Mother  Goose  and  the 
King's  Quest  series  of  animated 
adventure  games 

"1  like  Infocom's  games,"  Williams  says. 
"I  write  adventure  games,  so  I'm  drawn  to 
that  genre.  Beyond  ZorH  is  a  good  one.  1 
started  playing  the  first  two  (Zorks)  but  never  finished.  I  just  don't 
ever  have  time." 

Still,  she  keeps  coming  back  to  text  adventure  games.'l  start- 
ed playing  Trinity  a  few  months  ago.  I  said,  'For  once  I'm  really  go- 
ing to  take  some  time  and  get  through  it' — and  I  didn't.  After  a 
while  I  said,  1  just  don't  have  the  time.'" 

Williams  enjoyed  the  time  she  spent  with  Trinity,  noting,  "I 
thought  it  was  rather  hard,  but  only  because  I  didn't  really  have  the 
time  to  put  into  it  and  think  about  it.  But  I  thought  it  was  very  well 
done." 

—Keith  Ferrell 


1 

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adventure  games,  and  the  intel- 
lectual challenges  of  flight  and 
navigation  to  create  an  expe- 
rience that  is  uniquely  educa- 
tional, nonviolent,  and  fun. 

—Tom  R.  Haifhill 

Gettysburg — 
The  Turning  Point 

Reliving  history  is  a  prime  in- 
gredient in  all  computer  war 
games.  The  best  ones  ofTer  an 
attention  to  historical  detail 

and  the  opportunity  to  make  California  Games 

tactical  or  strategic  decisions, 

SSFs  Gettysburg— The  Turning  Point  provides  all  this  and 
more  as  the  bloody  days  of  Americans  greatest  battle  are 
brought  to  life  on  your  screen.  Assume  command  of  either 
the  Union  or  Confederate  forces  as  the  computer  com- 
mands the  opposition,  or  play  a  two-player  game  with  a 
friend  while  the  computer  acts  as  the  referee. 

As  you  wage  battle  in  any  of  the  four  included  scenar- 
ios, the  program  supplies  realistic  situations  as  fatigue  and 
supply  problems  become  factors  in  the  battle.  Move  units, 
fire  at  the  enemy,  and  assult  defended  positions  on  the  re- 
created battlefield. 

Superior  war  games  like  Gettysburg  let  you  see  what 
happened,  and  why,  in  conflicts  that  changed  the  face  of 
America. 

— George  Miller 


Hitctihiker's  Guide  to  the  Galaxy 

You  wake  up  with  a  raging  headache,  so  you  get  out  of 
bed,  take  an  aspirin,  and  get  dressed.  But  a  bulldozer  is 
about  to  demolish  your  house.  If  you  survive,  you  soon 
discover  that  the  earth  is  blocking  the  planned  route  of  an 
intergalactic  bypass  and  will  be  destroyed  in  a  matter  of 
minutes.  Luckily,  you  get  your  hands  on  'The  Hitchhik- 
er's Guide  to  the  Galaxy,"  a  sort  of  electronic  encyclope- 
dia that  lets  you  escape.  YouVe  on  your  way  to 
intergalactic  adventures  with  melancholy  robots  and 
aliens  who  create  fatally  poor  poetry. 

What  distinguishes  Hitchhiker's  Guide  from  run-of- 
the-mill  adventure  games  is  its  sense  of  humor,  Douglas 
Adams,  author  of  the  original  book  series,  collaborated 
closely  with  Infocom's  programmers.  His  keen  and  literate 
wit  make  this  game  a  joy. 

— Todd  Heimarck 

Impossible  iVIission 

Stay  awhile,  stay  forever!  Those  chilling  words  send  you 
off  in  search  of  an  evil  scientist  in  his  underground  laby- 
rinth. Great  speech  synthesis  and  smooth,  colorful  graph- 
ics make  Epyx's  Impossible  Mission  a  fast-paced  game 
with  an  innovative  feel.  A  banshee's  scream  erupts  every 
time  your  character  falls  down  an  elevator  shaft.  In  fact. 


one  of  this  game's  guilty  plea- 
sures is  to  send  your  character 
hurtling  repeatedly  into  the 
abyss  just  for  the  sound  ef- 
fects. Squat  robots  bar  your 
way  at  every  step,  sending 
electrical  charges  through  your 
character  if  you  make  a 
misstep. 

You  can  have  hours  and 
hours  of  fun  just  running 
amuck  within  the  under- 
ground passages,  jumping  ro- 
bots, riding  the  elevators,  and 
solving  memory  teasers.  But 
youVe  on  a  deadline,  trying  to 
prevent  a  nuclear  catastrophe.  Your  character  runs 
smoothly  along,  his  footfalls  echoing  nicely  in  the  corri- 
dors, while  the  deranged  doctor  repeatedly  calls  out  to  his 
robots:  Destroy  him,  my  robots! 

— Selby  Bateman 


Mean  18 

Experience  the  thrill  of  playing  the  world's  most  famous 
golf  courses  while  in  the  comfort  of  your  own  home.  Mean 
18,  a  golf  simulation  game  from  .Accolade,  utilizes  suberb 
graphics  and  digitized  sound  to  create  a  realistic  golfing 
experience.  Nearly  ever\^  aspect  of  the  game  comes  into 
play,  from  club  selection  to  green  breaks.  Plenty  of  prac- 
tice and  perseverance  are  necessary  to  master  Mean  18,  a 
touch  of  realism  that  helped  send  this  sports  game  onto 
the  best-seller  charts.  Once  you're  familar  with  the  courses 
provided,  you  can  design  your  own  with  the  feature- 
packed  course  architect  or  buy  packaged  disks  with  more 
actual  courses.  Chances  are,  after  experiencing  Mean  18, 
you  may  find  yourself  hooking  and  slicing  your  way 
around  the  computer  links  more  often  than  your  favorite 
local  course, 

—David  Hensley,  Jr, 
M.U.L.E. 

Cross  a  robot  and  a  factory,  and  you  get  a  stubborn  critter 
called  a  MULE,  In  this  classic  game  from  Electronic  .Arts, 
you  and  three  others — under  the  control  of  other  humans 
or  the  computer — play  planetary  colonists.  Land  is  regu- 
larly granted  to  the  colonists,  or  you  may  bid  for  it.  You 
then  buy  MULEs  and  outfit  them  to  produce  electricity  to 
run  the  MULEs,  food  for  the  colonists,  smithore  to  build 
more  MULEs,  orcrystite  (a  precious  metal  with  a  wildly 
fluctuating  value).  After  installing  the  MULE  on  the  land, 
you  take  the  product  to  market.  At  the  same  time  that 
you're  selflessly  helping  the  colony  to  thrive,  you're  also 
tr\qng  to  make  the  biggest  profit.  Do  you  specialize  in 
smithore  and  hope  that  other  players  produce  electricity 
and  food,  or  do  you  diversify  to  gain  self-sufTiciency?  This 
game  requires  a  sense  of  strategy  as  well  as  proficiency  at 
joystick  maneuvers. 

— Todd  Heimarck    t> 


MAY       1988 


15 


Pinball  Construction  Set 

Bill  Budge's  Pinball  Construction  Set,  published  by  Elec- 
tronic Arts,  helped  launch  an  important  genre  of  enter- 
tainment software — the  construction  set.  Tired  of  the 
pinball  machine?  Then  create  your  own.  Budge  put  to- 
gether an  elegant  pinball  machine,  full  of  crazy  sounds  and 
flashing  colors,  a  place  in  which  nothing  is  nailed  down — 
least  of  all  your  imagination.  You  can  build  virtually  any 
kind  of  pinball  machine,  no  matter  how  strange  and  won- 
derful by  moving  bumpers,  switches,  bells,  balls,  and 
whistles  into  any  configuration.  The  games  are  always  fun, 
and  the  construction  set  itself  is  a  programming  work  of 
art.  We've  seen  plenty  of  pinball  machines  on  computer 
screens,  but  this  one's  a  classic  thai  never  seems  to  grow 
old. 

—Selby  Bateman 


Raid  on  Bungeling  Bay 

The  Bungeling  war  machine  is  gearing  up  for  a  major  as- 
sault. New  war  factories  are  cranking  out  military  hard- 
ware at  an  alarming  rate.  If  they  aren't  stopped  now, 
they'll  never  be  stopped.  That's  where  you  come  in.  Your 
mission  is  to  destroy  the  heart  of  the  machine,  the  fac- 
tories. To  complete  your  mission,  you  command  a  carrier 
and  five  attack  helicopters.  These  choppers  aren't  as  fast 
as  the  Bungeling  jets,  but  maneuverability  and  a  good  can- 
non more  than  make  up  the  difference.  Broderbund's 
Raid  on  Bungeling  Bay  is  an  outstanding  arcade  game 
that's  both  playable  and  addictive.  You  may  be  able  to  de- 
stroy one  or  two  of  the  factories  your  first  time  out,  but 
you'll  have  to  refine  your  strategy  before  youll  ever  see 
the  Bungeling  empire  fall. 

— DaleMcBane 


Where  to  Find  Our  Favorite  Games 


Game 

Publisher 

Computers 

Price 

Address 

Available 

Balance  of  Power 

Mindscape 

Amiga.  Apple,  Atari  ST,  Mac. 
MS-DOS 

$44,95-$49.95 

3444  Dundee  Rd..  Northbrook,  IL  60062. 
312-480-7667 

Yes 

Beach-Head 

Access 

Apple,  Atari,  64 

$19.95 

2561  S.  1560  W.,  Woods  Cross,  UT  84087, 
801-298-9077 

Reissued  as 
part  of  a  three- 
game  Action 
Pack 

California  Games 

Epyx 

Amiga.  Apple,  64,  MS-DOS 

$39.95 

600  Galveston  Dr.,  Redwood  City,  GA 
94063,  41 S-366-0606 

Yes 

Chessmaster  2000 

Software 
Toolworks 

Amiga.  Apple  II,  Atan,  Atari 
ST  64,  Mac.  MS-DOS 

$39.95-S44.95 

1820  Gateway  Dr.,  San  Mateo,  CA  94404. 
415-571-7171 

Yes 

F-15  Strike  Eagle 

MicroProse 

Apple,  Atari.  Atari  ST,  64, 
MS-DOS 

$34.95-$39.95 

120  Lakefront  Dr..  Hunt  Valley,  MD  21030, 
301-771-1151 

Yes 

Flight  Simulator/Flight 
Simulator  11 

SubLogic 

Amiga.  Apple,  Atari,  Atari  ST, 
64,  Mac,  MS-DOS 

$49,95 

713  Edqebrook  Dr.,  Champaign,  IL  61820, 
800-637-4983 

Yes  (Mac  and 
MS-DOS 
versions  avail, 
only  from 
Microsoft  Corp.. 
800-426-9400) 

Gettysburg:  The  Turning 
Point 

SS! 

Apple,  Atari.  64,  MS-DOS 

$59,95 

1046  N.  Rengsttorff  Ave.,  Mountain  View, 
CA  94043,  415-964^1353 

Yes 

Hitchfiiker's  Guide  to  the 
Galaxy 

Infocom 

Apple,  54,  MS'DOS,  Mac 

S14,95-S19.95 

3250  Bayshore  Pkv^,  Mountain  View.  CA 
94033,415-960-0518 

Yes 

Impossible  Mission 

Epyx 

Apple,  64 

S39.95 

600  Galveston  Dr..  Redwood  City,  CA 
94063,  415-366-0606 

64  version  only 
available  from 
Softmail. 
Woodside.  CA 
(408)  848-3042 
(S9.95) 

Mean  18 

Accolade 

Amiga,  Apple  IIgs.  Atari  ST. 
MS-DOS 

S39.94-$44.95 

20813  Stevens  Creek  Blvd..  Cupertino,  CA 
95014.408-446-5757 

Yes 

M.U.LE, 

Electronic  Arts 

Atari,  64 

314.95 

1820  Gateway  Dr.  San  Mateo.  CA  94404, 
415-571-7171 

Yes 

Pinball  Construction  Set 

Electronic  Arts 

Apple,  Atari,  64,  Mac,  MS- 
DOS 

SI  4.95 

1820  Gateway  Dr.,  San  Mateo,  CA  94404, 
415-571-7171 

Yes 

Raid  on  Bungeling  Bay 

Broderbund 

64 

S29.95 

17  Paul  Dr..  San  Rafael,  CA  94903,  415-492- 
3200 

Discountinued 
(Nintendo 
game  system 
version 
available) 

Reach  for  the  Stars 

SSG 

Appte,  64,  Mac 

S45.00 

1820  Gateway  Dr.,  San  Mateo,  CA  94404. 
415-571-7171 

Yes 

Shanghai 

Activsion 

Amiga,  Apple.  64,  MS-DOS. 

Mac 

$29,95-$44.95 

3250  Bayshore  Pkwy,  Mountain  View,  CA 
94033,415-960-0518 

Yes 

Silent  Servfce 

MicroProse 

Amiga,  Apple,  Apple  IIgs. 
Atari.  Atari  ST,  64,  MS-DOS 

$34.95-$39,95 

120  Lakefront  Dr.,  Hunt  Valley,  MD  21030. 
301-771-1151 

Yes 

Starflight 

Electronic  Arts 

MS-DOS 

S49.95 

1820  Gateway  Dr.,  San  Mateo.  CA  94404, 
415-571-7171 

Yes 

Ultima  1,  III.  IV.  V 

Origin  Systems 

Amiga  (III),  Apple  tall),  64  (1, 
III.  IV),  Atari  (III,  tV),  Atari  ST 
(III,  IV),  Mac  (III).  MS-DOS  (1, 
111.  N) 

S39.95-$59.95 

17  Paul  Dr.,  San  Rafael,  CA  94903,  415-492- 
3200 

Yes.  mtma  U 
discontinued. 

Worms? 

Electronic  Arts 

Atari,  64 

$14.95 

1820  Gateway  Dr.,  San  Mateo.  CA  94404, 
415-571-7171 

Yes 

Zork  Trilogy 

Infocom 

Amiga.  Apple,  Atari  ST,  64, 
MS-DOS.  Mac 

$44,95-S52.95 

3250  Bayshore  Pkwy.,  Mountain  View,  CA 
94033,415-960-0518 

Yes 

16       COMPUTE! 


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DS:H   Anno  .3   KEL:N   nRL:5S   NO  PLOT 
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ROAD    (2)  X,V:    21,21 


Gettysburg:  The  Turning  Point 


Reach  for  the  Stars 

Modeled  after  a  popular  board  game.  Reach  for  the  Stars 
is  a  game  of  galactic  supremacy  that  pits  you  against  up  to 
three  opponents  in  a  bid  to  become  emperor  of  outer 
space.  Expand  your  empire  by  colonizing  uninhabited 
worlds  and  by  conquering  enemy  planets.  Get  the  best  of 
your  enemies  by  executing  a  brilliant  sneak  attack  or  by 
building  a  vast  economic  empire.  Limited  information  on 
enemy  colonies  and  fleets  makes  Reach  for  the  Stars  a  re- 
alistic strategy  game  that  keeps  you  guessing.  Excellent 
computer  opponents  and  variable  victory  conditions  pro- 
vide additional  challenges. 

Spend  your  credits  on  scouts,  transports,  warships, 
social  concerns,  planetary  environment,  local  defense,  or 
technology.  Decide  where  to  attack  your  enemies,  and 
when.  The  choices  are  many,  but  so  are  the  rewards. 
Domination  of  the  universe  doesn't  come  cheap. 

—  Wiiiiam  Chin 


Mean  1& 


Shanghai 

Lose  yourself  in  the  mysteries  of  the  ancient  Orient  with 
Shanghai,  Activision's  computer  version  of  the  popular 
and  addictive  game  of  mah-jongg.  Attention  to  detail  is 
what  sets  this  game  above  the  rest.  The  screen  is  beautiful- 
ly drawn — right  down  to  the  shadows  that  the  game  tiles 
cast.  In  Shanghai,  your  goal  is  to  remove  pairs  of  tiles 
from  the  playing  field  until  none  are  left.  The  trick  is  that 
you  can  only  remove  tiles  on  the  left  or  right  edge  of  a 
group.  The  game  is  similar  to  solitaire,  though  much  deep- 
er. Although  the  standard  game  is  usually  played  at  a  lei- 
surely pace,  the  two-player  timed  game  is  an  exciting 
change.  As  a  bonus,  there's  a  wonderful  surprise  waiting 
for  you  when  you  finally  remove  all  the  tiles. 

— Rhett  Anderson 

Silent  Service 

Submarine  simulations  fulfill  a  strange  desire — to  be 
someplace  where  you  really  wouIdn*t  want  to  ever  be.  Si- 
lent Service  is  the  best-selling  submarine  simulator  for  a 
good  reason:  It  combines  a  relatively  faithful  feel  of  sub- 
marine warfare  with  excellent  graphics,  good  sound,  and 


MAY       19 


17 


When  you  want  to  talk  computers.. 


ATARI  COIVIPUTERS 


65XE64K  Computer 99.99 

130XE  132K  Computer 139,00 

520ST-FM  Monochrome  System  Call 

520ST-FM  Color  System 789.00 

SF1 24  Monochrome  Monitor .  1 49.00 
SF1224  Color  Monitor 329.00 


Atari  1040 
Color  System 


'939 


Includes:    1040ST.  1MB  RAM  with  aVs" 
Drive  Built-in,  192K  ROM  with  TOS, 
Basic,  ST  Language  and  Color  Monitor. 


ATARI  ST  SOFTWARE 


Access 

Leaderboard  Golf 24.99 

Antic 

Stereo  CAD  30  Flash 24.99 

Avant  Garde 

PC  Ditto  (IBM  Emulation) 69.99 

Batteries  Included 

Degas  Elite 44.99 

DAG 

Easy  Accounting ,64.99 

Timeworks 

SwiftcalcAA/ordwriter  .... 49.99 

VIP 

Professional  Gem 144.00 


AMIGA  SOFTWARE 


Absoft 

AC  Basic   139.00 

Aegis  Development 

Animator/Images 89.99 

Draw  Plus., 149.00 

Sonix 49.99 

Discovery  Software 

Maranderll. .,..31.99 

Electronic  Arts 

Deluxe  Video  1.2  , , .89,99 

Gold  Disk  Software 

Pagesetter  w/Text  ed  . , , ,  89.99 

Micro  Illusions 

Dynamic  Cad 349,00 

Micro  Systems  Software 

Scribble ,. 69.99 


AMIGA  SOFTWARE 


New  Tek  Inc. 

Digi-View2.0  .  . 149.00 

Digi-Paint, . , , 44.99 

Sub'Logic  Corp. 

Flight  Simulator  II 39.99 

Word  Perfect  Corp. 

Word  Perfect .199.00 


MACINTOSH  PRODUCTS 


HARD  DRIVES 
CMS 

MacStack  20 .599,00 

Everex 

40  MB  SCSI 999.00 

Mountain 

20  MB  SCSI 849.00 

FLOPPY  DRIVES 
Cutting  Edge  by  Ehman 

Book  External 189.00 

Mirror  Technologies 

Magnum  Book .199.00 

MONITORS 

Sigma  Designs 

Laser  View  Display  Syst 1 ,89900 


[ 

1 

I 

Network  Specialities 
Big  Top  20"  Desk  ^ 
Top  Publishing         1499 

MEMORY  UPGRADES 
Dove  Computer 

Mac  Snap  524S , 199.00 

Mac  Memory 

Max  Plus  Mega 329.00 

Turbo  SE  16  MHz 369.00 

SCANNERS 
AST 

Turboscan 1,299.00 

Datacopy 

720  Flatbed  Scanner  1,199.00 


MS/DOS  SYSTEMS 


AST  Prem.  140  Desktop 2,499.00 

Compaq  Deskproand  Portables. Call 


MS/DOS  SYSTEMS 


IBM  PS/2  model  30  and  50   Call 

IBM  PS/2  model  60  and  80   Call 

Leading  Edge 899.00 


NEC 

Multispeed 
Floppy  Laptop 


M,199 


NEC  APC-IV  Powermate  . .  .2,399.00 
PC-TOO  80286  1.2MB,  51 2K  .  .999,00 
Toshiba T-1 000  Laptop 799.00 


MULTIFUNCTION  CARDS 


AST 

Hot  Shot  286  Accelerator 349.00 

Hercules 

Color  Card 139.00 

Graphics  Card  Plus 159.00 

5th  Generation 

Logical  Connection  256K 299.00 

Quadram 

Quad386XT  80386  PC-Upgrade 

...799.00 

Video  7 

Vega  V.G.A.  Adapter 319.00 

Zuckerboard 

Color  Card  w/Parallel  Port 89.99 


MS/DOS  SOFTWARE 


Ashton-Tate 

d-Baselll+    ...............389.00 

Borland 

Quattro , 129.00 

5th  Generation 

Fastback  Plus ,  .89.99 

IMSI 

Optimouse  w/dr.  Halo 89.99 

Logitech 

C7  Mouse  w/Software 79,99 

Lotus 

Lotus  1.2.3 309.00 

Micropro 

Professional  4.0  w/GL 239.00 

Word  Perfect  Corp. 

Word  Perfect  4.2 209.00 


y 


COIVIPUTER  MAIL  ORDER 


When  you  want  to  talk  price. 


MONITORS 


Amdek 

Video  310A  12'*  Amber 1 19.00 

Video  410  12"  A/G/W  ....  (ea.)  159.00 
Magnavox 

7BM623  12"  TTL  Amber 99.00 


Magnovox  CM8502  «  .  _  _, 
13"  Composite  Color  1 59 

CM8515  14"  RGB/Composite .  269.00 
CM8762  14"  RGB/Composite  . .  New 

NEC 

GS'1400  14"  Monochr.TTI 219.00 

JC-1402  Multisync-ll 599.00 

Packard  Bell 

PB-1418F  14"  Flat  TTL  A/G/W 

(ea.)  119.00 

PB-1420CG  14"  Mid-Res  CGA  269.00 
PB-1422EG  14"  Hi-Res  EGA  .  .369.00 
PB'8526-MJ  Uniscan  Monitor. 399.00 
Princeton  Graphics 

Max-12  12"  TTL  Amber 149.00 

Thomson 

450  15"  132  col.  TTL  Amber  ..119.00 

4120  14"  RGB/Composite 239.00 


DRIVES 


Atari 

AA354  SS/DD  ST  Disk  ...... .  129.00 

AA314  DS/DD  ST  Disk 199.00 

SHD204  20MB  ST  Hard  Drive  .569.00 
C.LTD  (For  Amiga) 

C.LTD20MB 899.00 

C.LTD  33MB .999.00 

C.LTD  A500  SCSI  Controller  .179.00 

indus 

GT  Disk  Drive  Atari  XUXE   ...  1 79.00 

Racore 

Jr.  Expansion  Chassis 299.00 

Seagate  Technoiogies 

ST-225  20MB  Drive 249.00 

Supra 

Atari  ST  20MB  Hard  Drive 559.00 

Amiga 2000 20MB  Hard  Drive. 649.00 

Xebec 

Amiga  20MB  Hard  Drive 799.00 


MODEMS 


Anchor 

6480C64/128  1200  Baud 99.99 

VU-520ST520/1040  1200  Baud  129.00 

1200E  1200  Baud  External  .  .  .129.00 

Atari 

SX-212  ST  Modem  .......... .94.99 

Avafex 

1200  HC  External   ....99.99 

2400  External 209.00 

Best  Products 

1200  Baud  Vi  Card  w/software  .89.99 

Evercom  2400  Baud  External  .239.00 
IHayes 

Smartmodem  300  ... ...  149.00 

Smartmodem  1200 259.00 

Packard  Bell 

1200  External 89.99 

2400  External 169.00 


Practical  Peripherials 
Complete  Telecom  5 
Package  o9 


99 


2400  Baud  Stand-Alone  .....  199.00 

Supra 

MPP-1064  AD/AA  C64  ....... .69.99 

2400AT  2400  Baud  Atari 169.00 

U.S.  Robotics 

Direct  1200  Baud  External  . . ,  .89.99 

Direct  2400  Baud  External  . ,  .  199.00 


DISKETTES 


Maxell 

MD1-M  SS/DD  5V4" .8  49 

MD2-DM  DS/DD 5 V4" 9.49 

MF1-DDMSS/DD3V2" ..12.49 

MF2-DDM  DS/DD  3  V2" 18.49 

MC-6000  DC-600Tape 23.99 

Sony 

MD1D  SS/DD  51/2" .  ..6.99 

MD2D  DS/DD  51/2"   7.99 

MFD-1DD  SS/DD  3V2" .  .  .  .11  99 

MFD-2DD  DS/DD  31/2"    16.99 


PRINTERS 


Atari 

1020  XUXE  Plotter ...31.99 

XDM-121  Letter  Quality  XL-XE  159.00 
XM-M801  XL-XE  Dot  Matrix   .  .  199.00 

XM-M804  ST  Dot  Matrix 189.00 

Brother 

M-1109  100  cps  Dot  Matrix  .  ..199.00 

M-1409  180  cps  Dot  Matrix  . .  .309.00 

Citizen 

120D  120  cps  Dot  Matrix 149.00 

Premler-35  35cps  Daisywhl... 479.00 

C.ltoh 

31 5-XP  Epson/IBM  132  col...  .549.00 


Epson  FX-86E  %^^^ 

80  Column  240  CPS     279 


Epson 

LX-800  150  cps,  80  col. 179.00 

FX-286E240cps,  132  col Call 

LQ-500 180  cps,  24  wire  Call 

LQ-850  330  cps,  80  col Call 

LQ-1050  330cps,  24-wire  ......Call 

EX-800  300  cps,  80  col.  . Call 

Hewlett-Packard 

HP-2225Th  Inkjet 369.00 

NEC 

P2200  Pinwriter  24-wire  . . .  .  .379.00 

P660  Plnwriter  24-wire 459.00 

P760Pmwriterl32Gol. 679.00 

Okfdata 

Okimate  20  color  printer .....  129.00 

ML-182  120  cps  80  col 229.00 

ML-192  +  200  cps,  80  col. .  . .  .359.00 

ML-193+  200  cps.  132  col. , .  .469.00 

Panasonic 

KX-P1080I  144  cps,  80  col.  ...  189.00 

KX-P1091J  194  cps,  80  col.  .  .  .199.00 

Star  MIcronics 

NX-1000  140  cps,  80  col 169.00 

NX-1000C  C64/128  Interface   .189.00 

NX-15120cps,  132coL .319.00 

Toshiba 

P321-SL216cps,24-wlre  ,...539.00 

P351-SX  300  cps,  24-wire  . .  .  .999.00 


In  the  U.S.A.  and  in  Canada 

Call  toll-free:  1-800-233-8950 

Outside  the  U.S.A.  call  717-327-9575,  Fax  717-327-1217 

Educational,  Govemmental  and  Corporate  Organizations  call  toll-free  1-800-221-4283 

CMC.  477  East  Third  Street,  Dept.  A2,  Williamsport,  PA  17701 

ALL  MAJOR  CREDIT  CARDS  ACCEPTED 
POLICY:  Add  3%  (minimum  $7.00)  shipping  and  handling.  Larger  shipments  may  require  additional  charges.  Personal  and  company  checks  require  3  weeks 

to  dear.  For  faster  delivery,  use  your  credil  card  or  send  cashier's  check  or  bank  money  order.  Credit  cards  are  not  charged  until  we  ship.  Pennsylvania  residents 
add  6%  sates  tax.  All  prices  are  U.S.A.  prices  and  are  subject  to  change,  and  all  items  are  subject  to  availability.  Defective  software  will  be  replaced  with  the 
same  item  only.  Hardware  will  be  replaced  or  repaired  at  our  discretion  within  the  terms  and  limits  of  the  manufacturer's  warranty.  We  cannot  guaranlee  com- 
patibility. All  sales  are  final  and  returned  shipments  are  subject  to  a  restocking  fee. 


palm-twitching  action.  You 
captain  a  U.S.  sub  in  the 
Pacific  during  World  War 
II,  searching  out  Japanese 
convoys,  sinking  enemy 
merchant  ships,  and  avoid-  Silent  Service 

ing  charging  destroyers. 

From  a  central  menu,  you  access  several  screens  to  run  the 
sub  and  fire  its  weapons.  Dive,  surface,  raise  the  peri- 
scope, fire  torpedoes  or  the  deck  gun.  use  your  radar,  and 
quietly  slip  away  when  the  depth  charges  drop.  Si  lent  Ser- 
vice rewards  both  patience  and  aggressiveness,  qualities  a 
good  sub  captain  has  to  have.  For  its  playability,  realism, 
graphics,  and  durability.  Silent  Service  makes  our  favor- 
ites list. 

— Gregg  Keizer 


cities,  castles,  and  dungeons  of  Britannia. 


where  each  member  of 
your  party  is  controlled  in- 
dividually in  sequence. 
Whichever  Uiiima 
you  choose,  youMl  enjoy  a 
rich  plot  and  dynamic 
game  as  you  explore  the 


Starflight 

In  a  market  crammed  with  sci- 
ence fiction  games,  Starflight 
stands  out.  No  simple  shoot-em-up, 
this  game  turns  on  trading,  mining,  collecting  artifacts, 
interacting  with  aliens,  and  solving  mysleries. 

Starf light  simulates  an  entire  universe.  Hundreds  of 
solar  systems  with  planets,  lifeforms,  and  exploitable  min- 
erals are  scattered  through  a  cosmos  riddled  with  worm- 
holes  through  which  your  slarship  emerges  . . .  elsewhere. 
Behind  ever\thing  is  a  gradually  unfolding  mystery  whose 
dimensions  span  time  and  space,  and  on  whose  solution 
the  fate  of  the  universe  rests.  Finally,  Starflight  captures 
the  feel  of  a  certain  type  of  science  fiction,  as  you  assemble 
a  crew,  set  out  to  explore  and  acquire,  and  are  drawn  into 
a  narrative  whose  conclusion  you  control.  The  game  can 
take  hundreds  of  hours  to  play  fully,  yet  those  hours  are 
anything  but  boring. 

^Keith  Ferrell 


Ultima 

Enter  the  world  of  fantasy  with  any  of  the  Ultima  series  of 
adventure  games.  Attract  a  party  of  like-minded  adventur- 
ers, explore  Britannia,  and  endure  perils  as  you  complete  a 
quest. 

As  with  most  Dungeons  and  Dragons-siy\e  role-play- 
ing games,  magic  plays  an  integral  part  in  your  quest. 
Often,  magic  spells  are  the  only  means  to  defeat  a  mon- 
ster. Movement  through  the  available  worlds  is  controlled 
on  a  hex-squared  map  which  encompasses  several  screens. 
Battles  with  monsters  or  brigands  dedicated  to  your  de- 
struction are  resolved  on  a  separate  animated  screen, 


— George  Miller 

Worms? 

Iibrms7is  still  in  a  class  all  by  itself,  more  than  four  years 
after  its  introduction.  The  folks  at  Electronic  Arts  knew  a 
good  thing  when  they  saw  it,  even  if  no  one  could  quite  de- 
scribe just  what  Worms?  was 
all  about. 

It's  just  as  difficult  to  ex- 
plain today,  but  it  is  a  simple, 
unadulterated  joy  to  play — 
without  doubt  a  unique  enter- 
tainment package.  Up  to  four 
people  can  watch  their  worms^ — 
trails  of  light  that  seem  to  have  minds  of  their  own — zip 
around  one  another  as  they  apparently  fight  for  space.  Or 
maybe  they're  dancing  to  the  always-changing  music.  No 
one's  quite  sure,  but  the  effect  is  a  game  that's  as  engrossing 
as  it  is  delightful.  Hbr^m^has  never  failed  to  draw  a 
crowd  of  people  around  the  ofTice  when  we  boot  it  up,  and 
continues  to  hold  its  charm  after  all  these  years. 

— Selhy  Bateman 

Zork 

Traverse  The  Great  Underground  Empire,  confront  The 
Wizard  of  Frobozz,  and  explore  the  Dungeon  Master's 
ominous  domain.  Based  on  a  classic  mainframe  adven- 
ture program,  the  Zork  series  opens  up  a  new  world  inside 
computers.  'Aork  1  challenges  you  with  dangerous  foes  and 
perplexing  puzzles  as  you  attempt  to  find  20  valuable  trea- 
sures in  an  ancient  underground  empire.  Zork  1 1  intro- 
duces  you  to  the  absent-minded  Wizard  of  Frobozz.  7Mrk 
///  takes  you  even  deeper  into  the  Zorkian  realm. 

You  communicate  with  Zork  in  plain  English,  using 
commands  such  as  Go  north  and  walk  around  the  house. 
And  although  Zork  lacks  the  complex  sound  effects  and 
dazzling  graphics  found  in  most  of  today's  games,  the  se- 
ries' detailed  descriptions  and  amazingly  coherent  re- 
sponses create  images  in  your  mind — images  that  no 
computer  could  begin  to  rival.  With  text-only  adventures 
becoming  less  and  less  commonplace,  Zork  continues  to 
stand  the  test  of  time. 

— Randy  Thompson  H 


20       COMPUTE! 


The  personal  computer 
built  to  go  home,  too. 


The  IBM-compatible  Laser  Compact  XT  is 
powerful  enough  for  the  office  and  easy 
enough  to  use  at  home. 

Most  people  take  work  home  to  keep  ahead  of  their 
competition.  The  Laser  Compact  XT  has  the  speed 
(10  MHz)  and  memory  (512K  expandable  up  to  1,640K 
bytes)  to  handle  IBM-compatible  software  from 
Lotus  1,2,3®  to  games,  and  beyond.  Its  compact 
design  with  built-in  handle  makes  it  easy  to  carry  home. 

The  Laser  Compact  XT  has  a  built-in  disk  drive, 
serial,  parallel,  joystick,  mouse  and  modem  interfaces 
to  hook  up  all  your  peripherafs.  The  Compact  XT  gives 
you  the  choice  of  working  with  either  a  monochrome 


fllf  LASER  COMRftCTXT 

Manufactured  by 

VIDEO  TECHNOLOGY  COMPUTERS,  INC. 


or  color  monitor  (CGA  and  Hercules®),  and  the  XTE 
model  is  EGA  compatible. 

The  Laser  Compact  XT  combines  performance  and 
speed  with  a  price  that's  easy  to  handle  at  under  S600. 
For  more  information  on  the  Laser  Compact  XT  and  the 
name  of  your  nearest  dealer,  contact  Video  Technology 
Computers,  Inc..  400  Anthony  Trail,  Northbrook,  IL 
60062,  or  call  (312)  272*-6760. 
In  Canada,  call  (604) 
273-2828. 


Las*r  CompacJ  XT  b  a  ifadamaft  d  VhJco  Technology  CortxrJWi.  iflc  (BM,  PC,  XT  and  CGA  an  registorvd 
tadernarks  of  IniefnatKjnsI  Buufless  Macfitnes  Cofp.  Lolxfi  and  1.2  3  are  ra^tneted  Trademaihs  ol  Lotus 
DevBtopmenl  Gofp  Neraiiesisflnsgtslorcfdtraaefnafk  of  Hefojies  kut     c  1997,  Video Tstfrnoiogy Computer^,  rnc 


MAKING  COMPUTERS  AFFORDABLE 


Kids, 
Computers, 

and 
Summer 

Vacation 


'yWioi^ 


Fred  D*Ignazio 


Get  ready  for 
your  kids' 
suTTiTaer  vacation 
with  this  idea- 
packed  article. 


It  may  be  April  now,  with  the  snow 
still  on  the  ground  or  the  cold  rain 
still  falling,  but  before  you  can  say 
^'Schoors  out!'*  it  wiU  be.  That 
means  summer  vacation,  which  means 
free  time  for  most  kids.  To  kids  out  of 
school,  every  day  is  Saturday. 

Depending  on  your  viewpoint,  that 
can  be  a  blessing  or  a  curse.  Lots  of  free 
time  is  great,  but  if  you  can't  fill  your 
childrens'  summer  days  with  interesting 
activities,  you're  going  to  be  in  for  one 
long,  hot  season.  Parents  know  the  syn- 
drome well.  The  first  two  weeks  of  va- 
cation  see  children  playing,  reading,  or 
working  hard.  Things  slow  down  a  bit 
the  third  week.  The  fourth  week  arrives, 
and  with  it,  terminal  boredom. 
"There's  nothing  to  do"  millions  of 
children  exclaim,  seemingly  simulta- 
neously across  the  country. 

Since  you  have  a  computer  in  the 
house,  put  it  to  use;  it  can  keep  kids  en- 
tertained and  even  help  them  learn  a 


few  things  during  the  summer.  This  ar- 
ticle offers  dozens  of  ideas  for  summer 
activities  that  involve  your  children 
and  your  computer,  both  around  the 
house  and  when  you*re  on  the  road. 
There's  even  some  computer  tips  for 
parents  on  vacation  and  information 
on  computer  camps  for  kids. 

Get  ready  for  the  summer  now. 
Make  sure  your  computer  is  plugged  in, 
and  you've  got  a  supply  of  good,  enter- 
taining software  next  to  it. 


Summertime 
Software 

Keeping  your  children  busy  with  the 
family's  computer  is  easy.  Just  turn 
them  loose  in  the  local  computer  store 
with  your  credit  card. 

Not  a  feasible  solution,  is  it?  Your 
computer  software  budget  is  limited, 
and  you're  not  going  to  be  content  with 


22       COMPUTE! 


World  War  11  Infantry  Combat  Arrives 
. .  .on  the  ffiM-PC®  and  Commodore  64/128! 


Avalon  Hill's 

IJNlNilK 
FIKIi!! 


co^Iksion 


7 


•  "on  the  cutting  edge  of  computer  wargaming 
in  months  and  even  years  to  come," 
(Computer  Gaming  World), 

•  ''superb. ..phenomenally  easy  to  learn... 
a  giant  leap  forward  in  computer  gaming/* 
(Strategy  &  Tactics  magazine). 
•  ''[one]  of  the  best  tactical  simulation  games 
I  have  ever  seen,"  (Ttie  Wargamer), 

From  the  wheatfields  of  Russia  to  the  hedgerows  of  northern  France,  this  is  the  world  of 
UNDER  FIRE.  There  are  armies  from  the  US,  Germany  and  the  Soviet  Union.  There  are 
infantry,  paratroopers,  engineers,  mountain  troops,  assault  guns,  tanks,  off  map  artillery, 
leaders  and  weapons.  Add  hidden  movement,  morale,  three  maps  and  nine  scenarios. ..and 
you  have  a  game  that  is  as  flexible  as  it  is  complete! 

Features... 

•  1  of  2  Players/Joystick  optional.  •Nine  Scenarios  ranging  from 

•  Men  and  weapons  from  the  US,      open-field  firefights  to 
Germany  and  the  Soviet  Union.       house-to-house  conflict, 

•  Situational  or  tactical  maps.  •Save  and  print  options. 

AVAILABLE  SEPARATELY  FOR  IBM  AND  COMMODORE  OWNERS: 

•  MAPMAKER  DISK  (wargame  construction  set!) 
With  the  Mapmaker  Disk,  UNDER  FIRE  is  also  a  true  wargame 
construction  set.  With  the  eight  terrain  types  and  over  60  pieces, 
it's  possible  to  create  the  dense  forest  of  the  Ardennes,  or  the 
built-up  cities  of  Stalingrad  or  Berlin. 

microcomputer  gomes  division 
The  Avalon  Hill  Game  Company 

A  MONARCH  AVALON.  INC   COMPANY 

4517  Harford  Road  •  Baltimore.  MD  21214 


m 
m 


Available  at  leading 

computer  stores  everywhere 

orcall  TOLL  FREE 

1.800-638-9292 

for  ordering  information. 


pBM-PC®  Owners  (256K): 
Game  Disk:  $34.95 

f  Available  separately: 

Mapmaker  Disk:  $25.00 
Special  Map  Disk 
compatible  with  Hercules® 
monochrome  card:  $5,00 


" 


Commodore®  64  Owners: 

•  Game  Disk:  $34.95 
Available  separately: 

•  Mapmaker  Disk:  $25.00 


|Apple  It®  Owners: 
I     Game  Disk:  $59  95 
I    (includes  Mapmaker  Disk) 
I  Available  separately:  3 

Extended  Units  Disk  #1 :  $25.00      ^ 
^     Extended  Campaign  Disk  #2:  $25.00 


h 


Canoes,  Campfires, 
and  Computers 


Not  too  long  ago,  when  kids  went  to 
summer  camp  they  rode  horses,  paddled 
canoes,  and  tried  to  avoid  poison  ivy.  To- 
day's campers  still  enjoy  the  traditional 
programs,  but  many  camps  have  added 
computers  to  their  activity  list  In  addition 
to  swimming  and  archery,  campers  are 
now  programming  in  Pascal,  studying 
artificial  intelligence,  and  mastering  ad- 
vanced spreadsheet  techniques. 

According  to  the  American  Camping 
Association,  there  are  about  150  camps 
in  the  United  States  classified  either  as 
computer  camps  or  as  camps  that  offer 
some  sort  of  computer  instruction.  The 
quality  of  their  programs  varies  tremen- 
dously, if  you're  thinking  of  sending  your 
child  to  a  computer-intensive  camp,  in- 
vestigate its  curriculum  before  you  start 
sewing  on  name  tags.  Determine  your 
child's  computer  needs  and  then  decide 
whether  the  camp  can  meet  those 
requirements. 

Some  camps  offer  general  courses 
in  computer  literacy,  while  others,  such 
as  the  Midwest  Computer  Camp  in  In- 
dianapolis, Indiana,  let  students  choose 
their  own  intensive  course  of  supervised 
study.  In  addition  to  programming  and 
teiecommunications.  Midwest  offers  spe- 
cial classes  in  robotics,  lasers,  and  mu- 
sic synthesizers,  plus  a  full  range  of 
traditional  camp  activities. 

Be  certain  to  ask  about  the  camper/ 
staff  ratio.  You'll  also  want  to  know  the 
qualifications  and  teaching  experience  of 
the  computer  personnel.  Some  instruc- 
tors may  be  experts  with  computers,  but 
make  certain  they  also  have  experience 
teaching  children. 

It's  a  good  idea  to  find  out  what 
kind  of  computers  are  available.  Most 
camps  have  a  variety  of  machines,  but  if 
you  have  an  Apple  at  home,  make  sure 
your  child  can  use  an  Apple  at  camp. 

Hands-on  experience  is  invaluable 
in  computer  education,  so  ask  about  the 


camper/computer 
ratio.  Some  camps  re- 
strict enrollment  to 
ensure  a  1:1  ratio.  Be 
wary  if  the  ratio  is  higher 
than  two  campers  per  computer. 

Michael  Zabinski,  director  of  Na- 
tional Computer  Camps,  insists  that  a 
2:1  ratio  is  best.  "Some  camps  have 
one  child  per  computer,  and  the  parent 
thinks  that's  a  good  deal,"  he  observes. 
"That's  terrible.  You  want  two  kids  per 
computer.  Not  three,  not  one,  but  tv^ro. 
They  interact.  Whenever  one  kid  gets 
stuck,  the  other  pitches  in." 

Zabtnski  says  many  parents  are 
concerned  that  their  children  spend  so 
much  time  alone  at  home  with  their 
computers.  At  his  camps,  children  have 
a  minimum  of  five  hours  a  day  at  a  com- 
puter with  another  boy  or  giri  their  age. 

"This  is  an  opportunity  to  go  out. 
meet  other  kids,  and  work  with  other 
kids."  Zabinski  says.  "They  work  to- 
gether; they  share." 

Camps  such  as  National  Com- 
puter— which  has  facilities  at  colleges 
and  prep  schools  in  Atlanta,  Georgia; 
Hartford,  Connecticut;  and  Cleveland, 
Ohio — have  a  minimum  of  five  hours  of 
formal  computer  instaiction  per  day. 
They  also  offer  up  to  anotiier  five  hours, 
if  the  child  wants  it.  Midwest  provides  six 
hours  of  structured  learning  time,  with  the 
option  of  several  additional  hours.  Camps 
that  include  computing  as  just  another 
activity  in  their  traditional  curriculum  may 


offer  only  an  hour 
at  a  computer  per 
day.  It's  up  to  the  par- 
ent and  child  to  decide  how 
much  computing  time  they  want 
and  then  select  a  camp  that  fulfills 
that  requirement. 

Parents  should  also  inquire  about 
medical  facilities,  living  quarters,  and 
other  activities.  While  costs  vary  from 
camp  to  camp,  ask  if  the  general  tuition 
covers  all  fees.  Write  for  brochures  and 
look  them  over  carefully.  When  you've 
narowed  the  selection,  prepare  a  list  of 
questions  and  call  the  camp  director.  A 
phone  call  and  a  chat  with  the  director 
can  be  very  helpful,  especially  if  you 
can't  visit  the  camp  in  person. 

The  American  Camping  Association 
publishes  an  annual  guide  to  camps.  It's 
not  a  specific  list  of  computer  camps, 
but  many  of  the  camps  offer  computer 
training.  Other  camps  can  be  located  by 
checking  advertisements  in  publications 
such  as  the  New  York  Times  Sunday 
Magazine  and  Sunset  Magazine. 

For  further  information,  consult  the 
Parents'  Guide  to  Accredited  Camps 
($9.95),  American  Camping  Association 
Publications.  5000  State  Road,  67  North, 
Martinsville,  Indiana  46151.  Or  you  can 
call  800^2&-CAMP  (in  Indiana,  call 
317-342-8456). 

—Tom  Netsel 


your  kids  playing  gannes — whether  fan- 
tasy role-playing  or  shoot-'em-up 
arcades — all  summer  long. 

What  you  need  is  software  that's 
not  too  expensive  and  software  which 
takes  care  of  two  things  at  once — soft- 
ware that  entertains  (so  it  keeps  your 
child  happy)  while  it  teaches  (so  your 
child  learns  something  in  the  process). 
Summertime  can  be,  to  use  Stephen 
King's  phrase,  ''a  dead  zone."  a  lime 
when  your  childrens'  minds  shut  down 
and  go  into  suspended  animation.  But 
summertime  can  also  be  an  opportuni- 
ty for  your  children  to  improve  impor- 
tant skills,  like  reading  and  math.  Or  il 
can  offer  the  time  to  begin  learning  a 
new  skill,  like  typing,  speaking  a  foreign 
language,  or  playing  a  musical  keyboard. 


These  30  programs  fit  the  bill. 
You'll  probably  need  a  couple  of  them 
within  a  few  weeks  after  school  lets  out. 
Put  a  couple  of  others  away  for  a  rainy 
summer  afternoon,  that  day  when  your 
children  come  to  you  with  the  pathetic, 
bored  expression  you  know  so  well, 
(For  prices,  computer  versions,  and 
publishers'  addresses  and  phone  num- 
bers, look  to  the  ''Summer  Software"' 
grid  included  with  this  article.) 

•  Rocky 's  Boots,  Reader  Rabbity  Writer 
Rabbity  and  Math  Rabbit  (The  Learning 
Company),  The  Rabbit  family  of  pro- 
grams let  children  practice  their  read- 
ing, writing,  and  arithmetic  skills  while 
they  play  entertaining  games.  (The  IlGS 
version  of  Reader  Rabbit  even  talks!) 


Rocky 's  Boots,  another  award- winner, 
challenges  children  to  build  colorful 
logic  gates  which  resemble  Rube  Gold- 
berg contraptions. 

•  Math  Blaster,  Math  and  Me^  Alge- 
Blaster,  and  Grammar  Gremlins 
(Davidson)  •  Piece  of  Cake  Math 
(Springboard).  These  popular  programs 
help  your  kids  keep  their  arithmetic, 
math,  and  language  skills  sharp  while 
playing  arcade-style  games.  Math  and 
Me  is  unusual  because  it  caters  to  pre- 
schoolers, playfully  drilling  them  in 
arithmetic. 

•  Playing  with  Science:  Temperature 
(Sunburst)  •  Science  Toolkit  (Broder- 
bund).  Sunburst's  program  is  a  com- 
bined temperature  probe,  cable,  and 


24 


COMPUTE! 


Summer  Software 

Program 

Grade/ Age 

Computers 

Price 

Publisher 

Adventure  Creator 

Grades  5  &  up 

Apple  II.  64 

$6.95-$9.95 

Spinnaker 

Alge-Blaster 

Grades  7-12 

Apple  11, 64.  MS-DOS 

$49,95 

Davidson 

A  -  Series 

Grades  7  &  up 

Apple,  Atari.  64.  MS-DOS 

$19.95 

American  Educational 

Barron's  ACT 

Grades  9-12 

Apple  It,  MS-DOS 

S79.95 

Barron's 

Create  a  Calendar 

Grades  4  &  up 

Apple  II,  64,  MS-DOS 

329.95 

Epyx 

Grammar  Gremlins 

Grades  3-6 

Apple  tl.  MS-DOS 

S49.95 

Davidson 

Jeopardy 

Grades  4  &  up 

Apple  II,  64.  MS-DOS 

$12,99 

Sharedata 

Lovejoy's  SAT 

Grades  9-12 

Apple  II.  64.  Mac.  MS-DOS 

S39.95-S59.95 

Simon  &  Schuster 

Math  and  Me 

Ages  3-6 

Apple  II 

S39,95 

Davidson 

Math  Blaster 

Grades  i  -6 

Apple  1!,  Atari.  64.  Mac,  MS-DOS 

S49.95 

Davidson 

Math  Rabbit 

Ages  4^7 

Apple  II.  MS-DOS 

$39.95 

Learning  Company 

Music  Construction  Set 

Grades  K  &  up 

Apple  tl.  Apple  lias,  Atan,  Atari  ST. 
64,  MS-DOS 

$14,95-$49.95 

Electronic  Arts 

The  Newsroom 

Grades  4  &  up 

Apple  II.  64.  MS-DOS 

S49J5-$59.95 

Springboard 

The  Oregon  Trail 

Grades  5  &  up 

Apple  11 

S55.00 

MECC 

The  Perfect  Score 

Grades  9-1 2 

Amiga.  Apple  II,  64,  Mac.  MS-DOS 

S69.95-S79,95 

Mindscape 

Piece  of  Cake  Math 

Ages  7-13 

Apple  II.  64.  MS-DOS 

$34.95 

Springboard 

Playing  with  Science: 
Temperature 

Grades  1-6 

Apple  II 

S85.00 

Sunburst 

Postcards 

Grades  4  &  up 

Apple  II,  Apple  lies.  64,  Mac,  MS- 
DOS 

S24.95-$29.95 

Activision 

Phnt  Shop 

Grades  K  &  up 

Apple  II.  Apple  IIgs,  Atari.  64,  Mac. 
MS-DOS 

S44.95-59.95 

Broderbund 

Reader  Rabbit 

Ages  4-7 

Apple  II.  Apple  llQS.  64,  MS-DOS 

S39.95-$59.95 

Learning  Company 

Rooky's  Boots 

Ages  9  &  up 

Apple  II.  64.  MS-DOS 

S34.95-$49,95 

Learning  Company 

SAT  Complete 

Grades  9-12 

Apple  II,  64.  Mac.  MS-DOS 

S39.95-S99.95 

Spinnaker 

Science  Toolkit 

Grades  5  &  up 

Apple  li 

S39.95  each 

Bi-oderbund 

Seven  Cities  of  Gold 

Grades  6  &  up 

Ami^a.  Apple  II,  Atari,  64.  Mac.  MS- 

$14.95-519.95 

Electronic  Arls 

Summer  Games 

Grades  4  &  up 

Apple  II,  Atari,  64 

$19.95 

Epyx 

TtTlnk  Quick 

Ages  7-14 

Apple  II.  MS-DOS 

S49.95 

Learning  Company 

Typing  Tutor  IV 

Grades  5  &  up 

Apple  II.  64.  MS-DOS 

S49.95-$59.95 

Simon  &  Schuster 

Wheel  of  Fortune 

Grades  4  &  up 

Apple  II.  64.  MS-DOS 

St2.99 

Sharedata 

Where  in  the  USA  (World, 
Europe)  is  Carmen 
Sandiego? 

Grades  4  &  up 

Apple  II.  64.  MS-DOS 

$34.95-S44.95 

Broderbund 

Writer  Rabbit 

Ages  7-10 

Apple  it,  MS-DOS 

$49.95 

Learning  Company 

Activision 
P.O.  Box  7286 
fVlountain  View.  CA  94039 
(415)960-0410 

American  Educational  Computer 
7506  N.  Broadway  Ext 
Suite  505 

Oklahoma  City,  OK  731 16 
(405)  840-6031 

Barron's 

250  Wireless  Blvd. 

Hauppauge,  NY  11788 

(516)434-3311 

Broderbund 

17  Paul  Dr. 

San  Rafael.  CA  94903-21 01 

(415)492-3200 

Davidson  &  Associates 
3135KashiwaSt. 
Torrance,  CA  90505 
(800)556-6141 


Electronic  Arts 
1820Gatev^ay  Dr 
San  Mateo,  CA  94404 
(415)571-7171 

Epyx 

600  Galveston  Dr, 

P.O.  Box  8020 

Redwood  City,  CA  94063 

(415)366-0606 

Learning  Company 
P.O.  Box  2168 
Menlo  Park,  CA  94026-2168 
(800)  852-2255 

MECC 

3490  Lexington  Ave.  N. 

St.  Paul,  MN  55126 

(612)481-3500 

Mindscape 
3444  Dundee  Rd. 
Northbrook,  fL  60062 
(312)480-7667 


Sharedata 

7400  W.  Detroit  St. 

Suite  C-1 70 

Chandler,  A2  85226 

(602)961-7519 

Simon  &  Schuster 
1  Gulf  &  Western  Plaza 
NewYork,  NY  10023 
(212)373-8882 

Spinnaker 

One  Kendall  Square 

Cambridge,  MA  02139 

(617)494-1200 

Springboard 

7808  Creekridge  Cir. 

Minneapolis,  MN  55435 

(612)944^3915 

Sunburst  Communications 
39  Washington  Ave. 
Pleasantville,  NY  10570-2898 
(914)769-5030 


MAY        198 


25 


software  package  which  lets  your 
kids  run  their  own  experiments  on 
the  effects  of  temperature.  It  teaches 
scientific  thinking,  appHed  math, 
and  data  analysis.  .Apple  II  owners 
should  also  take  a  look  at  Broder- 
bund's  Science  Toolkii  series.  Three 
modules,  each  $39.95,  are  available: 
Speed  and  Motion,  Earthquake  Lab, 
and  Body  Lab, 

•  Create  a  Calendar  (Epyx)  •  Post- 
cards (Activision)  •  Print  SAo/?  (Bro- 
derbund)  •  The  Newsroom 

(Springboard).  These  programs  might 
be  called  "Summer  Utility  Pro- 
grams." Your  children  can  help  plan 
your  family's  summer  activities  with 
Create  a  Calendar.  Even  if  you  never 
get  out  of  town  this  summer,  your 
kids  will  enjoy  sending  postcards 
made  with  .Activision*s  Postcards. 
Broderbund's  Print  Shop  creates  invi- 
tations to  summer  parties,  banners 
and  signs  for  kids'  lemonade  stands, 
and  personalized  letterheads  for  kids' 
letters  to  pen  pals,  cereal  prize  offers, 
and  distant  relatives.  And  Spring- 
board's The  Newsroom  lets  your  chil- 
dren create  travel  diaries  and  travel 
scrapbooks  which  look  like  profes- 
sional newsletters. 

•  The  Perfect  Score  (Mindscape) 

•  Barron*5  ACT  (Barron's)  •  Hayden's 
5/4r  (Spinnaker)  •  Lovejoy's  SAT  {Si- 
mon &  Schuster).  Summer  is  a  good 
time  for  older  children  to  prepare  for 
college  entrance  exams.  You  can  set 
up  a  regular  schedule  so  that  they 
practice  a  few  minutes  each  day 
throughout  the  summer.  Mind- 
scape's  package  is  notable  because  it 
contains  a  disk  called  llie  Perfect 
College  which  helps  you  and  your 
child  decide  on  the  best  college. 

•  Typing  Tutor  IV  (Simon  &  Schus- 
ter) •  German,  French,  and  Spanish 

(American  Educational  Computer) 

•  Music  Construction  Set  (Electronic 
Arts).  With  all  that  time  on  their 
hands,  summer  is  the  perfect  oppor- 
tunity for  your  kids  to  learn  a  new 
skill  or  polish  old  ones.  Typing  Tu- 
tor I V  is  a  tried-and-true  program 
which  refines  anyone's  typing  abili- 
ties. American  Educational  Com- 
puter has  a  line  of  reasonably  priced 
language-drill  programs  for  kids  try- 
ing to  improve  grades  in  foreign  lan- 
guage class,  or  for  anyone  thinking 
of  a  trip  abroad.  Music  Construction 
Set  offers  children  a  chance  to  hone 
music  theor>'.  composition,  and  lis- 
tening skills  while  their  music  lessons 
are  suspended  during  the  summer. 

•  Summer  Games  (Epyx)  •  Jeopardy, 
Wheel  of  Fortune  (Sharedata),  Sum- 
mer Games  is  a  holdover  from  the 

1 984  Summer  Olympic  Games,  but 

26       COMPUTEl 


it  should  be  a  popular  game  this  year 
with  the  Olympic  Games  in  Seoul. 
Jeopardy  and  Wheel  of  Fortune  give 
you  a  chance  to  compete  on  your  fa- 
vorite TV  program  and  maybe  even 
wake  a  few  brain  cells  in  the  process. 

'  Adventure  Creator  (Spinnaker) 

•  Think  Quick!  (The  Learning  Com- 
pany) •  The  Oregon  Trail  (MECC) 

•  Seven  Cities  of  Gold  (Electronic 
Arts)  •  Where  in  the  World  (or  USA 
or  Europe)  is  Carmen  Sandiego? 
(Broderbund).  No  list  would  be 
complete  without  adventure 
games — especially  during  the  sum- 
mer. The  five  games  listed  are  spe- 
cial because  they  offer  something 
beyond  pure,  mindless  escape.  Ad- 
venture Creator  lets  your  children 
create  adventure  games  of  their  own 
with  up  to  100  rooms,  mazes,  boo- 


by-traps, creatures,  and,  of  course, 
treasure.  Think  Quick!,  Carmen 
Sandiego.  and  The  Oregon  Trail 
sharpen  children's  critical-thinking 
skills,  including  problem-solving, 
spatial  and  visualization  skills,  ob- 
servation and  analysis,  and  common 
sense,  Oregon  Trail  Siud  Seven  Cities 
of  Gold  are  historical  simulations 
which  make  social  studies  come 
alive  and  let  children  experience 
firsthand  some  of  the  problems  con- 
fronting early  settlers  and  explorers. 
Carmen  Sandiego — in  all  her 
forms — teaches  students  geography 
and  strengthens  their  reference  and 
research  skills  while  they  track  down 
a  thief  in  the  midst  of  a  crime  spree. 


No  Computer  Couch 
Potatoes  Allowed! 

These  30  summer  fun  programs  will 
keep  your  children  busy,  enter- 
tained, and  mentally  active.  But 
what  happens^ — and  it's  likeh- — ^if 
the  programs  are  too  successful? 
What  if  all  your  kids  want  to  do  is 
spend  endless  hours  indoors  by 
themselves,  slumped  over  the  com- 
puter keyboard,  blasting  numbers, 
blazing  trails  across  Oregon,  and 


practicing  the  Olympic  high  jump? 

Why  is  your  child  spending  so 
much  time  at  the  computer?  A  big 
part  of  it  is  certainly  because  com- 
puters are  fascinating  tools  and  toys. 
But  if  your  child  is  there  all  the  time, 
it  may  be  because  they  have  nothing 
better  to  do.  Or  at  least  they  think 
they  have  nothing  better  lo  do. 

There's  no  single  answer  to  chil- 
dren's boredom,  but  there  is  a  single 
strategy.  Organization.  Children  are 
notoriously  ''undcrorganized."  As 
long  as  their  time  is  structured  and 
their  day  mapped  out,  they're 
usually  fine.  It's  good  to  organize 
children's  time,  but  it's  even  belter 
to  help  children  learn  how  to  plan 
and  organize  on  their  own. 

This  is  where  the  computer 
comes  in. 

Make  a  Calendar 

The  first  warning  sign  of  kids'  sum- 
mertime blahs  is  when  the  novelty 
of  being  out  of  school  wears  off.  This 
happens  when  summer  vacation 
ceases  to  be  a  glorious  liberation 
from  school  and  suddenly  becomes 
an  endless  succession  of  gray,  fuzzy 
days  with  nothing  to  do  and  nothing 
to  look  forward  to. 

Now's  the  time  to  sit  down  with 
your  children  and  talk  about  the 
family's  plans  for  the  summer.  Get 
out  a  calendar  and  mark  the  days 
that  the  family  will  be  traveling,  go- 
ing to  special  summer  events,  and 
doing  family  activities. 

You  can  turn  your  children 
loose  on  a  program  like  Epvic's  Cre- 
ate a  Calendar  or  Brodcrbund's  Print 
Shop  (with  the  Graphics  Expander). 
Let  your  children  create  a  personal- 
ized calendar  which  maps  out  the 
family's  summer  plans.  Your  kids 
might  start  by  creating  a  calendar  for 
June  and  then  make  up  new  ones  at 
the  beginning  of  July  and  August.  It's 
easy  to  illustrate  the  calendars  with 
special  graphics  and  even  color  them 
with  markers,  paints,  or  crayons  after 
the  calendar  is  printed. 

The  trick  here  is  lo  share  your 
family's  plans  with  your  children  so 
they're  aware  of  the  fun  things  that  lie 
ahead  and  so  they  see  themselves 
pla\ing  an  active  part  in  planning  the 
family's  summer  activities. 

Lists  and  Ideas 

One  summer  I  decided  to  take  a 
break  from  writing,  so  I  grabbed  my 
two  children  and  drove  them  around 
the  Olympic  Peninsula  in  Washing- 
ion  Slate  and  then  north  to  Alaska. 
We  went  backpacking,  hiking,  and 
camping.  We  had  a  ball. 

Before  we  left,  I  went  to  the  store 
and  bought  each  child  a  spiral- 


bound  notebook.  I  asked  them 
to  use  the  notebook  to  plan  out 
the  details  of  our  trip.  Where  should 
we  go?  What  should  we  see?  What 
camping  supplies  should  we  bring? 
What  clothes  should  each  person 
pack?  What  reading  material?  What 
stuffed  animals? 

Both  of  my  children  spent  hours 
thinking  through  details  of  the  trip, 
visiting  the  drug  store,  the  grocer>^ 
store,  the  camping  store,  and  imag- 
ining things  that  we  would  need  and 
activities  we  could  do.  Later,  when 
we  actually  made  the  trip,  we  used 
many  of  their  ideas.  Their  advance 
planning  helped.  Talking  over  their 
ideas,  too,  whetted  everyone^s  appe- 
tite for  the  trip  and  built  up  excite- 
ment long  before  we  left  home. 

Your  children  can  do  some- 
thing similar  with  your  computer. 
They  could  use  your  word  processor, 
spreadsheet,  and  database  programs 
to  help  you  plan  your  major  summer 
excursions. 


On  Their  Own 

What  happens  when  your  kids  get 
tired  of  list  making  and  planning? 
That's  the  time  to  get  them  thinking 
about  summer  activities  and  pro- 
jects they  might  do  by  themselves. 

If  you  want  to  keep  your  sanity, 
it  will  come  to  this.  Most  families 
can  spend  only  a  small  fraction  of 
the  summer  traveling  and  doing  fun 
and  exciting  things.  There's  still  go- 
ing to  be  that  vast  block  of  time 
when  the  kids  are  left  to  fend  for 
themselves  around  the  house.  Bore- 
dom quickly  sets  in,  and  the  culprit 
is  monotony — one  day  flowing  end- 
lessly into  the  next. 

Before  your  children  become 
terminally  bored,  encourage  them  to 
sit  down  at  the  computer  and  draw 
up  a  list  of  personal  projects  they'd 
like  to  do  during  the  summer.  Now 
that  they  Ve  helped  plan  the  family's 
activities  for  the  summer,  they'll  be 
familiar  with  the  overall  schedule. 


^B 


They'll  be  much  more  realistic  in 
making  plans  for  their  own 
activities. 

The  key  is  for  them  to  think  up 
projects  which  they  can  do  each  day 
of  the  summer  which  help  them 
structure  their  time — and  give  them 
something  fun  to  look  forward  to 
each  day. 

Start  with  your  children's  cur- 
rent interests.  Do  they  like  cars, 
horses,  clothes,  astronomy,  science, 
stamp  collecting,  building  things?  Sit 
down  with  your  children  and  ex- 
plore the  nooks  and  crannies  of  their 
minds.  What  things  fascinate  them? 
What  activities  do  they  naturally  do 
on  their  own?  What  are  their  grand 
dreams  now  that  school  is  out? 


Summer  Computer 
Projects 

Earlier,  I  listed  30  programs  which 
help  children  do  something  specific 
with  the  computer.  But  the  best  pro- 
grams are  ones  which  you  already 
have^ — ^word  processors,  spread- 
sheets, and  databases.  These  are  gen- 
eral-purpose organizing  tools  and 
can  be  used  for  almost  any  activity 
you  and  your  children  think  up. 
These  programs  probably  won't  cost 
you  anything  because  you  already 
have  them.  (And  if  you  don't,  you 
should  seriously  consider  buying 
one  of  each;  they're  indepensible 
tools  for  all  kinds  of  computer 
chores.)  Another  plus  is  that  your 
children  can  gain  valuable  practice 
with  their  spelling,  writing,  and 
math  skills  during  the  months  when 
most  kids'  skills  are  getting  rusty. 

General-purpose  applications 
like  word  processors,  spreadsheets, 


and  databases  also  help  connect  the 
computer  to  real-world  activities. 
Your  children  will  use  the  computer, 
but  only  as  a  tool  to  help  them 
accomplish  something  else. 

This  is  an  important  criterion 
parents  should  look  for:  Can  your 
children  combine  the  computer  ac- 
tivity with  other  noncomputer  activ- 
ities in  their  lives,  or  does  the 
activity  isolate  the  children  and  pull 
them  away  from  other  people  and 
other  activities? 

Here  are  some  examples  of  tra- 
ditional summertime  activities 
which  can  be  enhanced  using  a 
computer. 

Baseball  Card  Collection 

You  can  help  your  children  set  up  a 
baseball  database.  They  can  enter  all 
their  new  cards  on  the  database.  The 
database  can  print  out  reports  of  all 
players  by  team,  by  batting  average, 
by  value  of  the  card,  and  so  on.  The 
database  is  a  perfect  tool  for  keeping 
track  of  a  player's  personal  statistics. 
With  a  word  processor  and  your 
local  reference  librarian,  your  chil- 
dren can  write  fan  letters  to  their 
major  league  heroes.  And  with  a  pro- 
gram like  Broderbund's  Print  Shop, 
your  children  can  print  out  banners 
and  flyers  for  their  own  fan  club  or 
create  a  personalized  baseball-style 
letterhead. 

Weather  Station 

Weather  is  great.  Unless  you  live  in 
Key  West  or  Death  Valley,  the 
weather  is  different  every  day.  Your 
children  can  use  the  computer  to 
track  the  weather  and  even  make 
predictions.  Your  local  hobby  store 
should  have  a  weather  kit  for  sale, 
but  you  can  start  out  simpler  by  send- 
ing your  child  outdoors  as  a  weather 
observer,  armed  with  an  empty  can 
(to  measure  rainfall),  a  thermometer, 
and  a  book  on  clouds.  They  can 
keep  a  weather  journal  on  the 


MAY        19 


27 


{ The  Right  Stuff  " 

-NY  Times  (Aug.  25.  ws/j 

Strap  yourself  into  Chuck  Yeager's  Advanced  Flight  Trainer." 

The  only  flight  simulation  co-designed  by  the  greatest  test 
pilot  ever  And  with  action  so  fast  even  experienced  pilots 
'auger  \n[  The  nght  stuff  is  right  here. 


Test  the  limits  of  14  different 
aircraft  using  Yeager's  own 
evaluation  checklist.  From  the 
classicVUWI  Sopwith  Camel  to 
themach"SpeedSR-7]  Black- 
bird, Push  the  experimental 
XPG-12  to  the  edge  of  space- 


Fly  formation  on  Yeager's  wing 
through  Dead  IVIan's  Slalom. 
Catch  the  breathtaking  fear  of 
a  Hammerhead  stall,  the 
adrenaline  rush  of  an  aileron 
roll,  the  thrill  of  your  first 
Cuban  8. 


Race  computer  opponents 
through  white-knuckle 
courses.  Bolt  past  obstacles 
and  run  narrow  gates.  Skim 
the  ground  at  top  speed,  wing- 
to -wing  with  your  rival.  View 
the  action  from  a  chase  plane 
or  the  tower 


Seat-of-the-pants  flying  in 
the  only  simulation  with  over 
forty  years  of  experience. 
Yeager  insisted  on  actual  air- 
craft specs  and  his  own  flight 
evaluation  charts.  Climb  into 
the  cockpit  and  see  if  youVe 
got  the  Yight  stuff. 


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PHOTO  COURTESY  NORTHROP  AVIATION /ALLEN  QUINN^ 
Headline  quote  c  t987  by  The  New  York  Times  Company 
Reprinted  by  permission. 


ELECTRONIC  ARTS 


® 


Have  Computer,  Will  Travel 


Finally.  The  day  for  your  family's  vaca- 
tion has  arrived.  You've  packed  up  the 
suitcases,  watered  the  plants,  and  put 
the  dog  in  the  kennel.  You  think  you're 
ready  to  go.  But  haven't  you  forgotten 
something? 

You  forgot  to  pack  the  computer. 
This  may  sound  like  the  last  thing  you 
want  to  take  with  you.  but  there  are 
compelling  reasons  to  bring  the  com- 
puter along.  Here  are  a  few, 

Motel  Nights.  Nothing  can  be  more 
painful  than  being  stuck  in  a  tiny  motel 
room  with  hyperactive  children,  a  sullen 
spouse,  and  an  illegal  pet.  This,  unfortu- 
nately, is  the  fate  of  many  summer  trav- 
elers. The  computer  can  rescue  you  and 
your  family  from  this.  Since  you're  stuck 
together  anyway,  this  is  a  good  time  for 
working  on  computer  projects  together. 
Maybe  you've  been  wanting  to  teach 
your  daughter  how  to  use  the  word 
processor  or  your  son  how  to  program 
in  BASIC.  Now's  as  good  a  time  as  any. 

Travel  Diary.  Another  thing  you  can 
do  each  night  on  a  trip  is  keep  a  travel 
diary  using  your  family's  word  proces- 
sor. Your  kids  can  each  have  their  own 
computer  disk  to  store  their  diary  files. 
They  can  make  a  diary  entry  every  eve- 
ning after  the  day's  activities.  Who 
knows?  The  diaries  may  be  useful  for 
those  what-i-did-this-summer  com- 
positions once  school  begins  in  the  fail. 

Squeeze  in  Some  Work.  You're  on 
vacation  and  trying  to  put  as  many  miles 
between  you  and  your  office  as  possible. 


But.  face  it,  you  probably  brought 
along  some  work  that  needed 
doing,  and  you're  hoping  to 
squeeze  it  in  while  you're  on 
your  trip. 

With  your  computer, 
you  can  do  that  work  at 
odd  moments,  maybe 
early  in  the  morning 
t>efore  your  family  gets 
up  or  in  the  evenings 
after  things  have  settled 
down.  It's  also  a  great 
distraction  on  those 
afternoons  when    ^^^ 
you've  gotten 
too  much  morn- 
ing sun  and  you'd 
do  better  to  stay 
indoors. 

If  you  have  a  modem,  even  better. 
Now  you  can  wire  your  memos,  reports, 
and  analyses  into  the  office  computer 
via  the  telephone. 

Tracking  Trip  Costs.  In  the  movie 
European  Vacation,  Chevy  Chase  and 
his  family  ran  out  of  money  in  the  middle 
of  their  sightseeing  tour  across  the 
Continent.  That's  easy  to  do. 

A  computer  can  be  very  handy 
here.  If  you  regularly  enter  your  major 
expenses,  you  can  keep  close  tabs  on 
things  and  budget  better  each  day. 
Maybe  you'll  even  get  home  with  a  few 
dollars  in  your  pocket. 

Vacation  Videos.  After  you  get 
back  from  vacation,  you  and  your  chil- 


dren can  edit  your  vacation  videotapes 
and  add  colorful  titles  and  credits  using 
the  graphics  programs  on  your  com- 
puter. To  create  a  video  title,  just  draw  it 
on  the  computer  screen  and  then  dis- 
connect the  cable  from  the  back  of  your 
monitor  and  plug  it  into  the  VIDEO  IN 
jack  on  the  back  of  your  VCR.  When 
you  press  Record  on  the  VCR,  you're 
capturing  the  image  from  the  computer 
screen  onto  your  videotape. 

If  you're  not  a  video  buff,  use  the 
computer  to  dress  up  your  scrapbook 
snapshots.  Using  a  popular  print  pro- 
gram like  Print  Shop,  your  children  can 
create  titles  which  they  can  cut  out  and 
paste  to  the  pages  of  your  scrapbook. 


word  processor,  build  a  weather  data- 
base, and  create  charts  and  graphs  from 
weather  statistics  entered  inio  a  spread- 
sheet. If  this  gets  them  excited,  just 
have  them  consuh  the  local  newspaper 
for  weather  conditions  around  the  na- 
tion. If  you're  lucky,  they'll  soon  be 
tracking  weather  in  such  far-away  lo- 
cales as  Falls  Church,  Grand  Junction, 
and  Baton  Rouge. 

Wild  Bug  Safaris 

If  your  family  has  a  camera  or  a  video 
camera,  you  can  send  your  children  off 
on  wild  bug  safaris  around  the  neigh- 
borhood. Most  of  the  new  video  cam- 
eras have  macro  lenses  which  act  as  a 
video  magnifying  glass  for  intrepid 
young  explorers  who  Uke  to  look  at 
wildUfe  really  close  up.  The  advantage 
of  using  a  camera  is  that  your  children 
are  encouraged  to  leave  the  creatures 
outside  (where  they  belong).  When  your 
kids  track  down  a  new  bug,  their  job  is 
to  identify  it  using  the  family  encyclo- 
pedia or  reference  books  at  the  local  li- 
brary. They  can  use  the  word  processor 


to  keep  a  journal  of  their  explorations 
and  a  database  program  to  record  and 
organize  their  important  discoveries. 
When  they've  inventoried  the  local  in- 
sect population,  you  might  encourage 
them  to  branch  out  to  other  forms  of 
wildlife,  including  birds,  squirrels,  or 
even  neighborhood  pets. 

Junior  Sales  Club 

Kids  need  money  during  the  summer- 
time, so  they're  always  thinking  up 
good  business  propositions.  A  com- 
puter makes  a  perfect  tool  for  your  bud- 
ding businessperson.  My  son  Eric 
recently  sold  35  boxes  of  popcorn  to 
raise  money  for  his  local  Cub  Scout 
pack  here  in  Lansing,  Michigan.  Eric's 
only  eight,  but  in  a  single  afternoon,  I 
taught  him  how  to  use  a  simple  spread- 
sheet program  and  how  to  "keep  his 
books"  on  the  computer.  For  a  week, 
Eric  sat  down  at  the  computer  every 
day  after  school  and  tallied  his  popcorn 
sales,  checked  the  accounts  with  his 
shoe  box  full  of  money,  and  tracked  the 
customers  who  still  hadn't  paid. 


Clubhouse  Decorations 

Almost  every  kid  creates  a  clubhouse 
sometime.  The  clubhouse  might  be  a 
bunch  of  boards  in  a  tree,  a  bedroom 
rigged  up  with  ropes  and  overturned 
chairs,  or  a  maze  of  boxes  in  the  base- 
ment. Kids  love  to  decorate  their  club- 
houses. This  is  a  good  time  to  suggest 
using  the  computer  to  create  signs  and 
banners  for  their  clubhouse  and  mem- 
bership cards  for  the  club's  members. 
The  key  to  success  with  all  these 
activities  is  simple:  Build  from  your 
child's  current  interests,  wait  until  the 
time  is  ripe,  and  use  software  you  al- 
ready have  around  the  house.  This 
saves  you  lime  (you're  already  familiar 
with  your  software)  and  money  (you 
don't  have  to  buy  a  new  program).  And 
your  child  gets  to  do  what  he  or  she  al- 
ready wanted  to  do — only  better!        El 


Fred  D'Ignazio  is  the  author  of  numerous  books 
and  a  popular  speaker  on  educational  computing 
issues.  He  has  two  children,  lots  of  summer  soft- 
ware, and  a  dread  of  unfilled  summer  days. 


MAY       1986 


29 


^^md^iSk    U  ^. 


'■^cf^- 


e  Ultimate  Computer  Baseball  Simulation 


••••  +  Four  Stars  Plus 

Info  Magazine 


By  Eddie  Dombrower, 
Ten  Mason  and 
Earl  Weaver 


TheCriticiX 
Report... 

"Game  of  the  Year" 
Computer  Gaming  Worl  ^ 

•  •••  Graphics  ••••  Gai  _ 
"The  definitive  baseball  game  av 
able  today  for  any  home  compute 
Computer  Entertainer 

"It's  all  there.  You  can  trade,  set  up 
leagues,  even  ask  Earl  for  advice." 
Computer  Shoptalk 

•  IBM/Tandy  version  is  NOT  COPY 
PROTECTED- 


^^^^1 


HiiUJIJHv, 


Heal  Baseball 

^^^'   •  Match  up  the  best 
from  any  era.  Sandy  Koufax 
W    in  '65  fires  blistering  heat 
while  Gaylord  Perry  in  72  ^ 

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Compute  in  planes, 

"-^  trains,  and 

automobiles — and  a 

t       thousand  other 

Jaces— when  you 

I      have  a  portable 

personal  computer. 


Arlan  Levitan 


f  the  user  can't  come  to  the  computer,  the  computer  musl  come  to  the  li 
Such  IS  the  credo  of  the  laptop  computer  communaty,  a  varkd  collection  of 
workaholics,  regular  travelers,  computer  hobhyists,  and  student<».  While 
Adam  Osborne  and  the  28-puund  (isborne  I  portable  are  generally  acknowl- 
edged to  be  the  founders  of  the  faith,  things  have  chanjjed  radically  since  the  intri*- 
duction  of  the  first  transportable  computers, 

Advancers  in  technology  have  dramatically  shrunk  the  sl/,e  and  weijuht  of  porta- 
bles, w  bile  increasing  the  memory  and  disk  storage  capabilties  to  rival  that  of  pow- 
erful desktop  systems.  The  development  of  speciatized  chips  w  ith  extremely  low- 
power  requirements  and  liquid  crystal  display  (IX'D)  technology  have  subslantf ally 
freed  the  portable  from  its  power  umbilical  cord  . 

If  the  thought  of  a  fully  functional  computer  system—in  a  package  about  the 
the  si/e  and  weight  of  a  telephone  book— intrigues  you,  y(»uVe  a  good  candidate  for 
a  laptop  computer. 

7  hree  years  ago,  most  industry  experts  claimed  that  the  laptop  market  had 
been  saturated  by  the  Tandy  Model  100.  The  limited  success  of  various  portables 
introduced  in  1985  and  1986  seemed  to  bear  those  predictions  out.  In  retrospect,  the 
market  for  laptops  wasn't  dying,  it  was  approaching  critical  mass.  The  introduction 
of  the  IBM  Convertible  laptop  legitimized  the  genre  in  the  minds  of  many  computer 
users  and  manufacturers.  The  past  year  has  seen  over  two  dozen  new  lightweight 
machines  for  computing  on  the  hoof,  and  X-ray  machine  operators  at  airports  now 
yawn  instead  of  reaching  for  their  guns  when  the  electronic  innards  of  a  carry-on 
computer  pup  up  on  their  screen,  f  fere's  a  brief  look  at  six  of  today's 
best  battery-powered  machines. 


Laptop 
Lingo 


Computers  carry  extra  bag- 
gage^argon  that's  difficult  to 
understand  for  the  uninitiated. 
And  laptops,  a  particular  sub- 
culture of  computers,  tias  its 
own  lingo.  Here  are  enough 
expianations  of  computer-  and 
laptop-specific  terms  to  at 
least  get  you  througti  this  arti- 
cle, maybe  enough  to  get  you 
past  the  laptop  salesperson, 

BackliL  Since  LCD  screens 
depend  on  reflective  light,  add- 
ing a  small  built-in  light  nnakes 
text  and  graphics  much  easier 
to  see  in  low-light  conditions. 

BPS.  Bits  per  second  \s  the 
speed  at  which  information  is 
transferred  from  one  computer 
to  another,  usually  when  con- 
nected via  modem.  Divide  the 
bps  rate  by  10,  and  you  have  a 
rough  character  per  second 
(cps)  transfer  rate.  At  300  bps, 
for  instance,  approximately  30 
characters  are  transmitted 
every  second. 

K.  Stands  for  Kilobyte,  which  is 
1024  bytes  of  data.  (A  single 
text  character,  for  instance, 
takes  up  one  byte  in  a  com- 
puter file,)  It  IS  used  in  this  arti- 
cle to  show  how  much  memory 
(RAM)  a  particular  computer 
may  have. 

Laptop.  Computers  which 
weigh  less  than  20  pounds, 
have  a  flat-screen  display,  and 
include  interna!  batteries 
(whether  rechargeable  or  not) 
fall  into  the  laptop  category. 
Within  this  definition  are 
numerous  variations,  as  this 
article  attests. 

LCD.  Liquid  Crystal  Display, 

the  dominant  display  in  Sap- 
tops,  uses  efectrically  charged 
crystals  to  form  characters  and 
graphics.  Attractive  to  laptop 
computer  manufacturers  t)e- 
cause  of  their  low  power  con- 
sumption, LCD  screens  are 
also  used  in  such  consumer 
products  as  digital  watches. 

MJcrofioppy.  The  hard-shelled 
3¥2-inch  disks  which  are  used 
in  virtually  all  disk-equipped 
laptops.  The  other  standard 
drive  size,  commonly  used  in 
desktop  computers,  is  the  5V4- 
inch  floppy. 

Microprocessor.  The  brain  of 
a  computer,  this  single  chip 
processes  the  information  it  re- 
ceives from  programs  in  RAM 
and  ROM.  t> 


Tandy  102 

The  Tandy  102  is  a  rugged,  compact  machine 
that  gets  lop  marks  for  its  portability.  The  sys- 
tem weighs  only  three  pounds,  is  about  the  size 
of  a  magazine,  and  is  an  inch-and-a-half  thick, 
making  it  easy  to  stow  in  a  backpack  or 
briefcase. 

The  screen  is  a  fixed  LCD  panel  that 
shows  40  characters  on  each  of  its  8  lines. 
While  the  display  is  not  a  supertwist  or  a  hack! it 
LCD  [portable  and  computer  jargon  have  been 
italicized  for  easy  reference — see  the  sidebar 
''Laptop  Lingo"],  the  large  size  of  the  charac- 
ters and  the  ability  to  adjust  the  screen  contrast 
yields  very  good  legibility. 

The  56  full-size  keys  of  the  keyboard  are 
laid  out  in  standard  typewriter  formal.  There 
are  also  programmable  function  keys,  an  im- 
bedded numeric  keypad,  and  separate  cursor 
movement  controls.  The  keys  are  adequately 
spaced  and  have  a  good  feel,  but  rapid  typing 
on  the  102  produces  a  noticeable  clatter. 

Unlike  most  other  laptops,  an  internal  300 
bps  modem  is  a  standard  feature  of  the  Model 
102.  Connection  ports  for  a  printer,  bar-code 
reader,  and  serial  devices  are  also  provided. 

The  Model  102's  maximum  memory  of 
32KofIl4M  may  seem  small  in  comparison  to 
the  640K  MS-DOS  laptops,  but  the  five  pro- 
grams built  into  the  system  squeeze  a  lot  of  util- 
ity into  a  small  package.  The  ROM-based  text 
editor,  B.A.SIC  programming  language,  address 
book,  appointment  scheduler,  and  telecommu- 
nications programs  are  enough  for  many  users. 

While  on  the  go,  files  are  normally  stored 
in  the  102's  memory  and  may  be  moved  to  an 
optional  external  disk,  to  a  cassette  drive,  or  to 
another  computer  via  the  102's  modem  or  seri- 
al port.  Four  A.A-size  alkaline  batteries  provide 
power  for  up  to  20  hours  of  operation,  and  an 
internal  nicad  batler>'  preserves  the  contents  of 
memory  for  up  to  30  days.  An  AC  adapter 
($5.95)  is  also  available. 

The  Model  102  is  completely  compatible 
with  its  popular  forebear,  the  Tandy  Model 
100.  An  extremely  wide  selection  of  hardware 
accessories  and  public  domain  and  commercial 
programs  are  available. 

Although  it  is  not  MS-DOS  compatible, 
the  102  is  an  affordable,  lightweight  system  ca- 
pable of  doing  a  yeoman^s  service.  Good  third- 
party  support  and  convenient  service  through 
local  Radio  Shack  stores  continues  to  make  the 
Tandy  102  (and  Model  100)  a  faniiliar  sight  in 
press  boxes  and  college  classrooms. 


Datavue  Spark 

The  Datavue  Spark  is  an  intelligently  designed 
IBM  PC-compatible  laptop.  One  of  the  most 
desirable  aspects  of  the  Spark  is  that  the  variety 
of  system  configurations  offered  by  Datavue  ef- 
fectively lets  you  ''roll  your  own"  laptop. 

The  Spark's  numeric  processing  power  is  a 
little  over  twice  as  fast  as  the  original  IBM  PC. 
A  S995  stripped  down  Spark  comes  equipped 
with  one  3 '/2-inch  microfloppy  disk  drive  and 
384K  of  memory.  When  fitted  with  an  optional 
rechargeable  battery,  a  one-drive  system  weighs 
a  shade  over  ten  pounds  and  will  run  for  over 
three  hours  on  a  charge. 

The  standard  supertwist  LCD  display  is 
very  good,  with  unusually  high  contrast.  At  ex- 
tra cost,  you  can  get  an  excellent  backlit  LCD 
screen  second  only  to  the  much  admired  screen 
of  Zenith's  latest  laptops. 

All  Sparks  come  equipped  with  parallel 
and  serial  ports  as  well  as  ports  for  an  external 
RGB  or  composite  monitor,  and  an  optional 
external  5'/4-inch  disk  drive.  System  memory 
may  be  expanded  to  a  full  640k  by  opting  for  a 
256K  expansion  card.  Room  is  also  provided 
for  a  second  disk  drive  and  an  internal 
300/1200  bps  modem. 

The  77-key  keyboard  features  an  embed- 
ded numeric  keypad  and  ten  function  keys 
spread  across  the  top.  The  Spark's  keyboard 
feels  good,  but  it's  set  a  little  too  far  back  from 
the  front  edge  of  the  system. 

The  Spark  has  a  number  of  convenient  fea- 
tures not  found  on  other  machines.  Built-in 
ROM -based  utilities  let  you  toggle  the  micro- 
processor speed,  set  the  backlit  display  to  shut 
off  after  a  specified  time,  and  do  a  wide  variety 
of  other  things. 


But  unlike  most  other  laptops,  there  are  no 
spring-loaded  dust  flaps  shielding  the  disk  drive 
slots  when  they're  empty.  Although  the  built-in 
handle  is  convenient,  it  feels  less  than  secure. 
And  while  the  Spark's  overall  construction  is 
sturdy  enough,  its  appearance  and  fit  are  not  up 
to  the  standards  of  competing  systems. 

These  Haws,  however,  are  easy  to  overlook 
when  weighed  against  the  Spark's  overall  versa- 
tility, cost,  and  ease  of  use.  By  letting  you  graft 
a  wide  variety  of  options  onto  a  solid  base  sys- 
tem, Datavue  helps  you  find  a  laptop  that  fits 
both  your  needs  and  your  pocketbook.  i> 


32       COMPUTE 


Laptop  Etiquette 

Powering  up  a  laptop  requires  a  bit  more  thought 
than  a  desktop  computer.  The  problem  lies  not  in 
how  to  turn  it  on,  of  course,  but  in  how  to  decide 
where,  and  when,  it's  appropriate  to  use  your 
laptop.  Here  are  ten  places,  for  instance,  when 
popping  the  top  of  your  laptop  may  not  be  the 
best  idea. 

1.  At  the  dinner  table.  It's  hard  enough  to  get 
the  entire  family  together  these  days,  much  !ess 
with  someone  clicking  away  behind  a  pile  of 
mash  potatoes  and  meatloaf.  Eating  and  com- 
puters don't  mix  very  well  anyway.  Crumbs,  gra- 
vy, soup,  and  wine  aren't  appreciated  by  most 
keyboards  and  circuits. 

2.  In  church.  Tapping  toes  in  rhythm  to  the  cur- 
rent psalm  may  be  trendy,  but  it  doesn't  mean 
keyboard  clacking  can  substitute.  Look  at  it  this 
way:  Be  thankful  there  are  a  few  places  where 
you  can't  take  your  computer — and  your  work — 
with  you. 

3.  On  the  airplane  next  to  someone  who's 
never  seen  a  laptop.  You  won't  get  any  work 
done,  honest.  Before  you  see  the  A>  appear, 
you'll  be  answering  questions  like  "Whaf  s 
that?"  or  "Are  you  sure  that  won't  make  the 
plane  crash?"  Corollaries  include  never  using  a 
laptop  during  in-f fight  movies  (you'll  lose  your 
eyesight  trying  to  see  the  screen  in  the  dim  light) 
and  never  using  a  laptop  next  to  an  Jn-flight 
drunk  {you  don't  want  a  spilled  drink— or 
worse — in  your  keyboard,  do  you?). 

4.  While  you  drive.  Pay  no  attention  to  those 
people  who  dial  cellular  phones  from  their  mov- 
ing automobile.  Dialing  a  phone  is  child's  play 
compared  to  typing  on  your  laptop.  Whatever 


information  you  Ye  entering  or  retrieving,  let  it 
wait.  Ignore  this  rule  when  you're  stuck  in  grid- 
lock or  driving  across  Wyoming. 

5.  At  the  movies,  unless  it's  a  drive-in  or  it 
stars  Robbie  Benson.  Enough  said. 

6.  Actually  on  the  beach.  Someone  may  have 
told  you  to  buy  a  laptop  so  you  could  write  that 
great  novel  while  on  vacation,  but  they  didn't 
mean  to  take  it  down  to  the  water's  edge.  Sand 
has  a  habit  of  getting  in  places  other  than  your 
teeth  and  bathing  suit.  And  just  because  the 
computer's  chips  are  made  of  sand  doesn't 
mean  they  yearn  for  their  birthplace. 

7.  Ifi  the  tub.  Electricity  loves  water.  Realiy, 
Makes  it  go  fast  and  hot.  The  only  time  you 
should  take  a  bath  with  your  laptop  is  when  you 
pay  for  it. 

8.  At  a  Macintosh  user  group's  meeting.  For 

the  present,  there  are  no  economical  Macintosh 
laptops,  fylac  owners,  some  who  think  their  ma- 
chine is  the  best  thing  since  sliced  silicon,  don't 
like  to  be  reminded.  This  rule  gets  repealed  as 
soon  as  a  Macintosh  laptop  costs  less  than 
$2,500. 

9.  In  a  classroom  (to  play  something  like  Star- 
f light).  Your  instructor  will  know  you're  not  sim- 
ply taking  notes  when,  after  blowing  that  alien 
spaceship  to  smithereens,  you  jump  up  and 
shout  "Tee-hahh!" 

10.  On  the  subway  late  at  night.  There's  a  bet- 
ter way  to  do  what  you're  doing.  Just  put  a  big 
sign  on  your  forehead  that  says,  * 'Yuppie  Victim 
Here." 

—Gregg  Keizer 


Toshiba  1000 

Weighing  in  at  a  mere  6.2  pounds  and  able  to 
leap  into  any  standard  briefcase  with  ease,  the 
Toshiba  1000  is  the  undisputed  featherweight 
champ  of  MS-DOS  laptops.  It's  also  relatively 
inexpensive  ($1,199),  but  it  lacks  some  of  the' 
muscle  of  more  expensive  heav>'  hitlers. 

The  lOOO's  non-backlit  supertwisi  LCD 
screen  has  adequate  contrast,  but  it's  extremely 
difficult  to  read  under  less-than-optimal  light- 
ing condiiions.  With  24  lines  stuffed  into  a 
three-inch  tall  screen,  the  display  can  some- 
times look  crowded. 

Processmg  power  is  exactly  the  same  as  a 
standard  IBM  PC,  which  places  the  1000  ai  the 
low  end  of  the  MS-DOS  compatible  laptop 
spectrum.  The  rechargeable  battery  provides  al- 
most three  hours  of  operation  between  charges. 
The  82-key  keyboard  has  an  extremely  low  pro- 
file but  is  surprisingly  comfortable  and  well- 
suited  for  touch  typists. 

The  1000  comes  equipped  with  512K  of 
RAM  and  a  single  3'/2-inch  disk  drive.  Connec- 
tors on  the  computer's  rear  panel  allow  the 
1000  to  operate  an  external  RGB  monitor,  par- 
allel printer,  and  various  serial  devices.  There's 
no  provision  for  a  second  internal  drive.  That 
limitation  is  mitigated  by  MS-DOS  being  built 
into  the  system's  ROM  and  the  availability  of 
an  expansion  card  that  lets  you  use  the  1000  as 
a  diskless  computer. 


The  optional  ($549)  memory  expansion 
card  provides  an  additional  768Kof  LIM  (Lo- 
lus/Intel/Microsoft  standard)  expanded  memo- 
r>^  Of  the  768K,  I28K  may  be  used  to  fill  out 
the  lOOO's  main  memory  to  640K,  and  the  bal- 
ance may  be  dedicated  as  a  nonvolatile  ram- 
disk.  .An  optional  300/1200  bps  internal 
modem  is  also  available. 

The  Toshiba  1000  floats  like  a  butterfly 
and  stings  like  a  standard  IBM  PC.  It's  a  won- 
derful example  of  clever  engineering,  and  it's 
the  machine  of  choice  for  those  who  demand 
maximum  portability  in  a  PC-compatible  lap- 
top and  who  can  live  with  the  inconveniences 
dictated  by  that  design.  i> 


Modem.  A  device  which  con- 
verts digital  signals  from  a 
computer  to  the  analog  signals 
the  phone  system  can  under- 
stand (and  vice  versa).  Neces- 
sary for  computer  tele- 
communications. 

MS-DOS,  Microsoft's  Disk  Op- 
erating System  (or  the  varia- 
tions termed  PC-DOS)  has 
been  the  standard  since  the 
IBM  PC  was  introduced.  MS- 
DOS  provides  the  interface  t>e- 
tween  the  computer's 
hardware  and  its  software,  ai- 
fowing  you  to  store  information 
on  disks  and  carry  out  file  and 
disk  maintenance  tasks. 

Nicad.  Nickel-cadium  batteries 
can  take  repeated  recharging 
and  still  deliver  power.  Their 
relatively  heavy  weight  is  one 
of  the  factors  against  ultra-light 
laptops. 

Nonvolatile.  Though  not  per- 
manent, nonvolatile  memory 
retains  its  information  after  the 
main  computer  power  is  turned 
off. 

Ports,  Connectors,  usually  on 
the  back  of  a  computer,  used 
to  link  the  machine  to  such  de- 
vices as  printers,  disk  drives, 
monitors,  and  modems. 

RAM.  Random  Access  Memory 
is  the  part  of  a  computer's 
memory  that's  used  to  tempo- 
rarity  store  programs  and  data 
files.  When  the  power  is  turned 
off,  information  in  RAM  vanishes. 

Ramdisk.  A  part  of  RAM  thafs 
designated  as  a  "disk  drive." 
Since  the  "drive"  is  completely 
electronic,  with  no  moving 
parts,  retrieving  programs  and 
data  (or  storing  them)  ts  ex- 
tremely fast. 

RGB.  Color  monitor  which 
mixes  red,  green,  and  blue  to 
create  a  multitude  of  other  col- 
ors. It's  the  standard  type  of 
color  monitor  in  the  IBM  PC 
and  compatible  world. 

ROM.  Read-Only  Memory,  as 
opposed  to  RAM,  is  perma- 
nent. Information  stored  in 
ROM  (usually  programs  neces- 
sary to  njnning  the  computer 
system)  remains  coherent 
when  the  power  is  turned  off. 

Supertwist  A  method,  used  in 
manufacturing,  of  improving 
the  legibility  of  LCD  displays. 

Telecommunications.  The 

process  of  tranmitting  infor- 
mation, via  computer,  from  one 
location  to  another  using  a  mo- 
dem and  the  phone  lines, 

MAY       1988       33 


In  Your  Lap 


Portability,  For  the  frequent 
traveJer,  less  is  generally  more. 
As  long  as  the  machine  meets 
your  needs,  the  lighter  the  bet- 
ter. By  the  end  of  the  day,  a 
couple  of  pounds  can  make 
the  difference  between  being 
tired  and  feeling  fresh.  Ma- 
chines that  will  fit  in  a  briefcase 
allow  you  to  keep  one  hand 
free  for  hailing  cabs  and  beat- 
ing off  Moonies  In  airports. 

Display  quality  and  aspect 
ratio.  The  clarity  of  a  laptop's 
display  has  a  direct  relationship 
to  how  long  you  can  comtort- 
ably  use  it.  If  you  can't  easily 
see  what's  on  your  system's 
screen,  you're  likely  to  develop 
a  mild  case  of  eyestrain  or  a 
splitting  headache.  Backlit  LCD 
or  gas  plasma  displays  are 
easiest  on  the  eyes  and  are 
readable  under  almost  any 
conditions.  The  best  non-back- 
lit  LCD  displays  use  special 
high  contrast  supertwist  tech- 
nology that  works  well  under 
medium-  to  high-light  levels  but 
will  still  leave  most  users 
squinting  under  low  light.  The 
ratio  of  height  to  width  of  most 
laptop  displays  is  lower  than 
that  of  the  displays  used  with 
desktop  systems.  The  shorter 
the  screen,  the  more  com- 
pressed graphic  images  will 
appear. 

Battery/power  characteris- 
tics. The  amount  of  useful  op- 
erating time  between  charges 
may  limit  the  usefulness  of  a 
laptop.  You  can  spend  half  of  a 
coast-to-coast  flight  twiddling 
your  thumbs  if  your  machine  is 
relatively  power  hungry  or  the 
battery  is  not  fully  charged. 
While  they're  being  used,  disk 
drives  and  internal  modems 
put  an  extra  bad  on  batteries. 
Some  units'  batteries  are  easily 
removed,  allowing  you  to  canry 
several  fully-charged  packs. 

Compatibility,  if  you  already 
own  a  desktop  system,  being 
able  to  run  the  same  programs 
on  both  your  laptop  and  desk- 
top computers  can  be  a  defi- 
nite plus.  Most  of  today's 
laptops  are  IBM  PC-compati- 
ble, but  data  such  as  text  files 
can  be  easily  moved  between 
dissimilar  systems  via  modem 
or  serial  port. 

Storage.  One  or  two  SYz-inch 

microfloppy  disk  dhves  will 
generally  be  adequate  for  most 
laptop  users.  An  internal  hard 
disk  dhve  offers  great  conven- 
ience but  typically  makes  a  lap 
machine  heavier  and  substan- 
tially more  expensive. 

d4       COMPUTE! 


Epson  Equity  LT 

While  the  Equity  LT  is  a  relative 
latecomer  to  the  PC-compatible  laptop 
nnarkei,  the  Epson  name  has  long  been 
associated  with  laptop  computers. 
The  firm's  prior  experience  has  been 
put  to  good  use,  resulting  in  a  fast, 
flexible,  and  feature-laden  12V2-pound* 
system. 

The  LT  comes  equipped  with  a 
full  640K  of  memor>'  and  two 
3V2-inch  disk  drives.  With 
nearly  Vh  times  the  compu- 
tational power  of  a  standard 
IBM  PC,  the  Equity  is  one  of 
the  fastest  battery-powered  laptops  available, 

The  Equity  has  two  internal  proprietary 
expansion  slots,  although  the  only  announced 
accessory  is  a  300/1200  bps  modem.  External 
serial,  parallel,  5V4-inch  drive,  and  RGB  moni- 
tor ports  are  standard.  An  optional  20-mega- 
byte  hard  drive  may  be  substituted  for  the 
second  floppy  drive. 

The  standard  non-backJit  LCD  display  is 
yellow,  rather  than  the  more  commonplace 
purple/blue.  While  the  display  takes  some  get- 
ting used  to,  Epson  claims  that  the  yellow 
screen  is  actually  easier  on  the  eyes.  An  LT 
with  the  standard  display  can  operate  up  to  sev- 
en hours  between  batter\^  recharges.  An  extra- 
cost  blue  backlit  LCD  display  is  also  available. 

The  Equity  LT's  keyboard  is  an  accoun- 
tant's dream.  The  large  keyboard  includes  a 
separate  numeric  keypad  to  the  right  of  the  En- 
ter key  and  ten  function  keys  across  the  top. 

Owners  of  desktop  PCs  will  appreciate  the 
inclusion  of  Traveling  Software's  excellent  Lap- 
Link  file  transfer  program  with  all  Equity  LT 
machines. 

The  Equity  LT  is  a  solid  laptop  offering 
from  a  firm  with  a  reputation  for  reliable  and 
well-designed  products.  Although  the  LT  is  a 
bit  on  the  heavy  side,  its  high  performance, 
comfortable  keyboard,  and  expandability  make 
ii  an  attractive  choice  for  the  first-time  laptop 
purchaser. 


NEC  Multispeed 

The  NEC  Multispeed  is  a  fast,  versatile,  PC 
compatible  laptop  with  a  number  of  interesting 
twists. 

The  Multispeed  was  the  first  laptop  ma- 
chine to  use  a  true  16-bit  microprocessor.  It's 
more  than  twice  as  fast  as  a  standard  IBM  PC 
640K  of  memory  is  standard,  and  up  to 
1 26K  of  main  memory  may  be  set  up  as  a 
nonvolatile  ramdisk. 

Five  ROM-based  applications  are 
standard,  including  a  text  editor  with  spelling 
checker,  an  outliner,  a  simple  database,  a  tele- 
phone dialer,  and  a  terminal  program.  The 
system's  5 12K  of  ROM  also  contains  exten- 
sive online  help  screens  that  may  be  called  up 
at  the  press  of  a  button. 

The  Multispeed  was  one  of  the  first  lap- 
tops to  use  supertwist  LCD  technology.  The 
standard  display  has  good  contrast  but  is  diffi- 


cult to  read  under  low^  light  conditions.  An  op- 
tional backlit  screen  is  also  available. 

The  85-key  keyboard  has  a  solid  touch  and 
has  the  ten  function  keys  on  the  right  hand 
side,  an  arrangement  users  of  older  PC  key- 
boards will  appreciate,  .4  full-size  numeric  key- 
pad is  included,  but  it's  located  above  the  main 
key  group  to  conserve  space. 

Two  3 '/2-inch  microfloppy  drives  are  in- 
cluded, as  well  as  serial,  parallel,  and  RGB 
color  monitor  ports.  Internal  modems — both 
300/1200  and  300/1200/2400  bps  models— are 
available.  The  standard  Multispeed  weighs  1 1.2 
pounds  and  operates  for  about  three  and  a  half 
hours  between  charges. 

The  NEC  Multispeed  is  a  solid  machine, 


with  an  intelligent  design 

and  a  healthy  dose  of  speed. 

When  introduced  in  early  1987,  it  set 

new  standards  for  batter\'-operated  laptops  and 

continues  to  hold  its  own  today.  > 


TkBin  wffiNRIfor  a  high  paying 
career  servicing  computers. 


for  quick  and  easy 
measurements. 


LESSONS-Clear.  well  illustmted 
texts  buiid  yoyr  understanding 
of  computers  step-by-step. 


MHsc  turbo  speed, 


t  drive. 
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lemally  for  dranyitic  improve- 
ment [n  data  storaj^e  capacity^ 
and  data  access  speed.  '^ 


MONITOH-High.  resolution 

green. screen  dispta>'s;  crbp 
test  and  graphics* 


DISK  SOimVARK^ 
including  MS-DOS.  CW 
BASIC.  WordStar, 

and  CalcSlar. 


TECHNICAL  MANUALS 
— vtith  complete  specs  on 
Sanyo  computer  and 
professional  programs. 


DISCOVKRY  LAB-LJsing  ft. 

you  construct  and  test 
circuits  like  those  used 
^^ith  computers. 


OICITAl, 
J-OGIC 
PHOfJK- 
S  imp)  (Ties 
analyzing  digital 
circuit  opera ti{>n. 


Get  started  now  by  building  this 
fully  PC -compatible  computer 


Now  you  get  it  all .  . .  training  for  one  of 
America's  fastest-growing  career  oppor- 
tunities .  .  .  training  to  service  all  com- 
puters ,  .  .  training  on  a  total  computer 
system.  Only  NRI  can  give  you  the  well- 
rounded  training  you  need,  because  only 
NRI  gives  you  a  complete  computer 
system,  .  .computer,  monitor,  floppy 
disk  drive,  hai'd  disk  drive,  software, 
even  test  instruments  like  a  DMM  and 
logic  probe  to  work  with  and  keep.  It  all 
adds  up  to  training  that  builds  the 
knowledge  and  ability  you  need  to  suc- 
ceed as  a  computer  service  specialist. 

Get  inside  the  newest  Sanyo  Computer 
—fully  compatible  with  the  IBM  PC* 

As  an  NRI  student,  you'll  get  total 
hands-on  training  as  you  actually  build 
your  own  latest  model  Sanyo  880  Series 
computer  from  the  keyboard  up.  It's 
fully  compatible  with  the  IBM  PC  and, 
best  of  all,  it  runs  progranis  almost  twice 
as  fast  as  the  PC.  As  you  assemble  the 
Sanyo  880,  you'll  perform  demonstra- 
tions and  experiments  that  wiU  give 


you  a  total  mastery  of  computer 
operation  and  ser\icing  techniques. 
You'll  do  programming  in  BASIC 
language^ even  run  and  interpret 
essential  diagnostic  software. 

Understanding  you  get  only 
through  experience 

You  need  no  pre\dous  knowledge  to 
succeed  with  NRL  You  start  with  the 
basics,  rapidly  building  on  the  funda- 
mentals of  electronics  ^^ith  bite-size 
lessons.  You  perform  hands-on  experi- 
ments with  your  NRI  Discovery  Lab 
and  then  move  on  to  master  advanced 
concepts  like  digital  logic,  micro- 
processors, and  computer  memories. 

Learn  at  home  in  your  spare  time 

You  train  in  your  own  home  at  your 
own  convenience,  backed  at  all  times 
by  your  own  NRI  instructor  and  the 
entire  NRI  staff  of  educators  and 
student  service  support  people.  They're 
always  ready  to  give  you  guidance, 
follow  your  progress,  and  help  you  over 


the  rough  spots  to  keep  you  moving 

toward  your  goal. 

Free  100-page  catalog  tells  more. . . 
send  today 

Send  the  postage-paid  reply  card  today 
for  NRIs  100-page  catalog  that  gives  all 
the  facts  about  computer  training  plus 
career  training  in  robotics,  data  com- 
munications, TV/audio/ 
video  servicing,  and 
many  other  fields.  If 
the  card  is  missing, 
write  to  NRI  at 
the  address 
below, 

*IBM  is  a  registered 
trademark  of  Internationa] 
Business  Machines  Corp. 


SCHOOLS 

McGraw-IiiU  Continuing  Education  Center 
3939  Wisconsin  Avenue     ^i'l^M 
Washington,  DC  20016      J^ijlj j| 

We'll  give  you  tomorrow 


The  Price  of 
Portability 


Brooklyn  Bridge  (S1 29.95) 

White  Crane  Systems 

6889  Peachtree  industrial  Blvd.. 

Suite  151 

Norcross,  GA  30092 

(404)394-3119 

Datavue  Spark  (1  drive.  384K— 

$995;  2  drive.  640K.  backlit— 

SI  .450) 

Datavue 

1  Mecca  Way 

Norcross,  GA  30093 

(404)  564-5555 

DJconix  150  portable  printer 

(S479) 

Diconix,  A  Kodak  company 

3100  Research  Blvd. 

P.O.Box  3100 

Dayton.  OH  45420 

(513)259-3100 

Epson  Equity  LT  (dual  floppy- 
Si  ,895,  no  screen);  hard  disk/ 
floppy— $2,995.  no  screen) 
Epson  America 
2780  Lomita  Blvd. 
Torrance.  CA  90505 
(800)421-5426 

Heath/Zenith  181  and  183, 

(2-181  — $2,399;  Z-1 83— $3,599), 
Zenith  Data  Systems 
1000  Milwaukee  Ave, 
Gienview,  IL  60025 
(800)  842-9000 

Lap-Link  ($129.95) 

Traveling  Software 
North  Creek  Corporate 
Center,  #109 
19310  North  Creek  Pkwy. 
BothelKWA  98011 
(206)483-8088 

NEC  IVlulti-Speed  EL  ($2,495), 

NEC  Home  Electronics  (USA) 

1255  Michael  Or. 

Wood  Dale,  IL  5019M094 

(312)860-9500 

Parrot  1200  modem  (Si  19) 
Novation 
21345  Lassen  St. 
Chatsworth.CA  91311 
(818)998-5060 

PocketModem  ($259) 

Migent 

P.O.  Box  6062 

Incline  Village.  NV  89402 

(800)633-3444 

Tandy  Model  102  ($499) 

Tandy/Radio  Shack 
1 800  One  Tandy  Center 
FortWbrth,  TX76102 
(817)390-3011 

Toshiba  1000  ($1,199) 

Toshiba  America 
Information  Systems  Divisbn 
9740  Irvine  Blvd. 
Irvine,  CA  92718 
(714)583-3000 

WorldPort  1200  ($199);  WorldPort 

2400 (S359) 

Touchbase  Systems 

160  Laurel  Ave- 

Northport,  NY11768 

516-261-0423 


The  Well-Equipped  Laptop 


Carrying  cases.  A  carrying  case  is  an  essential 
accessory  unless  your  laptop  is  snnall  enough  to 
fit  in  a  briefcase  or  you  move  it  about  infrequent- 
ly. While  a  shopping  bag  might  do,  a  case  de- 
signed for  your  laptop  offers  better  protection 
from  the  elements  and  often  has  connpartments 
for  AC  power  supplies,  disks,  and  other  odds 
and  ends.  Most  cases  offered  by  manufacturers 
won't  keep  a  laptop  from  being  damaged  if 
dropped  on  a  hard  surface  from  a  height  of  more 
than  a  couple  of  feet.  If  you're  rough  on  your 
equipment,  consider  using  a  hard  or  soft  case  in- 
tended for  protecting  photographic  equipment 
instead.  HaJliburtoo  Zero,  Pelikan,  and  Lowe  Pro 
make  top-notch  cases  that  will  accommodate 
most  popular  laptops.  Look  for  these  cases  in 
most  photography  stores. 

Portable  printers.  Getting  it  down  on  paper  lets 
you  share  your  work  with  others  and  lets  you 
conveniently  reference  material  without  having  to 
boot  up  your  machine-  Portable  printers  used  to 
be  AC-only  affairs  that  were  often  as  heavy  as  to 
computers  to  which  they  were  attached.  Kodak  s 
Diconix  1 50  is  the  most  notable  of  recent  offer- 
ings. The  Diconix  ($499  list)  is  a  nicad  battery- 
powered,  ink-jet  unit  about  the  size  and  weight  of 
an  average  hardcover  novel. 


Modems.  Internal  modems  offered  by  laptop 
manufacturers  may  tDe  convenient,  but  they're 
relatively  expensive  and  use  valuable  battery 
power  while  in  use.  Inexpensive  external  mo- 
dems no  larger  than  a  deck  of  playing  cards  are 
less  expensive  and  are  easy  to  pack  along.  If 
youVe  a  portable  telecomputer  on  a  budget, 
check  out  the  Novation  Parrot  1200,  Migent 
PocketModem,  and  WorldPort  1200  and  2400. 
File  Transfer  Programs.  You  can  move  files  be- 
tween machines  (typically  between  a  laptop  and 
a  desktop,  or  vice  versa)  by  using  terminal  soft- 
ware with  file  transfer  capabilities,  but  doing  so 
can  be  a  slow,  tedious  process.  Specialized  file 
transfer  programs  such  as  White  Crane's  Brook- 
lyn Bridge  and  Traveling  Software's  Lap-Link  for 
IBM  PC  compatible  systems  simplify  the  process 
of  moving  multiple  files  and  do  so  at  speeds  12 
times  faster  than  the  fastest  speed  of  most  ter- 
minal software. 

Spares.  If  you  rely  heavily  on  your  laptop,  double 
up  on  items  that  may  put  you  out  of  service, 
even  though  your  machine  is  perfectly  functional. 
A  spare  AC  power  supply  is  insurance  against 
losing  the  original.  An  extra  rechargeable  battery 
can  extend  your  untethered  operating  time. 


Zenith  Z-183 

If  you  think  you've  never  seen  a  lap  computer 
with  a  display  you  can  live  with,  odds  are  youVe 
never  seen  a  Zenith  Z-1 80  series  laptop.  Add  a 
hard  disk  to  the  equation,  and  you  have  a  com- 
pact machine  that  makes  few  compromises. 

The  Z-1 83's  standard  backlit  display  is  vi- 
sually stunning.  Dark  blue  characters  clearly 
stand  against  a  shocking  blue  background  from 
almost  any  viewing  angle.  Screen  brightness 
and  contrast  are  adjustable  across  a  wide  range. 
The  6X8  inch  display  area  yields  an  image 
with  no  trace  of  aspect  distortion-  Characters 
are  not  crunched  vertically,  and  plotted  circles 
are  irulv  circular. 

The  Z-183  has  640K  of  memory.  A  full 
megabyte  of  expanded  memor\'  may  be  added 
with  an  optional  add-in  card.  Processing  speed 
of  the  Z-1 83  is  adequate,  clocking  in  at  about 
1.4  limes  faster  than  a  standard  IBM  PC. 

One  3'/?-inch  microfloppy  drive  and  a  10- 
megabyte  hard  drive  are  standard.  A  20-mega- 
byte  drive  is  also  available.  When  equipped 
with  the  standard  rechargeable  battery,  the  sys- 
tem will  operate  for  a  little  over  three  hours 
with  heavy  use  of  the  hard  drive.  An  optional 
high-power  battcr>'  raises  extended  operation  to 
five  hours  or  more  between  charges. 

The  78-key  keyboard  has  an  embedded  nu- 
meric keypad  and  10  function  keys.  The  feel  of 
the  keyboard  is  good,  but  some  touch  typists 
may  find  the  key  spacing  a  hair  too  tight. 

'  The  Z-183  comes  with  parallel  and  serial 
ports  and  outputs  for  an  external  RGB  or  com- 
posite monitor.  An  internal  300/1200  bps  mo- 
dem is  optional,  and  floating-point  arithmetic 
fans  will  find  an  internal  socket  that  accepts  an 
Intel  8087  math  coprocessor. 


The  Z-183  has  a  sturdy,  integrated  carrying 
handle,  but  it's  rather  heavy  for  a  laptop, 
weighing  over  15  pounds.  This  almost  classifies 
the  machine  as  'luggable"  rather  than  portable. 
Arnold  Schwarzenegger  may  be  able  to  toss  the 
Z-183  around  like  a  toothpick  all  day,  but  most 
users  will  start  wishing  for  a  bionic  arm  after  15 
minutes. 

The  number-crunching  power  of  the  Z-183 
may  fall  short  of  other  laptops,  too,  but  the  ex- 
cellence of  its  display  and  the  convenience  of 
an  internal  hard  drive  will  lip  the  scale  for 
many  prospective  purchasers.  If  you  don't  need 
a  hard  drive,  consider  the  Zenith  181,  a  lighter, 
dual-microfloppy  version  of  the  Z-183. 


Arlan  Levitan,  Contributing  Editor  and  author  of  the  monthly 
colunnn  "Levitations,"  is  also  the  hardware  analyst  for  Con- 
sumer Guides'  Computer  Buyer's  Guides.  Q 


36       COMPUTE 


— Tv&Hproductsl 


Adventures  in  Atlantis 

Electronic  Arts  has  released  Return  lo 
Atlantis,  a  graphic  adventure  game  for 
the  Amiga  500,  1000,  and  2000  that  al- 
lows players  to  assume  the  role  of  an 
Agent  for  "The  Foundation"  and  com- 
plete 14  missions. 

Each  mission  lakes  you  on  adven- 
tures in  exotic  international  locales 
such  as  the  Baltic,  the  Caribbean,  and 
the  South  Pacific.  There  are  over 
140,000  locations  to  explore  and  hun- 
dreds of  opportunities  for  conversation 
with  various  characters.  Players  are  aided 
in  their  quests  by  several  tools  available 
on  the  flying  ship  Viceroy,  including  a 
robot  named  RUF  (Remote  Underwater 
Friend)  and  ART,  a  shipboard  com- 
puter. Throughout  the  game  you  en- 
counter characters  who  seek  profit  or 
political  advantage  for  themselves. 

One  interesting  feature  oi Return 
to  Atlantis  is  the  player  profile  you  com- 
plete at  the  beginning  of  each  game. 
This  profile  is  woven  into  the  gameplay, 
adding  a  peronal  touch.  You  can  use 
either  a  mouse  or  joystick,  and  you  have 
access  to  onscreen  help  at  any  time. 

The  game  requires  5 1 2K  of  memory 
and  has  a  suggested  retail  price  of  $49.95. 

Electronic  Arts,  1820  Gateway  Dr., 
San  Mateo,  CA  94404 
Circle  Reader  Service  Number  200. 


Sharp  Cuts  Laptop  Prices 

Sharp  Electronics  has  cut  the  list  price 
of  its  battery-powered  IBM  PC-compat- 
ible PC-4501  laptop  computer  by  $300, 
dropping  the  retail  price  to  $995. 

The  PC-4501  features  a  supertwist 
LCD  screen,  a  3'/2-inch  disk  drive,  a 
Centronics  parallel  printer  port,  and 
256K  of  memory,  which  can  be  ex- 
panded to  640K.  Users  can  also  add  a 
second  disk  drive,  a  300/1 200  baud 
modem,  a  CRT  adapter,  an  EPROM 
card,  an  extended  memory  card  to 
boost  RAM  10  1.6MB,  and  an  external 
5V4-inch  disk  drive. 

Other  portable  computers  in  the 
Sharp  line  include  the  PC-4502  and  the 


The  Sharp  PC-4501  is  now  available  for 
under  $1,000, 

PC-4521.  The  PC-4502  features  two 
3y>inch  disk  drives.  640K  R.AM,  and  a 
backlit  screen.  It  retails  for  $1,795.  The 
PC-4521  has  a  20MB  hard  drive  and 
lists  for  $2,995. 

Sharp  Electronics,  Sharp  Plaza, 
Mahwah,  NJ  07430 
Circle  Reader  Service  Number  201. 


Buick  Disk  Drive 

Buick  Motor  Division  has  released  the 
1988  version  of  Dimension,  a  market- 
ing and  information  program  for  people 
interested  in  Buick  automobiles.  The 
program  includes  two  disks  with  graph- 
ics and  information  about  Buick's  1988 
models.  The  disk  package  is  available 
free  of  charge  for  owners  of  IBM  PC, 
XT,  AT,  or  Macintosh  computers  with 
a  minimum  of  512K. 

The  program  contains  basic  data 
on  each  Buick  model,  including  stand- 
ard equipment  and  optional  packages, 
specifications,  comparisons  to  competi- 
tive automobiles,  and  a  spreadsheet 
purchase  plan.  The  graphics  portion 
provides  views  of  the  cars'  interiors  and 
exteriors,  as  well  as  engineering  features 
such  as  brake  systems,  suspensions,  and 
engines. 

Dimension  can  also  calculate  esti- 
mated payments  based  on  the  manufac- 


turer's suggested  retail  price  and  on 
user-specified  information  about  desired 
down  payment  and  length  of  contract. 

Free  disks  are  available  by  writing 
to  Buick  and  specifying  the  computer 
on  which  the  disk  will  be  used. 

Buick  Distribution  Center,  c/o  Ad- 
eem, 6845  DixSt.,  Detroit,  Ml  48209 
Circle  Reader  Service  Number  202. 


Computerized  Comics 

A  partnership  between  Infocom  and 
Tom  Snyder  Productions  has  produced 
INFOCOMICS,  comic  book  adven- 
tures on  computer  software.  The  story 
lines  allow  the  user  to  follow  any  char- 
acter's path,  so  different  viewpoints  of 
the  story  can  be  told.  Viewers  can 
change  characters  when  another  charac- 
ter has  been  encountered. 

Only  four  of  the  computer's  keys 
are  needed  lo  view  the  stor>^  while  each 
page  turns  automatically.  Viewers  use 
the  space  bar  and  the  arrow  keys  to  fast 
forward,  rewind,  or  stop  the  action,  and 
the  return/enter  key  to  change  character 
paths. 

The  initial  titles  available  include 
Lane  Mastodon  vs.  The  Blubberman,  a 
spoof  of  1930s  pulp  science  fiction; 
Gamma  Force  in  Pit  of  a  Thousand 
Screams,  a  superhero  tale  of  three 
aliens;  and  Zorkguest:  Assauh  on 
Egret h  Castle,  a  fantasy  adventure 
about  a  caravan  of  travelers  controlled 
by  an  evil  magician. 

All  three  titles  are  available  for  the 
Apple  II  series,  the  Commodore 
64/128,  and  IBM  PCs  and  compatibles 
for  a  suggested  retail  price  of  $  12  each. 

Infocom,  125  Cambridge  Park  Dr., 
Cambridge,  MA  02140 
Circle  Reader  Service  Number  203. 


Fantasyi  Survival,  and  War 
from  SSI 

Strategic  Simulations  has  recently  re- 
leased four  new  game  titles  including 
the  sequel  to  Questron. 

Questron  f!  takes  over  where  the 
original  game  left  off  The  player's  char- 

M    A    V        19    8    8       37 


rv&H products! 


acter  is  in  possession  of  the  Evil  Book 
of  Magic  that  was  stolen  from  Man  tor 
the  crazed  magician.  The  book  cannot 
be  destroyed,  so  the  player  must  send 
his  character  back  in  time  to  ensure  that 
the  book  is  never  created.  The  player 
has  encounters  with  creatures  that  must 
be  fought  offvvith  weapons  and  spells. 

The  game  is  available  for  the  Com- 
modore 64/128  for  a  suggested  retail 
price  of  $39.95.  The  Apple  II  and  IBM 
versions  retail  for  S44.95.  while  the 
Atari  ST  and  Amiga  versions  sell  for 
$49.95. 

.Another  sequel  is  also  available 
from  SSI.  The  Eternal  Dagger  is  the  fol- 
low-up to  77?^  Wizard's  Crown.  Players 
must  search  for  magical  weapons  and 
then  must  take  a  journey  while  solving 
puzzles.  The  object  of  the  game  is  to 
find  the  Eternal  Dagger.  The  game  is 
available  for  the  Apple  II  series,  the 
Atari  8-bit,  and  the  Commodore  64/128 
for  a  suggested  retail  price  of  $39.95. 

In  Roadwar  Europe,  the  player  as- 
sumes the  role  of  the  leader  of  a  road 
gang  equipped  with  cars,  trucks,  and 
motorcycles  in  post-doomsday  Europe. 
The  player's  mission  is  to  locate  and 
disarm  five  hidden  bombs,  find  the  en- 
emy's headquarters,  and  destroy  the 
terrorist  leaders  while  battling  mutants, 
cannibals,  and  rival  road  gangs.  The 
Apple  II  64/128,  and  IBM  versions  sell 
for  $39.95.  The  Atari  ST  and  Amiga 
versions  retail  for  S44.95. 

Players  can  reenact  the  Civil  War 
Battle  of  Shiloh  in  SSFs  Shiloh:  Grant's 
Trial  in  the  West.  There  are  three  levels 
of  combat  to  choose  from,  and,  during 
solitaire  play,  the  computer  can  direct 
the  North,  the  South,  or  both  sides.  The 
game  is  available  for  the  Apple  II  series, 
the  Atari  8-bit  the  Commodore  64/128. 
and  the  IBM  PC  and  compatibles  for  a 
suggested  retail  price  of  $39.95. 

Strategic  Simulations,  1046  N. 
Rengstorff.4ve„  Mountain  Vie\\\  C.\ 
94043 
Circle  Reader  Service  Number  204. 


Computer  Space  Saver 

LinTek  Computer  Accessories  has  in- 
troduced the  System  Dropkick,  a  holder 
that  mounts  a  PC  system  unit  vertically 
so  it  can  easily  fit  under  a  desk  or  work- 
station. The  System  Dropkick  adjusts 
from  3'/2  to  7  inches  in  height,  and  from 
1 6  to  22  inches  in  width. 

The  product  is  designed  to  free  as 
much  desk  space  as  possible  while 

38       COMPUTEi 


keeping  the  disk  drives  close  at  hand. 
Made  of  welded  steel,  the  Drop- 
kick  has  a  light  beige  electrostatic 
finish. 


The  System  Dropkick  mounts  the  CPU 
vertically  under  the  workstation. 

The  suggested  retail  price  is  $89.95. 

LinTek  Computer  Accessories.  426 
North  Park  NE,  Grand  Rapids,  MI 
49505 
Circle  Reader  Service  Number  205. 


Robot  Battles 

Microdeal  has  recently  released  Slay- 
gon  for  the  Amiga  and  the  Atari  ST. 
The  Slaygon  is  a  sophisticated  military 
robot  that  cannot  be  destroyed  by  con- 
ventional means. 

Players  must  help  the  government 
destroy  the  Cybordynamics  Laborator\' 
facility  where  a  toxic  virus  has  been  de- 
veloped to  control  the  world.  If  the  ro- 
bot can  disable  their  computer,  the 
world  will  be  saved.  The  Slaygon  must 
bypass  security  robots  and  move 
through  {\\t  miles  of  hallways  and  500 
rooms  and  then  advance  through  five 
security  levels. 

The  game  is  made  more  difficult 


by  the  fact  that  the  robot  has  a  limited 
energy  supply.  .An  information  panel  al- 
lows the  player  to  view  the  energy  level 
indicator,  a  directional  indicator,  a 
map,  and  a  three-dimensional  front  view. 

The  suggested  retail  price  is  $39.95. 

Microdeal  576  S,  Telegraph,, Pan- 
tiac.  MI  48053 
Circle  Reader  Service  Number  206. 


Word  Power 

Matchups  has  announced  the  release  of 
Version  2.1  of  Tyler,  a  word  game  simi- 
lar to  the  Scrabble  crossword  game.  Us- 
ers can  customize  the  game  with  their 
choice  of  board  size  and  layout,  and  the 
number  and  value  of  pieces.  The  game 
features  a  200.000  word  vocabular>'  and 
will  help  plavers  w^hen  needed. 

rv/t^r  is  available  for  the  IBM  PC 
and  compatibles  w^ith  at  least  192K  of 
memor>'  and  the  Macintosh  with  256K. 
The  full  vocabularv-  requires  5 1 2K.  The 
IBM  version  also  includes  Jotto  and 
Hangman  games,  A  manual  and  key- 
board template  also  come  with  the 
package.  The  game  carries  a  suggested 
retail  price  of  $50. 

Matchups,  16D  OakRd.,  Medford, 
MA  02155 
Circle  Reader  Service  Number  207. 


Making  Sales 

First  Phase  has  introduced  a  software 
program  designed  to  increase  produc- 
tivity for  sales  professionals  and  man- 
agers. Daily  Routine  helps  users  make 
better  use  of  their  time  by  organizing 
their  days. 

The  program  features  a  daily  agen- 
da of  follow-up  activities,  customer  his- 
ton*  files,  call  reports,  and  quotation 
summary  reports  on  one  input  screen. 
Another  input  screen  allows  users  to  en- 
ter expense  and  mileage  reports.  The 
program  also  contains  a  name  and  ad- 
dress file  that  can  be  integrated  with  a 
memo  feature.  Users  can  create  mailing 
labels  based  on  city,  company,  or  a 
user-defined  file  code. 

The  menu-driven  program  features 
screen  help  and  a  60-page  manual.  Daily 
Routine  uses  less  than  256K  and  is 
available  for  IBM  PCs  and  compatibles 
in  both  the  3 '/2-inch  and  S'A-inch  for- 
mats. Suggested  retail  price  is  $  1 75. 

First  Phase.  PO.  Box  4504, 
Greensboro,  NC  27404 
Circle  Reader  Service  Number  208,         El 


COMPUTE!  .^ 

— —   speajtc 


OS/2  Blues  for 

the  PC  World; 

New  Drive — No 

Faster— for  the 

64;  Hypertext 

on  Apple  lis; 

Another  Amiga 

Fat  Agnes  Chip; 

LaserWriter  II 

Family  Debuts 

at  MacExpo; 

512  Colors  at 

Once  in  New  ST 

Paint  Program; 

and  Terrific 

Hints  &  Tips 


PC  owners  are  always  ir>'ing  to 
squeeze  more  power  from 
their  machines.  We  install 
ramdisks,  buy  speedup  boards, 
add  hard  disks,  and — a  I  least 
sotne  of  us — think  of  liiile  else 
in  our  spare  lime.  Unfortu- 
nately, most  people  overlook 
an  inexpensive,  easy-to-insiall 
option  that  supercharges  your 
PC  by  fundamentally  altering 
the  way  you  Interact  with  it. 

The  option,  if  you  haven't 
guessed  already,  is  a  mouse. 
The  mouse  made  a  late  start 
with  the  PC  family,  but  its  vir- 
tues are  becoming  universally 
recognized.  More  PC^s  now- 
come  bundled  with  a  mouse, 
and  more  suppoaing  software 
is  released  even'  day.  In  fact, 
the  sophisticated  new  PC 
graphics  environments  such  as 
GEM  and  Windows  are  crip- 
pled without  a  mouse. 

The  ditTerencc  between 
using  mouse  and  nonmouse 
interfaces,  in  software  prod- 
ucts which  suppon  both,  is  re- 
markable, Microsoft's  Word 
for  example,  is  one  of  the  most 
powerful  word  processors 
available  in  keyboard-driven 
form.  With  the  mouse,  howev- 
er, il  enters  a  new  dimension, 
allowing  you  to  write  and  edit 
at  warp  speeds. 

Before  you  buy  a  mouse, 
there  are  a  few  things  to  con- 
sider. First,  you'll  have  to 
choose  between  a  two-  or 
three-button  mouse.  The 


standard  is  two  buttons,  but 
three  buttons  can  be  useful. 

.•Another  decision  to  make 
is  the  type  of  mouse-computer 
connection  you1t  need.  Mice 
come  in  two  configurations: 
serial  and  bus.  The  serial 
mouse  connects  to  one  of  your 
PC's  free  serial  ports.  Since 
DOS  versions  through  3,2  only 
support  two  serial  ports,  find- 
ing one  free  isn't  always  easy. 
For  those  who  don't  have  a 
free  pon,  there's  the  bus 
mouse.  This  package  comes 
with  a  card  to  install  in  one  of 
the  computer's  empty  slots. 

The  last  consideration  is 
to  make  sure  your  mouse's  soft- 
ware is  Microsoft-compatible. 
Microsoft  was  an  early  advo- 
cate of  the  mouse  for  PCs  and 
its  device  driver  is  the  stand- 
ard. Most  mouse  software  wiil 
have  a  driver  that  emulates 
Microsoft's,  but  check  before 
vou  buv. 


PC  Virus 


Just  about  everyone  in  the  PC 
community  has  heard  of  7m- 
jans,  the  seemingly  normal 
utility  programs  that  reformat 
a  hard  disk  when  your  back  is 
turned.  Now  there  arc  rumors 
of  a  new  kind  of  destructive 
program  called  a  virus. 

Computer  viruses  came  to 
life  in  Commodore's  Amiga, 
with  the  first  ones  reported 
se\  eral  months  ago.  Viruses 
are  distinguished  (if  that's  the 
right  word)  by  their  incubation 
period.  They  insinuate  them- 
selves into  an  operating  sys- 
tem, and  after  a  certain 
inier\'al.  do  something.  The 
something  depends  on  how 
malicious  the  author  is.  The 
early  .Amiga  viruses  were  fairly 
benign  organisms.  They  sim- 
ply locked  themselves  into  the 
operating  system,  and  after  a 
certain  number  of  reboots,  a 
message  appeared  on  the 
screen  saying  that  something 
wonderful  was  about  to  happen. 

The  PC  virus  is  rumored 


to  be  more  destructive.  Early 
reports  from  Lehigh  University 
say  that  after  incubation,  the  PC 
virus  reformats  cver>'ihing  in 
sight — hard  disks  and  floppies. 

A  call  to  Don  Watkins, 
SYSOP  on  CompuServe's 
IBM  NET,  provided  some 
information  and  a  little  per- 
spective. To  Don's  knowledge, 
no  viruses  have  appeared  on 
the  IBM  forums  of  Compu- 
Serve. "Every  program  is  thor- 
oughly tested  and  analyzed 
before  it's  made  public,"  he  re- 
pons,  ''and  we  have  an  audit 
trail  that  links  each  upload  to 
an  individual  through  his  or 
her  MasterCard  or  Visa  ac- 
count," In  more  than  five 
years,  Don  has  found  only  one 
destructive  program  uploaded 
to  CompuSer\T,  and  that  was 
easily  detected  during  testing. 

In  addition  to  his  duties  at 
CompuServe.  Don  runs  his 
own  PC  BBS,  and  hasn't  expe- 
rienced any  problems  to  date 
with  Trojans  or  viruses  there, 
either.  "I  think  the  virus  scare 
has  been  exaggerated  in  the  PC 
community,"  he  concludes. 
"Every  two  years  or  so,  PC  us- 
ers get  frightened  about  some- 
thing, but  we're  more  likely  to 
damage  our  systems  accidenily 
ourselves  than  to  encounter  a 
virus  or  a  Trojan." 


CGA  Emulation 


The  Hercules  Graphics  Adapt- 
er and  its  compatibles  are 
probably  the  most  common 
graphics  cards  found  in  the 
nearly  ten  million  PCs  current- 
ly on  desktops.  The  card  pro- 
vides cr>'stal-clear  text  and 
super-high-resolution 
720  X  348  graphics  at  a  low 
cost.  The  only  problem  with 
the  Hercules  card  is  that  IBM 
has  never  recognized  it  as  a 
standard.  .As  a  result,  neither 
BASICAnorGW-BASIC 
graphics  commands  support  it. 
BASIC  expects  a  CGA  card  for 
its  graphics,  as  do  most  games. 
If  you  like  the  Hercules 

MAY       1968       39 


specific 


card's  high-resolution  mono- 
chrome display,  but  occasion- 
ally need  CGA  compatibility, 
Athena  Digital  has  the  answer 
Athena  BfOSh  a  small  video 
card  and  supporting  software 
package  thai  allows  your  Her- 
cules Graphics  Adapter  or 
compatible  to  emu  (ate  a  CGA 
card's  color  graphics  in  black 
and  white.  It  has  the  added  ad- 
vantage of  speeding  up  your 
system's  normal  video  output 
even  when  it's  not  being  used 
for  emulation. 

Installation  takes  about 
ten  minutes.  Youll  need  to 
find  a  vacant  slot  for  the  card. 
Any  short  slol  will  do;  the 
Athena  even  works  in  the  oth- 
erwise-useless eighth  slot  on 
many  XT  compatibles.  The 
software  portion  ofAihena 
BIOS  is  installed  as  a  device 
driver,  so  vou'll  need  to  add  it 
10  your  CONFIG.SYS  nie. 

Once  in  place,  Athena 
BIOS  is  completely  transparent. 
To  invoke  CG,A  emulation,  you 
simply  type  a  special  command 
at  the  DOS  prompt  and  the  pro- 
gram springs  into  action.  It  also 
has  a  soft-boot  facility  thai  lets 
you  load  and  run  many  copy- 
protected packages. 

No  emulator  udll  run 
everything,  but  Athena  BIOS 
comes  close,  and  it  increases  the 
speed  of  your  normal  video  out- 
put in  the  bargain.  Athena  BIOS 
is  available  for  S60  from  .Athena 
Digital,  2351  College  Station 
Rd.,  #567,  Athens,  Georgia 
30605,(404)354-4522. 


OS/2  Blues 


It  seems  that  every  time  you 
open  a  computer  magazine 
these  days  you  see  pages  and 
pages  about  IBM's  new  PS/2 
line  and  its  new  operating  sys- 
tem, OS/2.  When  the  com- 
puter and  business  press  isn't 
singing  the  praises  of  OS/2,  it's 
talking  about  IVindows.  Micro- 
soft's graphic  interface.  Unfor- 
tunately for  owners  of  plain- 
vanilla  PCs,  XTs,  or  compat- 
ibles, these  exciting  new 
operating  systems  are  out  of 
reach.  They  require  an  AT-class 
machine  running  an  Intel  80286 
microprocessor — or  do  they? 

Microsoft  has  just  re- 
leased Mach  20.  a  $500  speed- 
up board — easily  installed  in 
your  PC — that  the  company 
guarantees  will  run  a  version 


of  the  new  OS/2  when  the  op- 
erating system  is  finally  re- 
leased. With  the  installed  base 
of  PCs  and  XTs  being  more 
than  four  times  that  of  286 
machines,  Microsoft  evidently 
wants  to  enlarge  Its  OS/2  mar- 
ket, Mach  20  may  be  a  link 
with  OS/2  for  the  rest  of  us. 

As  a  side  note,  Mach  20  is 
really  Personal  Computer  Sup- 
port Group's  8MHz  286 
Brcakthru  turbo  board  with 
some  minor  enhancements 
and  a  special  Microsoft  option 
added.  The  option?  You  may 
have  guessed  it  already — a 
mouse  port,  Microsoft's  Mach 
20  will  unquestionably  cure 
your  OS/2  blues,  at  least  for 
the  time  being.  It's  available 
from  Microsoft  Corporation, 
16011  NE  36th  Way  Box 
97017,  Redmond,  Washington 
98073,  (800)  426-9400, 

—  Clifton  Karnes 


Aside  from  its  styling,  the  old 
1 54 1  disk  drive  has  never  real- 
ly been  upgraded.  Nor  has  it 
t>een  successfully  emulated, 
either.  Finally,  though,  it's 
about  to  be  replaced. 

The  Commodore  1541-2, 
due  to  ship  soon,  is  styled 
along  the  lines  of  the  Commo- 
dore 1 28's  1 57 1  drive,  but  be- 
yond the  cosmetics,  it  contains 
several  significant  features. 
First,  unlike  most  drives  that 
have  tried  to  emulate  the  1541, 
it's  fully  compatible  with  the 
1 54 1 .  Secondly,  the  1 54rs  in- 
famous bugs,  panicularly  the 
savc-with-replace  bug,  have 
been  fixed.  Finally,  its  external 
power  supply  will  keep  the 
unit  cooler. 


Unfortunately  nothing 
has  been  done  to  speed  things 
up.  The  1541-2,  like  the  1541, 
plods  along  its  merry  way,  de- 
pending on  so  ft  ware -driven 
turbo  drivers  to  make  its  speed 
palatable.  Fortunately,  turbo 
drivers  are  showing  up  on 
most  commercial  software 
now,  and  there  are  various  car- 
tridges and  magazine  pro- 
grams available  to  improve  the 
drive's  speed  as  well. 

Meanwhile,  sales  of  the 
I28D  are  outstripping  those  of 
the  128.  Schools,  in  particular, 
like  the  128D's  enclosed  design. 
Other  buyers  include  those 
tired  of  scemg  the  wires  that 
connect  components  together. 


When  Amiga's  64 


With  all  the  enhancements  of- 
fered to  the  64  by  both  Com- 
modore and  third-party 
developers,  upgrading  from 
the  64  to  a  more  powerful 
computer  is  less  attractive  now 
than  it  was  two  years  ago. 

For  those  who  do  decide 
to  upgrade,  however,  there's 
the  problem  of  what  to  do  with 
the  older  machine.  Selling  it  is 
a  possibility  of  course,  but  the 
64's  software  base  (which 
probably  cost  a  small  fortune) 
goes  with  it.  Keeping  it  is  an- 
other option,  but  most  people 
have  limited  space.  The  third 
possibility  may  be  the  most  at- 
tractive— emulation. 

The  problem  is,  emula- 
tion is  difficult.  The  .^miga 
will  perform  like  an  MS-DOS 
machine,  but  only  with  expen- 
sive hardware  additions  (Side- 
car for  the  1000,  the  Bridge 
card  for  the  2000).  A  few  years 
ago,  a  Vancouver  company 
sold  an  .Apple  II  hardware  em- 
ulator for  the  64,  but  it  cost  too 
much  to  be  completely  saleable. 

Softw'are  emulation  is 
worse.  Amiga  owners  have  al- 
ready seen  one  software  emu- 
lator, the  Transformer,  fall  on 
its  face.  Now,  though  there  arc 
a  scries  of  products  that  turn 
the  Amiga  into  a  Commodore 
64,  the  .A.miga  community  is 
naturally  skeptical 

The  best  Commodore  64 
emulator  is  a  Commodore  64. 
Anything  else  will  probably  be 
second-best,  but  for  the  record, 
here's  what's  available: 

•  Go-64!,  Software  Insight  Sys- 


tems, 16E  International  Drive, 
East  Granbv,  Connecticut 
06026:  (203)  653-4589; 
$69.95 — ^a  full  emulation 
package. 

•  The  64  Hmiilaior,  Ready  Soft, 
P.O.  Box  1222,  Lcwiston,  New 
York  14092;  (416)  731-4175; 
$59,95  with  complete  inter- 
face— a  full  emulation  package, 

•Access-64,  Dynamic  Software 
Technologies.  9420  Reseda 
Blvd.,  Suite  410,  Northridge, 
CaHfornia  91324;  (818) 
360-2995;  S79.95— makes  use 
of  1541  or  1571  drives  to 
transfer  files  from  64/128  to 
Amiga  text  programs;  allows 
1541/1572  to  be  used  as  an 
.Amiga  storage  drive  (only). 

•  Disk-2'Disk,  Central  Coast 
Software,  268  Bowie  Drive, 
Los  Osos.  California  93402; 
(805)  528-4906;  $49.95— al- 
lows transfer  of  text  files  from 
64/128  programs  to  Amiga 
programs;  converts  PET 
ASCII  to  Amiga  ASCII  and 
vice  versa. 

•C-IV>vr,C  Ltd.,  723  East 
Skinner.  W^ichita.  Kansas 
67211;  (316)  267-6321: 
$49.95— a  cable  that  lets  an 
Amiga  use  a  1 702  monitor 
(eliminates  the  need  to  buy  an 
Amiga  monitor). 


RTC  Multi-Link 


RTC Multi-Link  {RTC  Multi- 
Link  Inc.,  110  Riviera  Drive, 
Unit  10,  Unionville,  Ontario, 
Canada  L3R  5M I )  is  a  com- 
bined hardware/software 
networking  system  for  Com- 
modore 64  and  128  comput- 
ers. Designed  for  educational 
use,  it  allows  as  many  as  40 
machines  to  be  linked  through 
a  hard  disk  drive  that's  includ- 
ed in  the  package.  The  price 
tag  is  high,  about  $3,000  for  a 
ten-station  system,  but  it  in- 
cludes a  20-megabyte  hard 
drive,  individual  station  mod- 
ules, the  Central  Control  Board, 
and  the  softwaa\  Its  usefulness 
in  the  classroom  should  sub- 
stantially- offset  the  cost. 

The  idea  is  that  the  teach- 
er will  run  the  control  unit,  a 
64  or  1 28  with  the  controlling 
software.  Each  additional  com- 
puter can  run  either  as  a  termi- 
nal or  as  a  stand-alone  unit,  a 
selection  made  by  the  control 
software.  Terminal  mode  al- 


40       COMPUTE! 


COMPUTE! .,. 

speaftc 


lows  Students  and  teacher  to 
communicate  with  each  other, 
again  subject  lo  the  desires  of 
the  teacher/controllen  The 
Control  Board  can  restrict  ac- 
cess between  any  two  indiv  id- 
ual  terminals,  or  it  can  open 
things  up  to  a  fully  interactive 
environment. 

For  schools  with  a  num- 
ber of  64  or  128  machines  al- 
ready on  hand,  M tilt i- Link 
should  provide  a  fruitful  learn- 
ing environment. 


GEOS  Contest 


Berkeley  Softworks,  COM- 
PUTE! *s  Gazette,  and  Quan- 
tum Computer  Services  are 
sponsoring  a  GEOS  program- 
ming contest  with  cash  and 
prizes  valued  at  over  $25,000. 
Prizes  will  be  awarded  for  the 
best  desk  accessories  and  ap- 
plications in  categories  of  en- 
tenainment,  education, 
productivity,  and  open 
programming. 

For  more  information,  see 
the  March  issue  of  COM- 
PUTEI's  Gazette  QT  call  Berke- 
ley Softworks  at  (415)  644-0883. 


New  Games 


The  64's  huge  installed  base 
continues  to  attract  developers 
of  game,  creativity,  and  enter- 
tainment software.  Electronic 
Ans  has  translated  Instant 
Music  to  the  64/ 1 28  from  the 
Amiga  and  Apple  IlGS,  a  must 
for  would-be  composers  who 
have  no  time  to  learn  music 
notation.  Electronic  Arts' 
Bard's  Tale  III  should  be  re- 
leased by  the  time  you  read 
this,  yet  another  improvement 
in  this  extremely  popular  fan- 
tasy role-playing  series.  Skate 
or  Die  revs  up  violent  skate- 
boarding, while  Strike  Elcet 
(from  Lucasfilm  Games)  gives 
you  control  over  20  types  of 
modern  ships. 

Meanwhile,  Accolade  has 
released  Test  Drive,  which  puts 
you  on  a  mountain  road  be- 
hind the  wheel  of  a  Porsche,  a 
Ferrari,  a  Lamborghini,  a  Lo- 
tus, or  (for  the  miserly)  a  Cor- 
vette. Fourth  and  Inches  is  a 
menu-driven  (a  la  HardBall!), 
graphics-based  football  simula- 
tion, while  Mini -Putt  is  surely 
the  first  computerized  minia- 
ture golf  simulation. 


.And  Infocom  has  taken 
Zork  out  of  the  realm  of  the 
pure  text  adventure.  Beyvnd 
Zork  gives  your  character  a 
number  of  roie-pla>ing  style  sta- 
tistics, and  it  provides  an  on- 
screen map  as  well.  A  long- 
awaited  graphics  improvement 
to  an  already  successfiil  series  of 
products,  Beyond  Zork  should 
introduce  Infocom's  brand  of 
interactive  fiction  to  an  entirely 
new  group  of  players.  It's  avail- 
able for  the  128  only. 

—  Neil  Randall 


HyperCard,  Apple's  hypertext 

program  for  the  Macintosh, 
has  been  getting  enough  press 
and  attention  to  make  even 
presidential  candidates  jeal- 
ous. Hypertext  is  the  computer 
buzzword  of  the  year. 

.And  all  this  hasn*t  made 
Apple  II  computer  owners 
happy.  They  want  a  hypertext 
application,  too,  so  they  can 
create  the  same  kind  of  soft- 
ware that's  being  generated  by 
the  megabytes  for  the  Macin- 
tosh. Unfortunately.  Apple  has 
been  playing  dumb  when  it 
comes  to  hypertext  on  the  II.  If 
anything  appears,  it  would  un- 
doubtedly find  a  home  only  on 
the  .Apple  IIgs.  the  company's 
darling  of  ihe  line. 

Though  a  lies  version  of 
HyperCard  may  one  day  sur- 
face, .Apple  11  owners  don't 
really  have  to  wait.  There's  al- 
ready a  hypertext  program  for 
all  128K  .Apple  computers  that 
serves  up  many  of  Hyper- 
Card's vaunted  features. 

Tutor-Tech  is  its  name. 
Developed  and  published  by 
Techware.  a  small  company  in 


Florida,  Tutor-Tech  is  an  au- 
thoring system  designed  pri- 
marily for  teachers.  The 
program's  Teacher/Student 
package,  with  one  disk  for  the 
teacher,  another  for  students 
{the  tatter  can  be  copied  up  to 
50  times),  costs  $195. 

Tutor-Tech  users  can  cre- 
ate sequences  of  screens,  which 
are  then  linked  through  but- 
tons. Paint  program-like  tools 
make  it  easy  to  draw  simple 
shapes  and  lines,  fill  with  one 
of  16  patterns,  16  colors,  and 
place  four  kinds  of  buttons. 
Graphics  can  be  imported 
from  MousePaint  or  Print 
Shop,  a  boon  to  art  phobics. 

You  may  be  tempted  to 
match  Tutor-Tech  against  Hy- 
perCard, but  the  comparison 
doesn't  always  work.  Tutor- 
Tech^  for  instance,  does  not  of- 
fer a  programming  language 
(like  HyperCards  HyperTalk), 
a  failing  that's  apparent  when 
you  find  out  that  clicking  on 
buttons  can  only  change  pages 
(as  the  screens  are  called). 

But  Tutor-Tech  can  link 
one  card  to  any  other  card  or 
to  other  lessons  (a  term  used 
for  collections  of  pages)  on  the 
disk.  Both  qualities  are  shared 
with  HyperCard.  In  fact,  many 
of  the  things  HyperCard  can 
do,  Tutor-Tech  can  duplicate 
on  an  Apple  lie,  lie,  or  IlGS. 

For  more  information 
about  Tutor-Tech,  coniaci 
TechWarcatPO.  Boxl085, 
Altamone  Springs.  Honda 
32715.  305-834-3431  (after 
April  16:407-695-9000). 


What's  GEOS? 


Berkeley  Softworks,  best 
known  for  its  prominent  posi- 
tion in  the  Commodore  64 
community  and  now  looking 
for  new  worlds  lo  conquer,  is 
bringing  its  6'£'6'5"  operating 
system  and  applications  to  the 
Apple  II. 

.A  disk  operating  system 
for  the  64  officially  sanctioned 
by  Commodore.  (j£OS  pre- 
sents a  Macintosh-like  graph- 
ics interface,  complete  with 
icons,  pull-down  menus,  win- 
dows, and  mouse  control. 
Berkeley's  (/^O^*  applications 
include  a  word  processor,  a 
paint  program,  a  desktop  pub- 
lishing package,  and  various 
utilities,  all  of  which  helped  ex- 
tend the  Commodore  64's  life 


long  past  anyone's  expectations. 

.All  this  is  scheduled  to 
come  to  the  Apple  IL  GEOS, 
geo  Write.  geoPaint.  geoSpelL 
utilities,  and  desk  accessories 
are  included  in  the  first  pack- 
age, which  retails  for  $  1 29. 
With  a  mouse,  Apple  GEOS  usr 
ers  can  point  and  click  their  way 
through  computer  applications 
just  like  Macintosh  owners. 

Other  desktop-style  inter- 
faces have  been  tried  on  the 
Apple  11  notably  Catalyst  and 
MouseDesk,  though  none  have 
caught  on.  Apple  GEOS,  how- 
ever, will  have  an  almost  in- 
stant library'  of  applications 
available,  since  translating  the 
Commodore  versions  lakes 
only  weeks,  not  months. 

Berkeley  plans  on  market- 
ing GEOS  to  the  established 
base  of  more  than  4  million 
.Apple  He  and  lie  owners.  Ap- 
ple IIgs  users  have  the  icon- 
based  Finder,  a  color  version 
of  the  Macintosh  graphic  inter- 
face, and  so  would  find  little 
use  for  GEOS.  According  to 
Brian  Dougherty,  president  of 
Berkeley.  GEOS  will  find  its 
first  market  in  education, 
where  Apples  dominate. 
Berkeley's  geoNei,  a  network 
linking  Commodore  64s  and 
Apples  to  an  IBM  PC  acting  as 
a  file  server,  should  be  a  strong 
argument  for  bringing  GEOS 
and  its  applications  into  the 
classroom.  Educators  may  see 
the  advantage  in  having  every 
student — no  matter  what  com- 
puter they're  working  with — 
using  similar-looking  word 
processors,  for  instance. 


The  Bottom  Line 


Apple  Computer's  bottom  line 
keeps  getting  blacker  and 
blacker. 

In  late  January,  Apple  re- 
ported its  first-ever  billion  dol- 
lar quarter.  Net  sales  for  the 
first  quaner  of  the  1 988  fiscal 
vear  (October  1  to  December 
31,  1987)  were  $1,042  billion. 
That's  57  percent  more  than 
the  numbers  for  the  same 
quaner  the  previous  yean 

The  company's  net  in- 
come (from  all  sources,  not  just 
sales)  was  even  better,  a  record 
$121  billion,  up  108  percent 
over  last  year's  first  quarter. 

.According  to  a  statement 

continued  on  page  }  I 
MAY       1988       41 


The  Automatic  Shoebox 

A  Conversation  with  Andrew  Tobias 


Andrew  Tobias  has  buitt  a  career — and  a 
reputation — by  writing  clearly,  and  often 
wittily,  about  money.  His  books  and  arti- 
cles fall  roughly  into  two  categories:  those 
such  as  Fire  and  Ice  (about  Revion  head 
Charles  Revson)  and  The  Invisible  &ani<- 
ers  (about  the  insurance  industry),  which 
deal,  often  investigatorily,  with  industries 
and  issues;  and  those  such  as  the  well- 
known  The  Only  Investment  Guide  You'll 
Ever  Need  and  its  recently  published 
cousin,  The  Only  OTHER  Investment 
Guide  You'll  Ever  Need,  which  offer 
financial  advice. 
Recently  Tobias  has  gathered  nearly 
as  much  fame  for  software  as  for  prose. 
Managing  Your  Money  by  Andrew  Tobias, 
published  by  MECA  (see  the  following 
Buyer's  Guide  for  further  details),  is  num- 
bered among  the  more  successful  person- 
al financial  management  packages  on  the 
software  market. 
We  asked  Andrew  Tobias  to  talk  gen- 
erally about  the  elements  that  make 
financial  management  software  worth- 
while for  the  average  consumer. 

COMPUTE!  Is  there  a  single  overrid- 
ing question  that  determines  whether  or 
not  a  financial  management  package 
will  be  effective  for  a  consumer? 

Tobias:  Number  one  is:  Will  n  be 
practical? 

A  program  that  jusl  balances  your 
checkbook  is  fine,  but  you  really  don't 
need  it.  Ifs  not  practical,  any  more  than 
it  has  turned  out  to  be  practical  to  have 
a  computer  in  your  kitchen  to  help  you 
figure  out  amounts  and  recipes.  It's  a 
clever  idea,  but  if  s  probably  not 
worthwhile. 

In  order  for  a  financial  management 
program  to  be  practical,  it  probabh^  ought 
to  be  integrated.  If  you  go  to  the  trouble 
of  entering  your  various  transactions,  ^^ill 
you  gel  other  benefits  than  just  being  abie 
to  balance  your  checkbook? 

COMPUTE!  What  other  benefits  are 
important? 

Tobias:  You  ought  to  be  able  to  get  re- 
ports for  doing  your  taxes.  In  fact,  you 
ought  to  be  able  to  keep  track  of  how 
you  stand  for  your  budget,  your  tax  esti- 
mation, and  so  on. 

Automatically,  once  youVe  en- 
tered the  data,  it  should  have  an  impact 
on  your  taxes — it  should  have  an  im- 
pact on  some  sort  of  net  worth  or  bal- 
ance sheet  statement  so  that,  in  essence, 
you  can  press  a  key  and  print  out  some 
kind  of  balance  sheet  for  your  banker.  It 
should  have  an  impact  on  cash  forecast- 


Andrew  Tobias,  financial  writer  and 
adviser,  and  guiding  force  behind 
Managing  Your  Money, 


ing,  so  you  can  spot  months  ahead 
when  you  may  be  running  short  of  cash 
based  on  your  current  budget, 

COMPUTE!  Are  there  other  elements 
consumers  should  consider  when  look- 
ing at  the  various  financial  manage- 
ment software  packages  on  the  market? 

Tobias:  The  software  should  be  reason- 
ably friendly,  so  it's  not  too  hard  to 
learn.  More  important  for  this  kind  of 
software  is  the  ease  of  data  en  117,  If 
you're  using  the  software  ever>'  day  or 
cver>'  week,  for  years,  all  the  little  con- 
veniences that  may  seem  like  bells  and 
whistles  at  first  really  become  the  sort 
of  even'day  bread  and  butter  that  deter- 
mine whether  or  not  the  program  is  efTi- 
cienl  or  whether  if  s  a  real  drag.  And 
you  really  don't  find  this  out  until 
you've  used  the  program  for  a  while, 

COMPUTE!  Let's  talk  about  that  a 
while.  How  long  does  it  last?  There's  a 
school  of  thought  that  argues  that  com- 
puterizing your  finances  really  doesn  V 
save  any  time. 

Tobias:  Look:  You  have  to  pay  your 
bills,  and  you  have  to  do  your  taxes,  or 
prepare  materials  so  your  accountant 
can  do  the  work.  This  already  takes  a 
long  time. 

Although  it  docs  take  time  to  learn 
to  use  a  financial  management  package, 
once  you've  learned  it,  at  the  very  least, 
it  takes  no  longer  to  pay  your  bills  by 


typing  the  amounts  into  the  keyboard. 
But  if  you  don't  pay  your  bills  by  com- 
puter, you  can  certainly  save  time  at  the 
end  of  the  year  in  organizing  your  shoe- 
box,  in  essence. 

Given  the  time  it  takes  to  learn  a 
program,  let's  assume  that  on  balance 
you  don't  save  any  lime  at  all  when 
managing  your  finances.  It  already 
takes  a  fair  amount  of  time  to  pay  your 
bills.  With  a  computer  there  should  be, 
at  the  very  least,  no  net  increase  in  the 
amount  of  time  it  takes. 

COMPUTE!  How  do  you  personally  go 

about  managing  your  finances? 

Tobias:  I  have  two  pieces  of  equipment: 

my  expensive  computer  and  next  to  it 
my  1 5-ccnt  manilla  folder.  When  I  re- 
ceive bills,  confirmation  slips  from  my 
broker,  insurance  policies,  receipts,  and 
all  that  stuff,  1  throw  them  in  the  folder. 
Every  so  often  1  power  up  the  computer 
and  clean  out  the  folder,  1  find  it  satisfy- 
ing, so  1  do  it  quite  often. 

COMPUTE!  But  you  don  7  have  to, 

Tobias:  No.  Really,  you  could  probably 
do  it  twice  a  month. 

COMPUTE!  You  think  that,  idtimate- 
ly,  the  computer,  even  if  used  only  as  a 
sort  of  automatic  shoebox,  does  save  the 
home  user  some  time  when  managing 
the  budget? 

Tobias:  I  think  so.  Not  the  first  month 
or  two.  But  once  they  really  get  going,  I 
think  they  will  save  time. 

And  even  if  they  don't,  there  are 
advantages. 

COMPUTE!  Such  as? 

Tobias:  First,  it  happens  to  be  a  little 
more  fun.  Second,  far  more  important, 
you're  in  control  of  your  finances.  At 
any  given  time  you  can  see  where  you 
stand.  The  computer  and  software  give 
you  a  reason  and  a  structure  for  making 
a  budget  and  a  plan.  [Financial  writer] 
Vcnita  Van  Caspel  has  said,  ''Most  pec^ 
pie  retire  with  nothing,  not  because  they 
plan  to  fail,  but  because  they  fail  to  plan." 
Having  a  structure  like  this  makes 
it  fun  and  gives  you  a  reason  to  look  at 
your  net  worth  evcr>  so  often  and  see 
how  you're  doing,  and  it  gives  you  a 
look  at  your  budget.  It  puts  you  in  con- 
trol of  your  finances  and  gives  you  a 
much  better  chance  of  being  able  to 
spot  problems  and  organize  your  life  so 
it  doesn't  just  happen  to  you.  It  lets  you 
have  some  say  in  what  kind  of  future 
you  have. 

—Keith  Ferrell     H 


42 


COMPUTE 


I  s 

\uide 


Personal  Finance  Software 

"    '  Where  s  the  money  gone?  A  common  question  for  most  of  us,  one  that 

sometimes  doesn  7  have  an  answer  If  you  have  a  persona!  computer; 

:     '  though,  you  can  get  answers  to  your  financial-management  questions 

and  get  a  handle  on  your  money^  No  matter  what  your  financial 

situation— from  pauper  to  prince — you  can  find  a  software  package  listed 

in  this  buyer's  guide  that  'sjust  right  for  you. 


Andrew  Tobias' 
Financial  Calculator 

MECA 

IBM  PC  and  compatibles 

S44.95 

Based  on  the  financial  planner  Managing  Your  Money, 
this  program  can  be  used  to  make  decisions  regard- 
ing home  finances.  Categories  include  tax  planning, 
retirement  planning,  college  planning,  rental-property 
analysis,  investment  analysis,  cash-flow  analysis, 
mortgage  refinancing,  buy/rent/lease  decisions,  infla- 
tor/def later,  internal  rate  of  return,  IRA/Keogh  plans, 
present  and  future  values,  loans  and  annuities,  bond 
yields,  and  compound  interest.  The  new  tax  laws  for 
1987  and  1988  are  incorporated  into  the  program,  An 
online  calculator  and  a  depreciation  calculator  are 
available. 


Andrew  Tobias'  Financial  Calculator,  taken 
from  the  popular  program  Managing  Your 
Money,  offers  help  In  making  home 
finance  decisions. 


BankMate 

Practical  Software 

IBM  PC  or  PS/2  compatible 

256K 

$29.95 

Checks,  deposits,  and  credit  card  purchases  can  be 
entered  into  this  program  through  screens  designed 
to  look  like  checks  and  deposit  slips.  It  can  handle  up 
to  three  bank  accounts,  and  repetitive  checks  and  de- 
posits can  be  defined  for  faster  entry  This  personal 
finance  program  supports  up  to  100  categones  for 
transactions:  50  of  the  categones  are  predefined  or 
can  be  customized.  BankMate  cm  be  used  to  bal- 
ance the  checkbook,  prepare  tax  returns,  or  create 
graphs  of  expenditures  for  a  12-month  period.  The 
program  includes  a  pop-up  calculator  and  30  days  of 
free  telephone  support. 

BDL.Estate 

BDL  Homeware 

IBM  PC 
S69.95 

Finances  as  well  as  important  papers  can  be  tracked 
with  this  program.  BDLEstate'is  designed  to  help  or- 
ganize assets,  debts,  papers,  job  data,  bequests,  final 
requests,  and  other  important  notes  in  case  of  death. 
Reports  include  a  net-worth  worksheet. 

Bottom  Line 

The  Midwest  Software 

Apple  II.  Commodore  64/128,  IBM  PC 

$35.00 

With  this  ledger  program,  users  can  define  up  to  99 
account  titles  for  their  budget  A  journal  disk  can  hold 
up  to  2000  entries,  and  40  disks  can  be  linked  to- 
gether. Home,  school,  or  business  users  can  credit  or 
debit  any  account  and  track  the  flow  of  money  by 
day,  week,  month,  quarter,  or  year.  Messages  may 

Caroline  D.  Hanlon 


be  added  to  the  bottom  of  the  reports,  and  reports 
for  individual  accounts  or  the  whole  ledger  can  be 
printed. 

Business  Systems 

Timeworks 
Commodore  64 
S49.95  each 

For  small  and  medium-sized  businesses,  these 
menu-driven  programs  can  be  used  to  create  and 
print  accounting  reports.  Each  program  can  be  inter- 
faced with  other  programs  in  the  series  for  an  inte- 
grated accounting  reports  package.  All  include 
password  protection  for  security.  /Vailable  programs 
are  Inventory  Management  Sales  Analysis  Manage- 
ment, Accounts  Receivable  Management  and  Invoic- 
ing. Accounts  Payable  Management  and  Checkwriting, 
Payroll  Management,  and  General  Ledger. 

Check  Tracker 

Chipmunk 
Commdore  64/128 
S24.95 

This  program  helps  home  and  small-business  users 
keep  track  of  activity  in  their  bank  accounts—checks, 
deposits,  savings,  electronic  transfers,  and  transac- 
tions through  automatic  teller  machines.  The  pro- 
gram can  support  double-entry  records,  justify  the 
accounts  at  the  end  of  the  month,  print  hard  copies, 
and  store  each  month's  activity  on  disk. 

CheckMaster  II 

Info- N  apse  Micro  Services 
IBM  PC  and  compatibles 
$42.35 

CheckMaster  II  is  a  check-printing  system  for  home 
users.  It  allows  users  to  create  their  own  check  for- 
mats and  phnt  from  one  to  200  checks  at  a  time- 
Handwhtten  checks,  automatic  teller  machine  with- 
drawals, fees,  and  direct  deposits  can  also  be  entered 
into  the  system.  > 


MAY        1968 


43 


feuyer's., 

z=   guide 


Clan  Practical  Accountant 

Sir-Tech  Software 
Apple  II.  IBM  PC 
$79.95 

The  0\zn  Practical  Accountant  czri  be  used  by  people 
with  little  Of  no  accounting  experience  to  provide  a 
complete  picture  ot  their  financial  status.  The  pro- 
gram helps  develop  a  financial  statement  for  eacti 
month  and  can  be  used  to  trace  tax  deductions  and 
income.  Nine  charts  of  accounts  are  included,  or  the 
accounts  can  be  customized.  The  program  can  handle 
up  to  128  accounts,  and  ail  account  balances  can  be 
carried  forward  to  the  next  year.  Reports  can  be  for- 
matted for  individual  needs  and  displayed  on  40-  or 
80-column  screens  or  phnted  out.  The  Apple  II  version 
supports  up  to  2400  transactions  per  disk,  while  the 
IBM  version  handles  over  4000  transactions.  Up  to  20 
liquid  assets  can  be  stored  on  one  data  disk.  A  pass- 
word option  is  provided  to  protect  the  records.  Four 
guidebooks  are  included,  and  a  telephone  support  hot- 
line is  available  five  days  a  week. 

College  Financial  Planner 

Randle,  Coray.  &  Associates 

IBM  PC 

$95.00 

A  college-financing  plan  can  be  constructed  for  each 
child  by  using  this  program.  Data  for  each  child  is 
stored  on  a  disk  so  it  may  be  updated  each  year  as 
inflation,  costs,  and  other  circumstances  change. 
Costs  such  as  tuition,  room,  board,  books,  and  trans- 
portation can  be  itemized,  and  the  program  automati- 
cally adjusts  the  costs  for  inflation.  The  program 
provides  three  plans  for  saving  the  needed  capital.  A 
manual  and  forms  for  gathering  data  are  included  in 
the  package. 

Dac-Easy  Light 

Dae  Software 

IBM  PC  or  compatible 

DOS  2.0  or  later.  80-column  printer,  256K 

$69.95 

Designed  lor  both  home  and  office  use,  this  account- 
ing package  can  be  used  to  keep  track  of  credits  and 
debits,  create  financial  statements,  and  print  checks. 
It  offers  a  chart  of  accounts  for  the  home  or  office  for 
entering  deposits,  withdrawals,  customers,  and  ven- 
dors. The  program  can  be  used  to  generate  up-to- 
the-minute  financial  statements  and  monthly  balance 
sheets.  Checks,  invoices,  or  mailing  labels  can  be 
printed  with  the  program.  A  calculator  automatically 
computes  ail  the  totals. 

DivorceTax 

Research  Press 

BM  PC  and  compatibles 

Lotus  1-2-3  or  compatible  spreadsheet 

S65.00 

This  template  is  designed  to  help  structure  a  divorce 

settlement  so  both  parties  can  save  on  taxes.  It  takes 

into  account  issues  such  as  alimony,  child  support, 

property  settlements,  dependents,  and  child  care. 

The  program  must  be  used  with  a  spreadsheet. 

Dollars  and  Sense 

Monogram 

Apple  H,  IBM  PC  and  compatibles,  Macintosh 

128K  (Apple),  256K  and  DOS  2.1  (IBM) 

$1 1 9.95  (Apple),  SI  49.95  (Mac),  SI  79.95  (IBM) 

Home  users  can  create  budgets  with  up  to  120  ac- 
counts, print  cfiecks,  pay  bills,  perform  automatic 

44       COMPUTE! 


transactions,  and  view  their  overall  financial  condition 
with  this  software  package.  Five  what-if  scenarios 
allow  the  user  to  experiment  with  different  liability 
options,  and  the  outcome  can  be  displayed  in  graph 
form— in  color  if  the  monitor  supports  color  graph- 
ics. A  portfolio  manager  helps  keep  track  of  stocks, 
and  using  Monogram's  Moneylink/Moneyline^Gft- 
ware,  the  invester  can  access  online  services.  With 
Forecasf  (included  in  the  IBM  version  only),  the  user 
can  estimate  federal  income  taxes  and  plan  tax  strat- 
egies for  up  to  five  years.  Tlie  program  contains  two 
sets  of  predefined  starting  accounts  and  has  unlimit- 
ed account  capability.  Double-entry  accounting  func- 
tions are  computed  automatically.  Reports  can  be 
displayed  on  the  screen  or  printed.  In  the  IBM  ver- 
sion, data  can  be  exported  to  Lotus  1-2-3.  Onscreen 
help  is  provided. 


DivorceTax  is  a  Lotus  i-2-3  template 
specifically  lor  tax  planning  prior  to  a 
divorce  settlement 


Ea$y  Loan$ 

R^R  Software 
Amiga 
256K 
S39.95 

Small-business  and  home  users  can  keep  track  of 
loan  payments  and  create  amortization  schedules 
with  this  program.  Amortization  schedules  can  be 
customized  with  partial  payments,  balloon  payments, 
negative  amortizations,  and  variable  interest  rates  and 
payments.  The  program  can  calculate  missing  vari- 
ables such  as  principal,  length  of  time,  or  interest 
rate.  The  schedules  and  loan  tables  can  be  viewed  on 
the  screen  or  printed  out. 

EasyForm  W-4 

Valley  Management  Consuttants 
IBM  PC  or  compatible 
Lotus  1-2-3,  256K 
S49.00 

This  Lotus  /-^' J  template  consists  of  four  separate 
programs.  IWand  W4A  help  users  complete  the 
new  forms  for  withholding  allowances.  Update  calcu- 
lates the  minimum  amount  of  withholding  and  ad- 
justs the  allowances  to  equal  the  amount  to  be 
withheld,  fsf/mafe  helps  users  estimate  their  income 
taxes  for  the  next  year,  Annual  updates  are  available 
for  $19. 


EasyTax 

Valley  Management  Consultants 

IBM  PC 

Lotus  1 -2-3, 3MK 

S89.00 

EasyTax  is  a  template  that  can  be  used  to  prepare 
Federal  income  tax  forms  1040  and  1040'ES  and 
schedules  A.  B.  C.  D.  E.  G,  R.  SE,  W.  2106.  2119, 
2210. 2441,  3903, 4562,  and  6251.  Online  instruc- 
tions and  help  notes  provide  assistance  in  filling  out 
the  forms  displayed  on  the  screen  and  then  printing 
them  out.  Calculations  are  performed  by  the  pro- 
gram, and  the  results  are  automatically  transferred  to 
the  appropriate  forms.  Tax  tables  and  rate  schedules 
are  built  in,  and  the  analyst  feature  compares  an  indi- 
vidual s  deductions  and  credits  to  the  government 
guidelines.  A  three-year  planner  is  included.  Updates 
are  available  each  year  for  S30. 

Economic  Investor 

ECON  Investment  Software 

IBM  PC 

$399.00 

Economic  investor  uses  econometrics  to  forecast 
stock  prices.  The  user  inputs  recent  values  for  seven 
economic  variables,  and  the  program  can  calculate 
the  returns  on  1200  different  stocks  plus  the  proba- 
bilities of  those  returns  actually  occurring,  (Another 
version  of  the  program  computes  the  returns  for  500 
stocks;  it  costs  S249.) 

Equalizer  1 .5 

The  Charles  Schwab  &  Co. 
IBM  PC  and  compatibles 
Modem 
$199.00 

Investors  can  use  their  modem  and  this  program  to 
keep  track  of  activity  in  their  investment  portfolios. 
The  program  can  be  used  to  access  Schwab's  central 
computers.  Standard  &  Poor's  Marketscope,  and  the 
Dow  Jones  News/Retrieval  database.  From  the 
Schwab  computers,  the  investor  can  check  on  com- 
missions, gains  and  losses,  dividend  receipts,  and 
updates  to  the  portfolio.  Investors  can  also  use  the 
program  to  initiate  buy  or  sell  orders,  review  securi- 
ties prices,  and  keep  up-to-date  on  investing  infor- 
mation. Telescan's  /4/?a/yzer software  is  included  with 
Version  1.5. 

Everything  You  Need  to  Do 
Your  Taxes  with  Lotus  1-2-3 

Woodbury  Software 
(BMPC 
Lotus  1-2-3 
$39.95 

With  this  tax-planning  and  preparation  package,  users 
can  compare  1  -6  alternate  tax  strategies  or  evaluate 
taxes  for  1-6  years.  The  program  helps  determine 
the  tax  effects  of  financial  decisions  and  aids  in  sort- 
ing tax  records.  Major  IRS  forms  such  as  the  1040 
and  Schedules  A.  B,  C,  D,  G,  SE,  and  W  can  be  com- 
pleted. Help  screens  appear  throughout  the  menu- 
driven  program. 

EZTax-Plan,  Personal  Edition 

EZ  \Nare 

IBM  PC,  PCjr,  and  compatibles;  Macintosh 

Commercial  spreadsheet 

$95.00 

This  taX'preparation  package  is  designed  to  be  used 
with  Lotus  1'2'3,  Muitiplan,  Excel,  or  Symptiony.  It 


buyer's. , 

gutae 


helps  individuals  project  future  taxes,  compare  differ- 
ent tax  strategies,  plan  for  retirement,  and  complete 
tax  form  1040  and  schedules  A,  D,  R,  and  SE.  The 
audit-alert  feature  also  signals  if  planned  deductions 
may  lead  to  an  IRS  audit.  EZTax-Plan  takes  into  ac- 
count charitable  contributions,  self-employment  tax- 
es, credits,  itemized  deductions,  and  assets  such  as 
bonds,  stocks,  and  real  estate.  Updates  incorporate 
any  changes  in  tax  laws  that  may  occur.  The  package 
includes  a  coupon  for  one  free  update.  This  program 
can  be  used  with  EZTax-Prep  1040,  also  from  EZ 
V\tare. 

EZTax-Prep  1040 

EZ  Ware 

Apple  II;  IBM  PC,  PCjr,  and  compatibles;  Macintosh 

Commercial  spreadsheet.  Printer  optional. 

$99.95 

EZTax-Prep  Wf?  includes  templates  for  completing 
26  IRS  forms  and  schedules:  1040, 1040ES,  2106. 
2119,  2210. 2441. 3800,  3903, 4952. 4562, 4684. 
4797, 4972, 6251,  6252. 8582,  8598. 8615,  and 
Schedules  A-F.  R,  and  SE.  Computations  are  per- 
formed by  the  program  and  the  results  are  automati- 
cally applied  to  the  appropriate  form.  Forms  can  be 
printed  in  an  IRS-approved  format  on  1040  stock  or 
transparent  overlays  using  standard  or  laser  printers. 
The  program  can  also  be  used  to  create  what-if  sce- 
narios and  plan  future  tax  strategies.  The  audit-alert 
feature  points  out  deductions  that  could  possibly  trig- 
ger an  IRS  audit,  and  data  can  be  exported  to  EZ 
Ware's  EZTax-Plan  for  more  in-depth  tax  planning. 
EXTax-Prep  1040  is  designed  to  be  used  with  Lotus 
1-2-3,  Multiplan,  Excel,  or  Symphony  1.2.  Annual  up- 
dates which  include  al!  tax  lav^  changes  are  available 
for  a  fee  {Macintosh— $99.95;  other  systems- 
Si  29.95). 

Federal  Tax  Forms 

Sky  Computer  Resources 

Apple  l\.  Apple  III 

128K.  Appleworks.  III-EZ  Pisces  for  Apple  III 

$39,95 

A  template  for  use  with  Applemrks,  this  program 
helps  users  complete  IRS  forms  1040.  2106. 2441. 
3903, 4562.  and  Schedules  A-F  and  SE.  The  pro- 
gram consists  of  three  sections  (instructions,  a  trans- 
fer area,  and  the  tax  form);  two  calculator  templates 
for  computing  depreciation,  amortization,  and  taxes; 
and  a  manual.  Information  can  be  entered  into  cells, 
and  the  calculations  are  performed  automatically.  The 
forms  and  schedules  can  be  printed  in  IRS-approved 
format;  the  1040  data  must  be  printed  onto  an  actual 
1040  form.  Additional  forms  and  schedules  are  avail- 
able for  $5  each. 

Financial  Decisions  Planner 

TaxCalc  Software 
IBM  PC  and  compatibles 
Spreadsheet  program 
$100.00 

A  template  for  use  with  Lotus  1-2-3,  Symphony,  and 
other  spreadsheet  programs,  the  Financial  Decisions 
Planner  cBf)  help  users  caiculate  and  evaluate  various 
situations  before  making  a  financial  decision.  It  con- 
tains 1 5  functions,  including  future  value  of  an  invest- 
ment, minimum  investment  for  withdrawal,  nominal 
interest  rate,  adjusted-rate  mortgage  payments,  fu- 
ture value  of  regular  deposits,  continuous  interest, 
term  of  a  loan,  last  payment  on  a  loan,  principal  on  a 
loan,  and  others. 


Financial  Navigator 

MoneyCare 

IBM  PC  and  compatibles 

192K 

$99.00 

A  double-entry  bookkeeping  system  for  personal  and 
small  business  use,  this  program  can  handle  up  to 
250  accounts  and  1 ,000  payers.  The  report  function 
can  generate  up  to  40  reports  such  as  balance  sheets 
and  personal  income  statements.  The  program  can 
be  used  as  a  checkbook  manager  and  to  print 
checks.  Totals  are  automatically  calculated.  Data 
from  the  personal  version  can  be  transferred  to  the 
professional  version. 

Forecast 

Monogram 

Apple  II.  Macintosh 

$59.95  (Apple),  $69,95  (Mac) 

Users  can  create  five  different  scenarios  to  compare 
tax  strategies  or  evaluate  what-if  situations.  This  tax 
planning  software  incorporates  the  new  tax  law 
changes,  but  retains  tax  formulas  from  previous 
years.  It  can  be  used  to  view  tax  projections  for  four 
years  and  to  keep  track  of  deductibles  through  1991. 
A  worksheet  can  display  the  user's  tax  status,  includ- 
ing estimated  taxes.  Reports  can  be  printed,  and  files 
can  be  transferred  to  programs  that  read  SYLKtWes. 
Upgrades  are  available. 

Fundwatch  4.0 

Hamilton  Software 

IBM  PC 

128K,  DOS  2.0.  graphics  card 

$29.95 

Designed  for  the  home  investor,  this  program  can 
compute  the  current  and  periodic  yields,  project  an- 
nual total  returns,  evaluate  trends  over  a  specified  pe- 
riod, and  caicufate  the  total  returns  on  a  portfolio.  It 
can  print  out  the  results  in  text  or  graph  format  to  the 
screen  or  printer.  The  program  does  not  require  a 
modem  or  access  to  an  online  service. 

Future-Tax 

Taxald  Software 
Commodore  64.  Plus/4 
S39.95 

The  new  tax  lav/s  of  the  Tax  Reform  Act  are  incorpo- 
rated into  this  program  to  help  users  calculate  in- 
come taxes  for  1988  and  1989  and  plan  future  tax 
strategies.  The  menu-driven  program  includes  the 
new  tax  rates  and  automatically  figures  standard 
deductions,  exemptions,  limitations  on  IRAs,  surtax, 
deductions  for  the  eldedy.  and  itemized-deduction 
i  imitations.  Data  can  also  be  output  to  the  screen  or 
printer. 

Home  Accountant 

Arrays 

Apple  II,  Atari,  Atari  ST.  Commodore  64,  IBM  PC 

and  compatibles,  Macintosh 

$39.95  [Apple,  Atari.  64},  $49.95  {ST).  $59.95  (Mac), 

$69.95  {IBM  PC) 

Up  to  200  budget  categories  can  be  defined  with  this 
program  for  home  financial  managers.  The  program 
can  keep  track  of  multiple  bank  accounts  and  credit 
cards,  print  checks  and  reports,  record  automatic 
transactions,  and  flag  items  for  use  in  tax  prepara- 
tion. The  IBM  PC  and  Apple  II  versions  can  be  used 
with  Tax  Advantage,  also  from  An-ays. 


Home  Finance  Manager 

CASC 

64 

$49.95 

This  home  financial-management  program  can  store 
over  200  transactions  per  month  in  60  financial- 
management  items.  Data  can  be  displayed  in  graph 
form  or  printed  out  in  reports  such  as  the  annua! 
report. 

Home  Management  II 

MVP  Software 

IBM  PC  or  compatible 

256K 

$59.95 

An  enhanced  version  of  the  original  Home  Manage- 
ment I,  this  program  contains  five  modules  for  home 
financial  planning  and  managment.  Personal  Budget 
Planning  (PBP)  can  help  users  plan  their  household 
budgets  while  Budget  helps  users  keep  track  of  in- 
come and  check  writing.  Stock  Broker  is  for  analyz- 
ing possible  investments,  and  Quik  Loan  is  a  loan 
amortization  program.  Typewriter,  the  word  proces- 
sor, can  be  used  for  small  applications  such  as  ad- 
dressing envelopes  and  filling  out  forms. 


Money  Mentor  for  the  Amiga  provides  up 
to  200  budget  categories  for  any  12-month 
period. 

HomeWorks 

Keep  It  Simple  Software 

IBM  PC 

$40.00 

Home  buyers  can  use  this  program  to  calculate  loan 
amortization  schedules  or  determine  if  a  loan  is  af- 
fordable. Loan  amount,  interest  rate,  payments  per 
year,  payoff  term,  first  payment  date,  and  balloon 
date  can  be  specified  with  the  loan  calculator.  Income 
and  expense  information  are  used  to  decide  if  a  loan 
would  be  too  large.  The  autopilot  option  takes  into 
account  FN  MA  requirements  for  down  payments  and 
mortgage  insurance. 

In-House  Accountant 

Migent 
Macintosh 
51 2K 
SI  99.00 

Small-business  or  home  users  can  keep  track  of 
budgets,  payables,  and  receivables  with  this  account- 
ing program  designed  for  the  Macintosh.  Transac- 
tions are  alf  performed  in  one  window,  and  related 
items  are  immediately  updated  when  a  transaction 
occurs.  The  data  can  be  searched,  edited,  displayed 
in  graph  form,  or  printed  out  in  reports  such  as  cus- 
tomer statements,  aging,  invoices,  balance  sheets, 


MAY       1968       45 


er's  , 

guide 


and  income  statements.  A  page  preview  can  be  used 
to  show  the  report  exactly  as  it  will  print,  and  the  pro- 
gram offers  a  selection  of  type  styles  and  sizes. 
There  are  18  financial  formulas  to  calculate  data.  Data 
can  be  transferred  to  spreadsheets  and  other  applica- 
tions. The  program  is  not  copy-protected. 

Investograph  Plus,  Basic 

Liberty  Research 
IBM  PC  or  compatible 
S99.00 

The  basic  version  of  this  investment  tracking  pro- 
gram can  be  used  to  chart  price  fluctuations  and 
moving  averages,  analyze  cycles  and  momentum, 
and  provide  daily  or  weekly  portfolio  values.  A  what-if 
option  allows  the  user  to  experiment  with  various 
portfolio  mixes.  The  program  is  available  on  3Vz-inch 
or  5y4-inch  disks. 


among  the  forms.  Vanous  tax  strategies  can  be  en- 
tered to  compare  liabilities.  Help  screens  contain  ex- 
cerpts from  the  book.  Individuals  and  professional 
tax  preparers  can  use  the  program,  and  the  results 
can  be  printed  in  IRS-approved  format  or  on  original 
IRS  forms.  Owners  of  the  1987  edition  can  buy  the 
1988  edition  for  $39.95  with  proof  of  purchase. 

Loan  Ranger 

Pride  Software  Development 
IBM  PC  and  compatibles 
$99.95 

Menu  screens  help  users  enter  their  data  in  this  am- 
ortization program.  The  accompanying  manual  helps 
explain  many  loan  terms  and  practices  such  as  bal- 
loon loans,  actuarial  method  vs.  U.S.  Rules  method, 
Truth  in  Lending  Law,  and  The  Rule  of  78s. 


Qu/cfren,  a  check- writing  and 
record-keeping  program,  uses 
screens  tt\at  look  and  work  (ike 
a  checkbook. 

Isgur  Portfolio  System 

Batteries  Included 

Atari  ST,  IBM  PC  and  compatibles,  Macintosh 
51 2K  (ST,  Mac),  DOS  2.0  (IBM  PC),  modem 
$199.95  (ST,  Mac).  S245.95  (IBM  PC) 
Lee  isgur  designed  this  portfolio  manager  to  help  in- 
vesters  keep  track  of  securities  information  and  man- 
age their  investments— from  stocks  and  bonds  to 
commodities  and  margins.  Current  status  of  each 
holding  in  a  portfolio  can  be  displayed  in  graph  form 
or  printed  out.  The  telecommunications  program  can 
be  used  with  a  modem  to  provide  up-to-date  stock 
prices  and  information.  Each  sale  is  recorded  and  can 
be  printed  out  for  tax  purposes.  Functions  can  be  de- 
fined and  stored,  and  the  program  has  macro  capa- 
bilities. The  built-in  calendar  helps  keep  track  of  long- 
and  short-term  investments.  Amount  of  data  main- 
tained is  limited  oniy  by  the  amount  of  disk  storage 
capacity.  The  program  accepts  either  keyboard  or 
mouse  input. 

J.  K.  Lasser's  Your  Income 
Tax  1988 

Simon  and  Schuster 
IBM  PC  and  compatibtes 
256K.  DOS  2.1 ,  color  or  monochrome  monitor 
S69.95 

Software  is  connbined  with  the  J.  K.  Lasser  Tax  Insti- 
tute's tax  guide  to  help  users  complete  their  tax  re- 
turns based  on  the  new  tax  laws.  The  interview 
feature  helps  users  select  the  correct  forms,  and  the 
questions  can  be  modified  for  individual  needs.  There 
Is  an  onscreen  calculator  to  use  with  either  the  work- 
sheets or  actual  forms,  and  data  can  be  transferred 


MaclnTax 

Softview 
Macintosh 
512K 
S1 19 

IRS  forms  are  displayed  on  the  screen  for  the  user  to 
fill  in  the  appropriate  lines.  The  program  automatical- 
ly performs  the  calculations  and  transfers  data 
among  the  forms,  There  are  13  worksheets  to  aid  in 
computing  taxes,  and  itemization  windows  help  break 
down  any  amount  into  a  detailed  listing.  Instructions 
tor  each  line  in  the  forms  can  be  displayed  on  the 
screen,  and  the  IRS  instruction  book  is  included. 
Completed  forms  can  be  printed  using  a  dot-matrix 
or  laser  printer,  Mac/^rax  includes  forms  1040. 
1040A.  1040E2. 1040ES.  2106,  2119,  2210,  2441, 
3903. 4562, 4562A,  4684. 4797.  4868. 4952. 6251, 
6252. 8283,  8582, 8598, 8615,  and  schedules  1, 
A-F,  R.  and  SE.  The  program  operates  with  MulW- 
Finder.  Annual  updates  are  available  for  S55.  State 
tax  programs  to  supplement  Ma€lnJMZ.r%  available 
for  California  and  New  York  for  S65  each;  state  up- 
dates cost  S35. 

Managing  Your  Money  4.0 

MECA 

IBM  PC  and  compatibles 

256K,  DOS2.0orlater 

$219.98 

\fersion  4,0  of  Managing  Your  Money  \s  a  financial 
planning  package  made  up  of  nine  integrated  pro- 
grams covering  major  aspects  of  home  financial 
planning  such  as  checkbook  management,  budgets, 
tax  planning,  insurance  and  retirement  planning,  and 
portfolio  management.  It  incorporates  the  new  tax- 
law  changes  and  contains  a  full-featured  word  pro- 
cessor with  mail-merge  capabilities.  The  program  can 
be  used  to  set  up  budgets,  track  net  worth,  plan  fi- 
nances for  up  to  five  years,  keep  records  of  insurance 
and  investments,  and  print  checks,  invoices,  mailing 
labels,  reports,  graphs,  and  tax  forms.  Memos  can 


be  stored  on  the  electronic  calendar,  and  financial 
data  can  be  exported  to  Lotus  1-2-3. 

Money  Counts  4.0 

Pa  r  son  s  Te  c  h  nology 
IBM  PC  or  compatible 

Hard  disit  or  two  floppy  disk  drives,  DOS  2.0, 192K 
$16.00 

Up  to  999  accounts  and  24,000  transactions  per  year 
can  be  handled  by  this  money  management  soft- 
ware. This  program  can  be  used  to  monitor  cash, 
credit  cards,  and  checking  and  saving  accounts,  plus 
it  can  help  balance  a  checkbook.  A  financial  calculator 
can  determine  interest  rates,  loan  payments,  and  am- 
ortization schedules  while  the  pop-up  calculator  can 
be  used  for  onscreen  computations.  Four  financial 
statements  and  three  inquiry  reports  can  be  generat- 
ed and  phnted,  and  data  can  be  displayed  in  graph 
format.  The  program  is  menu-driven  and  not  copy- 
protected. Onscreen  help  is  provided. 

Money  Mentor 

Sedona  Software 

Amiga 

S95.95 

Home  financiers  create,  edit,  or  delete  up  to  200  bud- 
get categories— 100  income  labels,  and  100  expense 
labels— for  any  12-month  period  with  this  money- 
management  program.  In  the  transaction  system,  us- 
ers can  manage  up  to  30  accounts  including 
checking,  cash,  savings,  and  credit  cards.  Transfers 
within  accounts  and  transactions  split  between  cate- 
gories can  be  tracked.  The  reporting  system  provides 
graphic  reports  that  illustrate  actual  vs.  budgeted 
amounts.  Users  can  project  their  financial  picture 
using  the  more  than  50  reports  available. 

MoneyMate 

Practical  Software 

IBM  PC  or  PS/2  compatible 

256K 

S99.95 

A  system  for  organizing  personal  finances,  Mon^- 
Ma/a  allows  up  to  200  transaction  categories;  100  of 
the  categories  are  predefined  or  can  be  modified. 
This  financial-management  program  can  handle  up  to 
ten  bank  accounts  and  25  credit  cards.  Checks,  de- 
posits, credit-card  charges,  returns,  and  cash  pur- 
chases can  be  entered.  The  program  can  be  used  to 
project  cash  flow,  compare  expenses  to  budgets,  bal- 
ance a  checkbook  or  charge-card  statement,  track 
unpaid  bills,  calculate  loan  payments,  and  print 
checks,  a  net-worth  report,  and  information  for  tax 
returns.  Help  is  provided  through  onscreen  messages 
and  90  days  of  free  telephone  support.  The  program 
also  contains  a  pop-up  calculator  and  notepad. 

MoneyMate 

RealWorld 
IBM  PS/2 
Si  69.99 

MoneyMate  can  be  used  to  help  organize  an  individ- 
ual's or  family's  finances.  The  program  can  keep  track 
of  up  to  ten  bank  accounts.  25  credit  cards,  and  unpaid 
bills.  Loan  repayment  schedules,  cash-flow  projections, 
and  budgets  can  also  be  calculated.  Categones  of  finan- 
cial activity  are  predefined  and  can  be  modified.  Infor- 
mation can  be  sorted  out  for  tax  preparation  or 
displayed  in  graphs.  F^p-ip  windows  and  graphic  user- 
prompts  provide  onscreen  help.  Output  can  be  sent  to 
some  spreadsheets  such  as  Lotus  1-2-3. 


4e       COMPUTE! 


Buyer's . , 

:=    mde 


Moneyworks 

University  Software 
App[e  II 
64K.  ProDOS 
S39.95 

Four  subsystems  make  up  this  personal-finance 
package.  Budget  helps  users  develop  a  budget  and 
print  out  monthly  and  yearly  balance  sheets  and 
statements.  Filer  is  a  database  for  organizing  check- 
ing, savings,  money  market,  IRA,  and  credit-card  ac- 
counts as  well  as  investment  and  stock  transactions; 
the  teiephone  and  address  fist  can  be  used  to  print 
mailing  labefs.  The  user  can  examine  the  effects  of 
interest  rates,  investments,  and  inflation  with  the 
Financial  subsystem.  This  feature  can  also  be  used  to 
print  loan-amortization  schedules,  balance  the  check- 
book, or  flag  taxable  items,  The  memo  writer  can  be 
used  instead  of  switching  to  a  word  processor.  Gen- 
eral rather  than  accounting  terms  are  used,  and  help 
is  provided  on  the  screen. 

Multi-Program  Disk  #6 

Cardinal  Software 
CommcxJore  64  < 

$19.95 

This  disk  contains  five  financial  and  statistical  pro- 
grams. Financial  Calculator  cB\cu\z{es  interest  rates, 
principal  on  a  loan,  payments,  future  values,  and 
mortgage  amortizations.  Statistics  helps  determine 
mean,  variance,  deviation,  and  distributions.  Linear, 
rth-order,  geometric,  and  exponential  regressions 
can  be  calculated  with  Regression  Analysis.  Linear 
Programming  uses  the  Simplex  method  to  solve  lin- 
ear programming  problems,  and  the  Odds  Calculator 
uses  combinations  or  permutations  to  determine  odds. 

Nimbus 

Oxxj 

Amiga 

$149.00 

Small  business  owners  can  use  this  program  to  man- 
age their  cash  flow.  Customer  and  vendor  accounts 
are  tracked  by  name  rather  than  number  so  payment 
status,  outstanding  balances,  and  P/L  statements 
can  be  quickly  accessed.  When  information  is  en- 
tered into  accounts  payable  or  receivable,  it  is  auto- 
matically updated  to  the  general  ledger.  The  program 
uses  the  single  entry  method  and  offers  predefined 
reports  and  invoices  and  an  editable  chart  of  ac- 
counts. Pop-up  mini-menus  help  the  user  through 
the  program,  and  business  terms  rather  than  ac- 
counting tei  ms  are  used.  Nimbus  can  also  be  used  to 
compile  reports  for  taxes. 

PC/TaxCut 

Best  Programs 

IBM  PC  and  compatibles 

$75 

A  QuickTax  feature  is  included  in  this  program  to 
automatically  recalculate  tax  owed,  refund  due,  cur- 
rent  tax  bracket  and  taxable  income  each  time  a 
number  changes  in  the  program.  This  helps  users 
see  how  variations  will  affect  the  tax  return.  PQ^ax- 
Cof  offers  context-sensitive,  onscreen  help  for  what- 
ever topic  or  calculation  the  user  may  be  preparing. 
Forms  can  be  displayed  on  the  screen  before  print- 
ing, and  the  1040  can  be  pnnted  on  platn  paper  with 
an  IBM  or  Epson  dot-matrix  printer.  A  telephone  tax 
advisory  service  is  available  for  registered  owners  of 
PC/TaxCutioi  SI  per  minute  with  a  minimum  of  15 
minutes.  There  is  no  charge  for  questions  concerning 


program  operation.  Updates  for  previous  owners  of 
PC/TaxCutcostSAS. 

Personal  Accountant 

So  ft  sync 

Apple  II.  Atari.  Commodore  64/128,  IBM  PC, 
Macintosh 

48K  (Apple,  Atari),  128K  (IBM  PC,  Mac) 
S34.95  (Atari.  64/128),  $49.95  (Apple,  IBM.  Mac) 
This  double-entry  bookkeeping  system  is  designed 
for  small  businesses  and  individuals.  Data  can  be  en- 
tered into  five  accounts— income,  expense,  deposit, 
loan,  and  equity— and  reports  can  be  pnnted  out.  The 
information  can  also  be  used  to  help  prepare  tax  re- 
turns. Amortization  tables  can  be  used  to  calculate 
loan  costs  and  future  value  of  deposits  such  as  an 
IRA.  Names  and  addresses  for  each  account  can  be 
stored  in  a  database  and  used  to  generate  mailing 
labels  and  lists. 


Tax  Preparer  is  a  full-featured  tax  prepara- 
tion  program  for  the  Apple  II  and  IBM  PC 
personal  computers. 

Personal  Portfolio  Manager 

Abacus 

Commodore  64. 128 
Modem 

S39.95  (64).  $59.95(128) 

Personal  Portfolio  Manager  \$  a  porfolio  management 
and  analysis  system  that  investors  can  use  to  man- 
age stock  portfolios^  obtain  quotes  and  news,  and  an- 
alyze securities.  The  program  can  record  dividends 
and  interest,  reconcile  brokerage  accounts,  and  store 
up  to  1 ,000  transactions  on  a  disk.  The  auto-run  fea- 
ture can  automatically  log  on,  update  quotes,  and  log 
off  using  the  Warner  Computer  System,  A  vahety  of 
reports  can  be  pnnted  using  the  report  generator,  A 
modem  is  required  for  accessing  online  data.  Com- 
patible modems  include  the  Commodore  1600, 
1650,  or  1660;  Westndge:  and  Telelearning  and  com- 
patible modems. 

Planner's  Choice 

Activision 

Apple  II.  Commodore  64.  IBM  PC  and  compatibles 

$34,95  (64).  $39.95  (Apple.  IBM) 

This  Spreadsheet  program  can  be  used  to  develop 
and  organize  home  budgets,  tax  strategies,  invest- 
ment options,  financial  reviews,  and  statistical  re- 
ports. The  program  features  windowing,  three  built-m 
functions,  adjustable  column  widths.  255  rows,  and  a 
quick-reference  guide.  The  IBM  PC  and  Apple  ver- 
sions support  up  to  64  columns,  while  the  Commo- 
dore 64  version  uses  255  columns. 


Quicken 

Intuit 
Apple  II 
$49.95 

A  financial-management  program  for  homes  and 
small  businesses.  Quicken  helps  Apple  owners  keep 
track  of  paid  bills,  tax  records,  and  other  financial 
transactions.  It  can  automatically  write  and  print 
checks  and  update  financial  statements. 

Quicken  2.0 

Intuit 

IBM  PC  and  PS/2 

256K,  DOS  2.0  or  later 

S49.95 

\fersion  2  of  Quicken  contains  the  same  cfieck-wrrting 
and  financial-management  features  as  the  original, 
plus  has  some  new  capabilities,  A  bill-minder  feature 
remmds  the  user  when  it  is  time  to  pay  a  bill,  and  the 
program  can  automatically  write  recurring  checks.  Fi- 
nancial records  can  be  updated  whenever  a  transaction 
occurs.  Reports  such  as  income  and  payroll  tax  re- 
cords, budgets,  and  income  and  expense  can  be  gen- 
erated and  printed  out.  Version  2  also  allows  an 
unlimited  number  of  bank  accounts  and  transactions. 
The  package  includes  a  quick-start-and-tips  card,  man- 
ual, sample  checks,  sample  envelopes,  and  a  check 
and  envelope  order  form.  Disks  are  available  in  3V2-  or 
5y4-inch  format.  Free  telephone  support  is  provided. 

Real  Estate  Analyzer 

HowardSoft 

Apple  II,  IBM  PC  and  compatibles 

64K  (Apple).  128K  (IBM).  IBM  compatibles  require 

MS-DOS.  GW-BASIC,  and  192K 

$295.00  (Apple).  S350.00  (IBM) 

Real  estate  investors  can  use  this  program  to  calcu- 
late the  projected  cash  flow  and  overall  return  on 
property.  It  incorporates  many  tax  laws,  including 
ACRS  tables  and  recapture  mles,  and  it  uses  several 
measures  of  profitability,  such  as  the  financial  man- 
agement rate  of  return  (FMRR).  The  program  can 
automatically  determine  multiple  loan  payments,  de- 
preciation schedules,  itemized  income  and  expenses, 
after-tax  cash  flow,  and  the  final  return  on  invest- 
ment. Information  can  be  displayed  on  the  screen  or 
pnnted  out.  Investment  models  include  trust  deeds, 
depreciation  schedules,  expense  items,  and  income 
schedules.  Telephone  support  is  provided. 

Rory  Tycoon  Portfolio  Analyst 

Coherent  Software  Systems 
IBM  PC  or  compatible 
512K 
SI  50.00 

An  investment-management  program.  Rory  Tycoon 
Portfolio  Analyst  can  be  used  for  managing  invest- 
ment portfolios,  historical  and  realtime  charting,  and 
retrieving  quotes.  It  can  handle  up  to  2,500  invest- 
ments and  can  perform  the  calculations  to  determine 
net  worth,  market  value,  costs,  profit/loss,  dividend 
income,  and  yield,  A  summary  of  each  investment 
can  be  generated,  including  commission  costs,  mar- 
gin value,  imputed  interest,  and  annual  income  pro- 
jections. Historical  charts  of  prices  and  movement 
can  be  shown  on  the  screen  or  as  high-resolution 
phntouts.  The  package  contains  interfaces  to  Dow 
Jones  News/Retneval,  CompuServe,  and  Lotus 
Signal.  i> 


MAY        1988 


47 


er's.y 

giiide 


Securities  Ana1ysM28 

Free  Spirit 
Commodore  1 28 
S49,95 

Stock  data  can  be  entered  into  the  program,  saved  to 
disk,  and  pnnted  to  a  dot-matrix  printer  Text  infor- 
mation can  be  displayed  on  the  80-column  monitor 
while  charts  and  graphs  are  displayed  at  the  same 
time  on  the  40-co[umn  monitor.  Stock  analysis  in- 
cludes P/E  ratios,  co-ofticient  of  variability,  beta 
factor,  and  percentage  gains.  Available  charts  include 
weekly  performance,  moving  average,  and  accumula- 
tion and  distribution.  Data  on  the  performance  of  16 
stocks  is  on  the  disk,  and  tfiere  is  a  mini  word  proces- 
sor for  keeping  notes,  Ttie  disk  is  not  copy-protected. 

Smart  Checkbook 

Softquest 

IBM  PC,  PCjr,  PS/2 

128K 

SI  00.00 

Sm^n  Checkbook  otieis  a  variety  of  features  to  help 
home  users  manage  their  personal  finances.  Checks, 
deposits,  automatic  withdrawals,  and  other  transac- 
tions can  be  entered  into  the  checking  account  sec- 
tion, which  accepts  an  unlimited  number  of  accounts 
and  can  be  used  to  reconcile  bank  statements.  The 
checkbook  manager  allows  the  user  to  backup  the 
files  and  modify  any  of  the  categories  or  accounts. 
Up  to  200  categories  are  available  in  the  budget  fea- 
ture, and  each  item  can  be  distributed  to  up  to  15  dif- 
ferent accounts.  Dates,  names,  amounts,  and  other 
fields  can  be  searched  in  individual  accounts,  or  the 
accounts  can  be  combined.  Budgets,  tax  information, 
personal  balance  sheets,  net  worth  statements,  and 
other  reports  can  be  pnnted:  checks  can  be  printed 
by  specifying  the  form  number. 

Smart  Money 

Sierra  On-line 
IBM  PC  and  compatibles 
S79.95 

Smart  Money  can  be  used  to  control  day-to-day  ex- 
penditures and  to  plan  for  the  financial  future.  The 
program  can  help  set  up  a  budget,  track  bills,  remind 
the  user  of  payment  dates,  and  reconcile  credit-card 
and  checking-account  statements.  When  transactions 
are  entered,  they  are  automatically  updated  to  the 
proper  accounts.  This  program  can  also  be  used  to 
save  for  major  purchases,  to  decide  when  to  borrow 
money,  and  to  plan  investments  in  stocks  and  !RAs, 
Reports  such  as  profit  and  loss  and  investment  ana- 
lyses can  be  printed  for  tax  records  and  to  show  how 
the  user  is  doing  financially. 

Strategist 

strategy  Software 
Commcxlore  128 
$29.95 

A  market-timing  program,  this  software  uses  an  his- 
torical quote  file  and  a  strategy  chosen  by  the  user  to 
simulate  trades  and  determine  the  best  trade  strate- 
gy. It  uses  persistence  checks  and  an  exponential 
moving  average  of  quotes  to  test  which  strategy  will 
produce  the  greatest  payoff;  the  operator  could  then 
use  this  same  strategy  in  actual  market  trading.  The 
package  includes  the  mam  program,  a  program  to 
create  the  histoncal  files,  a  program  which  tracks  cur- 
rent price  activity,  and  several  utility  programs. 


Swiftax 

Timeworks 
Commodore  64/128 
$49.95 

Individuals  can  use  this  program  to  help  prepare  their 
yearly  tax  returns.  Smto  handles  tax  forms  1040, 
1040A.  2441,  and  1040EZ,  and  schedules  A~0,  G, 
W.  and  SE.  It  automatically  calculates  tax  alternatives 
such  as  income  averages  to  show  the  lowest  tax  to 
pay.  Changes  can  be  made  to  the  tax  return  at  a  later 
date  using  the  taxpayer  file.  Information  can  be  print- 
ed directly  on  tax  forms  or  onto  blank  paper.  Update 
disks  with  new  tax  law  information  and  tables  can  be 
obtained  each  year  at  an  extra  cost.  The  64  version 
operates  in  40-column  mode;  the  128  version,  in  80- 
column  mode. 


TaxView,  the  IBM  PC  version  of  the  popu- 
lar and  acclaimed  Afac/nTax,  is  a  what- 
you-see-is-what-you-get  tax  prep 
package  that  shows  actual  forms  on  the 
screen. 

Tax  Advantage 

Arrays 

Apple  II.  IBM  PC 

S69.95 

A  tax  preparation  program  for  Forms  1040. 2106, 

2441 .  4562,  and  6251 ,  and  Schedules  A-E.  G,  SE, 

and  W,  Tax  Advantage  automatically  computes  the 

totals,  displays  the  forms,  and  prints  out  the  data.  It 

can  handle  income  averaging,  calculate  brackets  and 

liabilities,  and  provide  year-round  tax  planning.  This 

program  works  with  with  Home  Accountant  also 

from  Arrays. 

Tax  Advantage 

Double  Eagle  Software 

Apple  II.  Atari.  Atari  ST.  Commodore  64/128,  IBM 
PC  and  compatibles 
S59.95 

This  federal  tax  preparation  program  incorporates  the 
tax-law  changes  for  the  1987  tax  year  and  phnts  out 
IRS-acceptabie  forms  and  supporting  statements. 
IRS-supported  forms  include  Forms  1040, 2106. 
2441. 4562.  and  6251,  and  schedules  A-F  and  SE. 
The  program  can  also  be  used  for  tax  planning.  Own- 
ers of  The  Tax  Advantage  Early  Bird  Edition,  which  in- 
cludes all  changes  through  August  1. 1987.  can 
purchase  the  final  edition  for  $15.95.  The  two  edi- 
tions are  fully  compatible;  the  final  edition  includes  all 
tax-law  changes  through  November  1987. 


Tax  Command  Professional 

practical  Programs 

Apple  II.  Commodore  64/128,  iBM  PC 

128K  (Apple).  128K  and  DOS  2.0  or  higher  (IBM) 

$49.95 

In  this  program,  IRS  forms  appear  on  the  screen  as  a 
series  of  menus  into  which  the  user  enters  dollar 
amounts.  A  calculator  and  current  tax  tables  are  in- 
corporated into  the  program  to  automatically  calcu- 
late the  totals.  The  program  can  complete  Forms 
1040. 1040-ES.  2106, 2119,  2441, 3903,  and  8615 
and  Schedules  A-F.  R,  and  SE.  (The  Commodore  64 
and  128  versions  do  not  include  Form  1040-ES  or 
Schedule  F.J  It  compares  itemized  to  standard  deduc- 
tions and  provides  line-by-line  tax  information  entry, 
A  summary  of  the  information  can  be  pnnted  for  per- 
sonal records,  or  the  data  can  be  pnnted  directly  onto 
SRS  forms.  Annual  updates  are  available  to  registered 
users  at  half  phce. 

Tax  Master 

Master  Software  '  - 

Commodore  S4 
S30 

Individuals  can  use  this  program  to  prepare  their  fed- 
eral tax  forms  1040  and  4562  and  schedules  A-F. 
The  program  includes  the  tax  tables  and  a  calculator 
function  to  automatically  compute  the  amounts,  Re- 
sults can  be  transferred  from  one  form  to  another, 
and  more  than  one  schedule  can  be  completed  for 
each  user.  This  menu-driven  program  can  store  data 
for  more  than  one  taxpayer,  and  the  information  can 
be  pnnted  to  the  screen  or  a  printer.  The  package  in- 
cludes an  instruction  manual  and  a  coupon  for  a  dis- 
count on  the  1988  version. 

Tax  Preparer 

HowardSoft 

Apple  II.  IBM  PC  and  compatibles 
64K  (Apple).  128K  (IBM),  GW-BASIC  with  192K  (PC 
compatibles) 

S250.00  (Apple),  S295.00  (IBM) 
Tax  Preparer  m\u6es  all  the  tax  law  changes  through 
1990  based  on  the  Tax  Reform  Act  and  enables  us- 
ers to  forecast  their  tax  liabilities  beyond  1987.  The 
user  enters  the  data,  and  the  program  automatically 
performs  all  calculations  relative  to  the  tax  year  en- 
tered. The  data  is  then  transferred  to  over  20  IRS 
forms  and  schedules.  Results  are  checked  against 
the  tax  code  to  make  sure  limits  have  not  been  ex- 
ceeded, and  the  forms,  schedules,  and  worksheets 
can  be  printed  in  IRS-approved  formats.  Users  can 
also  create  what-if?  scenahos  to  plan  future  tax  strat- 
egies. Onscreen  instructions  are  provided  along  with 
a  handbook  and  telephone  support. 

Tax  ZipFiles 

Petit  Design 
Apple  II 
Appleworks 
$19.95 

Tax  ZipFiles  is  an  AppleWorks  \Bm\i\d,\e  to  use  in 
completing  IRS  Form  1040  and  Schedules  A.  C,  D. 
and  E.  The  tax  ledger  feature  can  sort  tax  deductible 
expenses,  and  the  speedmaps  and  speedpaging  fea- 
tures aid  in  using  the  program. 


48 


COMPUTE! 


buyer's.  / 

gitide 


TAXAID 

Taxaid  Software 
Commodore  64/128.  Plus/4 
S44.95 

An  income  tax  preparation  program  written  by  tax  ac- 
countants and  designed  for  tiome  use.  the  latest  edi- 
tion includes  all  the  current  changes  in  the  tax  laws 
for  the  tax  year  1987.  M;m/0  helps  prepare  IRS 
Form  1040,  Schedules  A-E,  and  Form  2441  (child 
care).  The  menu-driven  program  calculates  automati- 
cally with  all  tax  tables  built  in.  An  editing  feature 
allows  users  to  make  changes  and  revisions  at  any 
time.  PhntotJt  is  in  IRS-approved  format. 

TaxEase 

Park  Technologies 

IBM  PC  and  compatibles 

Spreadsheet  program  such  as  Lotus  1-2-3  and  at 

least  256K  memory 

S69.95 

TaxEase  helps  users  complete  both  federal  and  state 
tax  forms,  automatically  computing  the  taxes  and 
phnting  the  results  on  IRS-approved  forms.  Values 
can  then  be  transferred  among  the  forms,  Vfersions 
are  available  for  18  states— AZ,  CA,  CO.  GA,  IL.  IN, 
MD,  MA,  Ml,  MN,  MS,  NC.  f^J.  NY.  OH.  OK,  PA,  VA. 
and  Wl— and  Washington  D.C.  and  the  Virgin  Is- 
lands. A  version  containing  only  the  federal  tax  forms 
is  also  available.  Updates  are  available  for  S34.95. 

Taxmaster 

Island  Computer  Services 
Apple  II,  IBM  PC.  Macintosh 
Appleworks,  Lotus  1-2-3,  Excel,  or  Works 
S50.00 

A  template  for  use  with  Appleworks,  Lotus  1-2-3, 
Excel,  and  Works,  this  program  can  help  users  com- 
plete IRS  form  1040  and  schedules  A~E,  R,  SE. 
2106,  2991. 2441.  3903.  4562, 6251. 8582. 8606, 
and  8615.  Data  is  entered  directly  into  the  spread- 
sheet cells.  The  program  performs  the  calculations 
and  can  print  the  forms  in  an  IRS-approved  format. 
The  tax  planner  can  be  used  to  estimate  1988  taxes 
and  plan  financial  investments:  it  includes  the  tax  law 
changes  for  1988.  Taxmaster  2\so  contains  a  tem- 
plate for  the  new  W-4  form, 

Taxpertise  Preparer 

Marnoble  Software 

MS-DOS  or  PC-DOS  machines  ••  ; 

Lotus  1-2-3  or  Symphony 

$49,95 

Taxpertise  uses  a  fill-in-the-blanks  format  so  the 
screens  look  like  the  actual  tax  form.  Completed 
forms  can  be  pnnted  onto  a  tax  form,  on  blank  paper 
for  use  with  transparancies,  or  in  an  IRS-approved 
format.  This  program  helps  users  complete  the  fol- 
lov^ing  tax  forms:  1040. 1040A,  1040EX.  104GES, 
1040X,  1116. 2106,  2119.  2210,  221  OF.  2441, 
3468,  3800. 3903,  3903F,  4562.  4684, 4797. 4868. 
5695,  6251. 8598,  8606.  and  8615.  and  Schedules 
A-F,  R,  and  SE.  State  forms  can  also  be  purchased 
for  $20.00  for  these  states:  CA.  GA,  IL.  MD.  NJ.  NY, 
OH,  Pk,  and  VA.  It's  also  available  for  Washington 
D.C.  Disks  are  available  in  SVi-  or  3'/!-inch  formats. 


TaxView  Planner 

SoftView 

Macintosh,  IBM  PC  and  compatibles 

Requires  t[4actnTax  or  TaxView  from  SoftView 

$79-00 

This  tax  planning  program  includes  tax  tables  for 
1987-91  and  worksheets  to  calculate  taxes,  tax 
bracket,  child  care  credit,  itemized  deductions,  capital 
loss  limitations,  taxable  social  security  benefits,  and 
the  maximum  IRA  deduction.  Users  can  compare  up 
to  five  alternate  tax  strategies  against  the  yearly  taxes. 
The  program  can  compute  withholding  allowances 
throughout  the  year  and  print  W-4  and  t040£S  forms. 


I 


^.  SVIJVIA  IHIRTER'S 
^  f  PERSONAr  FIN.WC  K 

'  ^  sn<n:s 


JNViTMElSrrMANMiER 


Your  Personal  Investment  Manager  tracks, 
analyzes,  and  manages  investment  trans- 
actions, portfolios,  taxes,  and  retirement 
investments. 

TaxView 

SoftView 

Apple  IIgs,  IBM  PC  and  compatibles 

$119 

TaxView  he\ps  users  complete  their  tax  forms  or  cre- 
ate What  //?scenanos  to  determine  the  best  tax  plan. 
Replicas  of  27  major  IRS  tax  forms  and  schedules 
appear  on  the  screen,  and.  when  completed,  they  can 
be  pnnted  on  a  dot-matrix  or  laser  printer.  Forms  and 
schedules  can  be  linked  together,  and  data  can  be 
imported  from  text  files.  The  program  checks  for  er- 
rors and  any  violation  of  an  IRS  rule.  Instructions  for 
each  line  in  a  form  can  be  called  at  any  time,  and 
there  are  13  worksheets  to  help  in  calculations.  Vfer- 
sions are  also  available  for  some  states,  including 
California  and  New  York,  for  S65.  Annual  updates  to 
the  federal  tax  package  are  S55,  and  state  updates 
are  $35,  The  IBM  version  operates  under  Microsoft 
Windows;  a  runtime  version  of  that  system  is  includ- 
ed on  the  disk. 

Technical  Analysis  System 

Abacus 

Commodore  64, 128 

Modem 

$39.95(64),  $59 .95  (128) 

TAS  IS  a  charting  and  analysis  package  that  stock 
market  investors  can  use  to  automatically  update  a 
portfolio  through  Dow  Jones  News/Retheval  Service 
or  Warner  Computer  Service  and  then  draw  a  variety 
of  charts  and  graphs  showing  the  market  trends.  The 


program  can  track  seven  moving  averages,  five  vol- 
ume indicators,  least  squares,  trading  t)and.  and 
comparison  and  relative  charts.  Data  can  also  be  en- 
tered or  edited  manually.  Up  to  ten  stocks  can  be 
tracked  for  300  trading  days  on  one  disk.  A  modem 
is  required  to  capture  online  data,  compatible  modems 
include  the  Commodore  1600, 1650.  or  1660:  West- 
ridge;  and  Telelearning  and  compatible  modems  The 
128  version  features  macros,  an  airtomattc  log-on,  and 
quick-draw  charts  using  one  to  tour  windows. 

Touch  'n  Go 

Quantic  Corporation 
IBM  PC  and  compatibles 
$99,00 

Business  travelers  can  use  this  program  to  help  keep 
track  of  their  expenses  for  reimbursement,  billing, 
and  tax  deductions.  Each  expense  spreadsheet  con- 
tains 30  expense  lines  and  covers  a  seven-day  period 
Notes  can  be  added  to  individual  expenses,  includtng 
credit  card  or  payment  numbers.  A  checkbook- like 
register  helps  keep  track  of  advances  and  payments. 
The  expense  notes  are  pnnted  onto  special  envelopes 
fn  which  the  receipts  are  kept.  The  program  also  prints 
two  expense  reports— one  for  reimbursement  pur- 
poses and  a  personal  report  for  use  in  preparing  tax 
returns.  A  year-end  summary  of  expenses  can  also  be 
printed  An  onscreen,  three-month  calendar  and  a 
four-function  calculator  aid  the  user  in  entenng  the 
data.  The  integrated  word  processor  can  be  used  for 
memos,  trip  reports,  letters,  and  more. 

TiirboTax  1988  5.0 

ChipSoft 
IBM  PC 
256K 
S75-00 

TurboTax  is  a  tax  preparation,  planning,  and  record- 
keeping package.  Witti  this  program,  users  can  com- 
plete over  35  IRS  forms  plus  supporting  schedules 
and  worksheets.  Online  instructions,  including  a  30- 
second  manual  at  the  beginning  of  the  program,  help 
answer  questions  about  the  forms,  and  customer 
support  is  provided  by  telephone  or  tnrough  the  Chip- 
Soft  bulletin  board,  A  data  examiner  option  can  point 
out  anything  left  out  of  a  return,  and  the  tax  window 
feature  displays  the  current  lax  status  throughout  the 
program.  Most  of  the  math  caluculations  are  per- 
formed automatically,  but  a  pop-up  calculator  and  note- 
pad are  also  available.  The  next  year's  tax  laws  are 
built  into  the  planning  mode  of  the  program  to  facili- 
tate tax  record-keeping  and  planning.  The  data  can  be 
pnnted  onto  supplied  1040  forms,  or  the  forms  can 
be  printed  on  IBM-  or  Epson-compatible  dot-matrix 
pnnters.  There  are  26  integrated  state-tax  packages 
available  for  S40.00  each,  A  version  for  professional 
tax  planners  is  also  available  for  S295.00. 

Your  Financial  Future 

MfchTron 

Atari  ST 

TOS  in  RAM  or  ROM 

$39.95 

This  program  can  be  used  to  estimate  future  assets, 
taking  into  consideration  average  yields  on  invest- 
ments, annual  savings,  and  inflation.  It  can  compare 
costs  involved  in  leasing  and  buying  and  calculate  the 
balance  needed  to  maintain  a  retirement  income.  Invest- 
ments and  loans  can  be  tracked  and  the  data  stored  in 
a  mini-database.  A  library  contains  a  vanety  of  reports 
on  IRAs.  Reports  such  as  net  worth  can  be  pnnted.     > 

MAY        1968       49 


ntidc 

C3 


Publishers  of  Personal  Financial  Software 

for  more  information  about  the  personal  financial  management  software  listed  in  the  Buyer's  Guide,  contact  the 
publishers  listed  below. 


Arrays 

6711  \feljean  Ave, 

yan  Nuys.  CA  91406 

Batteries  InciiKled 
c/o  Electronic  Arts 
1820  Gateway  Dr, 
San  Mateo.  CA  94404 

8DL  Homeware 

2509  N.  Campbell  Ave.,  #328 

Tucson.  AZ  85719 

Best  Programs 
2700  S  (Xiincy  St. 
Arlington.  W  22206 

Charles  Schwab  &  Co. 
101  Montgomery  St, 
San  Francisco.  CA  94105 

ChipSoft 

5045  Shoreham  PI. 

Suite  100 

San  Diego.  CA  92122 

Coherent  Software  Systems 
771  Anthony  Rd 
Portsmouth.  Rl  02871 

DAC  Software 
4801  Spnng  Valley  Rd. 
Building  110B 
Dallas.  TX  75244 

Douhle  Eagle  Software 
2210  Wilshire  Blvd. 
Suite  875 
Santa  Mono.  CA  90403 

ECON 

One  V\torld  Trade  Center 

Suite  7967 

New  York.  MY  10048 


EZWare 

P.O.  Box  620 

29  Bala  Ave..  Suite  206 

Bala  Cynwyd,  Rft  19004 

Hamilton  Software 
3575  Ruffin  Rd. 
Suite  103 
San  Diego.  CA  92123 

HowardSoft 
1224  Prospect  SL 
Suite  150 
La  Jolla.  CA  92037 

Info-Napse  Micro  Services 
2801  Moorgate  Rd. 
Baltimore,  MD  21222 

Intuit 

540  University  Ave. 

Palo  Alto,  CA  94301 

Island  Computer  Services 
3501  E.  Yactit  Dr. 
Long  Beach,  NC  28461 

Keep  It  Simple  Software 

580  Fifth  Ave. 

New  York.  NY  10036 

LilKrty  Research 

1701  Directors  Blvd.,  Suite  550 

Austin.  TX  78744 

Marnoble  Software 
3730KirbyDr,  12th  Floor 
Houston,  TX  77098 

Master  Software 

6  Hillery  Court 

Randal  Istmvn,  MD  21133 


MECA 

285  Riverside  Ave. 

Vifestport,  CT  06880 

MichTron 

576  S.  Telegraph 

Pontiac,  Ml  48053 

Migent 

865  Tahoe  Blvd. 

P.O.  6062 

Incline  Village.  NV  89450 

MoneyCare 

253  Martens  Ave. 

Mountain  View.  CA  94040 

Monogram 

8295  S.  La  Cienega  Blvd. 

Inglewood,  CA  90301 

MVP  Software 

1035  Dallas  SE 

Grand  Rapids.  Ml  49507 

Ontek  Development 
#3206.  24  Mabel  le  Ave. 
Toronto,  Ontario 
Canada  M9A  4X8 

Park  Technologies 

Box  1317 

Clifton  Park.  NY  12065 

Parsons  Technology 
6925  Surrey  Dr,  NE 
Cedar  Rapids,  lA  52402 

Petit  Design 
2650  S.  Shore  Dr. 
Milwaukee,  Wl  53207 


Practical  Programs 
P.O.  Box  93104 
Milwaukee,  Wl  53203 

Practical  Software 
131  N,  Garden  Ave. 
Clearwater,  FL  34615 

Pride  Software 
8221  Glades  Rd. 
Suite  202 
Boca  Raton,  FL  33434 

Quantic 

44  Friendly  Dr. 

Smithtown.  NY  11787 

Randle,  Coray  &  Associates 

Box  1228 

Utah  State  University  Post 

Office 

Logan,  UT  84322 

RealWorld 
282  Loudon  Rd, 
P.O.  Box  2051 
Concord.  NH  03302-2051 

Research  Press 

4500  West  72nd  Terrace 

Prairie  Village.  KS  56208 

Sedona  Software 

11844  Rancho  Bernardo  Rd, 

Suite  20 

San  Diego,  CA  92128 

Simon  and  Schuste'  Software 
One  Gulf  &  V^stern  Piaza 
New  York,  NY  10023 

Sir-Tech  Software 
P.O.  Box  245 

Chadestown  Ogdensburg  Mall 
Ogdensburg,  NY  13669 


Sky  Computer  Resources 
P.O.  Box  204 
Portland.  OR  97207 

Softquest 
P.O.  Box  3456 
McLean,  \A  22103 

Softsync 

162  Madison  Ave, 

New  York,  NY  10016 

SoftVtew 
4820  Adohr  Ln. 
Suite  F 

Camarillo,  CA  93010 

Strategy  Software 
909  Carol  Lane 
Fairbanks.  AK  99712 

Taxaid  Software 

606  Second  Ave. 

Two  Harbors.  MN  55616 

TaxCalc  Software 
4210  W.  Vickery 
Ft.  V\torth.  TX  76107 

Timewrks 

444  Lake  Cook  Rd. 

Deertteld.lL  60015 

University  Software 
6019  Ogden  Forest  Dr, 
Houston,  TX  77088 

Valley  Management  Consultants 
3939  Bradford  Rd. 
Huntingdon  \^l!ey,  B\  19006 

\AfoDdbury  Software 
127  White  Oak  Ln, 
CN  1001 
Old  Bridge,  NJ  08857 


Your  Personal 
Financial  Planner 

Timeworks 
Commodore  64. 128 
S49.95  (64),  569,95  (128) 

Part  of  ttie  Sylvia  Porters  Personal  Finance  Series, 
this  program  provides  onscreen  instructions  and  an 
illustrated  manual  for  both  home  and  individual  finan- 
cial planning.  A  financial  plan  is  established  by  an- 
swering a  senes  of  questions  on  career,  children, 
savings,  and  financial  objectives.  The  electronic 
checkbook  and  check-writing  features  can  print 
checks,  maintain  balances  for  five  checking  accounts 
and  ten  credit  cards,  and  perform  monthly  check- 
book reconciliations.  A  budget  can  be  created  with  up 
to  140  separate  items.  The  program  can  also  monitor 
personal  financial  holdings,  aid  in  tax  preparation,  and 
generate  financial  statements,  A  report  writer  can  pre- 
pare and  pnnt  a  variety  of  reports,  and  data  can  be 
shown  on  screen  in  graphics.  The  128  version  oper- 
ates in  8Q-column  mode. 


Your  Personal 
Investment  Manager 

Timeworks 

Apple  II,  IBM  PC  and  compatibles 

Modem 

SI  49 .95 

The  second  volume  in  the  Sylvia  Porter  Personal  Fi- 
nance Series,  this  program  can  help  users  track,  ana- 
lyze, and  manage  investment  transactons,  portfolios, 
taxes,  and  retirement  investments.  It  can  be  used  to 
let  investors  know  about  upcoming  deadlines  or  to 
help  investors  plan  their  strategies.  The  package  in- 
cludes access  to  online  services  and  offers  one  hour 
of  phme  time  on  Dow  Jones  News/ Retrieval  Service. 
The  IBM  version  can  be  interfaced  with  Lotus  1-2-3 
and  other  major  integrated  systems. 


Your  Personal  Manager  1 28 

Timev/orks 
Commodore  1 28 
$69.95 

Up  to  1 5  individual  investment  portfolios  can  be  or- 
ganized, analyzed,  and  managed  with  this  program, 
part  of  the  Sylvia  Porter's  Personal  Finance  Sehes. 
An  investment  portfolio  can  be  tracked  and  updated, 
all  transactions  can  be  recorded,  and  over  35  types 
of  statistical  data  and  financial  profiles  of  individual 
companies  can  be  displayed.  The  program  can  notify 
the  user  of  upcoming  investment  deadlines  and  mon- 
itor investment  taxes,  dividend  income,  and  capital 
gains.  A  telecommunications  feature  allows  the  user 
to  get  online  with  electronic  databases.  The  program 
also  explains  drfferent  investment  strategies,  invest- 
ment Manager  cm  be  used  with  other  Sylvia  Porter 
Personal  Finance  programs.  For  the  128  in  80-column 
mode.  [T] 


90       COMPUTE! 


COMPUTE!  .^ 

specpc 


continued  from  page  4 1 

from  John  Sculley.  Apple's 
chairman  and  chief  executive 
officer,  the  company's  new 
products  were  primarily  re- 
sponsible for  these  sales  gains. 
The  Apple  I IGS  was  singled  out 
as  the  best  contributor  from 
the  Apple  II  line,  while  the 
Macintosh  SE  was  that  com- 
puter's best  sales  performer. 


MIDI,  Finally 


Creating  music  is  one  of  the 
most  publicized  uses  of  per- 
sonal computers,  and  one  of 
the  best  ways  to  sell  machines. 
The  Apple  IIgs  has  a  sophisti- 
cated Ensoniq  sound  chip,  ca- 
pable of  producing  up  to  1 5 
separate  voices  simultancous- 
Iy»  and  holds  the  musical  high 
ground  in  the  Apple  II  line. 
Yet  amateur  and  professional 
musicians  have  spurned  the 
Apple  IIgs  because  it  doesn't 
offer  built-in  MIDI  (Musical 
Instrument  Digital  Interface) 
capabilities,  prefering  comput- 
ers like  the  Atari  ST  instead. 

That's  likely  to  change 
with  Apple's  introduction  of  a 
MIDI  interface  for  the  IIgs. 
For  $99,  you  get  a  three-inch 
by  two-inch  box  which  offers 
one  MIDI  in-plug  and  one 
MIDI  out-plug.  MIDI  is  the 
music  industry^'s  standard  for 
communicating  musical  infor- 
mation digitally  and  electroni- 
cally. That  means  when  you 
connect  the  IIgs  and  a  MIDI- 
equipped  instrument,  such  as  a 
synthesizer  or  digital  guitar,  to 
Apple's  MIDI  interface,  the 
computer  can  capture  each 
and  eveo'  note.  With  the  right 
MIDI-compatible  software- 
such  as  the  soon-to-be-released 
Music  Studio  2.0  from  Activ- 
sion — musicians  can  edit  and 
manipulate  the  music  using 
the  IIgs. 

Apple  is  aiming  the  Macin- 
tosh at  the  professional  music 
market  (the  MIDI  interlace 
works  with  the  Mac  as  well)  and 
the  IIgs  at  the  home  and  class- 
room arena.  Since  the  IIgs  of- 
fers color,  howeven  it  wouldn't 
be  surprising  if  musicians  turn 
to  that  computer  instead  of  the 
Macintosh,  especially  as  IlGS 
music  software  becomes  more 
sophisticated  and  such  extras  as 
laser  printing  of  scores  come  to 
the  machine. 


Hot  Lead 


Desktop  publishing  may  be  the 
biggest  thing  to  hit  the  Apple  II 
market  this  year.  Five  pack- 
ages have  been  announced  by 
various  software  publishers, 
and  two  have  already  made  it 
to  market. 

First  to  arrive  was  Soft- 
sync's  Personal  Newsleiier,  a 
well-rounded  desktop  publish- 
ing program  that  works  on  Ap- 
ple lie,  lie,  and  IIgs  machines 
( 1 28K  required).  The  basic  fea- 
tures are  there,  as  well  as  the 
ability  to  import  art  from  such 
popular  software  as  j\wsroom, 
Prim  Shop,  and  Da::zle  Draw. 

Timeworks  made  it  in  at 
second  with  its  Publish  It!,  a 
larger  program  with  more  fea- 
tures. It  includes  a  built-in 
word  processor,  a  graphics 
toolbox,  and  a  Macintosh-style 
interface.  Macros  and  optional 
laser  printing  (not  immediately 
available,  however)  are  among 
the  package's  highlights. 

Three  other  programs 
haven't  made  il  out  yet.  They 
include  Springboard  Soft- 
ware's Springboard  Publisher, 
Minikin's  Melody,  and  Berke- 
ley Softworks'  geoPublisk 

Springboard  Publisher  is 
still  the  most  anticipated  (and 
the  longest  delayed)  desktop 
publishing  program  for  the  Ap- 
ple II.  Long  promised  and  full 
of  features,  much  of  its  reputa- 
tion rests  on  Springboard's  sol- 
id performer,  The  Newsroom, 

Melody  is  distinctive  sim- 
ply because  it's  the  only  one  of 
the  five  which  requires  an  Ap- 
ple IIgs.  It's  also  the  most  ex- 
pensive, scheduled  to  retail  at 
$195,  significantly  above  the 
$59-$  139  prices  of  the  others. 
Melody  will  include  a  spelling 
checker  and  a  thesaurus,  as 
well  as  built-in  laser  printing 
support. 

The  last  to  announce  was 
Berkeley  (see  "What's 
GEOST),  which  has  said  its 
geoPubhsh.  already  out  for  the 
Commodore  64,  would  be  the 
first  application  to  be  translat- 
ed to  ihe  .Apple  II.  It's  expect- 
ed to  offer  such  features  as 
master  page  styles,  multiple- 
page  designs,  multiple  col- 
umns, automatic  text  flow, 
graphic  scaling,  page  preview, 
and  PostScript  printing  to  the 
Apple  LaserWriter, 

—  Gregg  Keizer 


Fat  Agnes  is  a  video  chip  in 
the  Amiga,  Ever  since  the 
Amiga  500  apf)cared,  we've 
heard  rumors  of  replacement 
chips  that  would  give  the  com- 
puter even  better  graphics. 
Lately,  the  rumors  have  sur- 
passed the  point  of  credibility. 
Some  claim  that  the  new 
graphics  chip  will  do  all  of  the 
following:  directly  support  one 
megabyte  of  RAM,  display  an 
impressive  array  of  256  colors, 
and  eliminate  the  annoying  jit- 
ter in  the  tnieriace  modes. 

So  what  will  the  upcom- 
ing Fat  .Agnes  replacement 
really  have?  The  one-megab>le 
chip  RAM  rumor  is  most  like- 
ly to  come  true.  The  current 
Fat  Agnes  (used  in  the  500  and 
2000)  and  the  regular  Agnes 
{used  in  the  1000)  can  directly 
access  only  5 1 2K  of  R.AM. 
This  means  that  all  graphics 
images  must  be  located  in  the 
first  5 1 2K  of  mcmorv'  in  order 
to  be  displayed  or  operated  on 
by  the  blitter  chip.  One  mega- 
b\le  of  **chip  R.AM"  would 
allow  for  faster  slide  shows  and 
animations.  Of  course,  users 
with  5l2Kor!essofRAM 
won't  benefti  from  such  a 
change,  but  expansion  memo- 
ry is  becoming  more  popular. 
In  fact,  many  of  the  latest 
graphics  programs  work  best 
with  (or  even  demand)  at  least 
one  megabyte. 

The  256-color  rumor  is 
less  likely  to  bear  fruit.  It's  true 
that  the  Amiga's  system  soft- 
ware can  suppon  the  eight  bit- 
planes  necessary  for  256 
colors,  but  the  time  required  to 
access  the  data  might  be  prohib- 
itive. Still,  it  may  come  eventu- 
ally— if  not  in  the  current  batch 
of  .Amigas,  then  the  ncxt. 

As  for  the  rumor  that  Fat 
.Agnes  will  cure  the  inicrlace- 


jitter  blues,  that's  probably  just 

a  misunderstanding.  The  jitter 
will  be  cured,  but  not  by  a  new 
Fat  Agnes.  Commodore's  like- 
ly remedy  is  a  deinterlacing 
board  that  plugs  into  the  video 
slot  of  the  .Amiga  2000.  Amiga 
and  1000  owners  needn't  dis- 
pair,  though,  since  Commo- 
dore is  also  said  to  be  working 
on  a  new  version  of  the  Denise 
chip  to  solve  the  problem. 

Where  does  the  new  Fat 
Agnes  leave  1000  owners? 
Probably  out  in  the  cold — the 
Fat  Agnes  is  not  pin-compatible 
with  the  original  Agnes  chip. 
Graphics-crazy  Amiga  500  and 
2000  owners,  though,  will  like- 
ly keep  their  ears  to  the  ground 
until  the  chip  shows  up — prob- 
ablv  in  late  summer. 


Paint  Wars 


Not  long  ago.  Electronic  Arts' 
Deluxe  Paint  II  was  the  undis- 
puted Amiga  paint  program. 
Today,  a  wave  of  new  contend- 
ers has  made  paint  choices  less 
clear.  The  First  challenger  was 
Digi-Pamu  Newiek's  4096- 
color  paint  program — the  first 
easy-to-use  Hold-.And-Modify 
mode  paint  program.  Next  into 
the  battle  was  Express  Paint, 
the  first  64-color  Extra-Half- 
Brite  mode  paint  program. 

While  these  two  programs 
both  had  strong  points,  neither 
had  the  rich  set  of  brush  tools 
that  made  Deluxe  Paint  II  so 
exciting  and  useful. 

Now,  three  new  paint  pro- 
grams are  about  to  appear  on 
the  market,  each  w^ith  a  power- 
ful set  of  tools.  .All  three  will 
operate  in  every  .Amiga  graph- 
ics mode,  including  Hold-And- 
ModifV'  (HAM)  and  Extra-Half- 
Brite  (EHB),  By  using  the  new 
paint  programs,  artists  (and 
the  rest  of  us)  can  produce  re- 
sults that  look  more  realistic. 

Photon  Paint,  from  Mt- 
croillusions.  will  be  available 
soon.  This  is  a  very  impressive 
program,  with  nearly  all  of  Z>t'- 
luxe  Paint's  tools,  as  well  as 
several  very  impressive  new 
ones  (like  mapping  an  image 
onto  a  sphere,  cone,  orarbi- 
trarv'  shape.) 

Electronic  Arts  isn't  sit- 
ting still.  Look  for  the  new  De- 
luxe Photo  Lab,  which  also 
operates  in  all  of  the  Amiga's 
video  modes.  Although  it  is  a 
full-featured  paint  program, 

MAY        1988       51 


COMPUTE!  .^ 

Specific 


Electronic  Ans  will  probably 
pitch  it  as  a  tool  for  modifying 
and  enhancing  digitized  or  pre- 
drawn images  lo  keep  the 
product  from  competing  with 
Deluxe  Pamt  IL 

Dig!- Paint  fl  is  coming 
from  NewTek,  the  undisputed 
king  of  Amiga  graphics  prod- 
ucts. New-Tek  says  that  they'll 
introduce  eight  video  products 
this  year  Digi-Paini  If  will 
mesh  nicely  with  the  rest.  For 
instance,  youll  be  able  to  use 
the  Digi-Vie\v  interface  to  digi- 
tize pictures  from  within  Digi- 
Painl  IL 


To  2002  and  Back 


For  almost  two  years,  if  you 
had  an  Amiga  and  you  wanted 
a  Commodore  monitor,  the 
choice  was  easy — you  bought 
the  Commodore  Amiga  1080 
monitor.  But  if  you've  checked 
the  mail  orders  ads  lately,  you 
may  have  noticed  that  the 
1080  is  a  dying  breed.  The  re- 
placement? The  Commodore 
2002  monitor. 

Well,  believe  it  or  not. 
after  only  a  few  months  the 
2002  is  also  disappearing.  The 
replacement  for  the  2002?  The 
1084,  of  course. 

It  all  started  when  Com- 
modore realized  that  they 
could  save  a  lot  of  trouble  (not 
to  mention  manufaclunng 
costs)  if  they  could  sell  the 
same  monitor  with  their 
.\miga,  128,  and  PC  compati- 
ble computers.  This  led  to  the 
repackaging  of  the  1080  as  the 
new  2002. 

There  was  one  small 
hitch,  though.  The  cables  that 
connect  a  2002  to  a  128  or  PC 
are  difTcrcnt  than  the  cables 
needed  to  connect  the  monitor 
to  an  Amiga,  So  Commodore 
sold  two  different  packages 
w^ith  different  cables. 
You  may  have  guessed  why 
the  2002  was  doomed.  Too 
many  people  came  home  with 
the  wrong  cables. 

Commendably,  Commo- 
dore acted  quickly  and  intro- 
duced vet  another  monitor — 
the  1084.  Unlike  the  2002,  this 
one  includes  all  the  cables  you 
need,  no  matter  what  Commo- 
dore computer  you  buy.  What 
will  you  do  with  the  extra  ca- 
ble? Perhaps  sell  it  to  someone 
who  got  the  wrong  cable  w^ith 
their  2002. 

52       COMPUTE! 


New  Virus 


.\  newsletter  from  the  ICPUG 
user's  group  in  Europe  notes  a 
new  Amiga  virus  that  actually 
erases  any  disks  that  are  in- 
stalled in  your  system  when  an 
apocalyptic  message  appears. 
Previous  viruses  were  compar- 
atively inert. 

There  are  several  ways  to 
protect  yourself  from  Amiga 
viruses.  Perhaps  the  best  is  to 
use  the  CLl  Install  command 
on  a  backup  copy  of  any  new 
disks  you  get.  Then  store  the 
original  in  a  safe  place.  This 
solution  works  only  if  the  disk 
is  a  normal  DOS  disk.  For 
commercial  software  and  other 
software  with  custom  boot 
tracks,  the  solution  is  even  eas- 
ier— turn  the  computer  off 
when  vou  take  out  the  disk. 


GFA  BASIC 


Michtron  is  said  to  be  working 
on  the  Amiga  version  of  their 
respected  GFA  BASIC  inter- 
preter and  compiler.  GFA 
BASIC  has  become  perhaps 
the  most  popular  of  all  pro- 
gramming environments  on 
the  ST.  Supposedly,  the  Amiga 
version  would  be  in  some 
measure  compatible  with  the 
ST  version,  facilitating  the 
transfer  of  soft  ware. 

Because  the  BASIC 
shipped  with  the  ST  was  so 
pooriy  designed  and  bug- 
infested,  Michtron  had  little 
need  to  promote  their  BASIC. 
But  the  .Amiga  market  may  be 
more  difficult  to  crack. 

GFA  BASIC  won  \  be  ihe 
first  third-pany  .^miga  Basic, 
True  BASIC  (ihc  price  of 
which  has  recently  been  re- 
duced), SAM  BASIC  (from  the 
creator  of  Simon 's  BASIC  for 
the  64),  and  the  Absoft's 
Amiga  Basic  Compiler  (re- 
viewed in  this  issue's  Fast 
Looks)  round  out  the 
competition. 


Demo  Reel  1 


There  may  be  a  lot  of  talk 
about  the  new  word  proces- 
sors, spreadsheets,  and  destop 
publishing  programs  for  the 
Amiga,  but  it's  still  the  demos 
that  sell  the  machine.  Realiz- 


ing this,  NewTek,  the  makers 
ofDigi-Paitu.  Digi-View.  and 
the  upcoming  Digi-F/X,  has 
come  up  with  a  brilliant  mar- 
keting ploy  to  sell  their  products 
(and  probably  some  Amigas,  as 
v^t\\)—DemoReel  J. 

Demo  Reel  I  is  two  disks. 
Insert  one  into  DFO:  and  the 
other  into  DFl:.  turn  on  your 
one-megabyte  .Amiga,  and  get 
ready  to  be  stunned.  NewTek 
has  gone  out  of  their  way  to 
show  oft"  the  Amiga's  great 
sound  and  graphics.  On  Amiga 
500s  and  2000s,  it  even  turns 
off  the  high-pass  audio  filter 
for  better  sound  (your  power 
light  will  dim). 

Demo  Reel  I  features 
animated  H.AM  (Hoid-.And- 
Modift')  graphics,  digitized 
speech  and  pictures,  and  a  su- 
perb musical  track.  Dealers 
will  probably  let  this  thing  run 
ail  day.  If  you  want  to  take  a 
copy  home,  no  problem.  New- 
Tek's  packaging  makes  it  clear 
to  your  dealer  that  customers 
are  free  to  copy  the  demo. 

Demo  Heel  1  is  available 
from  dealers  only. 


Seeing  Stars 


Do  you  know  where  your  local 
planetarium  is?  If  so,  you'll 
probably  love  Galileo  2M,  a 
program  from  Infinity  that 
puts  the  sky  on  your  Amiga. 
When  you  load  Galileo  2,0/n 
reads  your  Amiga's  clock  and 
puts  the  sky  riglit  up  on  your 
screen.  You  can  then  zoom  In 
on  any  area,  identify  stars,  see 
the  traditional  constellations, 
and  label  the  planets,  (The 
original  version  of  Galileo  was 
reviewed  in  the  Januarv  1988 
issue  of  COM  BUTE!.}  Version 
2.0  features  more  stars,  faster 
scrolling  and  refresh,  better  ac- 
curacy, and  much  more.  You 
can  even  save  the  screen  to 
disk  for  use  in  paint  programs. 
Infinity  also  sent  us  Yale 
Bright  Star  Data  Disk — a  disk 
that  works  in  conjunction  with 
Galileo  2.0,  It  contains  even 
more  stars  and  celestial  ob- 
jects. This  disk  should  more 
than  please  the  serious  ama- 
teur astronomer, 

Galileo  2.0  and  Yale 
Bright  Star  Data  Disk  are 
available  from  Infinity  Soft- 
ware, 1 144  65th  Street  Suite  C, 
Emer^-ville.  California  94608; 
(415)420-1551. 


Products,  Prices 


If  you  want  to  know  all  about 
the  latest  games,  the  newest 
joysticks,  lightpens,  and  draw- 
ing tablets,  and  the  best  video 
and  audio  products,  check  out 
the  Amiga  Buyer's  Guide  from 
COMPUTE!  Publications. 
Scheduled  to  appear  on  the 
stands  March  25,  this  volume 
wit!  be  a  standard  reference 
guide  in  your  Amiga  librar>'. 

—  Rhett  Anderson 


Let's  start  this  column  with 
some  ironic  news  from  IBM: 
Officials  recently  announced 
that  OS/2  will  cut  down  on 
training  costs  because  pro- 
grams will  conform  to  its  con- 
sistent user  interface.  The 
irony  is  what  Michael  Maples, 
director  of  software  strategy, 
oftered  as  proof  for  the  claim: 
'The  Mac  is  evidence  to  sup- 
pon  this  theory'." 


A  New  System 


Well,  as  other  computers  get 
easier  to  use.  the  Macintosh  is 
getting  a  little  more  complex. 
Larger  (and  open)  machines, 
mega-memories,  a  variety  of 
screens  and  keyboards,  and  ul- 
tra-sophisticated software  can 
intimidate  a  new  user  even  on 
a  Macintosh.  It  can  get  pretty 
intimidating  even  for  a  sea- 
soned user. 

To  go  along  with  all  the 
hardware  advancements,  .^p- 
ple  keeps  updating  the  System 
and  Finder.  This  has  been  a 
problem  since  the  first  update: 


COMPUTE!  ,. 

Specific 


The  System  and  Finder  have 
their  own  version  numbers 
(let's  see,  is  it  System  3.2  and 
Finder  4. 1  that  have  to  be  used 
together?),  and  aUhough  they 
were  distributed  free  through 
dealers  and  electronic  infor- 
mation services,  users  seldom 
knew  what  all  the  changes  were, 
or  when  they  were  released. 

The  situation  Is  improv- 
ing. Apple  intends  to  release 
system  updates  every  six 
months,  with  full  documenta- 
tion. Of  course,  you'll  have  to 
pay  for  the  package  if  you  want 
it  that  way.  You  can  still  get 
free  updates  if  you  don^t  want 
to  shell  out  the  $50. 

Apple's  also  irv'ing  to 
straighten  out  the  numbering 
system.  As  of  this  writing,  the 
current  versions  are  referred  to 
together  as  S'v^rmz  Tools  5 M.  A 
step  in  the  right  direciion,  but 
not  far  enough:  The  individual 
version  numbers  in  5.0  arc  4.2 
(System)  and  6.0  (Finder). 
We'll  see  what  happens  in  the 
next  release,  due  out  in  late 
spring  or  early  summer.  (To 
check  your  Finder  version 
number,  use  the  About  the 
Finder  command  in  the  Apple 
menu  when  youVe  on  the 
DeskTop;  the  latest  Finder 
also  reports  your  System  ver- 
sion number.) 

This  current  System  (and 
future  ones)  contains  the  Multi- 
Finder  "operating  system."  If 
you  have  at  least  two  mega- 
bytes of  memory,  you'll  be 
able  to  use  it.  Basically,  Multi- 
Finder  keeps  the  DeskTop 
around  all  the  lime,  and  your 
applications'  windows  appear 
on  top  of  it.  You  can  have  as 
many  applications  open  as 
memory  allows,  and  then  just 
juggle  around  the  windows. 


Bugs  and  Noise 


Apple  has  also  announced  two 
hardware  updates  in  the  last 
few  months;  one  for  the  Mac  II 
and  one  for  the  SE, 

When  National  Semicon- 
ductor released  its  memory  ex- 
pansion board  for  ihe  Mac  II, 
it  exposed  a  bug  in  the  Mac's 
ROM,  one  that  kept  it  from 
accessing  all  the  memory  on 
NuBus  cards.  Apple  fixed  the 
ROMs  and  has  been  using 
them  since  Februar>'.  If  you 
have  an  old  one  and  run  into 
memory-addressing  problems 


with  it,  your  dealer  should  be 
able  to  arrange  a  free  upgrade 
for  you- 

Complainis  about  the  SFs 
noisy  fan  were  finally  heeded  a 
few  months  ago.  and  Apple  has 
been  shipping  SEs  with  new, 
quieter  fans.  You  can  arrange  a 
fan  swap  with  your  Apple  dealer 
for  about  $90. 


New  LaserWriters 


Apple  didn't  surprise  anyone 
with  its  announcement  of 
three  new  LaserWriters,  but  it 
is  nice  to  have  all  the  details. 

At  the  bottom  of  the  line 
is  the  LaserWriter  SC.  Its 
name  hints  at  its  defining  fea- 
ture: an  SCSI  port.  This  is  a 
one-compuier  printer — a  per- 
sonal printer  not  meant  for  a 
network.  It's  a  QuickDraw- 
based  system,  and  does  not 
handle  PostScript.  When  Gen- 
eral Computer  released  its 
non-PostScript  printer  last 
yean  my  advice  to  those  who 
asked  was  to  avoid  it;  it 
wouldn't  be  long  before  they 
found  they  needed  PostScript 
output.  My  reservations  don't 
necessarily  apply  to  Apple's 
SC,  because  it's  upgradable.  At 
$2,799,  it's  a  reasonable  entr\' 
into  quality  printing  if  you're 
not  using  programs  that  speak 
PostScript,  such  as  Illustrator 
and  PageMaker. 

The  LaserWriter  NT  (for 
NeTwork)  is  priced  at  $4,500. 
It  is  comparable  to  the  discon- 
tinued LaserWriter  Plus,  with 
one  megabyte  each  of  ROM 
and  RAM  and  35  built-in  fonts. 

The  top  of  the  line,  the 
NTX  (expandable),  is  the  NT 
with  more  memorv'  and  more 
potential:  ROM  expandable  to 
2  megabytes,  and  RAM  ex- 
pandable to  12  megabytes.  It 
also  has  a  port  for  its  own  hard 
drive,  where  you  can  store 
more  fonts.  The  price  is  $6,599. 

All  three  LaserWriters  use 
a  new  Canon  engine  that  out- 
puts blacker  blacks  (large  black 
areas  have  always  been  a  prob- 
lem), and  all  three  print  at 
about  eight  pages  a  minute. 
The  bodies  of  the  printers  are 
the  same;  you  just  swap  the 
brains.  The  price  of  the  up- 
grades is  roughly  the  price  dif- 
ference among  the  models. 

Note,  though,  that  .Apple 
is  going  to  support  the  Laser- 
Writer Plus  for  five  years.  It 


was  going  at  ihc  show  for 
$2,999.  If  there  are  any  left  by 
the  time  you  read  this,  they 
may  be  priced  at  $2,500  or  less, 
and  could  be  a  wise  purchase. 


Claris  Arrives 


The  San  Francisco  MacWorld 
Expo  in  January  saw  the  re- 
lease of  many  new  or  upgraded 
products,  and  the  announce- 
ments of  even  more.  There  were 
many  noteworthy  releases. 

First,  Claris  (the  chip  off 
the  old  Apple)  released  Mac- 
Faint  2,0  and  Mac  Write  5.0. 
Seeing  the  new  MacPaint  is 
like  meeting  an  old  friend 
who's  had  a  makeover  by  a 
fashion  magazine:  new  surface 
stuff,  but  the  same  old  friend 
underneath.  MacPaint  incor- 
porates HyperCard's  tear-ofT 
menus  and  has  a  *Magic  Eraser 
that  erases  down  to  what  you 
previously  had  in  that  portion 
of  the  document.  It  has  multi- 
ple, resizable  windows  (finally), 
and  a  few  new  drawing  tools. 
In  all,  though,  it's  a  disap- 
pointment. Macintosh  graphic 
programs  have  grown  so  so- 
phisticated since  the  original 
MacPaint  that  this  version 
needs  more  to  really  cut  it  in 
this  software  category.  Up- 
grading from  the  last  Mac- 
Paint is  $25:  new.  the  program 
is  $  1 25.  It  still  can't  touch 
SuperPaint,  but  with  the  new 
SuperPaint  }\xn\x>\Ti%  to  the 
$200  price  range,  there  will  be 
users  who  can't  touch  the  new^ 
SuperPaint. 

The  new  Mac  Write  is  sig- 
nificantly enhanced  with  a 
spell  checker  and  multiple  on- 
screen, editable  columns.  You 
still  have  to  insert  a  ruler  for 
eveo'  paragraph  that  has  a  for- 
mal change.  The  problem  with 
this  method  has  always  been 
that  you  have  to  insert  a  ruler 
after  ever>'  changed  paragraph, 
too,  or  the  changes  continue 
through  the  document.  Mac- 
U  W/ralso  has  an  upgrade  fee 
of  $25  and  is  $  1 25  to  new  users. 
But.  with  Microsoft's  Write 
priced  at  $  1 75  and  a  simple  and 
generous  upgrade  path  to  Word 
available  in  case  you  get  power- 
hungry,  Mac  Write  is  not  neces- 
sarily a  bar^in. 

Write  is  an  elegant  subset 
of  Microsoft  Word,  and  is 
highly  recommended  as  the 
word  processor  for  beginners 


(unless  you  also  need  a  little 
sprcadsheeting  and  database 
capability;  then,  start  uith 
Microsoft's  Works),  The  up- 
grade fee  to  Uvrd  is  only  the 
price  dilTerence  between  the  two 
products.  How  can  you  lose? 
It's  like  using  H  'rite  for  finee. 


In  the  Winqs 


Other  new  software  which 
wasn't  shipping  at  the  show, 
but  is  worth  waiting  for: 

•  PageMaker  3.0  addresses  the 
three  major  flaws  of  the  previ- 
ous versions.  It  has  automatic 
text  flow  throughout  the  docu- 
ment, automatic  text  wrap 
around  graphics,  and,  best  of 
ail,  style  sheets.  With  style 
sheets,  first  brought  to  the 
Macintosh  by  Microsoft  Word, 
you  define  a  combination  of 
paragraph  and  character  attri- 
butes as  a  specific  style.  Defin- 
ing any  section  of  a  document 
as  a  certain  style  applies  the 
style's  attributes  to  that  sec- 
tion. Change  the  definition  of 
a  style,  and  all  the  sections  of 
the  document  that  belong  to 
that  style  change  accordingly, 

•  SuperPaint  2.0  has  multiple 
object  layers,  new  tools,  and, 
most  interesting  of  all,  an  ex- 
pandable tool  palette,  Silicon 
Beach,  and  any  interested 
third  parties,  can  create  tools 
that  you  can  then  put  into  the 
palette.  Its  sophisticated  trac- 
ing function  can  turn  bit- 
mapped items  into  objects 
with  Bezier  curves.  There's  no 
doubt  SuperPaint  2.0  will  be 
worth  its  new  price  ($  1 99),  but 
there's  also  little  doubt  that  it 
wit!  lose  fans  because  of  the  in- 
creased price  and  complexity. 
The  upgrade  price  for  regis- 
tered owners  is  $50. 

•  Neither  HordPerject  nor 
Full  Write  Professional  (Word- 
Perfect and  Aston-Tate,  re- 
spectively) was  ready  for 
release,  though  each  word  pro- 
cessor did  a  brisk  business  sell- 
ing in  prerelease  form. 


HyperCard  Tip 


HyperCard  au  tomati  cal  ly 
opens  the  Home  Card,  which 
lets  you  navigate  to  other 
stacks.  But  the  Home  Card  is 
really  j  ust  another  slack.        > 

MAY        1988       53 


— eOMPUTEi .,, 

specific 


If  you'd  raihcr  thai  Hyper- 
Card open  one  of  your  other 
stacks  automatically,  just  re- 
name that  stack  Home. 

One  last  tip:  If  you  want  to 
circumvent  the  Apple  menu's 
''slot''  limit  of  1 5,  or  want  lo 
keep  your  System  down  in  size, 
get  Suitcase,  from  Software 
Supply.  Suitcase  lets  >ou  get  ai 
desk  accessories  and  fonts  even 
when  they're  not  in  your  Sys- 
tem nie  (suitcase,  $59.95,  Soft- 
ware Supply,  599  N.  Matilda 
Ave.,  Sunnyvale.  CA  94086; 
408-749-9311). 

—  Sharon  Zardetto  Aker 


The  pictures  produced  by  the 
color  digitizers  for  the  ST  seem 
to  pale  in  comparison  with 
those  produced  on  the  Amiga. 
The  primary'  difference  seems 
to  te  the  number  of  colors. 
The  maximum  number  of  col- 
ors the  ST  can  produce  on  the 
low-resolution  color  screen  is 
1 6  from  a  palette  of  5 1 2.  The 
Amiga  can  produce  32  colors 
in  its  normal  mode,  and  a  stag- 
gering 4096  in  Hold  and  Modi- 
fy mode.  The  human  eye 
perceives  a  much  higher  reso- 
lution than  is  actually  present 
when  there  are  a  large  number 
of  colors. 

Fortunately,  someone  for- 
got to  tell  Boris  Tsikanovsky 
about  the  ST's  limitations,  Tsi- 
kanovsky is  the  author  of  a 
new  paint  package  called  Spec- 
trum 512.  Speanan  includes 
all  the  normal  drawing  tools 
you'd  expect  plus  some  extras, 
Primar\'  among  the  extras  is 
the  ability  to  use  the  entire 
512-cofor  palette  ai  once.  Pic- 
lures  done  in  Spectrum  look 
spectacular  and  have  an  appar- 

54       COMPUTE! 


ent  resolution  far  greater  than 
320  X  200.  Digitized  Amiga 
HAM  pictures,  translated  to 
Atari  format,  look  very  good. 
Suddenly,  the  world  of  color  is 
wide  open  lo  ST  enthusiasts. 

Trio  Engineering  recently 
announced  Digispec,  software 
which  allows  the  popular 
ComputerEyes  digitizer  to  cap- 
ture 5  i  2-color  images.  These 
images  can  then  be  modified 
with  Spectrum  5/2.  .Aaists  will 
no  doubt  enjoy  using  Spectrum 
IQ  draw  on  the  digitized  back- 
grounds produced  with  the 
Digispec  software. 

Spectrum  512  (S69.95).  The 
Catalog.  544  Second  St„  San 
Francisco,  CA  94107:  (800) 
234-7001 

Digispec  ($39.85),  Trio  Engi- 
neering, P.O.  Box  332, 
Swampscoll,  MA  01907 


For  Programmers 


Programming  languages  avail- 
able for  the  ST  get  better  and 
better.  Personal  Pascal  from 
OSS  is  available  in  version  2, 
with  a  GEM-based  editor 
that's  even  faster  than  the  orig- 
inal. Bill  Wilkinson  of  OSS  is 
understandably  smug  about 
this.  According  lo  Mr.  Wilkin- 
son, the  method  is  clever  but 
not  too  complicaicd.  Commer- 
cial developers  would  do  well 
to  make  their  products  scroll 
as  fast, 

Tackie  Box,  a  monumen- 
tal companion  product  to  Per- 
sonal Pascai,  consists  of  900 
pages  of  documentation  on 
how  to  use  Personal  Pascal 
with  GEM  DOS.  BIOS. 
XBIOS.  AES,  and  VDI.  The  li- 
braries included  let  you  use 
simulated  C  calls  with  Pascal, 
and  they  provide  a  host  of  cus- 
tom routines  to  aid  you  in 
your  programming. 

Fast  BASIC  is  now  avail- 
able on  disk.  The  bugs  have 
been  cleaned  up,  and  technical 
support  is  available  at  a  U.S. 
phone  number.  Support  is 
from  Eidersoft.  and  they  seem 
to  be  taking  this  outstanding 
product  ver>  seriously.  The 
language  is  structured  and  the 
command  set  is  the  largest  on 
any  language  Fve  seen.  There 
are  commands  for  virtually  ev- 
er\'  VDI  and  AES  function. 
The  editor  is  icon  based  and 
easy  to  use,  plus  it  allows  you 


to  edit  ten  files  at  once. 

Michtron  has  released 
GFA  Companion  for  its  well- 
received  GFA  BASIC,  The  pri- 
ma r\'  purpose  of  GFA 
Companion  is  to  allow  the 
n  on  programmer  to  generate 
pseudo-dialog  boxes  for  ob- 
taining input  and  presenting 
output.  The  product's  packaging 
claims  that  it  does  Dialog  Box- 
es, but  it  doesn't.  Also,  since 
you  aren't  allowed  to  gi\'e  any 
program-contiiining  code  gener- 
ated by  the  product  to  jKOple 
who  don't  own  the  GPA  Com- 
panion (it's  copy-protected),  the 
code  is  of  limited  use. 

Michtron  has  also  re- 
leased a  book  for  intermediate 
programmers  using  67vl 
BASIC  The  GFA  BASIC  Book 
was  written  by  Frank  Os- 
trowski,  the  designer  of  GFA 
BASIC.  This  book  contains  a 
lot  of  useful  information,  al- 
though it  tends  to  be  highly 
technical  in  spots  and  repeals  a 
lot  of  the  GEM  information  in 
the  lastest  GFA  manual. 

True  BASIC  was  released 
for  the  ST  as  well.  This  lan- 
guage shows  its  mainframe 
roots  in  its  ability  to  include 
external  libraries  (some  ver\' 
powerful  ones  arc  available 
from  True  Basic)  and  its  abili- 
ty lo  become  a  really  huge  lan- 
guage if  you  use  all  the 
extensions.  There's  also  a 
GEM  programmer's  toolkit  so 
you  can  use  menus,  windows, 
alen  boxes,  and  dialog  boxes 
in  your  programs.  True  BASIC 
external  subroutine  calls  are 
used  to  generate  the  GEM 
functions,  effectively  insulat- 
ing the  user  from  the  nuts  and 
bolts  of  programming  in  GEM. 

Personal  Pascal  {$14.95),  Opti- 
mized Systems  Software,  1221- 
B  Kent  wood  .^ve.,  San  Jose, 
CA  95129;  (408)  446-3451 

Tackle  Box  ($79.95),  SRM  En- 
terprises, P.O.  Box  40. 
U.S.A.S.A.  Colorado  80840; 
(415)894-6183 

Fast  BASIC  {%S9.95l  Eidersoft 
U.S.A.,  P.O.  Box  288,  Burgetts- 
lown.  PA  15021;  (412)  947-3739 

GFA  Companion  (S49.95), 
Michtron,  576  Telegraph,  Pon- 
liac,  Michigan  48053;  (313) 
334-5700 

True  BASIC  ($99.95),  JruQ 
BASIC  39  South  Main  St., 
Hanover,  NH  03755;  (603) 
643-3882 


Speaking  1-2-3 


If  you  did  your  taxes  by  hand 
this  year,  you  might  want  to 
automate  the  process  next  year 
with  a  Lotus  I-2-S  template. 
There  are  two  ST  spreadsheets 
that  can  read  1-2-3  files,  al- 
though one  of  ihem,  I  'IP  Pro- 
fessional, can  only  read 
version  I A  files.  Though  T2-3 
version  LA  has  been  olTthe 
niarkci  for  several  years,  there 
is  still  no  upgrade  that  will  let 
IIP  read  1-2-3  version -2  files. 
Logisiix,  from  Progressive  Per- 
ipherals, does  read  \'ersion  2 
files,  but  it  isn't  as  easv  to  use 
as  17/^. 

There  are  quite  a  few  pro- 
grams and  desk  accessories 
that  don't  run  properiy  with 
VIP.  For  example,  it  locks  up 
if  you  load  it  after  booting  with 
GDOS.  Since  GDOS  is  neces- 
sar\'  if  you  want  to  use  the 
growing  number  of  programs 
that  feature  high-quality  print- 
ed output,  you  may  find  that 
you  must  frequently  reboot 
your  system  to  use  ITP, 

VIP  Professional  ($249,95), 
ISD  Marketing,  2651  John  St., 
Unit  3.  Markham  Industrial 
Park,  Markham,  Ontario.  Can- 
ada L3R  6G4;  (416)  479-1880 

Logistix  ($149.98),  Progressive 
Peripherals.  464  Kalamalh  St.. 
Denver,  CO  80204;  (303) 
825-4144 

If  you  aren't  locked  into 
1-2-3  compatibility  (such  as  it 
is),  there  are  some  ver\'  easy- 
to-use  and  inexpensive  spread- 
sheets out  there:  EZX'ALC 
version  1,33  from  Royal  Soft- 
ware and  .'i-C.4LC  Prime  from 
The  Catalog.  Both  of  these  fea- 
lu re  full  GEM  interfaces  and 
scroll  much  faster  than  the 
sluggish  VIP.  EZC:4LC even  al- 
lows you  10  attach  notes  to  any 
cell,  so  you  can  actually  docu- 
ment expenses/income  and 
suite  your  assumptions.  It  cer- 
tainly can't  hurt  to  be  more  or- 
ganized and  able  to  document 
everv'thing, 

A-Calc  Prime  ($59.95).  The 
Catalog 

£Z.O!LC  ($69.95).  Rovai 
Software.  !748W.  1 8th  Suite 
D,  Eugene.  OR.  97402;  (503) 
683^5361 

—  David  Plotkin  E 


^^^tips 


Q  Orphan 
Computers 

I  have  a  very  perplexing  prob- 
lem. Is  there  such  a  thing  as  a 
conversion  table  or  program  to 
change  Commodore  64  pro- 
grams so  thai  I  can  use  them 
on  my  PIus/4?  I  love  my  com- 
puter; but  it's  frustrating  tr\'ing 
to  convert  programs  myself.  I 
tried  to  type  in  one  program  by 
leaving  out  the  POKEs.  Ha! 
No  way.  So  what's  a  Plus/4 
owner  to  do? 

Doug  R.  Le^vis 

While  the  Plus/4  had  a  few  In- 
teresting features  (excellent 
color  control  and  an  advanced 
BASIC),  it  was  not  the  runaway 
success  that  Commodore  had 
hoped  for.  One  reason  It  failed 
Is  that  It  lacked  the  powerful 
sprite  hardware  of  the  64  's 
VIC-II  chip  and  the  great  sound 
of  the  SID  chip.  Also,  the  pro- 
ductivity software  Included  in 
the  machine  was  less  powerful 
than  packages  already  avail- 
able for  the  64. 

The  differences  In  the 
hardware  of  the  two  machines 
make  it  difficult  to  convert  pro- 
grams written  for  the  64  to  run 
on  the  Pius/4.  Games,  and 
other  software  that  make  use 
of  graphics  and  sound,  are  es- 
pecially difficult  to  transfer. 

Your  problem  hints  at  the 
problems  that  plague  ali  own- 
ers of  orphans:  the  difficulty  of 
finding  software  for  your  com- 
puter, the  difficulty  of  finding 
friends  that  can  help  you  with 
your  computer,  and  the  diffi- 
culty of  finding  books,  peri- 
pherais,  and  expansion  for 
your  computer. 

Many  orphan  computers 
were  born  in  the  explosive  pe- 
riod that  occurred  before  the 
industrywide  shakeup  in  1983. 
The  f^attel  Aquarius,  the  A/fSX 
computers,  the  Commodore 
Plus/4  and  16,  the  Texas  In- 
struments Tl-99/4,  the  Coleco 
Adam,  and  the  Timex  Sinclair 
are  among  the  dozens  of  com- 
puters that  are  now  called 
orphans. 


Many  people  enjoy  their 
orphans.  Some  buy  a  full  or- 
phan system,  with  plenty  of 
software,  as  their  first  system. 
Needless  to  say,  it's  cheaper 
to  buy  a  used  Coleco  Adam 
than  a  used  IBM  AT  You  can 
learn  a  lot  by  using  one  of 
these  computers  for  a  while. 
And  If  you  write  your  own  pro- 
grams, you  may  never  need 
another  computer. 

You  may  love  your  Plus/4 
now,  but  someday  you  may 
decide  that  you'd  like  to  buy  a 
new  computer.  If  you  do,  you 
may  want  to  ask  yourself  these 
questions: 

•  What  software  do  I  want 
to  run?  (For  example,  If  you  run 
Lotus  1-2-3  at  work,  and  you 
want  to  run  It  at  home,  you  'II 
want  an  IBM-compatible.) 

•  Do  I  care  about  graphics, 
sound,  and  games?  (If  you  do, 
find  out  how  much  it  will  cost 
to  add  a  joystick  to  the  various 
computers.  Can  you  add  two 
joysticks?  f-low  much  will  the 
appropriate  monitor  cost?  Will 
you  need  to  buy  a  special 
graphics  board?) 

•  Do  any  of  my  friends  have  the 
computer  I  want?  (It  can  be  fun 
to  be  a  trailblazer,  but  some- 
times It's  more  practical  to  be 
part  of  the  crowd.) 

•  Do  I  see  peripherals,  books, 
and  software  for  the  computer 
I  want  advertised  in  magazines 
and  journals?  (If  not,  your  next 
computer  may  already  be  a 
dying  breed.) 

Before  you  buy  a  com- 
puter, read  all  about  it.  There 
are  many  excellent  computer 
magazines  available.  For  in- 
stance, COMPUTEI  Publica- 
tions publishes  a  magazine 
devoted  exclusively  to  each  of 
the  following  computers:  the 
Apple  II  line,  the  Atari  ST,  the 
IBM  PC  and  compatibles,  and 
the  Commodore  64  and  128. 


Q  Another 
Language 

1  am  currently  learning  6502 
machine  language  and  would 
also  like  to  learn  to  program  in 
68000  machine  language. 
Could  you  tell  me  some  of  the 
differences  between  these  two 
languages? 

Craig  Bloom 

The  6502  and  the  68000  are 
close  cousins.  The  6502  is 
about  two  inches  long  and  half 
an  inch  wide,  ft  has  40  pins. 
The  68000  is  about  four  inches 
long  and  one  inch  wide,  ft  has 
64  pins.  The  size  difference 
gives  a  hint  as  to  the  power  dif- 
ference between  the  68000 
and  the  6502. 

There  are  similarities 
among  all  microprocessors, 
and  most  people  find  it  rela- 
tively easy  to  learn  a  new  as- 
sembly language  once  they 
know  another.  Some  advan- 
tages that  the  68000  has  over 
the  6502  are 

•  More  and  more  useful 
registers 

•  More  addressing  modes 

•  Multiplication  and  division 
commands 

Overall,  the  68000  is  a 
much  more  powerful  chip,  and 
it  is  relatively  easy  to  program. 


Q  Invisible 
Drawing 

I  have  been  programming  in 
BASIC  on  my  1040ST  for  al- 
most a  year.  In  cver\'  game 
and  uiility  I  ow^n.  pictures  are 
displayed  on  the  screen  imme- 
diately without  being  drawn.  I 
am  wondering  if  this  is  possi- 
ble in  ST  BASIC. 

John  Nanney 


It  may  be  a  good  time  for  you  to 
move  on  to  a  new  language. 
While  virtually  every  other  lan- 
guage on  the  ST  allows  you  to 
do  this,  ST  BASIC  does  not. 
Among  the  languages  that  make 
it  easy  are  GFA  BASIC,  C, 
Modula-2,  and  Personal  Pascal. 

To  be  able  to  display 
screens  instantly,  you  need  to 
take  advantage  of  a  feature 
called  screen  flipping  (also 
known  as  double  buffering  on 
some  other  computers).  When 
you're  using  screen  flipping, 
you  draw  on  one  screen  while 
you're  displaying  another. 
When  you  Ve  finished  drawing, 
you  flip  screens.  Then  you 
draw  the  next  screen  and  flip 
again.  Screens  can  be  flipped 
very  quickly.  This  is  how 
flicker-free  animation  Is 
achieved  on  the  ST. 

There  are  many  ways  to 
draw  images  on  the  screen  for 
screen  flipping.  One  is  to  use 
the  standard  VDI  or  line-A 
calls.  Another  is  to  copy  im- 
ages from  another  area  of 
memory  directly  onto  the 
screen.  Yet  another  is  to  load 
DEGAS  or  NEOchrome  images 
onto  the  screen  from  disk. 

To  be  able  to  screen  flip, 
you  need  two  screens.  These 
need  to  be  allocated  with  the 
system  call  Mal!oc{ ).  Note  that, 
on  the  ST,  screen  memory 
must  start  on  a  256-byte 
boundary.  You  also  need  to 
use  two  system  pointers:  one 
that  sets  the  physical  base  of 
the  screen,  and  one  that  sets 
the  logical  base  of  the  screen. 
The  physical  screen  is  what 
you  actually  see  on  the  moni- 
tor. The  logical  screen  is  the 
area  in  which  you  draw.  A  call 
to  the  SetScreen( )  function  will 
set  these  pointers — just  pass 
the  pointer  to  the  logical 
screen,  the  pointer  to  the  phys- 
ical screen,  and  the  resolution 
(0  for  low,  1  for  medium,  and  2 
for  high)  to  the  function. 


MAY       1988       55 


^^mWrip.^ 


Q 


Both  Sides 
Now 


I  just  bought  a  Commodore 
128  computer  and  a  1571  disk 
drive,  rd  like  to  know  how  I 
can  write  on  both  sides  of  my 
disks. 

I  have  tried  even  thing, 
but  I  can  use  only  one  side  of 
each  disk.  Please  let  me  know 
if  it  is  possible  to  wriie  on  both 
sides  of  a  formatted  double- 
sided,  double-density  disk. 
Dave  King 

if  you're  using  a  128  and  1571. 
all  you  need  to  do  to  be  able  to 
use  both  sides  of  a  disk  is  to 
format  it  as  double-sided, 
using  the  l-!EADER  command. 
After  you  Ve  done  this,  DOS 
will  ailooate  both  sides  of  the 
disk  for  use. 

Another  common  way  to 
use  both  sides  of  a  disk  is  to 
flip  the  disk  over  and  write  on 
the  seoond  side,  in  effect  treat- 
ing the  disk  as  two  single-sided 
disks.  In  order  to  do  this,  you'll 
need  a  device,  available  In 
most  computer  stores,  called  a 
notcher.  Disks  used  in  this  way 
are  called  flippies. 

We  should  caution  you 
about  using  flippies,  however. 
With  normal  disks,  the  disk 
only  spins  in  one  direction  dur- 
ing its  lifetime.  Dust  and  con- 
taminants tend  to  get  caught  in 
the  disk's  protective  lining  and 
stay  there.  Since  flipping  a 
disk  causes  it  to  spin  in  two  di- 
rections, depending  on  which 
side  is  being  used,  these 
harmful  particles  can  be  con- 
tinually dislodged  and  spread 
over  the  disk  s  surface.  If 
you  're  going  to  be  using  a  disk 
often,  stay  on  the  safe  side 
and  don't  make  it  a  flippy. 


QCGAon 
Hercules 

IntheJanuan  1988  COM- 
PUTEL  the  article  "Computer 
Monitors:  Making  the  Rtgh! 
Choice"  mentioned  a  program 
called  S/MCG;^  by  Chuck 
Guzis  that  emulates  CGA 
graphics  with  a  Hercules  card. 

I  am  ver>'  tnteresled  in 
this  program,  but  Tve  been  un- 


able to  locate  any  information 
on  it.  Can  you  help? 
C  Mattingly 

.Jifter  reading  the  Januai^'  issue 
orCOMPUTEL  1  was  very 
pleased  with  the  article  ''Com- 
puter Monitors:  Making  the 
Right  Choices."  Your  anicle 
came  at  the  right  lime  for  me 
because  I  intend  to  purchase  a 
color  monitor  soon,  and  I  was 
not  very  informed  about  mon- 
itors. The  anicle  also  con- 
tained some  ven'  useful 
information  on  graphics  cards. 

In  the  anicle,  a  program 
by  Chuck  Guzis  called  Slf^CGA, 
which  allows  a  Hercules  card 
to  emulate  a  CGA  card,  is 
mentioned.  Where  can  I  ob- 
tain more  information  on 
CGA  emulators  and  about  this 
program  in  particular? 
B.  Caffaro 

1  read  with  great  interest  the 

article  in  Januan^'s  issue, 
^'Computer  Monitors:  Making 
the  Right  Choice."  Since  I  do 
mostly  word  processing  on  my 
unit,  I  feel  that  staying  with  a 
monochrome  monitor  is  the 
best  choice  for  me. 

The  problem  I  am  having 
is  that  when  f  want  to  use  my 
system  for  other  things  like 
recreation,  my  Hercules  card 
isn't  compatible  with  the  pro- 
grams that  use  IBM's  BASICA 
graphics.  I  haven't  been  able  to 
fmd  Chuck  Guzis's  program 
SIhACGA, 

Ray  Lahna 

Evidently,  there  Is  more  inter- 
est in  this  topic  than  we  sus- 
pected. We've  had  dozens  of 
requests  for  information  on 
CGA  emulators  and  on 
SIMCGA  in  particular. 

A  Hercules  CGA  emulator 
is  software  (sometimes  ac- 
companied by  hardware)  that 
produces  black-and-white 
CGA  graphics  using  a  Hercules 
card.  The  emulator  convinces 
programs  that  a  CGA  card  is 
present  In  the  system  and 
translates  the  CGA 's  graphics 
into  the  Hercules  card's  graph- 
ics. The  translation  takes  time, 
and  for  this  reason  an  emula- 
tor's screen  output  is  often 
slower  than  CGA  output.  With 


many  applications,  however, 
this  isn't  a  problem. 

We  know  of  three  CGA 
emulators  for  the  Hercules 
card.  The  first  is  SIMCGA, 
which  is  available  in  both  pub- 
lic domain  and  commercial 
versions.  The  public  domain 
SIMCGA  can  be  obtained  from 
any  PC  public  domain  source: 
a  bulletin  board,  a  user's 
group,  or  a  for-profit  distributor 
of  public  domain  software. 

The  commercial  version 
of  SIMCGA  is  much  more  pow- 
erful than  the  public  domain 
one,  but  it's  been  difficult  to 
obtain  until  recently.  Now  you 
can  get  the  commercial  ver- 
sion of  SIMCGA  from  Excelsior 
Software  (RD  #4  Box  265, 
Sussex,  New  Jersey  07461, 
914-343-5155  or  717-343- 
6632)  for  $39.95. 

The  newest  commercial 
version  of  SIMCGA,  4.2,  has  a 
remarkable  update  policy:  If 
you  find  any  software  that 
SIMCGA  fails  to  work  with. 
Chuck  Guzis,  SlMCGA's  au- 
thor, will  custom -code  a  spe- 
cial patch  for  you  at  no  extra 
charge.  This  means  that 
SIMCGA  can  potentially  run 
anything. 

Another  emulator,  Mode- 
MGA,  is  available  from 
T.B.S.P.  Software  (2265 
Westwood  Blvd.,  #793,  Los 
Angeles,  California  90064, 
213^312-0154)  for  $79,95.  This 
emulator  was  originally  devel- 
oped to  allow  Hercules  users  to 
create  CGA  graphics  with 
QuickBASIC,  but  the  software 
works  with  many  other  pro- 
grams that  require  a  CGA  card. 

The  last  emulator  on  our 
list  is  Athena  BIOS,  available 
for  $60  from  Athena  Digital 
(2351  College  Station  Rd., 
^567,  Athens,  Georgia  30605, 
404-354^522).  Unlike 
SIMCGA  and  Mode-MGA. 
Athena  BIOS  is  hardware  as 
well  as  software.  For  more 
information  on  Athena  BIOS, 
see  f^e  MS-DOS  section  in  this 
issue's  "COMPUTE!  Specific" 
department. 


Qln  the  Numbers 
I  recently  purchased  a 
copv  oCLearning  C  from 
COMPUTE!  Books.  I  would 
like  to  use  my  Amiga  to  solve 
complex  mathematical  equa- 
tions. Precision  is  very'  impor- 
tant to  me,  and  Vm  becoming 
concerned  about  the  results  1 
am  getting  in  Amiga  Basic. 
Most  floating  point  numbers 
are  rounded  off  to  six  decimal 
places.  Is  there  a  way  to  get 
higher  precision  numbers  out 
of  my  .Amiga? 

R.  Allen  Mansell 

Amiga  Basic  uses  two  formats 
to  store  floating  point  num- 
bers— single-precision  floating 
point,  and  double-precision 
floating  point.  By  default  (if 
you  don 't  specify  which  format 
to  use),  Amiga  Basic  will  use 
the  single-precision  format. 
Calculations  with  single- 
precision  numbers  are  much 
faster  than  those  using  double- 
precision  numbers,  but  less 
precise.  As  an  example,  try 
running  the  following  short 
program: 

Single  -  SQR(2}:  Double*  = 
SQR(2) :  REM  the  '#'  indtcates 
double  precision  PRINT  Single 
:  PRINT  Double# 

As  you  can  see,  the  number 
stored  in  the  double-precision 
floating  point  format  is  far  more 
accurate.  A  single-precision 
number  will  have  up  to  7  digits 
of  precision,  while  a  double- 
precision  number  may  have  up 
to  15  digits  of  precision. 
There  are  a  number  of  built-in 
libraries  in  the  Amiga  which 
are  designed  for  performing 
numeric  operations.  These  li- 
braries can  be  accessed  from 
assembly  language  or  high- 
level  languages  such  as  C  or 
Modula-2.  These  libraries  in- 
clude the  mathffp.library, 
which  gives  you  access  to 
Motorola  Fast  Floating  point 
operations,  and  the  mathieee- 
doubbas.  library,  which  per- 
forms IEEE  double-precision 
math.  In  addition  to  these, 
some  compilers  support  Mo- 
torola 68881  IEEE  double- 
precision  math.  See  the  ROM 
Kernal  Reference  Manual  for 
more  information.  Q 


56       COMPUTE! 


REVIEWS 


1 1  fast 
looks 


Go  to  Europe,  Be 

a  Spy,  See  the 

128D,Talkto 

Mr.  Spook,  Build 

Robots,  Sneak 

Behind  Enemy 

Lines,  Battle 

Dreams,  Print 

Anything,  Fly 

Fast,  and  Crunch 

Numbers  with 

This  Month's 

Review  Picks 


Mini-Putt 

How  can  something  look  incredibly 
easy,  yet  be  so  hard?  If  you've  played 
miniature  golf,  this  question  may  sound 
familiar.  After  playing  Mini-Putu  a  new 
miniature  golf  game  from  Accolade, 
you'll  probably  be  asking  it  again. 

Mini-Putt  leaves  little  to  the  imagi- 
nation. Up  to  four  players  can  compete. 
Before  beginning  the  game,  you  slop  ai 
the  Pro  Shop  and  enter  your  name  on 
the  scorecard-  Four  courses  with  differ- 
ent themes  and  var\'ing  degrees  of  diffi- 
culty are  provided. 

You  control  an  emotional  little 
character  named  "Mini-Putt  Pete."  The 
game  screen  is  divided  into  four  sec- 
tions: the  playing  area,  the  power  and 
accuracy  window,  the  overview  map, 
and  the  scoreboard.  The  top  portion  of 
the  screen  is  the  playing  area,  offering  a 
bird's-eye  view  of  part  of  the  green. 
With  the  joystick,  you  can  scroll  the 
screen  to  explore  the  rest  of  the  green  as 
you  plan  your  shot.  Arrows  indicate  the 
direction  of  slope,  with  colors  showing 
the  severity  of  the  breaks.  Beware  of 
animated  hazards  that  await  you 
throughout  your  round — especially  the 
windmill's  ball-disappearing  trick.  Cor- 
rectly maneuvering  through  or  avoiding 
the  hazards  is  the  key  to  low  scores. 

Mini-Putt  Pete's  place  is  in  the 
power  window.  He's  framed  by  a  gauge 
that  displays  the  power  and  accuracy 
meter,  reflecting  your  aim  and  the 
amount  of  force  you  use.  Aim  by  posi- 
tioning the  cursor.  Three  precisely 
limed  firebuiion  presses  are  all  that  are 
needed  to  begin  the  ball's  journey  for 
the  hole.  How  can  something  that  looks 
so  simple  be  so  hard? 


Documentation  is  minimal,  but  it 
does  cover  the  basics  of  game  play.  After 
awhile  you  may  tire  of  playing  the  pro- 
vided courses.  Neither  the  manual  nor 
the  game  offers  a  clue  to  whether  more 
courses  will  be  available  in  the  future,  al- 
though they  would  be  appreciated. 

Commodore  64/128—529.95 
IBM  PC— $34,95 
Apple  IIgs— $44.95 

Accolade 

20813  Stevens  Creek  Blvd. 

Cupertino,  CA  95014 

(408)446-5757 


Paintworks  Gold 

It's  not  surprising  that  there  are  two  ex- 
cellent paint  programs  already  available 
for  the  Apple  IlGS.  The  computer,  after 
all,  can  display  4,096  colors  in  high- 
resolution  modes  that  rival  such  com- 
petitors as  the  Commodore  Amiga, 
Atari  ST,  and  IBM  PS/2  computers. 

What's  surprising,  however,  is  an- 
other IIgs  paint  program  introduction. 
Acii vision's  Paintworks  Gold,  sched- 
uled for  release  in  March,  and  seen  in  a 
prepublication  form  for  this  Fast  Look, 
is  not  simply  an  upgrade  of  Paintworks 
Pius,  but  more  of  a  completely  new 
program. 

Similar  in  look  and  feel  to  most 
poini-and-click-style  paint  programs 
(ranging  from  PC  Paint  Plus  on  the 
IBM  to  the  Macintosh's  MacPaint), 
Paintworks  Gold  brings  some  new  fea- 
tures to  Apple  art  software.  One  of  the 
most  useful  is  masking  capabilities, 
where  colors  may  be  set  as  masked,  and 
thus  be  immune  to  any  changes.  Mask- 
ing is  perfect  for  making  minor  adjust- 
ments to  delicate  artwork.  Another 
innovation  is  something  called  "slippy 
colors,"  which  lets  you  lasso  objects 
and  individual  colors,  then  move  them, 
all  without  disturbing  the  surrounding 
art.  The  program  also  matches  some  of 
Deluxe  Paint  IPs  features.  Perspectives, 
sophisticated  brushes,  and  gradient 
blending  of  colors,  for  instance,  are  now 
available  in  Gold,  Like  many  IlGS 
graphics-intensive  programs,  however, 
Paintworks  Gold  is  often  slow,  particu- 
larly when  such  things  as  large  brushes 


MAY        198 


57 


REVIEWS 


are  used  or  com  plicated  perspectives 

are  attempted. 

Paininvrks  Gold  is  a  step  up  in 
Apple  llGS  paint  programs,  especially 
when  features  are  compared  and 
counted, 

—  GK 

Apple  llQS— $99,95 

{Painiworks  Pfus  owners  may  upgrade  to 

Paintwofks  Go!d  for  $20  until  5/31 /S8.  for  $40  after 

that.) 

Activision 

2350  Bayshore  Pkwy. 

Mountain  View.  CA  94043 

(415)960-0410 


MemoryMate 

Have  you  ever  been  in  the  middle  of  an 
important  project  and  suddenly  needed 
someone's  phone  number,  or  thought 
of  an  item  to  add  to  your  shopping  list, 
or  needed  to  reschedule  an  appoint- 
ment? Memory  Male  from  Broderbund 
does  all  of  this  without  forcing  you  to 
put  away  your  work. 

MemoryMate  is  a  R.A.M-resident 
information  retrieval  program  which 
can  be  based  either  in  your  root  directo- 
ry or  in  a  subdi rector)';  it  can  also  oper- 
ate as  a  stand-alone  program.  A  single 
keystroke  calls  up  ihc  program  inside 
any  other  application. 

The  program's  command  list  is 
displayed  across  the  top  of  the  screen  at 
all  times.  A  help  screen  is  also  available 
to  explain  commands,  including  copy- 
ing or  moving  data  from  record  lo  re- 
cord as  well  as  importing  or  exponing 
data  to  or  from  ASCII  files. 

Data  is  entered  free- form  into  re- 
cords which  are  limited  to  60  lines  con- 
sisting of  80  characters  each.  The 
program  can  store  up  to  two  megabytes 
of  data  on  a  hard  disk  system. 

Specific  records  can  be  located  by 
searching  for  any  word,  phrase,  or  date 
they  may  contain.  When  the  necessao' 
record  or  records  have  been  found,  us- 
ers may  exit  to  the  exact  spot  where 
they  paused  in  their  application. 

The  program's  memor\^  residency 
works  well  with  most  other  software, 
but  I  did  experience  access  problems 
when  several  large  files  in  my  database 
were  opened.  Most  questions  are  an- 
swered in  the  accompanying  documen- 
tation, but  the  information  is 
sometimes  difficult  to  locate.  Users 
must  sometimes  flip  back  and  forth  be- 
tween the  main  text  and  the  appendix. 

The  program  has  helped  to  orga- 
nize mv  cluttered  desk  and  my  clut- 


tered mind.  It  has  also  reminded  me  of 
important  deadlines  and  when  my 
phone  bill  is  due.  I  now  turn  to  Memory- 
Mate  instead  of  reaching  for  a  note  pad 
or  my  calendar. 

—  MM 

IBM  PC  and  compatible  computers  with  at  least 
256K  RAM— S69.95 

Broderbund  Software 

17  Paul  Dr. 

San  Rafael,  CA  94903-21 01  ; 


Fire  Power 

Computer  tank  games  are  nearly  as  old 
as  the  videogame  industry'.  So  it  may  be 

surprising  that  Fire  Power,  a  tank  game 
from  Microillusions,  has  become  so 
popular.  What  makes  Fire  Power  a 
crowd  pleaser? 

It's  easy  to  play,  and  it's  fun. 

You  can  play  with  one  player  or 
two.  but  it's  the  two-player  option  that 
will  keep  you  coming  back.  Just  as  in 
.Atari's  ancient  lank  Pong  game  for  the 
VCS  2600,  this  game's  success  comes 
from  its  reaK  human,  head-to-head 
competition.  If  you  can  get  your  hands 
on  two  .4migas  and  two  modems,  you 
and  your  enemy  can  play  from  different 
rooms,  difTerent  houses,  or  even  differ- 
ent Slates. 

Unfortunately,  Fire  Power  is  as 
gruesome  as  it  is  fun.  It's  truly  horrify- 
ing to  see  men  being  run  over  by 
tanks — nothing's  left  but  mangled  bod- 
ies and  pools  of  blood,  scenes  that  are 
all  too  realistic  on  the  Amiga.  Some 
may  want  to  pass  this  game  by  on  hu- 
manitarian grounds. 

—  HA 

Amiga— S24.95 

Microilluslons 
17408  Chatsworth  St. 
Granada  Hills.  CA  91344 
(800)522-2041 


Street  Sports; 
Baseball 

Street  Sports:  Baseball  Ukcs  baseball 
out  of  the  little  leagues,  exchanging 
sparkling  uniforms,  up-to-date  equip- 
ment, and  the  standard  playing  field  for 
the  game  that  you  remember  playing  as 
a  kid. 

Ball  diamonds  are  makeshift.  Field 
locations  include  a  vacant  lot  and  a 
parking  lot.  Bases  may  be  improvised 


from  jackets,  trash  can  lids,  or  old  tires. 
Players  are  chosen  from  a  roster  of  16 
neighborhood  kids.  It's  your  job  to  read 
their  playing  specs  (they  vary  in  hitting, 
fielding,  and  throwing  skills),  and  put 
together  a  winning  team. 

First,  you  must  choose  your  play- 
ing field.  Then  choose  to  play  cither 
against  another  person  or  against  the 
computer.  You  can  play  with  old  teams 
(on  disk),  or  you  can  play  with  new 
teams,  in  which  case  you  get  to  select 
each  player  on  your  squad.  If  you  make 
up  a  new  team,  you  name  it,  select  its 
players,  and  set  the  lineup  and  field 
positions. 

Joystick  commands  are  simple  and 
sensible.  The  game  makes  visual  sense 
as  well.  A  "split  screen"  format  shows 
you  both  the  playing  field  from  behind 
the  home  plate  and  an  aerial  view  of  the 
entire  field.  The  close-up  shows  the 
pitcher's  throw  to  the  batter  and  the 
batters  swing.  The  overview  gives  you 
each  player's  position  in  relation  to  the 
ball  and  the  bases. 

When  the  game  is  being  played,  the 
top  quarter  of  the  screen  serves  as  the 
scoreboard,  which  displays  even'thing 
you'd  expect  to  find  on  the  scoreboard 
at  a  major  league  park. 

St  reel  Sports:  Baseball  is  fun  to 
play.  Epyx  has  put  together  a  program 
with  lots  of  options.  Playing  nine  in- 
nings against  the  computer  or  a  friend 
will  offer  you  challenges  and  thrills  as 
you  watch  your  outfielder  catch  that  pop 
fly  or  the  third  baseman  tag  a  runner. 

—  C'^7/ 


Apple  II^S39.95 
Commodore  64/128— $39.95 
IBM  PC  and  compatibles— S39.95 

Epyx 

600  Galveston  Dr, 

Redwood  City.  CA  94063 

(415)366-0606 


AC/BASIC  Compiler 

In  general,  the  BASIC  languages  avail- 
able for  most  computers  arc  compatible 
with  each  other.  .An  IF-THEN  state- 
ment looks  the  same,  no  matter  what 
computer  you're  using. 

In  real  life,  things  aren't  so  easy. 
The  best  programs  rely  heavily  on  the 
special  features  of  the  computer  and  the 
particular  strain  of  BASIC  AC/BASIC 
lets  you  write  programs  that  run  almost 
unchanged  on  the  .Amiga,  .Apple  IlGS, 


58       COMPUTE! 


REVIEWS 


and  Macintosh. 

What  do  these  computers  have  in 
common?  Several  things:  a  window- 
based  mouse  interface,  high-resolution 
bitmapped  graphics,  great  sound,  and 
high-level  event  trapping.  AC/BASIC 
lets  you  take  advantage  of  these  features. 

There  are  three  different  versions 
of  AC/ BASIC  one  for  each  of  the  sup- 
ported computers.  On  the  Amiga  and 
Macintosh,  you  program  with  the  Mi- 
crosoft BASIC  interpreter  for  your 
computer,  then  use  the  AC/BASIC 
compiler  to  make  your  programs  run 
several  times  faster. 

On  the  Apple  IlGS,  you  use  AC/ 
B.ASIC  as  a  compiled  language — it  is 
never  run  in  interpreted  mode.  What 
makes  AC/BASIC  exciting  on  the  IlGS 
is  that  it's  the  easiest  way  to  make  fast 
applications  that  use  the  IlGS's  special 
features. 

You'll  need  to  be  programming  in 
BASIC  at  the  intermediate  level  (at 
least)  to  use  AC/BASIC — nearly  every 
program  we  tried  to  compile  needed  to 
be  modified  slightly. 

—  114 

Amiga  with  at  least  512K^S195 
Appfe  IlGS  with  at  least  51 2K— Si  25 

Absoft  (Amiga.  Apple  II) 
2781  Bond  St, 
Auburn  Hills,  Ml  48057 
pi  3)  853-0050 

Microsoft  BASIC  Compiler  (Macintosh) 
Macintosh  with  at  least  51 2K— Si  95 

Microsoft  Corporation 

16011  NE  36th  Way 

Box  97017 

Redmond,  WA  98073-9717 

(206)882-8089 


Contributing  to  Fast  Looks  this  month  were 
Rhett  Anderson;  David  Hensley,  Jr.;  Carol 
S.  Holzberg;  Gregg  Keizer;  and  Mickey 
McLean. 


Ticket  to 
London 


You  look  like  you  could  use  a  vacation. 
Ten  days  in  London  sound  good?  Don't 
worry  about  expensive  tickets  and  pric- 
ey accomodations.  About  thirty  dollars 
will  get  you  a  ver\'  special  package  tour: 
Blue  Lion^s  Ticket  to  London, 

Just  don't  expect  some  stuffv'  group 
excursion — this  trip  is  an  adventure! 

The  adventure  starts  at  once.  Fol- 
lowing a  title  screen,  a  snatch  of  music, 
and  entry  of  your  name,  you  find  your- 
self at  Victoria  Station.  With  a  colorful 
graphic  of  the  station  serving  as  back- 
drop, you  are  met  by  a  British  travel 


agent.  He's  wearing  a  distinctive  Eng- 
lish Bowler.  He  has  your  return  air- 
plane ticket,  but  being  a  roguish  sort,  he 
decides  to  play  a  game  with  you,  and 
test  your  knowledge  of  things  and  peo- 
ple British. 


The  Tower  ts  just  one  ot  the  sights  youMI 
see  in  Ticket  to  London. 

You  won*t  get  your  return  ticket 
until  you  guess  the  mystery  Briton  he 
has  in  mind.  To  add  a  little  spice  to 
your  adventure,  clues  are  scattered 
around  the  city.  If  you  don't  solve  the 
mystery  within  ten  days,  you'll  be  stuck 
in  London  for  good, 

A  quick  check  of  the  screen's  status 
board  assures  you  that  the  situation  is 
far  from  hopeless.  It's  ten  in  the  morn- 
ing on  your  first  day,  and  you  have 
$300  as  well  as  £50  (that's  50  British 
pounds).  The  game's  status  board  is 
simple  and  unobtrusive;  you  can  check 
your  financial  well-being  at  any  time.  If 
you  don't  take  care  of  yourself,  a  line 
advises  you  to  rest  or  eat.  Another  line 
lets  you  know  how  much  time  remains 
before  you're  stranded. 

When  you're  ready  to  leave  the  sta- 
tion, a  map  of  London  is  displayed.  The 
map  shows  more  than  20  different 
points  of  interest,  including  museums, 
shops,  hotels,  restaurants,  Trafalgar 
Square,  and  other  important  sights. 
Each  location  is  represented  by  a  dis- 
tinctive and  easy-to-recognize  graphic. 

Your  current  location  flashes  on 
the  map.  A  single  keystroke  sets  your 
course  to  any  of  the  other  places  of  in- 
terest dotting  the  winding  Thames. 
Some  sightseeing  is  in  order,  so  you 
choose  a  mode  of  transportation  and  de- 
cide to  visit  the  Tower  of  London  first 

The  Underground  is  available,  or 
you  can  walk,  but  this  time  you  decide 
to  treat  yourself  to  a  taxi,  ^.'he  friendly 
cabby  starts  a  conversation.  He  asks  a 
question  of  British  interest  and  you  cy- 
cle through  several  potential  answers. 

His  questions  range  from  history 
to  geography,  culture  and  entertain- 
ment. You're  as  likely  to  be  asked. 


'*Who  was  the  mother  of  Queen  Eliza- 
beth 1?"  as  '*What  do  you  get  when  you 
mix  beer  with  lemonade?" 

Questions  appear  in  balloons  on 
the  left  of  the  screen.  Cycle  through  po- 
tential answers  in  the  balloon  on  the 
right.  Press  Enter  or  Return  to  make 
your  selection.  Choose  carefully — you 
only  get  two  chances. 

A  correct  answer  is  rewarded  with 
a  Good  Show!  message;  a  tally  line  ap- 
pears and  tracks  your  correct  answers. 
Answer  enough  questions  correctly,  and 
you  receive  a  message  that  guides  you 
to  clues.  Pay  the  cabby  when  you  reach 
the  Tower,  Make  a  mental  note  to  stop 
at  a  bank  and  exchange  some  more  dol- 
lars for  pounds. 

The  aged  Tower  is  impressively  pic- 
tured with  its  familiar  walls  and  turrets, 
and  you  can  almost  see  the  ravens.  After 
a  bite  to  eat  in  a  cozy,  traditional  British 
inn,  if  s  time  for  more  sightseeing. 

This  time  you  lake  the  tubes. 
Heading  to  the  British  Museum,  you 
meet  another  friendly  and  inquisitive 
gent-  Thanks  to  your  knowledge,  and  a 
little  bit  of  luck,  you  answer  enough 
questions  to  receive  a  message  along 
the  lines  of,  Buy  something  old,  shiny, 
and  round  or  See  Marlowe's  play 
Clues!  The  antiques  shops  on  Porto- 
bello  Road  might  have  something  old 
and  shiny,  and  there  may  be  tickets  at 
the  Barbican  for  a  Mariowe  play. 

The  clues  are  simple.  Tiy  some 
game  in  jelly  would  be  a  good  reason  to 
go  to  Simpson's  for  an  elegant  pheasant 
in  aspic.  A  message  advising  you  to  See 
the  American  Painter  should  nudge  you 
in  the  direction  of  a  museum.  Will  you 
know  which  one? 

Follow  a  message  correctly  and  a 
bowler  hat  appears,  bearing  a  clue  to 
the  mysler>'  person's  identity.  Clues  are 
relatively  straightforward:  He  was  one 
of  eight  children  or  She  was  the  child- 
hood playmate  of  her  husband's  brothers. 
There  are  ten  clues  for  each  mystery  per- 
son. The  more  clues  you  possess,  the 
more  helpful  are  subsequent  clues.  Mes- 
sages can  be  reviewed  with  the  doorman 
at  your  hotel.  The  travel  agent  at  Vic- 
toria Station  keeps  track  of  the  clues. 

I  won't  spoil  the  fun  by  giving 
away  any  mystcr>'  identities.  The  indi- 
viduals, though,  are  well-known  per- 
sonalities from  the  realm  of  British  fact 
and  fiction. 

Play  the  game  at  your  own  pace. 
You  can  rush  around  London,  respond- 
ing to  messages  immediately,  or  you 
can  take  a  leisurely  tour  of  the  old  city. 
From  Buckingham  Palace  to  Covent 
Garden,  each  place  of  interest  has  its 
own  screen.  Representations  are  faith- 


M    A    Y        19    8 


59 


REVIEWS 


ful,  colorful  renditions  that  capture  the 
feeling  of  Londonlown. 

Stop  by  Nelson's  Column,  enjoy  a 
very  high-class  tea  at  Fortnum  and 
Mason,  or  poke  around  in  a  dusty  old 
bookshop  filled  with  Dickens  and 
Shakespeare.  Don't  be  afraid  to  live  it 
up,  but  watch  your  money.  Think  your 
routes  through,  as  well.  Cabs  are  fast, 
but  expensive.  The  Underground  is 
cheap,  but  a  delay  could  cause  you  to 
miss  the  curtain  at  an  opera.  Walking 
saves  money,  but  takes  more  time.  Be- 
sides, on  foot  you  may  find  yourself  in 
the  middle  of  a  serious  British  down- 
pour. Gel  too  wet,  and  the  manual  sug- 
gests that  you'll  be  forced  to  spend 
precious  lime  recuperating  at  your  ho- 
tel. (Judicious  purchases,  though,  such 
as  an  umbrella  and  boots,  afford  some 
protection  from  the  elements.) 

This  is  an  enjo>able  program.  So 
much  so  that  you  may  find  yourself  wist- 
ful when  you  win.  Your  tour  then  ends. 

Fortunately,  Blue  Lion  has  includ- 
ed enough  mysteries  and  questions  to 
ensure  high  replay  potential.  The  game 
is  suitable  for  travellers  who  have  been 
to  London  as  well  as  Anglophiles  antici- 
pating their  first  trip.  It's  also  a  lot  of 
fun  for  armchair  travellers  who  may 
never  make  the  trip  for  real.  In  fact, 
Ticket  to  London  may  be  as  close  to 
London  as  you  can  come  without  going. 

Cheerio! 

^  Ed  Ferrell 


Ticket  to  London 

For . . . 

Apple  llc/e/llGS.  with  128K— S39.95 
Commodore  64/128— S29.95 
IBM  PC,  XT,  AT.  Tandy  1000.  and  PCjr, 
with  128K  and  CGA  or  Hercules  graph- 
ics—$39.95 

From . . . 

Blue  Lion  Software 
90  Sherman  St. 
Cambridge,  MA  02140 
(617)876-2500 

And  . . . 

Also  in  the  series.  Ticket  to  Paris,  Ticket  to 
Spain,  and  Ticf<etto  Washington,  D.C. 


Border  Zone 


Border  Zone,  a  new  interactive  text 
game,  brings  the  intrigue  of  internation- 
al espionage  to  your  computer  and  key- 
board. As  the  main  character,  you  are 
involved  in  an  assassination  plot  in  the 
mythical  Eastern  Bloc  nation  of  Frob- 

60       COMPUTEI 


nia.  Danger  is  around  ever>^  corner,  de- 
ception is  practiced  by  everyone. 

Tongue  in  cheek,  Infocom  includes 
several  nondisk  materials  with  the  pro- 
gram, aimed  at  helping  you  get  into  the 
story  as  well  as  providing  information 
for  your  quest.  These  items  include  a 


■ii  MiK^; 


Play  three  different  characters  in 
Infocom' s  new  all-text  adventure  of 
intrigue  and  assassination. 

Frobnia  Tourist  Guide  and  Phrasebook, 

a  business  card,  a  matchbook,  and  a  map 
of  the  Frobnia/Litzenburg  border. 

Ironically,  these  materials  combine 
with  the  detail  and  richness  of  the  dia- 
logue and  story  to  create  a  colorful  pic- 
ture of  a  drab  and  stoic  country-. 

The  game  itself  is  all  text.  Frankly, 
I  have  found  it  hard  to  play  text-only 
games  since  the  advent  of  games  such 
as  The  Pawn  from  Firebird,  which 
mixes  graphics  with  text.  I  like  the 
added  element  of  visual  stimulation 
that  occasional  graphics  provide.  But 
Infocom  has  stuck  with  its  philosophy 
of  exercising  your  mind,  not  your  senses. 

Border  Zone,  though,  breaks  new 
ground  for  the  company  in  several  re- 
spects. To  begin  with,  the  program  is  di- 
vided into  three  self-contained 
chapters.  Each  chapter  permits  you  to 
play  a  different  character  in  the  story's 
central,  assassination-oriented  plot. 

Chapter  One  places  you  in  the 
shoes  of  an  easygoing  American  busi- 
nessman returning  from  a  trip  behind 
the  Iron  curtain.  Your  quiet  train  trip  is 
interrupted  by  a  wounded,  on-the-run 
American  spy.  You  find  yourself  in- 
volved in  an  assassination  plot,  con- 
fronted by  a  dangerous  KGB  officer.  In 
Chapter  Two,  your  character  is  the 
wounded  American  agent  whose  assign- 
ment is  to  stop  the  assassination.  Chap- 
ter Three  gives  you  the  role  of  the  KGB 
officer. 

This  three-scenario  approach  is 
both  interesting  and  satisfying.  I  have 
often  wondered  what  a  particular  text 
game  would  be  like  from  another  per- 
spective. Border  Zone  gives  the  oppor- 
tunity to  see  a  story  from  more  than 


one  point  of  view. 

Perhaps  more  important,  the  game 
takes  place  in  realtime,  adding  to  the 
suspense  of  the  stor>.  Time  is  constant- 
ly ticking  away  in  the  upper  right  corner 
of  the  screen.  Unlike  other  text  adven- 
tures that  progress  only  as  you  give  re- 
sponses. Border  Zone's  story  moves 
along  without  your  help.  Unless  you  in- 
voke the  PAUSE  command,  things 
happen  in  the  story,  and  to  you.  Time,  is 
of  the  essence  during  all  three  of  the 
scenarios,  and  realtime  progression  of 
the  story  is  guaranteed  to  produce 
sweaty  palms. 

Another  new  technique  for  Info- 
com is  Border  Zone's  online  hints. 
Every  adventure  gamer  has  at  one  time 
or  another  been  tempted  to  buy  a  hint 
book.  Not  this  time:  Border  Zone's 
hints  are  provided  as  part  of  the  pro- 
gram. A  simple  command  takes  you  to 
a  menu  where  you  retrieve  hints  for 
various  points  in  the  story.  Once  you 
select  the  topic,  you're  given  increasing- 
ly revealing  clues. 

Border  Zone  has  a  smart  parser, 
the  vocabulary-driven  interface  that  lets 
you  communicate  with  the  program. 
The  game  has  an  800- word  vocabulary, 
and  it  recognizes  multiple  objects  with 
certain  verbs.  You  can  include  several 
sentences  on  one  line.  If  a  command  is 
unclear,  the  program  either  makes  an 
assumption  or  questions  you  to  resolve 
the  ambiguity.  With  the  special  OOPS 
command,  you  can  save  yourself  from 
retyping  an  entire  sentence  because  of 
one  mistake.  For  example,  if  your  com- 
mand was  PUT  THE  BOK  ON  THE 
TABLE,  you  could  correct  it  by  typing 
OOPS  BOOK. 

Border  Zone  is  a  well  done,  inter- 
esting, and  challenging  text  adventure. 
It  is  an  intelligent  program  with  an  ad- 
vanced parser.  The  realtime  game  pro- 
gression and  the  opportunity  to  portray 
different  characters  in  the  plot  set 
Border  Zone  apart  from  other  text  ad- 
ventures and  make  it  an  attractive  en- 
tertainment for  either  advanced  text 
gamesters  or  entertainment  novices. 

—  Scott  Thomas 
> 


Border  Zone 

For . . . 

Apple  II— S39.95 
Commodore  64/1 28— $34.95 
IBM  PC  and  compatibles— $39.95 
Macintosh~$39,95 

From  . . . 

Infocom 

125  Cambridge  Park  Drive 

Cambridge,  MA  02140 

(617)492-6000 


REVIEWS 


The 
Commodore  128D 


The  Commodore  128D,  inlroduced  in 
Europe  over  two  years  ago,  has  finally 
made  its  way  lo  the  U.S.,  replacing  the 
128  as  Commodore^s  premier  eight-bit 
machine.  The  new  128D  is  ever>thing  an 
upgrade  should  be.  It's  an  enhancement 
of  the  128  that's  completely  compatible 
with  all  existing  software  and  peripherals. 

The  most  obvious  change  in  the 
128D  is  its  new  exterior,  which  strongly 
resembles  Commodore's  Amiga  1000. 
Features  include  a  detachable  keyboard 
and  a  sleek  metal  case  that  houses  the 
system  hardware,  the  power  supply, 
and  an  upgraded  1571  drive.  Not  only 
is  the  128D's  new  look  more  polished 
and  professional  than  the  128's,  the 
new  design  has  some  practical  advan- 
tages, too. 

The  128D's  detachable  keyboard 
uses  the  same  layout  as  the  128's,  but 
has  a  lighter  action,  making  lightning- 
fast  touch  typing  easy.  The  keyboard's 
cord  is  shorter  than  it  should  be,  but  it's 
long  enough  to  let  you  reap  most  of  the 
benefits  of  delachability. 

The  slim  metal  case  that  houses 
the  system  hardware  protects  the  com- 
puter's delicate  circuitr>'  from  coffee 
spills  and  also  acts  as  an  excellent  RF 
shield.  Like  the  Amiga  1000,  the  system 
unit  can  be  used  as  a  convenient  monitor 
stand,  with  a  128D  ensemble  taking  up 
much  less  desk  space  than  a  128  system 
with  an  external  disk  drive  and  monitor. 

Commodore  did  more  than  just 
wrap  the  128  in  an  attractive  new  pack- 
age. There  are  several  internal  improve- 
ments worth  noting,  the  biggest  being  a 
dramatic  increase  in  80-column  video 
RAM.  The  128's  8563  chip  had  16Kof 
dedicated  RAM,  but  the  128D  has  a 
massive  64K.  This  new  RAM  makes 
exciting  multicolor,  hi-res  640  X  200 
graphics  possible  on  the  128D. 

There  are  more  hardware  improve- 
ments to  the  1571.  Recently,  Commo- 
dore updated  its  stand-alone  1571  disk 
drive  by  releasing  new  ROMs,  which 
corrected  some  bugs  in  previous  edi- 
tions and  increased  the  drive's  speed. 
The  new  128D's  internal  1571  sports 
these  upgraded  ROMs. 

The  CP/M  3.0  operating  system  that 
comes  bundled  with  the  128D  is  also  en- 
hanced. It  now  fliUy  supports  Commo- 
dore's new  1581  3'/2-inch  disk  drive  and 
includes  several  utilities  not  found  in  the 
initial  releases  of  the  i28's  CP/M. 

As  far  as  the  user  is  concerned,  the 
128D  functions  just  like  the  128.  It  has 
three  modes:  64  mode  (with  40-column 


composite  color  video  and  BASIC  2.0), 
128  mode  (with  40-column  composite 
color  video,  80-column  color  RGB  vid- 
eo, and  BASIC  7.0),  and  CP/M  mode 
(using  the  128's  inboard  Z80A  micro- 
processor). And  it  runs  both  GEOS  and 
GEOSI28  operating  systems. 

.All  the  familiar  input/output  ports 
on  the  old  128  are  represented  on  the 
128D,  but  some  are  in  different  loca- 
tions. They  include  two  ports  for  joy- 
slicks  or  a  mouse,  a  serial  port  for  disk 
drives  and  printers,  a  port  for  a  RAM 
expansion  module,  a  cassette  port,  and 
a  user  port  for  a  modem  or  RS-232  in- 
terface. Just  like  the  128,  the  128D 
boasts  a  handy  reset  switch. 


The  128D  is  a  winner.  It's  well  de- 
signed, compatible  with  the  128,  and 
has  some  important  enhancements. 

—  Clifton  Karnes 


The  Commodore  120D  features  a  detach- 
able keyboard  and  an  internal  1571  5V4- 
inch  disk  drive. 


The  128D  appears  to  be  completely 
compatible  with  the  128.  We've  tested  it 
with  a  wide  range  of  software  and  peri- 
pherals in  64  mode  and  1 28  mode,  with 
CP/M,  and  with  GEOSand  GE0S12S. 
All  software  and  hardware  performed 
without  problems. 

There  isn't  much  to  criticize  about 
the  128D.  If  fact,  my  only  reser\'ations 
center  around  the  internal  1571  drive. 
Although  an  internal  drive  can  have 
many  benefits,  it  also  has  some  draw- 
backs. First,  there's  the  matter  of  repair. 
If  the  drive  needs  to  go  to  the  shop,  the 
whole  system  must  go.  Also,  the  128D's 
internal  1571  doesn't  have  the  external 
DIP  switches  that  make  reassigning  de- 
vice numbers  so  easy  on  the  stand- 
alone versions.  Commodore  must 
assume  that  you'll  always  want  the  in- 
ternal drive  to  be  configured  as  device 
8,  but  users  with  a  1 28D  and  a  1 58 1 
drive  may  not  see  things  that  way.  The 
last  problem  with  the  internal  1571  is 
that  it  makes  the  I28D  more  expensive 
than  a  1 28.  With  the  latter  machine,  a 
64  owner  could  upgrade  to  a  1 28  and 
use  his  or  her  1541  disk  drive.  With  the 
i28D,  the  drive  comes  with  the  system, 
so  you  don't  have  any  choice  about  pur- 
chasing it.  But  these  are  minor  points. 


Gommodore  128D 

For . . . 

S599.95 

From  . . . 

Commodore  Business  Machines 
t200WifsonDr. 
Westchester.  1^  19380 
(215)431-9100 


Star  Trek:  The 
Rebel  Universe 


There  are  so  many  good  things  about 
this  game  that  it's  impossible  not  to 
wish  the  developers  had  carried  their 
ideas  a  bit  further.  The  attempt  to  cap- 
ture the  feel  of  the  original  Star  Trek 
series  and  the  more  recent  Star  Trek 
movies  is  admirable,  and  the  game's 
player  interface  is  truly  noteworthy. 

Despite  these  excellences,  though, 
Star  Trek:  The  Rebel  Universe  suffers  in 
the  end  from  an  unexpected  tedious- 
ness  of  play,  and  a  realization  that  one 
of  the  popular  series'  most  attractive  at- 
tributes has  not  been  included. 

Too  bad,  because  in  many  w^ays 
Star  Trek:  The  Rebel  Universe  is  more 
than  superb. 

The  game  casts  the  crew  of  the  En- 
terprise into  a  sealed-off  section  of  space 
called  the  Quarantine  Zone.  Within  that 
zone,  a  host  of  Federation  starships  have 
turned  traitor,  owing  of  course  to  a  Klin- 
gon  plot,  and  Kirk  and  the  folks  must 
find  a  way  to  stop  the  rebellion  from 
spreading.  This  demands  visiting  star 
system  after  star  system,  trying  lo  keep 
the  Enterprise  alive  while  searching  for 
the  solution  to  the  problem. 

The  game  screen  includes  one  large 
primary  display,  with  seven  surrounding 
secondary  displays.  In  fact,  there  are 
more  than  ei^t  screens,  since  many  of 
the  individual  displays  have  subdisplays, 
but  only  eight  are  shown  at  one  time.  Ac- 
cessing any  display  means  simply  point- 
ing at  it  and  clicking  with  the  mouse. 

Seven  of  the  screens  show  familiar 
Star  Trek  characters  (the  graphics  here 
are  very  good),  and  each  character  has  a 
specific  function  or  functions.  The  Kirk 
screen,  for  instance,  shows  the  time  (the 
Captain's  Log),  and  allows  access  to  the 
Transporter  Room  and  to  the  Stores 
(the  stuff  you've  brought  on  board  from 

MAY        1988       61 


REVIEWS 


your  adventures).  Click  on  Spock,  as 
ever  the  Science  OfTicer,  and  you  find 
out  the  Enterprise's  condition,  as  well 
as  details  about  star  systems  and  their 
allegiances  (friend  or  foe).  When  you 
reach  a  solar  system,  it's  Spock  who 
tells  you  what  types  of  planets  are  there. 
Uhura's  screen  shows  incoming  mes- 
sages, Scotty's  displays  the  energy  and 
dilithium  crystal  levels,  Chekov's  al- 
lows weapons  selection,  McCoy's  shows 
the  health  of  each  officer,  and  Sulu's 
gives  access  to  navigation. 


^^'im'... 

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2  ...  -     i 
^        '-BJ 

The  crew  of  the  Enterprise  must  solve  the 
mysteries  of  the  Rebel  Universe. 


Sulu's  screen,  in  fact,  is  the  most 
commonly  used.  His  secondary  dis- 
plays include  a  map  of  the  Quarantine 
Zone  and,  as  they  become  applicable, 
maps  of  the  solar  systems  the  Enter- 
prise enters.  To  select  a  system  to  travel 
to,  you  click  on  the  appropriate  system 
shown  on  Sulu's  large,  rotating  star- 
map.  Fire  up  the  Warp  drives,  and,  in  a 
few  seconds,  depending  on  the  distance, 
you're  there. 

Once  inside  a  solar  system,  clicking 
on  individual  planets  reveals  their  type. 
There  are  a  wealth  of  planet  types  in  the 
game,  ranging  from  Archive  Complexes 
(which  give  clues  to  solving  the  game), 
to  Contamination  Zones,  Dilithium 
Mining  Complexes,  Energy  Refineries, 
Leeching  Piles,  Life-Supporting  planets, 
Mesonic  Rings,  Orbital  Discontinua, 
Siren  Devices,  Psionic  Cores,  and  even 
Planetary'  Superminds.  The  manual  ex- 
plains each  thoroughly,  and  each  has  a 
unique  effect  on  the  progress  of  Kirk's 
mission.  The  primary  goal  is  to  find  Life- 
Supporting  planets,  because  on  these  you 
find  weapons,  items,  and  artifacts. 

Naturally,  the  Enterprise  will  fre- 
quently be  under  attack.  When  the  Klin- 
gons  strike,  clicking  on  Chekov's  screen 
lets  you  select  your  response:  either 
phasers  or  photon  torpedoes.  A  second- 
ary display  allows  you  to  lock  onto  a  tar- 
get and  fire  the  weapons.  Phasers  deplete 
quickly,  and  since  you  have  only  50  tor- 

62       COMPUTE! 


pedoes.  choosing  weapons  and  waiting 
for  good  targets  is  essential.  You  can  re- 
plenish weapons  at  a  Federation-owned 
Weapons  Dump  planet. 

Sound  effects  play  an  important 
part  in  the  game.  .Accompanying  the 
opening  screen  is  Kirk's  voice,  digitized 
from  the  series,  invoking,  *'Space,  the 
Final  Frontier,"  while  throughout  the 
game  you  hear  Chekov's  digitized  voice 
shouting,  ''Got  him!"  and  Sulu's  pro- 
claiming, "Now  in  standard  orbit,  sir." 
If  you  fail,  Spock's  face  appears;  he 
raises  an  eyebrow  and  exclaims,  '*I  nev- 
er will  understand  humans."  And  in 
various  places  Scotty  will  utter  one  of 
several  warnings. 

Other  sounds  used  to  good  effect 
include  the  transporter,  the  message 
display,  and  the  red  alert,  all  audibly 
faithful  to  the  original  series. 

The  game  is  extremely  easy  to  play. 
Clicking  on  the  proper  screen  is  the  ma- 
jor requirement,  while  keeping  track  of 
where  you've  been  is  important  as  well. 
Beyond  that,  though,  all  that's  needed  is 
to  keep  the  mission  goal  in  mind,  visit 
many,  many  star  systems,  and  stay  alive. 

And  here  is  one  of  two  major  prob- 
lems. There  are  many  systems  to  visit, 
and  many  enemies  to  fight,  but,  after 
awhile,  exploring  and  fighting  grows  te- 
dious. Before  long  you  find  yourself  not 
wanting  to  bother  with  a  nearby  solar 
system,  while  fighting  battles  quickly 
loses  its  initial  interest.  Even  though 
there's  a  lot  to  do,  much  of  it  is 
repetitious. 

The  second  problem  is  more  seri- 
ous. What  made  the  Star  Trek  series, 
and  all  but  the  first  movie,  so  fascinat- 
ing was  not  the  travelling,  the  combat, 
and  the  discovery  of  devices  and  weap- 
ons, but  rather  the  interaction  of  the 
Enterprise  crew  with  alien  cultures.  In 
the  series.  Kirk  and  the  others  beamed 
down  to  a  planet  to  explore  it,  to  find 
and  examine  cultures,  and  to  solve 
morally-charged  problems. 

During  The  Rebel  Universe, 
though,  beaming  down  becomes  an  al- 
most incidental  part  of  the  game.  There 
are  no  alien  cultures  to  find.  In  other 
words,  the  Enterprise's  five-year  mis- 
sion— to  explore  new  worids,  to  seek 
out  new  civilizations — ^has  been  largely 
ignored. 

Star  Trek:  The  Rebel  Universe  is  a 
good  game.  It  has  a  clever  interface,  at- 
tractive graphics,  and,  to  those  familiar 
with  Siar  Trek,  an  instantly  familiar 
feel.  If  the  game  carried  the  sense  of  ex- 
ploration further,  though,  it  would  be 
much  more  memorable.  Despite  its 
flaws,  however,  I  recommend  it  as  a 
solid,  playable,  well-constructed  game. 


The  great  Star  Trek  simulation,  howev- 
er, is  still  to  be  done. 

—  Neil  Randall 


Star  Trek:  The 
Rebel  Universe 

For... 

Atari  ST— S39.95 
Commodore  64/1 28— $29.95 
IBM  PCs  and  compatibtes  (requires  256K 
and  CGA)— $39.95 

From  ... 

Simon  &  Schuster  Software 
One  Gulf  +  Western  Plaza 
New  York,  NY  10023 
(212)373-8882 


Robotic 
Workshop 


This  package  managed  the  neat  feat  of 

putting  me — not  the  world's  most 
skilled  or  experienced  electronic  hobby- 
ist— in  control  of  robots  that  I  built  my- 
self. Likewise  for  a  ten-year-old  boy  and 
his  own  robots.  Robotic  Workshop  is  a 
combination  hardware/software/me- 
chanical components  package  that 
teaches  a  variety  of  lessons  about  elec- 
tronics and  mechanics,  provides  soft- 
ware for  controlling  the  devices  you 
build,  and  accomplishes  both  purposes 
simply  enough  to  make  the  system  ap- 
propriate for  children  in  upper  elemen- 
tary school  and  beyond. 

While  children  will,  I  think,  enjoy 
working  with  Robotic  Workshop  and 
will  learn  a  great  deal  from  it,  this  is  not 
a  toy.  Even  the  simplest  projects  in- 
volve assembling  mechancial  devices, 
loading  software,  and  controlling  the 
experiment  via  an  interface  that  plugs 
into  the  computer.  At  the  same  time, 
there  are  no  soldering  irons  to  warm  up, 
few  wires  to  shave.  Explanations  are  in 
fairly  simple  English,  and  the  frequent 
diagrams,  although  small,  are  easily  fol- 
lowed even  for  complex  constructions. 

Best  of  all  for  younger  users — not 
to  mention  their  parents  and  teachers — 
the  motors  and  components  all  snap  to- 
gether easily.  .Access  has  built  its  Robotic 
Workshop  around  the  Capsela  system  of 
mechanical  hobby  parts.  A  Capsela  mo- 
tor, for  example,  is  a  reversible  electric 
motor  encased  in  a  transparent  plastic 
sphere.  Capsela  spheres  are  studded 
with  coupling  ports  by  which  the  mo- 
tor, say,  can  be  connected  to  a  Capsela 
transmission,  and  thence  to  a  gear  sys- 
tem. The  components  snap  together 


Qcunplete^  ayvoL  Zaiif^ .  .  . 


r..4'^^ 


.^lo^coP^^ 


Here  i\  is.  You  won't  find  software  that's  easier  to  use: 

•  (Requires  no  accounting  knowledge 

•  Completely  menu-driven  witti  on-line  help 

•  93-page  fully  indexed  tutorial  manual  (on  disk) 

A  Proven  Track  Record.  Hard  to  believe  ttie  $16  price?  Don't 
worry  MoneyCounts®  tias  been  marketed  for  thiree  years  and 
is  continually  receiving  rave  reviews.  Ttiere's  no  catcti.  Thiis  is  a 
fully  functional  system  that  compares  with  products  selling  for 
S99  and  more. 

Same-Day  Shipping.  Order  today  and  own  MoneyCounts®  for 
only  S16!  Add  S3  shipping  and  handling  (outside  North  America 
add  $7).  Iowa  residents  please  add  4%  sales  tax.  Send  check 
or  money  order  payable  to  Parsons  Technology.  VISA  and 
iVIasterCard  orders  welcome. 


VISA,  MasterCard  &.  COD  orders  call: 

1-800-223-6925 

(in  Canada  319/395-7300) 


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COUNTS 


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Dept  COM 

373  Collins  Road  NE 

Cedar  flapids,  !A  52402 

MoneyCounts'  requires  IBM  or  compatible  computer 
with  two  disk  drives  (or  o  hard  disk  drive),  192k  or  more 
memory,  DOS  2  0  or  later  and  printer 


Nome:. 


Address: 

City/Stote/Ztp: 
Phone: 


Check Money  Order VISA  __  MasterCard 

Card  # Exp  Date  ___ 


REVIEWS 


easily,  and  it's  quite  a  thrill  to  be  able  to 
watch  gears  turn  and  motors  spin  under 
your  control. 

Robotic  Workshop  comes  with  two 
motors,  tw^o  speed  reduction  modules, 
two  worm  gears,  a  transmission,  and 
plenty  of  couplers  and  connectors.  You 
also  get  a  propeller,  a  wheel  and  a  lire, 
all  of  which  are  used  in  some  of  the  ex- 
periments. All  of  the  parts  worked  as 
promised,  and  are  sturdy  enough  to 
stand  up  to  repeated  use.  Other  Capsela 
elements  are  listed  in  a  catalog  included 
with  the  package. 

Connecting  power  to  the  motors  is 
as  simple  as  assembling  the  machines. 
A  ribbon  cable  that  comes  with  Robotic 
Workshop  has  leads  which  are  inserted 
into  sockets  on  the  Capsela  units.  No 
twisting  of  wires  and  tightening  of 
screws. 

The  power  itself  comes  from  bat- 
teries in  Robotic  Workshop's  BlOO  in- 
terface. The  interface  must  be 
disassembled  to  install  the  batteries. 
Once  batteries  are  in  place,  the  interface 
plugs  into  the  user  port  on  the  64  or 
128,  although  128  owners  will  have  to 
remove  the  RGB  connector,  a  fact  odd- 
ly overlooked  in  Access's  documenta- 
tion. On  Apple  11-series  machines,  the 
BlOO  plugs  into  a  slot  (and  thus  the  sys- 
tem will  not  work  with  the  Apple  lie). 

Once  installed,  the  BlOO  and  the 
Robotics  Operating  System  (R.  O.  S.) 
software  that  comes  with  the  package 
are  your  passport  to  whole  worlds  of 
electronics  and  mechanics.  R.  O.  S.  is 
itself  one  of  the  most  impressive  as- 
pects of  Robotic  Workshop,  The  soft- 
ware has  a  variety  of  BASIC  commands 
by  which  you  control  motor  speed  and 
direction,  program  multiple  motors, 
and  meter  various  operations.  Some 
complete  motor  control  programs  are 
included  to  get  you  started,  but  it 
doesn't  take  long  to  begin  putting  to- 
gether your  own  routines. 

Hardware,  software,  and  mechani- 
cal components  can  be  assembled  and 
configured  in  a  variety  of  ways.  Robotic 
Workshop's  50  projects  are  intelligently 
arranged,  moving  from  the  introduc- 
tory to  the  advanced  at  a  sensible  pace 
that  maintains  interest  without  skip- 
ping important  details.  The  first  pro- 
ject, for  example,  "Motors  & 
Electricity,"  provides  a  brief  but  solid 
discussion  of  electricity  and  circuits  and 
then  puts  the  lesson  immediately  to 
work.  Within  minutes  of  opening  the 
manual,  installing  the  BlOO,  and  booting 
R.  O.  S,  you  can  be  controlling  motor 
speed  and  direction  from  the  keyboard. 

By  the  time  you  get  started  on  the 
second  project,  you're  already  assembling 

64       COMPUTE! 


small  machines.  The  first  one  is  a  simple 
fan,  whose  speed  and  direction,  again, 
can  be  controlled  from  the  keyboard. 
.Advanced  experiments  lake  ad- 
vantage of  the  base  to  which  Capsela 
machines  can  be  mounted:  if  you're 
working  with  children,  Td  recommend 
using  the  base  from  the  beginning,  lis 
stability  is  necessary. 


This  strange  flying  machine  is  just  one  of 
the  robotic  projects  you  can  put  together. 


The  deeper  you  press  into  the  pro- 
jects provided  with  Robotic  Workshop, 
the  more  sophisticated  the  projects  be- 
come. The  first  dozen  projects  deal  with 
motors  and  gears,  including  lessons  on 
hoists  and  cranes,  gears  and  torque, 
multiple  motors,  gyroscopes,  and  even 
metering  the  efficiency  of  the  engine. 
Subsequent  groups  of  projects  focus  on 
generators,  digital  electronics  (including 
programming  the  joystick  to  provide 
robot  control),  light  and  color  (which 
includes  uses  for  Benham's  disk,  as  well 
as  examples  of  strobe  effects.)  There  are 
projects  that  use  infrared  sensors  for 
counting  and  measurement  of  speed 
and  rpm.  Robotic  Workshop  can  inter- 
face with  audio  devices,  making  possi- 
ble experiments  with  digitized  speech. 
The  BlOO  has  a  voltmeter  built  in,  let- 
ting you  test  batteries.  You  can  build  a 
burglar  alarm  or  a  radar-like  tracking 
unit.  Capsela  components  can  be  put 
together  to  make  a  mobile  vehicle  or 
plotting  device.  At  the  end  of  the  man- 
ual are  suggestions  for  other  projects, 
although,  by  the  time  you  reach  the 
end,  you  will  doubtless  be  generating 
ideas  of  your  own. 

While  the  package  contains  a  good 
selection  of  components,  which  can  be 
used  over  and  over,  it's  likely  that  the 
more  robots  you  build,  the  more  youU 
want  to  build.  Some  of  your  plans  may 
call  for  more  parts  than  those  included 
with  the  kit.  I  was  not  familiar  with  the 
Capsela  system  before  Robotic  Work- 
shop, nor  could  I  find  them  at  nearby 
hobby  stores;  order  forms  and  catalogs 
are  included  with  the  package,  however. 
Robotic  Workshop's  box  contains  a  sty- 


rofoam  container  with  snug  recesses  for 
the  Capsela  elements;  for  the  smaller 
parts  a  ZipLock  bag  makes  a  good  stor- 
age container. 

Robotic  Workshop  impressed  me, 
as  it  did  the  children  to  whom  I  showed 
it.  Its  lessons  are  both  practical — what 
is  electricity,  how  do  motors  work,  and 
so  on — and  informative.  With  Robotic 
Workshop,  you  get  a  glimpse  of  the  na- 
ture of  programmable  machiner%'  and 
the  promise  that  robotics  holds.  The 
lessons  learned  with  the  snap-together 
Capsela  components  would  seem  to  me 
easily  translated  to  larger  motors,  to 
more  advanced  study  of  the  subjects 
Robotic  Workshop  introduces  so  well. 

—  Keith  Ferrell 


Robotic  Workshop 

For , . . 

Commodore  64/1 28— $1 49.95 

Apple  II  (excluding  the  Apple  lie)— $169.95 

From . . . 

Access  Software 
545  W.  500  South 
Bountifuf.UT  84010 
(800)  824-2549 

And... 

Teacher's  edition  available;  additional  Cap- 
sela components  can  t^e  found  at  hobby 
stores  or  ordered  via  the  catalogs  included 
in  the  package. 


Airborne 
Ranger 


What  do  you  get  when  you  combine  the 
brains  behind  Micro  Prose's  strategic 
games  with  first-rate  arcade-style 
action,  animation,  and  graphics?  An 
arcade  game  that  makes  you  think. 

Airborne  Ranger  puts  you  at  the 
cutting  edge  of  combat.  As  a  ranger,  you 
might  be  asked  to  serve  in  the  desert,  in 
the  arctic,  or  in  a  temperate  zone.  Your 
weapons  vary  according  lo  the  mission 
you  choose  and  may  include  a  carbine, 
hand  grenades,  rockets,  or  a  knife. 

Before  the  game  begins,  you  select 
whether  to  play  as  a  practice  or  veteran 
ranger.  You  can't  be  a  veteran  unless 
you  are  a  veteran:  The  game  lets  you 
save,  on  formatted  disks,  a  roster  of 
veterans  who've  proven  themselves. 
When  a  veteran  doesn't  make  it  back 
from  a  mission,  his  death  is  reflected  on 
the  roster  My  advice  is  to  slick  with  the 
practice  ranger  until  you  begin  to  com- 
plete missions  consistently. 

The  next  step  is  to  select  a  mission. 
It's  difficult  to  advise  you  on  mission  se- 


REVIEWS 


lection,  since  they're  all  difficult.  The 
mission's  difficulty  level  may  also  be  se- 
lected. The  lower  levels  afTect  the  types 
of  weapons  available  lo  your  adversaries, 

You*re  given  your  orders,  which 
may  involve  destroying  an  ammo 
dump,  creating  a  diversion,  kidnapping 
an  enemy  officer,  or  completing  any  of 
nine  other  assignments.  The  level  of  vi- 
olence varies  widely  among  the  avail- 
able missions. 

A  fatigue  test  requires  the  game's 
manual  as  a  reference,  ensuring  that 
your  copy  is  legitimate.  If  you  fail  the 
lest,  you  are  told  you  are  too  tired  to 
continue.  You  take  R  &  R,  which 
means  rebooting  the  disk. 

The  mission  begins.  You  fly  at  a 
low  level  over  the  target  area,  steering 
the  fast,  quiet  V-22  Osprey  and  maneu- 
vering it  for  the  most  effective  position. 
Study  the  terrain.  The  aerial  view  of  the 
mission  arena  is  colorful  and  scrolls 
smoothly,  revealing  the  details  of  the 
arena  where  your  mission  will  take  place. 

The  mission  area  is  rectangular  and 
surrounded  by  land  labeled  unsafe  ter- 
rain. You  can't  leave  the  mission  area. 
While  you're  flying  over  it  take  the  time 
to  notice  its  major  features.  Rough-look- 
ing land  represents  a  mine  field.  Ravines 
crisscross  the  landscape.  Machine-gun 
nests  and  bunkers  are  easily  recognized. 
Your  objective  and  recovery  zone  can 
be  found  at  the  top  of  the  mission  area; 
your  drop  zone  is  at  the  bottom. 

During  your  approach,  you  may 
drop  up  lo  three  supply  pods  containing 
medicine  and  ordnance.  Try  to  land 
them  in  strategic  locations.  Their  con- 
tents can  resupply  you  in  the  middle  of 
a  mission. 

As  you  near  the  lower  perimeter  of 
the  mission  area,  a  buzzer  sounds.  You 
jump  and  then  pilot  your  parafoil  to- 
ward ground  where  you  can  land  with- 
out being  noticed.  Once  you  reach  the 
ground,  you're  on  your  own. 

Groundside,  the  main  play  screen 
shows  the  immediate  terrain  surround- 
ing you.  An  X  floats  before  you  to  assist 
you  in  aiming  your  rifle.  The  X  also 
aims  other  weapons,  locates  the  landing 
point  of  your  grenades,  and  the  path  of 
your  rockets. 

A  keystroke  gels  an  alternate  map 
screen,  revealing  the  entire  mission 
area.  Use  this  screen  to  get  your  bear- 
ings, locate  your  supply  pods,  and  plan 
your  route  through  the  bunkers  and  the 
machine  gun  emplacements  that  lie  be- 
tween you  and  your  objective.  You  can 
earn  additional  points  by  destroying 
these  emplacements,  but  such  derring- 
do  is  not  recommended.  Although  it's 
satisfying  lo  see  a  high  score,  it's  worth- 


Behind  enemy  lines,  the  ranger  has  only 
his  weapons  and  his  wits. 

less  if  you  don't  survive. 

On  the  play  screen,  you  can  move 

your  ranger  either  on  fool — walking  or 
running — or  prone.  Secrecy  is  vital,  yet 
crawling  takes  time.  And  no  matter 
how  careful  you  are,  sooner  or  later  you 
will  be  faced  with  enemy  troops.  At  that 
point  you  have  a  decision  to  make^ — do 
you  avoid  the  enemy,  hide  from  them, 
or  fight  them? 

Fortunately,  you  know  when  sol- 
diers are  coming,  even  when  ihey  are 
offscreen.  It  seems  the  enemy  has 
thoughtfully  equipped  all  troops  with 
tap  shoes.  Your  own  progress,  on  the 
other  hand,  is  absolutely  silent. 

In  operations  with  a  low  difficulty 
level,  you  might  be  able  to  avoid  detec- 
tion simply  by  lying  still  in  a  ravine  or 
behind  a  wall.  In  other  scenarios,  ene- 
my soldiers  approach  from  every 
direction. 

When  moving  forward,  I  like  to 
slick  to  the  ravines.  These  are  the  larg- 
est identifiable  details  on  the  landscape. 
They  often  cross  each  other,  and  they 
are  usually  laid  out  on  the  map  at  regu- 
lar intervals.  So,  in  addition  lo  offering 
a  measure  of  cover,  the  ravines  serve  as 
excellent  guideposts  as  you  proceed  to 
your  objective. 

It's  tough  to  maintain  absolute  se- 
crecy. Sometimes  you  have  to  fight.  A 
knife  is  helpful  at  close  range,  but  more 
often  you'll  use  your  carbine.  Sound  ef- 
fects let  you  know  when  you've  hit  the 
enemy.  When  enemy  soldiers  die,  ihey 
change  color  and  shortly  disappear.  For 
larger  emplacements,  you  may  be 
forced  to  use  grenades  or  rockets.  Don't 
get  too  close.  When  objects  are  de- 
stroyed by  rockets  or  grenades,  they 
scatter  shrapnel  that  could  wound  you 
as  well  as  destroy  any  nearby  soldiers. 

Weapons  selection  is  controlled 
from  the  keyboard,  as  is  first  aid,  and 
standing/crawling.  Key  assignment  is 
sensible  and  minimal,  but  the  game 
nonetheless  comes  equipped  with  one 
of  those  reprehensible  cutouts  to  fit 


over  the  computer  keyboard. 

Airborne  Rangers  is  an  excellent 
game  from  beginning  lo  end.  My  only 
hesitation  in  recommending  it  whole- 
heartedly has  to  do  with  the  attributes 
some  game  players  will  find  most  at- 
tractive: the  realism  and  the  violence. 

The  authors  of  this  game  have 
done  some  thinking  in  this  regard,  and 
they  have  included  a  disclaimer  of  sorts 
(along  with  a  brief  history  of  the  Rang- 
ers) in  the  manual.  I  suppose  no  one 
picking  up  a  game  called  Airborne 
Rangers  expects  to  find  sugar  plums 
and  daffodils  inside.  Be  aware,  however, 
that  the  violence  and  action  are  graphic 
and  highly  realistic. 

—  Robert  Bixby 


Airborne  Ranger 

For... 

Commodore  64/1 28— $34.95 

From,,, 

Microprose 
ISOLakefrontDr. 
Hunt  Valley,  MD  21030 
(301)771-1151 

And... 

The  game  wil)  also  be  available  in  1 988  for 
IBM  PC  and  PC  compatibles. 


Dream  Zone 


Baud vi lie,  best  known  for  its  excellent 
graphics  programs  {Blazing  Paddles 
and  816/Paini)  has  released  its  first  en- 
tertainment package,  which,  if  nothing 
else,  is  sure  to  be  controversial  The 
game,  a  beautifully  rendered  graphics 
adventure,  is  entitled  Dream  Zone  and 
il  is  bizarre  ...  but  that's  meant  in  the 
nicest  way. 

The  premise  is  simple:  Troubled 
by  recurring  nightmares,  none  of  which 
you  can  remember  the  next  morning, 
you  seek  help  from  Dr.  Sigmund  Fraud. 
His  method  of  treatment  places  you  in- 
side your  dreams  so  thai  you  can  seek 
out  and  destroy  the  monster  haunting 
your  nights.  Your  dream  world  be- 
comes reality:  If  you  fail  to  complete 
your  quest  and  escape  from  the  land  of 
the  subconscious,  you'll  perish. 

Simple,  you  say.  But  youMl  never 
use  that  word  again  in  connection  with 
Dream  Zone,  From  the  minute  the 
game  leaves  reality  (which  is  depicted 
in  stunning  black-and-white  digitized 
pictures)  and  enters  the  world  of 
dreams,  play  becomes  as  confusing, 
illogically  logical,  and  frustrating 

continued  on  pagt  10 


MAY        19 


8     es 


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$19,95 

$28.95 

$22.95 

$11.95 

ider  Brrf.  ...  $22.95 
jrses  #1  ...  S1 1.95 
jrses  #2  ...  $1 1 .95 
^d  Pack  $14.95 

«. $18.95 

pper  ..........  $18.95 

Jasketball.  $19.95 

3 S19.95 

Messes  .....  S22.95 
iminator .....  $15.95 

K  $25,95 

II  , S19.95 

r  Rally  S16.95 

$19.95 

jfc $19.95 

:  .................  $19.95 

, $25.95 

ision  .....,.„,  S19.95 
icludod: 

1 $31.95 

Pages  ......  S3t.95 

oftworks: 

, $29.95 

64 $29.95 

$35.95 

$39,95 

$29.95 

m  $39.95 

C64  $39,95 

iPak $29.95 

d: 

riter S27.95 

n  Diego  $19.95 

.  I,  It,  III  $13.95 

S25.49 

Compan $22.95 

,..  $16.95 

:haltenge  ...  $11.95 

$14,95 

aha: 

jness  ,..,......  $20.95 

FT  S22.95 


Demon  Stalkers $20.95 

Dragon's  Lair $16.95 

Skate  or  Die  $20.95 

Strike  Reel  $20  95 

Epyx: 

Destroyer $22.95 

Fastload $19.95 

Sub  Battle $22.95 

Winter  Games $11.95 

California  Games  ........  S22.95 

Stf.  Spons  Basketball .   322.95 
Summer  Games  II  ...,.„  $11.95 

World  Games $22.95 

Boulderdash  Con  Set ..  $1 3.95 

Rad  Warrior $13.95 

Rreblrd: 

Elite $18.95 

Guild  of  Thieves $22.95 

Pawn $2295 

Tracker  $22.95 

Starglider .,.  $18,95 

Sentfy  „. .,.  $22,95 

Mtcroleague: 

Micfoleag.  BasebaJI  $22,95 

General  Manager  516,95 

Slat  Disk $13,95 

Mttroleag.  Wrestling  .,,.  $16,95 

'87  Team  Disk  ,„.„. $11.95 

Micro  prose: 

Airborne  Parser S22.95 

F*15  Strike  Eagle  SI  9.95 

Gunship  ., ,.„.,. $19,95 

Kennedy  Approach SI  3.95 

Silent  Service  S19.95 

Solo  Flight $13,96 

Top  Gunner ..,„  $13.95 

Pirates  ,.,. $22.95 

Staaltti  Fighter $22,95 

Origin: 

Autoduel S28.95 

Ultima  III  ....................  $22,95 

Ultima  IV $33.95 

Moebius $22.95 

Software  Slnnutatlons: 

Pure  Stat  Baseball  .,.,..  $22.95 

Football .„  $17.95 

Pure  Stat  College 

Basketball $22.95 

Springboard: 

Newsroom $29,95 

Certificate  Maker $29.95 

Clip  Art  Vol,  #1  ,.„. $17,95 

Clip  Art  Vol.  #2  $23,95 

Clip  Aft  Vol.  #3  $17.95 

Graphics  Expander  $21,95 

Strategic  Simulations: 

Gettysburg $33.95 

Phantasie  II $22.95 

Phantasie  III ..-..  $22.95 

Road  War  2000  .„. $22.95 

Wizards  Crown  ,.,,. $22.95 

Wargame  Constr. 516.95 

Battlecruiser $33.95 

Eternal  Dagger $22,95 

Shitoh $22.95 

Questron  II  .„..,  S22,95 

Phantasie „  $22.95 

Sons  of  Liberty $19,95 

Sublogic: 

Right  Simulator  II  $31.49 

Jet  Simulator  ..,.. $24,95 

Night  Mission  Prnbatl .,.  $18,95 
Scenery  Disk  1-6  .,......,  $12.95 

SteaJth  Mission $31 .95 

Timoworks: 

Fanner  C64 $22,95 

Partner  128 $27,95 

Swift  Calc  128  .............  $27.95 

Wofdwriter  128 $27,95 

Wofdwriter  3  64 $22.95 


Silvia  Porter  Vol,  1-64.  SCALL 
UrtlMHi  WoHd: 

Art  Gallery  1  or  2  .,  $14.95 

Print  Master $17.95 

Art  Gallery  Fantasy  ,.,.,  S25.95 


Accesa: 

Triple  Pack $11.95 

Workj  Class  Leader 

Board S23.95 

Famous  Coyrses 511,95 

ActMslon: 

Zorit  Trik)gy $39,95 

Champ,  Baseball $22,95 

Champ,  Basketball  $22,95 

GFL  Football  „-,  $22,95 

Might  &  Magkj  $28,95 

Maniac  Mansion $19.95 

Postcards S14.95 

Shanghai $19.95 

Veagers  AFT  $20,95 

BrodertHind: 

Airheart ,...,., $22.95 

Print  Shop $26.95 

Print  Shop  Comp.  ,„ $22.95 

Canrien  S,  Diego  (USA). ,$22.95 
On  Balance  „.,,...,......,.  $56,95 

Bank  St,  Writer  +  „...,.  $44.95 
Electronic  Arte: 
Legacy  of  ttre 

Ancients $25,95 

Epyx: 

Destroyer ,. S22.95 

Movie  Monster  ,,.., $11.95 

St,  Sports  Basketbalt ,.,  $22,95 
Sub  Battte  Simulator  ,„  S22.95 

Winter  Games $11,95 

WorW  Games  S22,95 

California  Games $22,95 

Print  Magic  „ $33.95 

Rad  Warrior  „... $13.95 

Firebird: 

Elite $19.95 

The  Pawn $25,95 

Stargfider $25.95 

Mlcroteague: 

Microleag.  Baseball $22,95 

General  Manager  ,. $16,95 

StetDisk $11,95 

87  Team  Disk $13.95 

Micro  prose: 

Crusade  in  Europe $22.95 

Decision  in  Desert  ,,.,.,.  $22.95 
F-15  Strke  Eagle  .,,.,.,,  $19.95 

Silent  Service  ...,.,..,  $19,95 

Pirates  .,.,..,.,.,.. $22,96 

Strategic  Slmulationt: 

Gettysburg  ,.. ....„,„  $33,95 

Phantasie  Ml  „„„„„.,.,„  $22,95 

Shard  of  Spring  .,,.  $22,95 

Wizards  Crown $22.95 

Eternal  Dagger  $22,95 

Sriikjh ...,  SNEW 

Sons  of  Liberty  $22,95 

Panzer  Strike  ,„. $28.95 

Road  War  Europe  $22.95 

Sublogic: 

Flight  Simulator  II $30.95 

Jet  Simulator S24.95 

Scenery  #1-#  ea $12,95 

Unison  World: 

Art  Gallery  2  $14.95 

Print  Master $19.95 

Art  Gallery  Fantasy  .....  S25.95 


Access: 

Worid  Class  Lead,  Bd, .   $CALL 
Actlvlston: 

Champ.  Basketball  S25,95 

Championship  Golf $22,95 

GFL  Football  .,  $25.95 

Gee  Bee  Air  Rally $22.95 

Electronic  Arts: 

Gridiron $26.95 

One  on  One  ..,,. $13,95 

Weaver  Sasebah  ..,. $33,95 

Retu  m  to  Atlantis  .,,.„,.  $C  ALL 
Epyx; 

Apshai  Trilogy  $11,95 

Winter  Games  ,. $22,95 

Wortd  Games  S22,95 

Destroyer .„,.....  $22.95 

Firebird; 

Guild  of  Thieves $25.95 

Pawn $25.95 

Starglider  .„.,.,..  $25.95 

MIcroprose: 

Silent  Sefvice $22,95 

Sublogic: 

Right  Simulator  II  $31 ,49 

Scenery  Disk $CALL 

Uhtscn  World: 

Print  Master $19,95 

Art  Gallery  1  or  2  ,.,..,.,  Si  4,95 

Fonts  &  Borders  ,. $17.95 

Art  Gallefy  Fantasy $25.95 


IBJC 


Access; 

WkJ,  CI,  Leader  Board  .  $27.95 

10th  Frame  .,.,. S27.95 

ActlvEslon: 

Champ,  Baseball $22,95 

Champ,  Basketball $22.95 

Zork  Trilogy  .„.  $39.95 

Leather  Goddesses $22,95 

Beyond  Zork  „.,. .,„.  S27.95 

BrodertHjnd: 

Ancient  Art  of  War $25.95 

Print  Shop  $32.95 

Print  Shop  Compan,  .,„  $31,95 
Graphic  Ub. )  or  II  .......  Si 9,95 

Ancient  Art  of  War 

at  Sea $25.95 

Camien  San  Diego 

World  ,.„..,...,- $22.95 

Superbike  Challenge  ..,  $11.95 

Search  and  Destroy $9.95 

Electronic  Arts: 

Weaver  Baseball  .........  $as.95 

Starflight $32,95 

Yeager's  AFT  .,.,..,...,...  $26.95 
Epyx: 

ApshaiTritogy , $11.95 

Create  A  Calendar  SI  5,95 

Destroyer  .„. S22.95 

St.  Sports  Basketball ...  $22,95 
Sub  Battle  Simulator  ...  $22.95 

Winter  Games  $11.95 

Worid  Games $22.95 

Rad  Warrior $13.95 

Spy  vs.  Spy  111 SI  3.95 

Rrvblrd: 

StargikJer $25,95 

Guild  ot  Thieves  ..........  $25,95 

Mlcroleogue: 

Mtcroleag,  Baseball $22.95 

Genera!  Manager $16.95 

Slat  Disk $13,95 

MIcroprose: 

Conflict  In  Vietnam $22.95 

Crusade  in  Europe  ......  $22.95 


F-15  Strike  Eagle  $22.95 

Gur»ship $27.95 

Pirates $22.95 

Origin: 

Ultima  111  $22.95 

Ultima  IV .,.,.„. $33.95 

Moebius  „. $33,95 

Ogre  , ., $16.95 

Strategic  Slmul&tk>ns: 
Wizards  Crown  ,„.,.,„..,  $22.95 

Phantasie $22.95 

Ptrantasie  111 $22,95 

Rings  ot  Zilfin $22.95 

Shik>h .,  $22.95 

Sublogic: 

Jet  Simulator .,  $31.49 

Right  Simulator  „„. $34.95 

Timewortcs: 

Swiftcalc $39.95 

Wordwritar $34.95 

Unison  Worid: 

Art  Gallery  2 $14.95 

News  Master $49.95 

Print  Master  (+) ..........  S29,95 

Fonts  &  Borders  ,.,. $17.95 


Diskettes 


5-1  /4 

Disk  Notcher $5.95 

Maxell: 

SSDD $7,95 

DSDD $8.95 

Bonus: 

SSDD $5.95 

OSDO $6.95 

SKC: 

DSDD $6.95 

DSHD $13,95 

Generic  DSDD $4.95 

Verbatim: 

SSDD $8.99 

DSDD $11,50 

3.5 

Maxell: 

SSDD $11.50 

DSDD  .„... $17.95 

Bonus: 

SSDD S10.9S 

DSDD  ,.......-,. ..,.„  S13.9S 

Verbatim: 

SSDD  .,.„-„„  S12.9S 

DSDD S18.95 

SKC: 

SSDD  $9,95 

DSDD $13.99 

Generic  SSDD $9.75 

Generic  DSDD  $12.95 


Joysticks 


Tac  3 $9.95 

Tac2  $10,95 

Tac  5 , - $12,95 

Tac  1  +  IBM/AP $26,95 

Economy  .,. $5.95 

Slik  Stick $6,95 

Black  Max $10.95 

Boss $11.99 

3'Way $19,99 

Bathandle  ..,.„„.„.,.  $16.75 

Winner  909 .,..,..,.,,  $24.95 

Wico  IBM/AP  ,. S29.95 

Upstick  Plus $14.95 

Kraft  KC  111  Ap/PC $16.95 

Kraft  PC  Joystick 

Card $27.95 

Kraft  Maze  Master $8.95 


lipping  on  Prepaid  cash  orders  over  $50  In  the  Continental  US. 


Lyco  Means  Total  Service. 


Mark  "Mac"  Bowser, 
Sales  Manager 

I  would  personally 
like  to  thank  all  of  our 
past  customers  for 
helping  to  make  Lyco 
Computer  one  of  the 
largest  mail  order 
companies  and  a 
leader  In  the  industry. 
Also.  I  would  like  to 
extend  my  personal 
invitation  to  all  computer 
enthusiasts  who  have 
not  experienced  the 
services  that  we  provide. 
Please  call  our  trained 

sales  staff  at  our  toll  free  number  to  inquire  about  our 

diverse  product  line  and  weekly  specials. 

First  and  foremost  our  philosophy  is  to  keep  abreast 
of  the  changing  market  so  that  we  can  provide  you  with 
not  only  factory-fresh  merchandise  but  also  the  newest 
models  offered  by  the  manufacturers  at  the  absolute  best 
possible  prices.  And  we  offer  the  widest  selection  of 
computer  hardware,  software  and  accessories. 

Feel  free  to  call  Lyco  if  you  want  to  know  more  about 
a  particular  item.  I  can't  stress  enough  that  our  toll-free 
number  is  not  just  for  orders.  fVlany  companies  have  a 
toll-free  number  for  ordering,  but  if  you  just  want  to  ask  a 
question  about  a  product,  you  have  to  make  a  toll  call.  Not 
at  Lyco.  Our  trained  sales  staff  is  knowledgeable  about  all 
the  products  we  stock  and  is  happy  to  answer  any  questions 
you  may  have.  We  will  do  our  best  to  make  sure  that  the 
product  you  select  will  fit  your  application.  We  also  have 
Saturday  hours  —  one  more  reason  to  call  us  for  all  your 
computer  needs. 

Once  you've  placed  your  order  with  Lyco,  we  don't 
forget  about  you.  Our  friendly,  professional  customer 
sen/ice  representatives  will  find  answers  to  your  questions 
.  j^    -         about  the  status  of  an 
'  -#  -4,      order,  warranties, 
}  product  availability,  or 

prices. 

Lyco  Computer 
stocks  a  multimillion 
dollar  inventory  of 
factory-fresh 
merchandise.  Chances 
are  we  have  exactly 
what  you  want  right  in 
our  warehouse.  And  that 
means  you'll  get  it  fast. 
In  fact,  orders  are 
normally  shipped  within 
24  hours.  Free  shipping 
on  prepaid  cash  orders 
over  S50,  and  there  is 
no  deposit  required  on 
-O.D.  orders.  Air  freight  or  UPS  Blue/Red  Label  shipping  is 
available,  too.  And  all  products  carry  the  full  manufacturers' 
warranties. 

I  can't  see  why  anyone  would  shop  anywhere  else.  Selec- 
tion from  our  huge  in-stock  inventory,  best  price,  service  that 
can't  be  beat  —  we've  got  it  all  here  at  Lyco  Computer. 
TO  ORDER,  CALL  TOLL-FREE:  1-800-233-8760 
New  PA  Wats:  1-800-233-8760 
Outside  Continental  US  Calf:  1-717-494-1030 

Hours:  9AM  to  8PM,  Mon.  -  Thurs. 
9AM  to  6PM,  Friday—  10AM  to  6PM,  Saturday 

^^^     For  Customer  Service,  call  1-717-494-1670,     

^S^  9AM  to  5PM,  Man.  •  Fri. 

IB^H  Or  write:  Lyco  Computer,  Inc.  _ 

P.O.  Box  5088,  Jersey  Shore,  PA  17740 

C.O.D,  Rlsk-Fr&e  Policy:  •  fjll  manufaclurers'  warranties  •  no  sales  tax 
outside  PA  •  prices  show  4^i  cash  discount:  adcJ  410  for  credit  cards  •  APO, 
FPO.  internatiorai:  add  S5  plus  3%  for  priority  •  4-wGek  clearance  on  personal 
checks  •  we  check  tor  credit  card  theft  •  sorry,  compaiibility  not  guaranteed  • 
return  authorization  required  •  due  to  new  product  guarantee,  return  restrictions 
apply  •  price  availability  subject  to  change  •  prepaid  orders  under  S50  in 
Continental  US.  add  $3.00 

Attention  Educational  Institutions: 

^  If  you  are  not  currently  using  our 

educational  service  program,  please 

call  our  representatives  for  details. 


AATARI* 


Access: 

Triple  Pack  , S11.95 

Leader  Board  Pack  Si 4.95 

Acttvtslon: 

Music  studio  ...............  SI  9.95 

Solid  GoU  VoL#1   .......  SI 0.95 

Battsries  Included: 

Paperclip  80  Col S31.95 

Brodeffound: 

Print  Shop $25.49 

Print  Shop  Compan. ....  $22.95 

Graphic  Ub.l.  tl,  til  $13.49 

Bank  St.  Writer  ,. S27.95 

Electronic  Arts: 

Pinball  Cof>  Set S8.95 

Lords  of  Conquest S8.95 

Starfieet  I S32.95 

Chess  Master  2000 $25.95 

Musjc  Con  Set S8.95 

Super  Boulderdash $8.95 

Orw  on  One S8,95 

FIrablfd: 

The  Pawn  ....................  $22.95 

Mlcroleague: 

Microteag.  Baseball $22.95 

General  Manager  ........  $16.95 

Slat  Disk $13.95 

■87  Team  Disk $13.95 

MIcroprose: 

Conflict  in  Vietnam $22.95 

F-15  Strike  Eagle  $19.95 

Kennedy  Approach  ......  $13,95 

Silent  Service  $19.95 

Top  Gunner $13.95 

Strategic  Simulations; 
Battle  of  Antetlem  ........  $28,95 

Phantasie  .....,.„..,.....,..  $22.95 

Wargame  Construe,  ....  $16.95 

Wjzafds  Crown  ......„.,„  $22.95 

Phantasie  H  $22.95 

Shiloh $22.95 

Eternal  Dagger ...,  $22.95 

Sublogic: 

Flight  Simulator  II  $31.49 

riight  Mission  Pinball ...  $18.95 


AATARrsr 


Access: 

Leader  Boart $22.95 

Toymament#1  ...........  S1 1.95 

10th  Frame $22.95 

Actlvlslon: 

Champion.  Baseball  ....  $22.95 

GFL  Football  $22.95 

Music  studio $27.95 

GBA  Basketball $22.95 

Beyond  Zork $28.95 

Zork  Tritogy .,..  $34.95 

Broderbund: 

Superbike  Challenge  ...  $11.95 

Electronic  Arts: 

Arctic  Fox $25.95 

Starfieet ) .,.,. $32.95 

Chess  Master  2000 S25.95 

Gridiron S32.95 

Marble  Madness  ..........  $23.95 

Epyx: 

Sub  Battle  Simulatof  ..,  $22.95 

WorkJ  Games $22.95 

Wfeslling $22.95 

Winter  Ganres  Sll.95 

Firebird: 

Pawn ,.  $25.95 

Slargfider $25.95 

GoWen  Path $25.95 

Guild  of  "mieves  ..........  $25.95 

Tracker $25.95 


REVIEWS 


conttnuid  from  pagi  6:5 

as  , , ,  well,  as  a  foggy  nightmare. 

The  game  truly  conveys  a  dream- 
like feeling.  Perhaps  it's  the  Onvellian 
overtones  which  derive  from  the  many 
animal  characters  who  people  the  Zone 
and  with  whom  you  must  converse  and 
interact.  Or  maybe  it's  the  frustrations 
of  being  placed  in  somewhat  familiar 
situations  that  should  be  easily  solv- 
able, only  to  find  that  typical  solutions 
aren't  the  answer  in  a  dream.  You  must 
literally  learn  to  think  differently  and  be 
willing  to  try  bizarre  things  to  solve  the 
maddening  puzzles  of  the  Dream  Zone. 

While  Dream  Zone\  puzzles  arc 
convoluted  and  complex,  the  mechanics 
of  the  game  are  straightforward  and  sim- 
ple. Thanks  to  the  use  of  the  mouse  and 
a  segment  of  the  display  titled  the  Icon 
Bar,  80-90  percent  of  Dream  Zone  can 
be  played  \vdthout  touching  the  keyboard, 
a  real  boon  to  hunt-and-peck  t\pists. 

The  Icon  Bar  contains  the  inven- 
tor)' icon  and  a  list  of  the  most  fre- 
quently used  action  words.  Clicking  on 
the  word  DROR  then  on  one  of  the 
icons  in  your  inventor\'  drops  that  item, 
for  example.  Likewise,  clicking  on  the 
action  w^ord  TALK  inserts  Talk  to .  . . 
in  the  Command  Line:  clicking  on  a 
character  displayed  in  the  Picture  .Area 
inserts  the  name  of  the  character  after 
the  words.  A  final  click  in  the  Com- 
mand Line  area  activates  the  instruc- 
tions. This  techriique  can  be  used  in 
almost  ever>'  situation  during  game 
play.  The  Icon  Bar  is  further  enhanced 
by  the  ability  to  double-click  on  a  word 
and  thereby  change  its  meaning:  A  dou- 
ble-click on  the  word  HIT,  for  instance, 
changes  it  to  KILL. 

Movement  about  the  strange  world 
of  Dream  Zone  is  just  as  easily  accom- 
plished. To  the  right  of  the  large  graphic 
Picture  Area  is  the  Control  Pad.  The 
Pad  is  made  up  of  directional  arrows 
surrounding  a  center  button.  Clicking 
on  an  arrow  moves  you  in  the  corre- 
sponding direction;  clicking  on  the  cen- 
ter button  results  in  an  ENTER 
command,  while  double-clicking  on  the 
center  button  results  in  an  EXIT  com- 
mand. Finally,  up  and  down  bars  are  lo- 
cated above  and  below  the  Pad  itself 

Touch  typists  can  take  heart,  how- 
ever, because  all  commands  can  be  en- 
tered into  the  Command  line  via  the 
keyboard.  Likewise,  all  commands  that 
can  be  accessed  via  the  top  of  the  screen 
pull-down  menus  (Save,  Load,  Edit,  and 
so  on)  have  keyboard  equivalents  for 
those  players  who  don't  care  for  mice. 

Dream  Zone  is  a  difTicull  game. 
While  this  isn't  necessarily  bad,  it 
should  be  considered  a  fair  warning  to 

70       COMPUTE! 


those  easily  frustrated  by  seemingly  un- 
solvable  puzzles.  There  are  clues  within 
the  game  itself  to  the  majority  of  the 
stumpers  found  in  Dream  Zone,  but  the 
clues  are  subtle  at  best.  Many  of  them 
are  discernible  only  after  having  found 
the  solution  from  a  hint  book  (which 
can  be  purchased  separately)  or  a  tele- 
phone call  to  Baudville. 


**    LoQd   Scive   Edit   Options 


!<>    On 
cotcK 


^511sT?il3^l3i??hai=?i3M 


hi'i  LojtHhiy'^  bedroom,  ond  goudit  it 
speciai  odornmeriiv.  a  [  ovishing  gir  I 
e^  you»  <*ijt\ 


i^l-^l.^l^l.el^lAly 


Dreams  come  true,  and  nightmares 
become  reality  in  your  quest. 

Also,  and  not  to  be  moralistic,  it 
should  be  noted  that  you  will,  at  times, 
be  forced  to  steal  and  kill  to  accompUsh 
your  task.  The  problem  here  is  that, 
unlike  killing  a  monster  who  is  intent 
upon  dismembering  you,  in  Dream 
Zone  you  kill  just  to  get  something  that 
won't  be  given  to  you  freely  or  for  mon- 
ey. Of  course,  it  is  just  in  a  '*dream/' 
your  gun  is  a  water  pistol,  and  the  vic- 
tim is  (literally)  a  Bureaucratic  Pig. 

Dream  Zone  is  a  unique  product 
filled  with  biting  satire,  outstanding 
graphics,  a  streamlined  playing  system, 
and  challenging  situations.  It's  hard  to 
believe  that  the  program  was  written  by 
two  high  school  juniors.  The  game 
comes  on  two  copy-protected  3 ^/2-inch 
disks.  Up  to  ten  games  can  be  saved  on 
the  game  disk,  an  option  which  should 
be  used. 

Dream  Zone  will  be  either  praised 
or  damned,  depending  upon  an  indi- 
viduaPs  taste.  Aesthetically,  no  one  will 
deny  the  delight  provided  by  Dream 
Zone's  music  or  pictures,  both  of  which 
push  the  IlGS  to  its  limits. 

—  James  K  Tnmzo 


Dream  Zone 

For . . . 

Apple  llGS  with  at  least  51 2K— $49.95 

From  . . . 
Baudville 

5380  52nd  Street  SE 
Grand  Rapids.  Ml  49508 
(616)698-0888 

And . . . 

Hint  guide  and  map— $6.00 


Print  Magic 


Epyx  has  pulled  some  desktop  printing 
magic  from  its  software  hat.  Print  Magic 
provides  Apple  users  tuxedo-and-bow- 
tie-quality  performance,  producing 
either  whimsical-  or  professional-looking 
documents  with  the  wave  of  a  magic 
wand — er  . . .  mouse. 

With  Print  Magic  up  your  sleeve 
(or  in  your  disk  drive),  you  can  produce 
customized  greeting  cards  and  invita- 
tions, award  certificates,  meeting  an- 
nouncements, publicity  notices,  scratch 
pads  and  personalized  stationery,  and 
eye-catching  banners.  You're  limited 
only  by  your  inriagi nation. 

Print  Magic  is  as  fast  as  your  Apple 
lets  it  be.  It  loads  in  less  than  30  sec- 
onds on  a  He,  despite  a  flip  of  the  disk 
after  you've  made  a  keyboard/mouse 
input  choice.  The  program  isn't  copy- 
protected, so  it's  easy  to  make  working 
copies  of  the  three  disks  included  in  the 
package:  the  Startup/ Program  disk,  the 
Graphics/Typefaces  disk,  and  the  Holi- 
day Graphics  disk. 

The  program  employs  a  Macintosh- 
type  user  interface  that  is  responsive, 
easy  to  learn,  and  intuitive.  Pull-down 
menus  provide  access  to  many  func- 
tions. Dialog  boxes  handle  file  loading 
and  saving.  Scroll  boxes  and  scroll  bars 
make  file  view^ing  and  loading  an  easy 
task,  especially  since  filenames  are  al- 
ways displayed  in  alphabetical  order,  A 
clipboard  facilitates  transfer  of  graphics 
between  documents. 

Icons  are  used  sparingly  and  ap- 
propriately to  represent  editing  and 
drawing  tools.  Close  boxes  return  you 
to  the  previous  screen.  A  wristwaich 
icon  reminds  you  that  the  current  ac- 
tion will  lake  time  to  complete.  Print 
Magic  also  handles  mouse  input  well. 

Because  it  handles  the  file  formats 
of  other  software  of  its  genre,  Print 
Magic  allows  you  to  capitalize  on  your 
existing  collection  of  Print  S/iop  graph- 
ics and  Ne^vsroom  clip  art  without  hav- 
ing to  use  several  different  programs  to 
accomplish  what  you  want. 

The  package's  accompanying 
graphics  are  sensational  though  limited 
in  number.  Finely  crafted  and  highly 
detailed,  they  can  be  resized  up  to  the 
limit  of  a  standard  letter-sized  sheet. 
Even  in  the  larger  sizes  they  don't  have 
a  chunky  appearance. 

Text  handling  is  equally  impres- 
sive. Plenty  of  dramatic  and  detailed 
typefaces  are  available  in  two  sizes,  and 
the  several  styles  provided  should  satisfy 
the  most  demanding  document  designer. 

uinttnt4til  m  pag^  78 


Astounding  WrMing,  Fast! 


Why  say  'good',  when  you  can  say  stellar,  spfendtd  or  glorious?  Why  say  'fast',  when  you  can  say  meteoric  orffash? 
Now  you  can  add  220,000  synonyms  to  your  writing  and  speaking  vocabulary  and,  you  can  correctly  spell  over  100,000 
words  instantly  for  just  $99^.  Wow/ 

By  Drew  Kaplan 

Forget  spelling.  Forget  racking  your 
brain  for  just  the  right  word.  Now  you 
can  trash  your  dictionaries  and  your 
thesau ruses  by  using  the  new,  pocket 
size,  incredibly  easy  to  use  Word  Finder. 

If  you're  at  all  like  me,  you  hate  plod- 
ding through  the  pages  of  cumbersome 
dictionaries.  And,  if  you  don't  know  how 
to  spell  a  word,  it's  often  hard  to  find. 

Well,  imagine  instantly  scanning  the 
equivalent  of  1,400  BYz"  X  11"  single 
spaced  pages  of  correctly  spelled  words 
and  synonyms  to  pinpoint  just  the  word 
you  want.  Just  touch  a  few  buttons. 


POtENT 


DETERMINED      HEARTY 


STRIKING 


ARDENT  ROUGH 


DOMINANT 


Now  we'll  never  have  to  use  an  easy 
word  we  know  how  to  spell,  rather  than  an 
eloquent  word,  to  convey  our  thoughts. 
GREAT  MINDS 

I'm  just  a  simple  writer,  but  William  F. 
Buckley,  Jr,  says  about  this  program, 
"Your  Word  Finder  has  changed  my  life! 
I  never  used  to  use  a  thesaurus." 

Well,  he  probably  doesn't  need  the 
100,000  spelling  word  dictionary,  but 
when  you  combine  the  two,  this  is  the 
most  useful  product  I've  ever  introduced. 

When  you  speak  or  write,  make  your 
ideas  vivid  with  realism.  Let  every  word 
create  a  graphic  image  in  your  reader's 
mind.  And,  make  all  your  points  force- 
fully. (The  words  in  bold  represent  3  of 
over  54  synonyms  for  powerful.  Wow!) 
SPELLING  MADE  SIMPLE 

I  hate  dictionaries.  Half  the  words  I 
look  up  I  had  spelled  correctly.  And  the 
other  half,  I  can't  find.  Well,  with  Word 
Finder  from  SelecTronics,  it's  simple. 

It's  incredibly  intelligent.  First,  it's  pho- 
netic. Type  'FONETIC  and  you'll  get  Pho- 
netic. Type  Ph???tic  and  it  will  let  you 
select  phonetic  from  other  possibilities. 

If  you  add  a  letter,  leave  out  a  letter  or 
even  transpose  a  letter,  it  can  find  the 
correct  spelling  of  the  word  you  want. 

So,  let  the  two  microprocessors  in 
this  new  productivity  tool  let  your  writing 
and  speaking  stand  out  from  the  crowd. 
HEAD  OF  THE  CLASS 

Spelling  is  the  simplest  thing  Word 
Finder  can  do  for  you. 

Touch  Synonym  and  your  speaking  and 
writing  will  explode  with  incredible  new 
power.  You'll  have  4H  megabytes  of  $5 
$10  and  $25  words  to  let  you  express 
your  ideas  with  exquisite  precision. 

It  may  not  always  be  fair,  but  it's  often 
how  you  say  something,  rather  than  what 
you  say,  that  lets  you  get  ahead.  And, 
with  Word  Finder,  you'll  have  incredibly 
creative  word  power  at  your  fingertips. 

AVi  megabytes  is  equivalent  to  about 
12K2  5"  floppy  disks  on  an  IBM®  PC. 


LUSTY 


Yet,  the  re's  n  o  progra  mming.Justtype 
in  a  word  and  away  you  go. 

You'll  always  have  the  right  word  at 
the  right  time.  And,  if  you're  not  abso- 
lutely sure  of  a  word's  meaning,  just 
check  a  few  of  its  synonyms. 
EASY  TO  USE 

Just  type  in  a  word  and  touch  Spell  or 
Synonym.  There's  nothing  to  learn.  It's 
great  at  work,  at  home  or  at  school. 

If  you'll  supply  the  facts.  Word  Finder 
will  supply  the  most  powerful,  vivid 
words  to  convey  your  concepts.  And, 
unlike  dictionaries  and  thesauruses,  it's 
easy  to  use  and  totally  hassle  free. 

To  use  the  Thesaurus,  touch  Syno- 
nym. When  you  push  the  down  arrow, 
you  will  see  main  concept  words.  Touch 
the  right  arrow  and  you'll  see  more  words 
with  the  'same  intent*.  So,  the  thesaurus 
is  logically  arranged  for  ease  of  use. 

Plus,  at  any  time,  just  re-touch  Syn- 
onym and  you'll  start  reviewing  syno- 
nyms of  the  synonym'  that  was  already 
displayed  on  the  large,  oversized  20  char- 
acter LCD  screen.  So,  there's  literally  no 
end  to  the  words  you  can  explore.  It's 
fabulous  for  creative  writing. 
BOTTOM  LINE 

While  1 00,000  dictionary  words  and 
220,000  synonyms  may  sound  impres- 
sive, other  computer  based  thesaurus 
companies  count  words  such  as  create, 
creates,  and  creating  as  3  entries. 

Using  this  method.  Word  Finder  would 
have  660,000  synonyms.  Why  is  Word 
Finder  conservative?  Well,  when  you  get 
your  spelling  and  thesaurus  list  from 
Xerox  Corp  and  Microlytics,  Inc.,  you 
can  afford  to  be  understated. 

SelecTronics,  working  with  Microly- 
tics and  Xerox's  Palo  Alto  Research  Cen- 
ter (PARC),  has  developed  this  product's 
incredible  word  compression  technology. 

It's  just  3"  X  4"  X  %".  It  weighs  just  6 


FORCEFUL 


oz  including  4  AAA  batteries  (included). 
It's  great  for  business  (thanks  to  Xerox) 
because  it  has  First  Names,  Surnames, 
Corporate  Names  and  Cities. 

You'll  love  it  when  you  play  Jumble 
(available  in  most  daily  papers),  cross- 
word puzzles.  Scrabble*  and  hangman. 

But,  most  of  all,  you'll  love  it  for  what  it 
will  doforyourvocabulary.  It's  made  and 
backed  by  SelecTronics'  limited  warranty. 

IMPROVE  YOUR  WORD  POWER 
RISK  FREE 

People  look  down  at  spelling  errors. 
People  look  up  to  the  rare  individual 
with  a  rich  and  varied  vocabulary. 

If  you  aren't  10096  thrilled  with  the 
ease  of  spelling  or  the  wide  range  of 
dramatic  words  you'll  have  at  your  com- 
mand, return  it  in  its  original  box  within 
30  days  to  DAK  for  a  courteous  refund. 

To  order  your  SelecTronics'  Word 
Finder  1 00,000  Word  Spelling  Diction- 
ary with  220,000  (660,000)  Synonym 
Thesaurus  to  effortlessly  let  you  locate 
and  spell  the  right  word  for  the  right 
time  correctly,  call  toll  free  or  send  your 
check  for  DAK's  breakthrough  price  of 
just$99»*»($4P&H).OrderNo.  6304. CA 
res  add  tax. 

Infuse  your  ideas  with  powerfully 
graphic  words.  You  don't  have  to  sound 
like  a  college  scholar  to  add  punch  and 
panache  to  your  speaking  and  writing. 

You  and  your  children  will  be  amazed 
at  how  a  few  well  sculptured  words  can 
increase  the  respect  people  have  for 
what  you're  already  saying. 


DAKi 

CillTolt  Fr»«  Foe 


Fro«  Foe  Cradit  C«rid  OfdMi  On^r 
24  Houra  A  D*v  7  D«v«  A  WMk 


For  Toll  Free  |ntorm«tion.  Call  6AM'5PU  Mondtv-Friday  PST 

Technical  Information 1-800-272-3200 

Any  Other  Inquiries 1-800-423-2866 

8200  Rammot  Ave.,  Canoga  Park,  CAd1304 


rg     M  ^  MJ    We've  been  lucky  enough  to  get  another  production  run  of 
mL^%^99  9     this  incredible  equalizer  at  the  same  $149  close-out  price! 


LEFT  /  FREQUENCY  {  Hz)  /dB 1 

31.5  63  125         250         500  Ik  2k  4k  8k  16k 


STEREO  FREQUENCY  EQUAUi 


15-      ^15-      ^15-— ,15--     -15-      -15-      -15-      -is*      -15-      ^15-      -15 

— ^— it —   : ■ 

-lO-pS-   -10-        -10—   -10-      -10-      -10-      ' 


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5-      -5-      ^-5-      r-5*      ^5-      r-S-      i-5-      -5-      -5 
-10-      --lO-      -10-      -10-      -10-      -10-      -10-      -10-      -10-      -10 


IS-      -15-      -15-      -15-      -15-      -15-      -15-      -15-      -IS-      -15-      -15 


Smart  Sound  Detonator 

Obliterate  the  wall  between  you  and  the  individual  instruments  in  yourmusia  Infuse  your  own 
stereo  system's  sound  with  a  breathtakingly  vibrant 30  to  50%  improvement  in  sound  quality  that 
you  can  measure  with  this  superb  BSR  Equalizer/Spectrum  Analyzer  limited $149  c/ase-out 


By  Drew  Kaplan 

Close  your  eyes.  Touch  a  button.  And 
you'll  hear  your  stereo  system  literally 
explode  with  life. 

You'll  hear  the  gentle  brushes  on  a 
snare  drum,  the  startling  bone-jarring 
realism  of  a  thunder  clap,  or  the  excite- 
ment of  a  full  cymbal  crash. 

You'll  hear  string  basses  and  other 
deep  low  instruments  emerge  from  bass 
(that  will  sound  murky  by  comparison), 
with  such  clarity  and  such  definition  that 
you'll  feel  you  can  almost  touch  each 
instrument. 

This  astoundingly  distinct  yet  power- 
ful bass  adds  such  a  full  bodied  warm 
feeling  to  your  music,  you'll  feel  as  if 
you've  been  lovingly  wrapped  in  a  warm 
soft  blanket  on  a  cold  winter's  night. 

But  don't  take  my  word  for  the  sound 
quality  improvement.  With  the  Pink  Noise 
Generator,  Calibrated  Electret  Condenser 
Mike  and  the  220  Element  Spectrum  An- 
alyzer, you  can  instantly  measure  each 
and  every  improvement  you  make. 

Plus,  there's  more.  A  subsonic  filter 
effectively  adds  the  equivalent  of  many 
watts  onto  the  power  of  your  amplifier. 

Plus,  with  its  provision  for  two  sepa- 
rate tape  decks  including  two  way  dub- 
bing, you'll  have  much  more  than  just 
greatly  improved  sound. 

You  can  count  on  great  sound  from 
this  top  of  the  line  Equalizer/Analyzer,  It 
has  a  frequency  response  from  5hz  to 
1 00,000h2  ±  1  db.  And,  it  has  an  incred- 
ible lOOdb  signal  to  noise  ratio. 

BSR,  the  ADC  equalizer  people,  make 
this  super  Equalizer/Analyzer  and  back 
it  with  a  2  year  standard  limited  warran- 
ty. Our  $149  close-out  price  is  just  a 
fraction  of  its  true  $379  retail  value. 

FIRST  THE  EQUALIZER 
YOUR  STEREO'S  HIDDEN  SOUNDS 

Your  stereo  can  sound  incredibly  bet- 


ter. Just  a  5db  roll-off  at  the  high  end,  up 
around  1 4,000hz  to  1 6,000hz,  can  just 
decimate  the  harmonics  that  give  you 
the  open  feeling  you'd  experience  at  a 
live  concert.  A  similar  roll-off  at  60hz, 
causes  the  fundamental  bass  notes  to 
just  fade  away  into  the  'murk'. 

An  equalizer  isn't  some  magical  device 
that  manufactures  sounds  that  don't  ex- 
ist. Most  of  the  frequencies  that  will 
make  your  music  really  vibrant,  are  actual- 
ly already  recorded  in  your  music. 

You'll  be  able  to  prove  this  with  a  few 
simple  tests  we'll  try  when  we  discuss 
the  Spectrum  Analyzer. 

You  see,  certain  frequencies  are  sim- 
ply not  reproduced  with  as  much  voiume 
as  are  the  mid-range  frequencies  which 
stretch  from  about  BOOhz  to  2,000hz. 

An  equalizer  simply  lets  you  establish 

accurate  control  of  all  frequencies  to  fit 

your  equipment,  your  recordings,  your 

taste,  and  your  listening  environment. 

TOTAL  MUSICAL  CONTROL 

And,  what  a  job  it  can  do.  It's  totally 
unlike  bass  and  treble  controls  which 
simply  boost  everything  from  the  mid- 
range  down  for  bass,  or  everything  up 
for  treble.  You  can  boost  the  low-bass  at 
31 .5hz,  63hz  and/or  1 25hz  to  animate 
specific  areas  or  instruments. 

And,  when  you  boost  the  part  of  the 
bass  you  like,  you  don't  disturb  the  mid- 
range  frequencies  and  make  your  favorite 
singer  sound  like  he  has  a  sore  throat. 

The  high  frequencies  really  deter- 
mine the  clarity  and  brilliance  of  your 
music.  The  problem  is  that  highs  are 
very  directional.  Wherever  you  move  in 
your  listening  room,  you'll  find  a  big  dif- 
ference in  high  end  response,  as  you'll 
see  when  we  test  the  Analyzer. 

No  recording  engineer  or  equipment 
manufacturer  can  even  begin  to  control 
your  listening  environment. 


You  can  control  the  highs  at  4,000hz, 
8,000h2  and/or  1 6,000h2,  to  bring  crash- 
ing cymbals  to  life  at  1 6,000hz  while  at 
the  same  time  you  can  cut  tape  hiss  or 
annoying  record  scratches  at  8,000hz. 

But  there's  more.  Don't  leave  out  the 
mid-range.  You  can  boost  trumpets  at 
300  to  BOOhz  or  a  clarinet  at  lOOOhz. 
You  can  boost  or  cut  any  part  of  the  fre- 
quency spectrum  a  full  ±1  5db. 
TAPE  DECK  HEAVEN 

You  can  push  a  button  and  transfer  all 
the  equalization  power  to  the  inputs  of 
two  tape  decks.  Now  you  can  pre-equalize 
your  cassettes  as  you  record  them  and 
get  all  the  dramatically  enhanced  sound 
recorded  right  on  your  cassettes. 

This  is  an  especially  great  feature  when 
you  play  your  cassettes  on  bass-starved 
portables  or  high-end  starved  car  stereos. 


o .  o  © .  o  o .  © 
0  o  o  "o  ©■'© 


SIMPLY  PLUG  IT  IN 

Use  your  tape  monitor  circuit,  but  don't 
lose  it.  Now  your  one  tape  monitor  cir- 
cuit lets  you  connect  two  tape  decks. 

Just  plug  the  equalizer  into  the  tape 
'in'  and  'out'  jacks  on  your  receiver  or 
preamp.  We  even  supply  the  cables. 

As  you  listen  to  your  records,  FM  or 
any  'Aux',  any  time  you  push  the  tape 
monitor  switch  on  your  receiver  you'll 
hear  your  music  jump  to  life. 

Th  e  output  from  yo  ur  rec  e  ive  r  is  a  I  ways 
fed  directly  to  your  tape  deck|s)  for  re- 
cording, and  with  the  touch  of  a  button, 
you  can  choose  to  send  equalized  or  non- 
equalized  signal  to  your  deck(s). 

When  you  want  to  listen  to  a  tape 
deck,  just  select  which  tape  deck  you 
want,  turn  the  switch  on  the  equalizer. 


$749  CLOSE-OUT 


ER/ SPECTRUM  ANALYZER 


J— RIGHT/FREQUENCVCHzy/dB" 1 

315  63  125         250         500  Ik  2  k  4k  8k  16  k 


PtNKNOSE 


411     «k    t*k      m% 


15-      -ts-      -15-t«--1S*'''^-16-      -15-      -15-      -15-      -15-      -15- 

p-  „,  -10-  A-10-  J*-'10-— .-10-      -10-      -10"      -10-^^10-  ii-10 
" 3-        -5-      -5-      -S- Jt-S-^^-S-      -5-««t-5-   X.-5-      -5 


SUBSDriiC 


DUBBING  MOHTTOR 

REC  souncc  80«jttci 

1*>2^    I     /2^1      TAPEI^    I    /TAPE  2 


-  —  ■ ii—  —  - 

5_  -5„  _5_  _5_  ^5_  „5-  »5„       .5«  -s--  -5-  -5 

10-  -10-  -10-  -10-  -10-  -10-  -10-      -10-  -10"  -10-  -10 

15-  -15-  -15-  -15-  -15-  -15-  -15-      -15-  -15-  -15-  -15 


and  your  tape  deck  will  work  exactly  as 
it  did  before.  Except  now  you  can  listen 
wfth  or  without  equalization. 

Look  at  this.  You  can  dub  tapes  from 
deckl  to  deck  2,  or  from  deck  2  to  deck 
1  with  or  without  equalization. 
THE  SUBSONIC  FILTER 

Much  of  the  power  drawn  from  your 
amplrfer  is  used  to  drive  your  woofers. 
When  you  drive  the  amplifier  too  hard,  it 
clips  and  you  end  up  with  distortion. 

A  subsonic  filter  removes  a  tot  of  non- 
musical  material  you  can't  hear  that  exists 
below 20 hz.  So,  it  relieves  your  amplifier 
of  a  lot  of  work.  It  doesn't  actually  create 
more  watts  (Please,  no  letters  from  my 
'technical'  friends)  for  your  amplifier. 

But  its  like  turning  off  the  air  con- 
ditioning in  your  car.  It  saves  you  using 
about  7  hp  of  what  you  have.  And  there- 
fore, you'll  have  more  watts  for  clean 
powerful  sounding  music. 

THE  SPECTRUM  ANALYZER 

Now  you  can  scientifically  analyze 
your  stereo  listening  room  and  test  your 
equipment  by  using  BSR's  Real  Time 
Frequency  Spectrum  Analyzer. 

Plus,  you'll  see  your  music  not  as  a 
single  level  on  a  VU  meter,  but  as  a 
kaleidoscopic  parade  of  10  individual 
20  element  VU  meters. 

Each  is  tuned  to  a  specific  octave  of 
the  sound  spectrum.  An  eleventh  20  ele- 
ment meter  averages  all  levels. 

The  effect  is  awesome.  You  can  visual- 
ly isolate  a  string  bass  or  cymbal,  and 
actually  see  each  individual  instrument 
almost  as  a  wave  moving  across  the  220 
individual  florescent  elements. 
THE  MOUTH  AND  EARS 

It  talks.  The  Analyzer  speaks  with  a 
voiceofpurecalibrated  Pink  Noise.  Pink 
Noise  isthe  standard  composite 'sound' 
of  all  frequencies  used  for  testing  in  labs 
around  the  world.  All  frequencies  from 
20hz  to  20,000hz  are  generated  at  the 
exact  same  level  at  the  exact  same  time. 

It  listens  too.  If  you  are  testing  a  cas- 
sette or  a  component  in  your  system, 
use  the  'Line  Button'.  If  you're  testing 
your  whole  system  with  speakers,  use  the 
matched  calibrated  electret  condenser 


microphone  (included).  Either  way,  you'll 
have  a  quick,  easy  and  accurate  way  to 
evaluate  the  total  sound  of  your  system. 

HOW  TO  TEST 
SPEAKERS,  EQUIPMENT  AND  TAPE 
Testing  your  speakers  in  your  listen- 
ing room  is  the  really  crucial  test  Simply 
place  the  calibrated  microphone  where 
you  normally  sit  to  listen  to  your  stereo. 


At  the  end  of  an  1 0  foot  cord  is  the  ear  of  the  system. 
Just  clip  the  mike  wherever  you  sit  and  test  your  room. 

Turn  on  the  Pink  Noise.  You  can  switch 
to  Left  Channel,  Right  Channel  or  both. 
There's  a  meter  range  button,  a  sen- 
sitivity control,  and  even  a  switch  that 
lets  you  freeze  the  meter. 

Just  sit  down  at  the  equalizer.  Start 
with  one  channel.  You'll  see  all  1 0  octave 
bands  on  the  meter.  Just  slide  the  cor- 
responding controls  to  increase  or  de- 
crease any  area  that  needs  help. 

You  have  now  set  up  your  system  to 
its  maximum  capability.  But  as  you'll 
see,  location  is  very  important  Move  the 
microphone  5  feet  to  the  left  or  right 

Then  turn  on  the  Pink  Noise  and  check 
the  Spectrum  Analyzer.  Now  you  can 
see  why  the  specifications  that  come 
with  your  system  are  only  a  starting  point 

Here's  a  way  to  test  your  tape  deck 
and  tape.  First  record  Pink  Noise  for  3 
minutes  at  -20VU.  Then  play  it  back  and 
note  the  readings  on  the  meters. 

Now,  record  the  Pink  Noise  again  at 
OVU  or  +3.  Wait  till  you  see  how  much 
the  high  end  falls  off.  Now  you' II  see  why 
all  specifications  are  listed  at  -20VU. 

With  the  Equalizer/Analyzer  you  can 
enjoy  the  finest  stereo  sound  from  your 
system  and  be  a  test  lab  too. 
WHY  SO  CHEAP 

BSR  now  only  sells  equalizers  under 
their  ADC  name.  Well,  as  Detroit  comes 
out  with  new  cars  each  year,  ADC  comes 
out  with  new  equalizers.  We  got  them  to 
supply  us  with  just  30,000  of  last  year's 


ADC  model  before  they  shut  it  down. 

They  had  already  paid  for  all  the  tool- 
ing, all  the  research  and  design,  so  we 
were  able  to  buy  these  for  less  than  half 
the  normal  price,  for  cold  hard  cash. 
THE  FINAL  FACTS 

There  are  20  slide  controls,  each  with 
a  bright  LED  to  clearly  show  its  position. 
Each  control  will  add  or  subtract  up  to 
1  5db.  (That's  a  30db  range!) 

There  are  separate  sound  detonation 
slide  controls  for  each  channel  at31 ,5hz, 
63hz,  125h2,  250hz,  BOOhz,  l,000hz, 
2000hz,  4000h2,  BOOOhz,  and  16,000hz. 

BSR  backs  this  top  of  the  line  Graphic 
Equalizer/Spectrum  Analyzer  with  a  2 
year  standard  limited  warranty.  It  is  1  IVb" 
wide,  SVz"  tall  and  8^"  deep. 

MAKE  YOUR  MUSIC  EXPLODE 
RISK  FREE 

It's  startling.  Music  so  vibrant  with  life 
you'll  swear  it's  3  dimensional.  Sculp- 
ture your  music  any  way  you  want  it  If 
you're  not  1 00%  satisfied  for  any  reason, 
simply  return  it  to  DAK  within  30  days  in 
its  original  box  for  a  courteous  refund 

To  order  your  BSR  EQ3000  Smart 
Sound  Detonator  1 0  Band  Graphic  Equal- 
izer with  Real  Time  Spectrum  Analyzer 
and  Calibrated  Mike,  with  Subsonic  Filter 
and  Two  Way  Tape  Dubbing  risk  free 
with  your  credit  card,  call  toll  free,  or 
send  your  check,  not  for  the  $379  retail 
value.  Don't  even  send  the  $227.97  dealer 
cost  Sendjust$149  plus$8  for  postage 
and  handling.  Order  No.  4100.  CA  res 
add  sales  tax. 

The  sound  of  your  stereo  will  explode 
with  life  as  you  detonate  each  frequency 
band  with  new  musical  life.  And,  you  can 
see  and  measure  exactly  what  yoi/ve  done. 


DAK 


INDUSTRIES    INCORPORATED 
TOLL-FREE  ORDER  LINE 

For  credit  card  orders  call  24  hours  &  day  7  days  a  week 

CALL  TOLL-FREE.  .  .1-800-325-0800 
8200  Rommot  Ave.^  Csnoga  Park,  CA91304 


me,  but  I've  stumbled  on  a  national  list 
of  CP/M  bulletin  boards.  And,  if  you  want 
to  see  a  sample  of  what  you  can  get  from 
these  boards,  I've  created  both  a  ZYi* 
disk  and  cassette  with  a  few  samples, 
including  a  banner  program,  a  squeeze 
program,  a  blackjack  game  and  more. 

All  you  really  need  is  The  List'  of  bul- 
letin boards  and  the  step  by  step  instruc- 
tions. But,  if  you're  lazy  or  shy  about 
getting  on-line,  i  have  the  samples. 

Special  Note:  Wednesday  nights  on 
CompuServe  at  11PM  Eastern  Time, 
there's  a  special  Geneva  forum  where 
you  can  ask  questions  and  discuss  soft- 
ware for  this  powerful  computer. 

AMERICAN  CANCER  SOCIETY 

Computing,  and  for  that  matter  run- 
ning DAK,  has  always  been  a  hobby  for 
me  since  I  started  DAK  22  years  ago, 
when  I  was  a  student  at  UCLA. 

I  wantyou  to  get  the  most  out  of  your 


computer.  So,  DAK  will  donate  to  the 
American  Cancer  Society  all  proceeds 
from  the  sale  of  the  List,  Cassettes  or 
Disks  beyond  the  costs  for  printing,  disks, 
cassettes,  duplication,  typing,  packing 
and  postage  etc. 


I've  set  up  a  special  P.O.  BOX  for  this 
service.  Send  your  order  with  checks 
only  (no  cash  or  credit  cards)  to  DAK, 
P.O.  BOX  3046,  Canoga  Park,  CA  91 306. 

To  order,  use  the  words  'CP/M  List' 
for  $2  ($1  P&H).  Order  No.  4890.  And/ 
Or  choose  the  'CP/M  Cassette'  for  $3 
($1  P&H).  Order  No.  4891.  Or,  the 'CP/M 
ZYi'  Disk'  for  $3  ($1  P&H).  Order  No. 
4892.  CA  res  add  tax. 

Please  no  phone  orders  or  phone  in- 
quiries. All  information  must  be  handled 
through  the  P.O.  BOX.  Even  if  you  order 
anything  else  from  DAK,  these  items  still 
MUST  be  ordered  separately. 


^1  &  <1  Freebies  For  You 

Use  FREE  programs  to  print  TO' long  banners,  pfay  blackJacK  add  spelling  to  the  built-in  Wordstar  and  squeeze  files 
up  to  50%  that  you're  saving  to  cassette,  disk  or  sending  by  modem.  Let  me  tell  you  how. 

By  Drtw  Kaplan  "         ~    ^""^       *       ~""  '^"      ~      ""*  '"" 

You've  got  it  all.  You  can  harness  the 
power  of  up  to  280  electronic  bulletin 
boards  that  carry  FREE  Public  Domain 
CP/M  programs,  messages  and  help. 

Add  footnotes  to  Wordstar  files,  create 
mazes,  print  out  1,000  limericks,  lock 
disk  files,  rename  files,  identify  cities 
from  telephone  area  codes,  and  tag  files. 

You  can  view  text  files,  count  words  in 
a  text  file,  create  word  search  puzzles 
and  play  games.  Whether  you  already 
own  an  Epson  Geneva  or  any  CP/M  com- 
puter or  want  to  buy  one,  the  Public 
Domain  software  available  is  awesome. 
THE  BEST  PART 

With  this  computer,  you  already  have 
a  built-in  modem  so  there's  nothing  else 
to  buy.  And,  because  most  files  are 
squeezed,  it  doesn't  take  long  to  down- 
load (get)  them  from  the  bulletin  boards. 

You  really  don't  need  anything  from  

WordStar  AssauK  Team 

You'll  have  full-size  word  processing  and  computing  power  at  your  desk  or  anywhere  you  want  to  work  This  64  K  briefcase 
portable  is  ready  to  sink  battleship  sized  desk  PCs,  Its  armed  with  MicmPro's  powerful  WordStar  word  processing  and 
Calc  Spreadsheet  programs  plus  much  more.  Add  2  modems,  more  software  and  a  superb  near  letter  quality  prin  ter  and  it's 
a  $fB68  retail  value  blasted  to  $499. 

By  Drew  Kaplan 

Attack  wasted  time.  Work  where  and 
when  you  want.  Connected  to,  or  com- 
peting with  a  desk  top  PC,  Epson's  por- 
table computer  is  a  perfect  main  compu- 
ter or  companion  to  one  you  have. 

And  competing  with  a  desk  top  compu- 
ter for  most  applications,  is  no  idle  joke. 
Wait  till  you  read  about  the  power  and 
versatility  of  this  computing  system. 

And,  at  only  5  pounds,  including  its 
built-in  ni-cad  batteries,  it  fits  easily  in 
your  briefcase  without  filling  it  up. 

So,  you  can  have  full  word  process- 
ing, spreadsheet  analyses/projections, 
telecommunications  and  computing  pow- 
er wherever  you  are,  without  having  to 
look  for  a  desk  or  even  an  AC  plug. 

I  can't  overemphasize  what  a  power- 
fill  word  processing  system  this  is.  It's 
a  perfect  MAIN  COMPUTER. 

NOTE  TO  WORDSTAR  USERS 

If  you're  already  one  of  the  estimated 
3,000.000  WordStar  users,  the  sample 
Help  Screens  below  will  be  familiar. 
Imagine  being  able  to  use  the  program 
you  already  know  wherever  you  are. 

And,  if  you  don't  use  WordStar  yet, 
with  this  computer,  you'll  be  joining  the 
exhaulted  ranks  of  users  of  one  of  the 
world's  most  respected  programs. 


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BACK  TO  THE  COMPUTER 

Its  full  size  keyboard  is  98.6%  the  size 
of  a  standard  typewriter,  so  your  hands 
won't  be  cramped  after  hours  of  typing. 

And  what's  most  exciting,  is  that  in- 
stead of  transferring  the  work  to  my  PC 


when  I  get  home,  I  like  the  keyboard  on 
the  Geneva  so  well  that  I'm  finishing 
what  I  start,  right  on  the  Geneva. 

Its  non-glare,  infinitely  adjustable,  high 
resolution,  full  80  column,  8  iine  LCD 
display  with  full  25  line  access,  won't 
give  you  eye  fatigue. 

It  has  battery  backed  up  memory  in  the 
form  of  an  instant  access  RAM  disk, 
which  you'll  use  much  like  a  hard  disk. 

And,  it  has  infinite  capability  to  store 
files  through  its  unique,  on- board  micro- 
cassette  drive  which  functions  more  like 
a  floppy  disk  drive  than  a  cassette  drive. 


Imagine  a  microcassette  drive  with  a 
file  directory  and  high  speed  access  to 
the  beginning  of  the  specific  file  you 
want  It  knows  exactly  where  each  file  is. 

So,  whether  you're  a  writer  and/or  a 
company  president  as  I  am,  or  a  student 
as  I  once  was,  this  computer  will  let  you 
be  incredibly  more  productive. 

If  you're  an  accountant,  which  I'm  not, 
you  can  run  spreadsheets  and  models 
with  the  16,384  cell  Calc  program. 

However,  you'll  be  amazed  at  how 

easy  it  is  to  use  this  spreadsheet  pro- 

.  .  .Next  Page  Please 


.  ,  .Geneva  Continued 
gram  and  all  the  things  it  can  do  for  you. 
It  comes  with  a  great  tutorial. 

Plus,  there's  a  scheduler  program  for 
setting  up  appointments  with  day  by  day 
calendar  screens  that  you  can  print  out. 

Of  course,  there's  a  vast  reservoir  of 
programs  you  can  buy  or  download  FOR 
FREE  from  electronic  bulletin  boards  by 
using  the  included  modems. 

IT  GOES  WHERE  YOU  GO 

During  the  day,  you  can  use  it  at  your 
desk,  in  the  warehouse  or  in  the  field  for 
work.  It's  simply  great  for  writing,  inven- 
tory taking  or  sales  forecasting. 

At  night,  take  it  home  to  finish  a  pro- 
ject. Then  using  its  internal  modem,  you 
can  study  your  stock  portfolio  or  log 
onto  bulletin  boards  to  check  the  latest 
price  of  gold,  the  status  of  your  stocks, 
play  games  or  download  new  programs. 

And  look  at  this  bonus.  I've  included 
a  $39  value  (we  sold  it  for  $24}  Compu- 
Serve  Membership  Package,  with  $25 
worth  of  free  on-line  time.  Most  bulletin 
boards  are  free,  but  CompuServe  has 
some  great  things  for  Genevas. 
HOT  LINK 

You  can  directly  connect  this  Epson 
computer  to  any  IBM  PC  or  Clone  or  vir- 
tually any  other  computer  with  a  serial 
interface  and  any  standard  communica- 
tion program,  simply  by  using  its  cable. 

You  can  download  (receive)  a  file  from 
your  desk  PC  to  the  Epson  to  take  with 
you,  or  upload  (send)  a  file  from  the 
Epson  to  your  desk  PC  for  your  secretary. 

In  fact,  this  system  is  an  incredible 
replacement  for  a  secretary's  typewriter. 
Portable  WordStar  will  let  you  edit,  cor- 
rect and  move  paragraphs  or  sentences. 

If  you  use  another  program,  don't  des- 
pair. You  can  still  send  the  file.  You'll 
just  have  to  use  it  under  the  commands 
of  your  program. 

ALL  THE  THINGS  YOU'LL  GET 

Epson's  64K  Geneva  Computer  has  a 
suggested  retail  of  $995.  It  is  just  1 .87  " 
high,  1 1 .58"  wide  and  8.42"  deep.  It  has 
3  CPUs.  It  has  72  keys.  Plus  'Number 
Lock',  lets  you  have  a  standard  10  key 
pad  for  fast  entry  of  numerical  data. 

You'll  have  up  to  1 0-20  uninterrupted 
hours  of  computing  from  its  internal  ni- 
cad  batteries.  Then  it  will  automatically 
shut  down.  Even  after  battery-low  shut- 
down, your  memory  will  be  protected  by 
the  internal  backup  battery. 

Of  course,  the  AC  adaptor/charger  is 
included.  So,  you  can  operate  from  AC 
or  DC  to  suit  your  needs. 


This  $995  Computer  comes  complete 
with  4  powerful  software  programs  plus 
a  group  of  Utility  Programs.  The  pro- 
grams are  stored  on  ROM  Chips  (see 
below)  that  simply  slip  into  either  of  2 
sockets  on  the  back  of  the  computer. 

Again,  like  a  hard  disk,  these  ROM 
chips  are  fast  and  load  automatically. 
You  get  Portable  WordStar,   Portable 


Calc  and  Portable  Scheduler.  Plus,  you 
get  a  powerful  form  of  Basic.  This  sys- 
tem can  run  virtually  any  CP/M  programs. 

There  are  two  ports  on  the  back  of  the 
Geneva.  One  is  a  serial  port  for  the  op- 
tional disk  drive{s).  The  other  is  a  fully 
programmable  RS232  serial  port  for  the 
superb  printer  we  have  included.  Or,  you 
can  use  it  to  communicate  with  other 
computers  and  external  modems. 
THE  EXTRA  64K  FLYING  WEDGE 

Epson  makes  a  $360  accessory  (I've 
included)  called  a  Multi-Unit,  which  gives 
you  an  added  64K  RAM  disk. 

It's  a  small  wedge  that  attaches  to  the 
bottom  of  the  computer  and  doesn't  in- 
crease its  footprint  on  your  desk  at  all. 

And  there's  more.  Inside  the  Multi- 
Unit  Wedge  isthe300baud  a u to-a n swe r, 
auto-dial.  Tone  &  Pulse  Modem.  It  comes 
with  a  modular  phone  cable  that  you 
plug  into  any  standard  phone  jack. 

You'll  also  get  Epson's  $1 29  acoustic 
coupler  modem  (included).  It  fits  on  pay 
phone  and  hotel  room  handsets. 
PRINTER  HEAVEN 

We've  acquired  a  superb  $299  List 
Price  NLQ  (Near  Letter  Quality)  printer 
from  Seikosha,  Epson's  sister  company. 
It  can  take  single  sheet  plain  paper  or 
letterhead  or  fan  fold  computer  paper. 

And  its  printing  is  so  good  that  I  think 
Near  Letter  Quality  doesn't  do  it  justice. 

It's  fast,  quiet  and  easy  to  use.  It's  AC 
powered.  Itfeatures  Bold,  Underline,  Con- 
densed and  Expanded  Type  capabilities. 


THE  BEST  FREE  PART  OF  ALL 

We've  written  an  easy  to  understand, 
step  by  step  instruction  book  that  really 
gets  you  going  with  this  computer. 
WHY  SO  CHEAP? 

It's  a  terrific  $  1 ,968  system.  And,  that's 
just  the  problem.  Epson  designed  and 
built  very  sophisticated  equipment.  But 
they  relied  on  salespeople  to  explain 
what  was  needed  to  consumers. 

Many  salespeople  don't  understand 
why  you  need  each  component. 

Enter  DAK.  Epson  was  stuck  with  67 1 4 
computers.  We  made  them  a  ridiculously 
tow  offerfor  everything.  Well,  671 4  com- 
puters isn't  very  much  to  a  company  the 
size  of  Epson,  so  they  accepted. 

Every  Epson  Component  is  backed  by 
Epson's  standard  one  year  limited  war- 
ranty. And,  the  printer  is  backed  by  Sei- 
kosha's  2  year  limited  warranty. 
TH  E  COMPLETE  COMPUTER  SYSTEM 
RISK  FREE 

Just  imagine  working  at  your  desk,  on 
the  patio  or  in  a  hotel  room,  I  actually 
wrote  an  ad  on  a  flight  from  Atlanta  to 
Boston.  I'm  100%  sold  on  this  computer. 

If  you're  not  100%  satisfied  with  its 
typing  or  computing  or  communications 
capabilities,  simply  return  it  in  its  original 
boxes  within  30  days  to  DAK  for  a  refund. 

To  order  your  Epson  Geneva  64K  por- 
table computer  complete  with  Portable 


WordStar,  Calc,  Scheduler,  Basic  and 
CP/M  Utilities,  On-Board  Direct  Access 
Microcassette  Deck,  Built-in  Ni-Cad  Bat- 
teries, AC/Charger  Adaptor,  Extra  64K 
RAM  Disk  Wedge  with  300  Baud  Modem, 
External  300  Baud  Acoustic  Modem, 
Communication  Software,  NLQ  Sheet 
and  Fanfold  Printer,  plus  Cable  and  Con- 
nectors, forget  the  suggested  retail  price 
of  $1,968.  Call  toll  free  or  send  your 
check  for  DAK's  incredible  close-out 
price  of  just  $499  plus  $18  for  P&H. 
Order  Number  461 0.  CA  res  add  tax. 


OPTION 

If  you  don't  need  a  modem  and  you're 
into  writing  long  novels,  we  have  the 
complete  system  less  the  modem  and 
CompuServe  package,  but  with  a  Wedge 
that  gives  you  a  120K  RAM  Disk  (Wow 
that's  1  20,000  characters  without  sav- 
ing to  cassette  or  disk!)  for  just  $599 
($18  P&H).  Order  No.  4612. 
Note:  You  can  still  use  an  external  modem. 

For  the  many  people  who  already  own 
basic  Genevas,  you  can  purchase  the 
$460  retail,  120K  RAM  disk  for  just 
$200  ($5  P&H).  Order  No.  461  3. 


OPTIONS  FOR  EVERYONE 

For  massive  storage  we  have  Epson's 
state  of  the  art  3/2"  floppy  disk  drive.  It's 
rated  at  320K.  It  has  internal  N i-Cad  Bat- 
teries and  an  AC  Adaptor/Charger.  Ep- 
son's retail  is  $599,  plus  $19  for  the 
Cable  and  $1  7  for  the  Utility  Disk  for  the 
drive.  It  plugs  directly  into  the  Geneva's 
serial  port  and  boots  automatically.  This 
$635  value  is  yours  for  just  $229  ($5 
P&H).  Order  No.  4614. 

A  box  of  1 0  Double  Sided  Double 
Density  320K  Floppy  Disks  is  just  $34 
($1  P&H).  Order  No.  4615. 

High  Grade  30  Minute  Microcassettes 
are  just  $2«  ($0.50  P&H).  Order  No. 
461 6.  60  Minute  Microcassettes  are  just 
$3^  ($0.50  P&H).  Ord.  No.  4617. 

The  Seikosha  printer  comes  with  a 
unique  long  life  ribbon  (up  to  IVi  million 
characters).  Extra  ribbons  are  just  $7 
($1  P&H).  Order  No.  4618. 

You'll  receive  a  list  of  software  that 
DAK  stocks  for  the  Geneva,  including 
Ashton-Tate's  dBase  II,  and  the  step  by 
step  instructions  with  your  computer. 

For  your  desk,  your  home  or  for  the 
great  outdoors,  now  you'll  be  able  to 
write,  forecast,  and  compute  with  mam- 
moth power  and  in  real  style. 

FINAL  CLOSE-OUT 

NEW  BONUS  fir  OPTIONS 

We've  gotten  a  $139  retail  value  set 
of  3  programs  on  3  ROMs.  Now  you  can 
keep  track  of  your  appointments,  your 
time  and  your  expenses,  included  FREE. 

EXTRA  SPECIAL:  If  you  don't  need 
the  printer,  you  can  order  the  system  for 
just  $369  ($14  P&H).  Order  No.  4952. 
The  System  with  the  12QK  RAM  disk 
without  the  printer  is  just  $469  ($14 
P&H).  Order  No.  4953.  Wow! 


^1  Rip-Off  s  Exposed? 

Who  says  people  can 't  make  money  with  thetr  computers?  There  are  people  downloading  games,  utilities  and  word  pro- 
cessing programs  for  FREE  from  public  bulletin  boards,  and  then  selling  them  to  you  for  $3  to  $6.  Well,  now  you  can  get 
thousands  of  programs  for  your  IBM  PC,  clone  or  other  computer,  mostly  for  FREE,  plus  help  the  American  Cancer  Society! 


By  Drew  Kaplen 

Get  free  programs  yourself!  If  you  own 
a  computer,  this  may  be  the  most  impor- 
tant article  you  ever  read. 

Imagine  printing  10  foot  long  ban- 
ners, playing  dozens  of  arcade  style  ac- 
tion and  adventure  video  games  (no  joy- 
sticks required),  using  spreadsheet  pro- 
grams, typing  labels  automatically,  speed- 
ing up  the  use  of  your  computer  and 
doing  everything,  from  listing  out  text 
files  to  making  DOS  easy. 

Well,  there  are  over  2,000  numbers 
you  can  dial  right  now,  and  on  many  of 
them  you  will  find  hundreds  of  disks  full 
of  exciting  'Public  Domain'   software. 

These  are  hobbyist  boards.  Most  of 
the  System  Operators,  or  SysOps  as  they 
are  called,  operate  these  electronic  bul- 
letin boards  for  fun. 

You  can  leave  messages,  people  sell 
things  (not  businesses),  and  there's  a 
wealth  of  Public  Domain  software.  Why 
is  there  Public  Domain  Software? 
THE  AMERICAN  DREAM 

Many  computer  engineers  find  that 
they  have  special  needs  and  so  they 
write  sophisticated  programs. 

Since  they  aren't  in  business,  they 
place  these  programs  on  bulletin  boards 
for  everyone  to  use.  That  way  their  name 
gets  known  and  everyone  benefits. 

In  other  cases,  programs  are  develop- 
ed at  universities  or  under  government 
grants  where  sale  is  prohibited. 

Another  class  of  programs  called  Free- 
ware is  released  to  the  public  for  limited 
use.  Along  with  the  program  is  a  request 
for  contributions  if  you  like  the  program. 

It's  totally  up  to  you,  but  if  you  like  the 
program  and  some  guy  spent  5  months 
writing  it,  usually  sending  him  $10-$25 


will  get  you  an  expanded  version,  some 
new  documentation  and  his  undying  love 
and  gratitude.  But  it's  up  to  you. 

Imagine  programs  that  let  you  track 
your  stocks,  generate  forms,  play  soli- 
taire, golf  or  sail,  make  your  computer 
into  a  piano  (wowl),  diagnose  the  speed 
and  accuracy  of  your  computer,  rename 
and  re-sort  directories  and  much  more. 
BUT  PEOPLE  ARE  MAKING  MONEY 

It's  OK  to  copy  these  programs  for 
yourself  and  you  are  actually  encouraged 
to  make  copies  for  friends.  This  way  the 
software  really  gets  spread  around. 

But,  there's  a  loophole  that  allows  you 
to  make  and  distribute  copies  and  to 
Vecover  distribution  costs'. 

Well,  now  there  are  companies  making 
money  (by  downloading  free  programs 
and  selling  them  to  you  for  $3  to  $6)  on 
the  backs  of  these  generous  program- 
mers who  have  actually  done  the  work. 

So,  if  you  pay  $3-$6,  is  it  a  rip-off,  or  is 
it  still  a  good  deal  because  the  software 
is  obviously  worth  many  times  the  price? 
It's  up  to  you  to  decide. 

ENTER  DAK 

OK  Martha,  here's  the  catch.  No, 
there's  no  catch.  You  don't  have  to  buy 
1 0  tapes  or  disks.  You  don't  even  have  to 
buy  a  modem  from  DAK. 

Of  course,  you'll  need  a  modem,  but 
you  can  even  borrow  a  friend's  and  both 
benefit  from  the  great  software. 

I  started  DAK  as  a  hobby  22  years  ago 
when  I  was  a  student  at  UCLA.  And,  I've 
tried  to  keep  it  a  hobby  ever  since. 

So  here's  what  I'm  going  to  do.  I  want 
you  to  have  all  the  productivity,  and  yes 
fun,  you  can  with  your  computer.  So  Tve 
put  together  two  packages  so  you  can 
vastly   broaden   your   computer's   use. 


I  have  a  list  of  2,000+  electronic  bulle- 
tin boards.  AND,  I've  packed  a  ton  of  the 
great  programs  from  the  bulletin  boards 
for  IBMs  and  clones  onto  two  (2)  disks, 
to  show  you  a  little  of  what  you'll  find. 

AMERICAN  CANCER  SOCIETY 

Unfortunately  I  can't  afford  to  give  you 
everything  for  free,  but  look  at  this.  I'll 
send  you  the  list  of  2,000  electronic  bul- 
letin boards  for  $2  ($1  P&H).  Order  No. 
4888.  And/Or  two  (2)  disks  full  of  pro- 
grams for  $3  ($1  P&H)  for  both  disks. 
Order  No.  4889.  Ca  add  tax. 

DAK  will  donate  to  the  American  Can- 
cer Society  all  proceeds  from  the  sale  of 
the  List  and  Disks  beyond  the  cost  of 
producing  and  distributing  them. 

And  what's  more,  the  cost  of  this  'ad' 
will  NOT  be  included  in  my  costs.  So,  the 
disks,  the  duplication,  the  printing,  the 
typing,  packing  and  postage  etc.,  will  be 
subtracted  and  the  rest  will  be  donated. 


You  ra  th»  graaiatt  Hsre'a  the  fint  ch»ck  you  mada  po*tib\o  for 
DAK  to  donate  to  iha  AmBfican  Career  Sociaiy.  And,  it  onty  rap- 
r*Mnti  youf  sfforts  (hrough  Oecamber.  EvBryona  wini.  Thoutand* 
of  you  ara  on-line.  The  Cancer  Sociaty  is  thrilled  and  I  feet  gre*L 

VnaENT,  BOII«T  CliLL  BAK 

I've  set  up  a  special  P.O.  BOX  for  this 
service.  Send  your  order  with  checks 
only  (no  cash  or  credit  cards)  with  the 
words ' LIST  and/or  DISKS'  to  DAK,  P.O. 
BOX  3045,  Canoga  Park,  CA  91306. 

Please,  no  phone  orders  or  phone  in- 
quiries. All  information  must  be  handled 
through  the  P.O.  BOX,  Even  if  you  order 
anything  elsefrom  DAK,  these  items  still 
MUST  be  ordered  separately. 


Computer  Floodgates  ON  SALE 


You  'II  be  deluged  with  free  programs, 
patible  1200  baud  auto-answer/auto- 

By  Drew  Kaplan 

Get  ready.  If  you're  just  using  your 
computer  for  word  prooessing  or  spread 
sheets,  boy,  have  J  got  a  surprise  for  you! 

With  a  modem,  you  can  dial  any  of  the 
thousands  of  electronic  bulletin  boards 
across  the  country  and  download  (I'll 
explain  in  a  minute)  programs  that  will 
literally  knock  your  socks  off. 

And  forget  expensive  long  distance 
calls.  With  thousands  of  electronic  bul- 
letin boards,  there  are  likely  to  be  several 
right  in  your  own  area. 

FREE  FREE  FREE  FREE 

I  just  printed  out  a  10'  banner  for  my 
son's  birthday.  The  program  prints  on 
any  printer,  daisy  wheel,  dot  matrix  or 
ink  jet.  Wow,  and  it  was  free. 

I'm  really  enjoying  three  action  video 
games  {without  joysticks).  In  Striker,  a 
helicopter  game,  I  have  to  pass  through 
enemy  territory  to  recover  my  spies,  get 
supplies  and  more.  I  haven't  won  yet.  In 
Beasts,  I  keep  getting  eaten,  and  in  Pango, 
well,  it's  arcade  action  at  its  best. 

I've  designed  forms  using  a  form  pro- 


information  and  incredible  entertainment  when  you  connect  these  Hayes  Corn- 
dial  modems  to  your  computer,  at  DAK's  smashing  new  $79^  and  $69^  prices. 


gram.  I've  compared  my  Visual  Com- 
puter's speed  to  a  true  PC  (100%),  and 
an  AT  Clone  came  in  over  600%  faster. 

If  you're  like  me,  whenever  you  type  a 
DOS  command  and  make  a  mistake  you 
get  frustrated. 

Well,  there's  a  program  that  not  only 
remembers  your  last  few  entries,  it  lets 
you  use  the  up  arrow  to  retrieve  them 
and  you  can  edit  them  without  retyping 
the  entire  line.  Greatf 

Whatyou're  reading  about  is  the  won- 
derful world  of  Public  Domain  Software. 
From  File  Utilities  to  Diagnostic  and  De- 
Bugging  to  Multi-Tasking,  you'll  find  thou- 
sands of  programs  to  experiment  with. 
And,  you  won't  be  alone.  Enclosed  with 
your  modem  will  be  step  by  step  instruc- 
tions on  how  to  use  the  bulletin  boards. 

So,  don't  be  shy.  Get  your  feet  wet. 
Once  you're  on-line,  everyone  isfriendly 
and  glad  to  help. 

PHONE  LINE  BLUES 

So,  you  don't  have  a  spare  phone  line? 
Don't  worry.  You  can  use  your  regular 
phone  line.  You  won't  hurt  it  at  all. 


HAVE  I  LOST  YOU  YET? 

First,  1  may  have  hit  you  with  some 
'Jargon'  that  isn't  familiar  Well  have  no 
fear.  Everything  will  be  explained  with 
your  modem,  but  look  at  this. 

An  Electronic  Bulletin  board  is  noth- 
ing more  than  a  computer,  just  like  yours, 
hooked  to  an  auto-answer  modem. 

Instead  of  word  processing  software, 
it  runs  a  bulletin  board  program  and  has 
lots  of  storage  capacity.  Simple? 

I  mentioned  downloading.  Well,  it's 
simply  like  bringing  up  a  program  from 
your  own  floppy  or  hard  disk. 

All  you  do  is  use  your  modem  to  con- 
nect you  to  the  bulletin  board  and  then 
when  you  download,  you're  bringing  a 
file  from  the  bulletin  board's  hard  disk  to 
your  own  computer.  The  distance  may 
be  great,  but  the  principal  is  identical. 

INFORMATION  FOR  EVERYONE 

For  stamps,  coins,  soccer,  football, 
American  Indians,  chocolate,  coffee, 
mortgages,  banking,  ulcers,  steel  pro- 
duction and  more,  the  information  is 
.  .  .Next  Page  Please 


.  ,  .Computer  Floodgates  Continued 
instantly  available  and  often  free. 
PAY  PAY  PAY  PAY 

No,  it's  not  all  free.  There's  lots  of 
infornnation  that  you  can  buy.  It's  like  an 
electronic  bookstore.  And,  it's  great 

When  I  buy  stocks,  I  want  to  know 
about  the  company.  Now  I  can  get  the 
inside  information  instantly  by  using  my 
modem.  I  can  get  the  Company  profile, 
SEC  filings,  officers'  names  and  salaries. 

So,  now  I  can  check  out  companies 
that  I  do  business  with  or  that  compete 
with  me.  With  a  modem,  you  can  instant- 
ly read  or  download  complete  informa- 
tion on  over  9,000  public  companies. 
SO  MUCH  MORE 

If  you  write,  you  can  send  yourcopy  by 
modem  directly  to  typesetters.  Want  a 
date?  There  are  matchmaking  bulletin 
boards.  What  fun.  Most  of  these  boards 
seem  to  be  free.  But,  some  are  X  rated. 
INTERNAL  OR  EXTERNAL  MODEMS 

There  are  two  types  of  modems.  In- 
ternal modems  can  be  plugged  into  the 
slots  of  your  IBM  PC  or  clone. 

External  modems  can  be  connected 
through  the  serial  port  of  any  computer. 

The  internal  (plugged  in)  modem  is 

less  expensive  because  it  doesn't  require 

a  separate  power  supply.  The  choice  is 

yours.  Operationally  they  are  identical. 

MODEM  PHYSIOLOGY  1A 

I  call  these  modems  1 200  Baud  Smart 
Ducks.  Because,  IF  they  walk  like  a  duck, 
sound  like  a  duck,  and  look  like  a  duck, 
they  darn  well  better  act  like  a  duck. 
And,  these  Hayes  Compatible  1 200  baud 
auto-answer/auto-dial,  tone/pulse  mod- 
ems are  great  ducks. 

Hats  off  to  Hayes.  They've  just  about 
written  the  book  on  specs  and  protocol 
for  the  1200  baud  modem  market. 

Every  professional  modem  bills  itself 
as  'Hayes  Compatible'.  But  the  big  ques- 
tion is,  how  much  does  it  really  cost  to 
make  a  top-of-the-line  1200  baud  mo- 
dem? Or,  who's  getting  rich? 

For  DAK's  new  breakthrough  prices 
of  $79^  and  $69^,  you'll  not  only  be  get- 
ting ducks  that  quack  properly  to  Hayes 
modems,  but  sing  like  nightingales. 
DUCK  SOUP 

I  owned  a  Hayes  1200  baud  modem 
for  about  4  years.  I  just  unplugged  it  and 
plugged  in  BSR's  to  operate  my  Hewlett- 
Packard  terminal  which  I  use  at  home  to 
monitor  DAK's  computer. 

The  only  differen- 
ces I  noted  were  im- 
proved monitor  sound, 
more  screen  displays 
and  a  help  menu.  And, 
oh  yes,  one  last  extra.  I 
use  a  few  local  data 
bases  whose  phone 
lines  are  always  busy. 

Well,  BSR's  intelli- 
gent modems  in  com- 
bination with  our  bo- 
nus modem  programs 
recognize  busy  signals, 
hang  up  and  keep  re- 
trying the  number. 
1200  BAUD  POWER 

These  modems  will 
communicate  at  1  200 
baud  (about  1 20  characters  per  second) 
or  300  baud  (about  30  characters  per 
second)  automatically. 

They  come  with  modular  phone  cords 
thatsimplyconnectto  any  standard  mod- 


ular jack.  And,  they  use  standard  Bell 
1 03  and  21  2A  protocols.  (Don't  worry.) 
They  operate  in  half  or  full  duplex. 

Built-in  microprocessors  letyou  auto- 
matically answer  incoming  (auto-answer) 
calls  and  act  on  all  Hayes  commands. 
WHYSOCHEAPf 

BSR's  made  modems  under  both  the 
ADC  and  BSR  name  in  the  Capetronic  fac- 
tory. Using  three  names  wasn't  very  clever 


cable  Order  No.  4353.  If  you  have  male 
pins  sticking  out,  order  our  female  cable. 
Order  No.  4354.  With  either  cable  you'll 
get  a  great  free  modem  software  bonus. 

For  your  Apple  IIC,  your  serial  inter- 
face is  built-in.  All  you  need  is  our  cable 
and  modem  program  on  disk.  They  are 
just  $19^  ($3  P&H).  Order  No.  4356. 

For  your  Apple  IIE,  you'll  need  a  serial 
interface  with  an  RS232  port,  a  cable 


marketing.  And,  they  are  now  stuck  with 
small  quantities  of  each  brand. 

They  have  the  exact  same  parts  from 
the  same  factory.  And,  they  have  the 
same  1  year  limited  warranty.  We  bought 
all  three.  And,  as  long  as  our  limited  sup- 
ply lasts,  you  can  save  a  bundle. 
HOOKING  IT  UP  MADE  EASY 

The  internal  modem  is  IBM  compa- 
tible. The  external  modem  can  be  used 
with  any  computer  with  a  serial  port. 

If  you  own  an  IBM  PC  or  a  Clone  and  if 
you  choose  the  external  modem,  you'll 
probably  find  an  RS232  serial  port  built- 
in.  All  you  need  is  our  cable  and  the 
modem  program  on  disk,  which  we've 
packaged  together  for  just  $19*°  ($3 
P&H).  But,  before  you  order  a  cable,  you 
may  need  a  short  sex  education  course. 


Sex  Education  1  A.  You  need  to  deter- 
mine whether  your  computer's  RS232 
connector  is  male  or  female. 

If  you  look  at  the  picture  above,  youH 


note  that  BSR's  RS232  Modem  connec- 
tor has  holes  going  in.  It's  a  female.  If  it 
had  copper  pins  sticking  out,  it  would  be 
a  male.  Now  wasn't  that  simple? 

So,  if  yours  is  female,  order  our  male 


and  a  modem  program.  It's  all  yours  for 

just  $69  ($4  P&H).  Order  No.  4357. 

EVERYTHING  YOU'LL  NEED 

1200  BAUD  SMART  DUCK 

RISK  FREE 

For  business  or  pleasure,  you'll  com- 
municate, gather  information  and  save 
time.  If  you  aren't  1 00%  satisfied,  simply 
return  it  in  its  original  box  to  DAK  within 
30  days  for  a  courteous  refund. 

To  Order  Your  BSR/ADC/Capetronic 
External1200  Baud  Intelligent  Auto- 
Answer,  Auto-Dial  Modem  risk  free  with 
your  credit  card,  call  toll  free  or  send 
your  check  for  DAK's  market  busting 
price  of  just  $79^  plus  $6  P&H.  Order 
No.  4955.  CA  res  add  tax. 

To  Order  Your  BSR/ADC/Capetronic 
Internal  1  200  Baud  Intelligent  Auto-An- 
swer, Auto-Dial  Modem  with  bonus  mo- 
dem software  risk  free  with  your  credit 
card,  call  toll  free  or  send  your  checkfor 
DAK's  market  busting  price  of  just  $69** 
plus  $6  P&H.  Order  No.  4951 . 

It  is  said  that  knowledge  is  king.  With 
the  information  you  can  acquire  through 
a  modem,  you'll  have  the  informational 
power  of  1 0  kings.  And,  you'll  have  a  full 
range  of  entertainment  thrown  in. 

Hayes,  ISM,  and  Appte  HE  &  IIC  are  registered  trademarks  of 
Kav«£  Microcomputer  Products,  International  Business  Machines 
and  Apple  Computer, 

PRICE  SLASHED 

The  External  Modem  was  $169 
DAK  stashed  ft  to  $f19^'' 

Now  you  can  have  your  choice  of  an  external  or  inter- 
nal modern.  You'll  have  EVERYTHING  you'll  need  to 
get  on-line  as  soon  as  it  (and  cables  with  the  gxterna! 
modem)  arrives.  Wow,  all  for  just  $79^0  or  $6B^. 
THE  EXTERNAL  MODEM 

NOW  JUST  $79^0 

Use  Order  No.  4955  plus  ($6  PaH) 

THE  INTERNAL  MODEM 

NOW  JUST  $69^0 

Use  Order  No.  4951  plus  ($6  Pa-H) 

INDVSflllES 
INC. 

Call  toll  Fra a  For  Credit  Card  Orders  Only 
24  Hours  A  Day  7  Oaya  A  Week 

l-800-3t5-»800 

For  Toll  Fras  Information,  Call  6AM-5PM  Monday*Friday  PST 

Technical  information 1-800-272-3200 

Any  Other  Inquiries 1-800-423-2866 

8200  R emmet  Ave.,  Canoga  Park,  CA  91304 


REVIEWS 


continued  frvm  page  70 

My  favorite  Print  Magic  feature  is 
its  complete  flexibility  for  placement  of 
graphics  and  text.  It  is  difficult,  however, 
to  obtain  pixel-level  positioning  of  text 
on  the  page.  At  this  level,  positioning 
becomes  a  trial-and-error  proposition  at 
best,  since  the  entire  page  is  nearly  al- 
ways displayed  during  text  entry. 

You  should  read  at  least  the  first 
six  pages  of  the  documentation.  They 
cover  Print  Magic's  usage  of  certain 
icons  found  in  other  software  but  used 
in  a  particular  manner  by  this  program. 
Some  terms  are  defined  in  rather  specif- 
ic ways,  but  the  rest  of  the  program 
should  be  intuitive  to  all  but  the  com- 
puter novice.  Some  users  prefer  to 
plunge  into  a  program  and  come  back 
to  the  manual  for  assistance.  If  that*s 
the  way  you  like  to  operate,  then  Print 
Magic's  manual  was  designed  with  you 
in  mind. 

A  30-minute  tutorial  leads  you 
through  the  production  of  a  one-page 
Christmas  party  announcement  which 
contains  one  of  Print  Magic's  best 
graphics.  Other  developers  take  note:  A 
simple  tutorial  is  worth  many  pages  of 
detailed  documentation. 

Print  Magic  provides  solutions  to 
nearly  every  drawback  you've  encoun- 
tered with  other  printing  programs, 
while  maintaining  communication  with 
them.  With  its  ease  of  use,  intuitive  in- 
terface, exquisite  graphics  and  text,  and 
superior  documentation.  Print  Magic 
delivers  a  fine  performance, 

—  Duncan  Teagiie 


Print  Magic 

For . . . 

Apple  Me  n28K.  SO-cdumn  card),  lie, 
llGS^$59.95 

From ... 

Epyx 

600  Galveston  Dr. 

Redwood  City,  CA  94063 

(415)366-0606 

And . . . 

IBM  version  to  be  released  this  year- 
$59.95 


Gee  Bee  Air 
Rally 


It's  no  wonder  flight  simulations  are 
among  the  most  popular  of  all  com- 
puter games.  There's  something  irresist- 
ible about  flying.  For  most  of  us, 
though,  a  home  computer  is  as  close 
we'll  get  to  the  real  thing. 


Gee  Bee  Air  Rally  drops  you  into  a 
1930's  barnstorming  stunt  plane— the 
Gee  Bee.  With  stubby  wings,  powerful 
engine,  and  huge  fuel  tanks,  the  Gee 
Bee  was  built  for  speed.  In  Gee  Bee  Air 
Rally,  you  don't  fly  from  one  airport  to 
another,  you  race  several  other  Gee 
Bees  for  fame  and  glory. 


Are  you  pilot  enough  for  the  Gee  Bee? 

In  format.  Gee  Bee  Air  Rally  is 
similar  to  Pole  Position,  the  archetypi- 
cal arcade  racing  game.  Just  as  in  that 
game,  you  dodge  your  opponents  as 
you  pass  them.  But  Gee  Bee  improves 
on  the  racing  game  form  by  adding  a 
new  physical  dimension — not  only  can 
you  pass  your  opponents  on  the  left  or 
the  right,  but  you  also  can  pass  from 
above  or  below. 

The  game  offers  three  levels  of 
play,  each  divided  into  separate  events. 
Normally,  you  try  to  fly  between  the 
markers  that  delineate  the  course.  At 
the  end  of  each  level,  however,  are  Spe- 
cial Events  in  which  you  pop  balloons 
or  slalom  around  markers. 

All  planes  (yours  and  those  of  your 
competitors)  bank  realistically  around 
turns.  As  a  matter  of  fact,  the  game  is  so 
realistic  thai  you'll  feel  like  you're  on  a 
roller  coaster.  When  you  dive,  you  speed 
up;  when  you  climb,  you  slow  down. 

Gee  Bt'e's  joystick  controls  are  easy 
to  learn  and  master.  Control  of  the 
plane  is  responsive  and  accurate.  Peo- 
ple who  normally  dislike  computer 
games  might  have  fun  playing  this  one, 
while  arcade  pros  will  be  satisfied  with 
the  maneuvering  subtleties  needed  to 
play  the  game  at  the  highest  level. 

There  are  three  levels  of  difTicully, 
but  the  two  highest  levels  are  too  easy. 
After  just  a  few  games,  I  was  able  to 
play  well  past  my  boredom  threshold 
(currently  about  45  minutes).  I'd  like  to 
see  a  second  level  like  the  current  third 
level,  and  a  third  level  that's  significant- 
ly more  difficult. 

Sound  is  an  important  element  in 
this  game.  In  fact,  the  only  obvious  way 
to  hear  whether  you're  in  low  gear  or 


high  gear  is  to  listen  to  the  engine. 

On  some  computers.  Gee  Bee's 
sound  is  even  more  impressive.  If  you 
haven^t  yet  hooked  your  ,Amiga  to  your 
stereo,  you'll  want  to  hook  it  up  for  Gee 
Bee  Air  Rally.  Every  sound  effect  is 
available  in  stereo.  When  a  plane  roars 
by  on  your  right,  you'll  hear  the  sound 
from  the  right  speaker.  Not  only  does 
this  make  the  game  more  ftm,  it  actual- 
ly makes  it  play  betier^ — you  can  hear 
from  which  side  a  plane  is  approaching 
before  you  see  it.  Gee  Bee  Air  Rally  also 
has  perhaps  the  best  theme  music  of 
any  game  yet  developed  for  the 
Amiga — another  reason  to  connect 
your  computer  to  a  stereo. 

Although  not  as  spectacular  as  the 
sound,  the  graphics  are  also  wonderful. 
The  planes,  mountains,  and  scenery  are 
nicely  drawn.  Each  airplane  casts  a 
shadow  on  the  ground.  The  farther 
away  a  plane  is,  the  smaller  it  is.  In 
short,  this  game  has  all  the  visual  cues 
needed  to  make  it  seem  real. 

There  are  also,  however,  graphics 
that  are  annoyingly  intrusive.  For  in- 
stance, every  time  you  crash  and  bail 
out  of  your  plane,  you're  punished  by  a 
screen  showing  where  you  landed. 
While  these  scenes  are  nicely  drawn, 
they  tend  to  get  tedious.  Even  worse, 
these  screens  aren't  in  memory,  they're 
on  disk,  Td  like  the  option  of  switching 
these  screens  off. 

Compounding  the  problem  is  the 
Amiga  Gee  Bee's  copy-protection 
(which  makes  a  particularly  frightening 
grinding  sound).  This  protection  keeps 
you  from  copying  the  program  onto  a 
hard  drive  or  the  ramdisk.  If  you  have 
expansion  memory  and  a  disk  cache 
program  like  Face  II,  you  can  set  aside 
enough  buffers  so  that  each  scene  only 
has  to  load  once. 

While  the  sound,  music,  and 
graphics  are  truly  impressive,  those 
qualities  don't  make  a  game,  they  only 
enhance  it.  For  any  game,  the  game 
play  is  what  keeps  you  away  or  keeps 
you  coming  back. 

Gee  Bee  Air  Rally  is  worthy  of  re- 
peated play. 

—  Rhett  Anderson 


Gee  Bee  Air  Rally 

For . . . 

Amiga— $39,95 
Commodore  64/1 28— S29.95 

From . . . 

Activision 

2350  Bayshore  Frontage  Rd. 

Mountain  View,  CA  94043 

{415)960-0518 


78 


COMPUTE! 


REVIEWS 


Quattro 


For  half  the  price  of  Lotus's  1-2-3,  Bor- 
land Internationars  Qiiattro  delivers 
more  spreadsheet  power,  flexibility, 
and  ease  of  use. 

Quaitro  has  its  own  unique  set  of 
commands  for  performing  basic  spread- 
sheet manipulations.  However,  the 
package  includes  an  add-in  program 
called  Menu  Builder  which  makes  it 
simple  to  rewrite  or  rearrange  the 
menus.  These  menu  definitions  may  be 
loaded  from  disk.  The  program's  1-2-3 
compatibility,  therefore,  comes  from 
loading  a  special  menu  tree. 

Quattro  allows  tw^o  menu  trees — a 
main  and  an  alternate — to  be  loaded 
into  memory  at  once.  These  menus 
may  be  set  as  defaults  which  are  auto- 
matically invoked,  so  it's  not  necessary 
to  specify  which  menu  tree  you  want 
each  time  you  run  the  program.  Quattro 
contains  everything  a  1-2-3  user  (or  be- 
ginner) needs  to  use  a  full  Release 
2-compatible  spreadsheet,  but  provides 
much  more  for  the  user  who  is  willing 
to  investigate  and  experiment. 

The  program  is  full  of  nice  touches. 
It  uses,  for  example,  '"smart"  recalcula- 
tion to  reduce  delays.  (This  means  that, 
rather  than  recalculate  the  entire 
spreadsheet  when  one  formula  needs  to 
be  recomputed,  Quattro  updates  only 
the  relevant  formulas.) 

Quattro  also  includes  several  help- 
ful file-handling  features,  including  the 
file-compression  utility  SQZ!  Plus. 
Rather  than  calling  the  compression 
routine,  you  simply  supply  the  correct 
filename  extension  and  SQZ!  compresses 
the  file  in  the  proper  format. 

Of  course,  Quaitro  can  handle 
dBASE  and  Reflex  file  formats,  but 
even  more  interesting  is  its  ability  to 
handle  Paradox  files.  Borland  is  clearly 
making  its  move  on  the  dBASE/ 1-2-3 
market,  and  providing  a  database  and 
spreadsheet  combination  as  powerful 
and  usable  as  Paradox  and  Quattro 
could  make  Borland  an  even  bigger 
force  in  PC-compatible  software. 

Knoihtv  of  Quattro' s  common- 
sense  features  solves  the  problem  of 
bringing  word  processor  documents  in 
as  spreadsheet  data.  Many  people  use 
word  processors  to  keep  simple  data- 
bases before  they  even  have  access  to  a 
spreadsheet  or  database  program.  Even- 
tually, that  simple  list  of  names  and 
numbers  can  get  unruly.  When  Quattro 
imports  a  text  file,  each  line  is  interpret- 
ed as  a  long  label,  even  though  it  may, 
for  example,  contain  a  name,  address, 
phone  number,  and  salary.  Quattro" s 


File  Parse  menu  provides  an  easy  way  to 
separate  the  elements  of  each  line  into 
individual  cells.  Simply  create  a  formal 
line  that  indicates  where  breaks  should 
occur  and  what  data  types  are  expected. 
.A.fter  you've  defined  input  and  output 
ranges  and  executed  the  command, 
Quattro  transfers  the  text  data  to  the 
output  range  in  its  proper  form. 

One  nasty  WordPerfect  file  (which 
was  extremely  wide  and  had  been  print- 
ed to  a  DOS  text  file)  contained  lines 
which  were  too  long  for  1-2-3  to  import. 
Quattro  was  able  to  import  the  file,  and 
the  parsing  command  made  it  easy  to 
place  the  individual  data  elements  in 
the  proper  fields.  Even  in  an  office 
where  1-2-3  is  firmly  entrenched,  this 
trick  is  worth  the  price  of  Quattro. 

PRODUCT  SALES 

All  Divisions 


1 


im      iJtT      in*      ii«      iwe " 


Quattro's  integrated  graphing  abilities  let 
you  forgo  stand-alone  print  graph  software. 

Those  who  have  ping-ponged  be- 
tween 1-2-3  and  Print  Graph  will  instantly 
appreciate  Quattro  s  integrated  graphing 
facility.  Not  only  is  the  graphing  feature 
easier  to  use.  but  it  offers  much  more 
control  over  the  look  of  the  final  product, 
even  though  it  still  falls  short  of  provid- 
ing total  control  and  flexibility. 

Quattro  supports  numerous  print- 
ers and  plotters,  produces  crisp  graphs 
on  laser  printers — including  PostScript 
devices — and  will  save  graphs  to  disk  in 
Lotus  PIC  file  format  or  as  Encapsulat- 
ed PostScript.  Quattro  supports  many 
graphics  standards,  including  Hercules, 
CGA,  EGA,  and  VGA. 

Macro  jockeys  will  be  glad  to  lose 
some  of  their  chains,  since  with  Quattro 
the  27-macro  limit  is  not  in  effect. 
Quattro  makes  creating  macros  easier 
by  providing  a  built-in  macro-recording 
feature  that  is  easy  to  use  and  effective. 
To  assist  with  macro  testing  and  editing, 
Quattro  provides  a  macro-debugging 
environment. 

1-2-3  macros  run  in  Quattro  as 
long  as  the  proper  menu  is  in  use.  It  is 
possible,  for  example,  to  use  the  Quattro 
main  menu,  then  switch  to  the 
1 2 3.. ALT  menu  to  run  1-2-3  macros,  re- 

cmiitmied  on  page  82 


Advertisers  Index 


Reader  Service  Number/Advertiser 


102  Air  Force 

103  The  Avalon  Hill  Game  Company    . 

104  ComputAbility 

105  Computer  Direct 

1 06  Computer  Mail  Order 

DAK   , , 

DAK 

DAK .  . 

DAK 

111  Electronic  Arts 

112  Electronic  Arts 

113  Electronic  Arts   

114  Free  Spirit  Software.  Inc.  

Halix  Institute  

The  Heron  Corporation 

115  Indus-Tool    

116  Lyco  Computer 

117  Micro  World  Electronix 

118  Midwest  Computer  Camp    

119  Montgomery  Grant . . . 

120  Near  Future  Computers 

NRI  Schools 

Parsons  Tachnoiogy    .......... 

121  PC  Enterpnses    . . . . 

122  Precision  Data  Products 

123  Rainbird   

124  Renco  Computer  Supply    

1 25  Software  Discounters  of  America 

126  Spinnaker 

127  subUOGIC  Corporation    

128  TEVEX 

129  Video  Technology,  Inc 

130  Yamaha  International  Corporation 


Page 

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.88-89 
.18-19 
...  71 
.72-73 
.74-75 
.76-77 
.  (FC-I 
...28 
...30 
...83 
.  ..  82 
...82 
...82 
. 66-69 
...  90 
...83 
...85 
.  .  .  83 
.  .  .  35 
...63 
...80 
...83 
..  !BC 
...  83 
...93 
....5 
....8 
...  80 
...21 
...BC 


Classified  Ads 84 


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Aneem  An  otwa* ,._ 26,i& 

AKseFsw 21, 9b 

AftGtJfflr^i  sf  II .„.,._.  ia,»5 

QaisnoB  of  Pmrar  ......„.., 3195 

UcT}]  TOfl Si^Bb 

Birond  ?B'H 3a  B5 

ttBC*  CfcKSfon  .,„„-_.„„_„.,.  25  »5 
Okk  Jaot  Acaoamy  ,h„,„.^.^  24,^$ 

BdfiM  WkviM  ...,.._ ig  65 

asiOirZflni  „„ _„.„J5r.B5 

Dr«cn  ™. .....  2S,B5 

BfidOB  S.U  ,_.„._,._,„.„,„ ift.ta 

BLimp«r  Stdtar  Mmw  .„.,..,  3SJS 
Buitrwn  Cvd  bkMr  „.,....„  3e.DS 
^rOALCBCy  ..._.„. ,„.-..,^.^..,  ?5.fl5 
CttitoTia  GvTwi  .,-...H,.,-.  25  B5 

CwTipnyrju^i  Coif, 2&,B5 

Ctiimpionjflp  Baa*Miii 2S,9S 

OwMTT.rtr  2D00  ,„,„_ 2S(S 

Cnuot  Yai^r  AdvFS ...... .^  Tfi  fl^ 

OipAfl... . ...CALL 

0*k  Cffiila  .„_.- ....,  ?*  9S 

Doto'KJ*'  t>\  It*  Cramti -  i*.ii 

Daitoy»f.,„.„ ...MBS 

Esrt  WMMrBaHbri  ..,-.,..  2e.as 

EilB . , „  M.9S 

F15  SUA*  E^»fl  -.....,.. 21  .B5 

F«ton  .-„ ..„.„.„..„,„.,^,  31  .B5 

FiiflfnSimjBajt ... .,„33B5 

S(*n#rT  |>il(i  ...,..., l?Bb 

CnACMmaUttiMlbtHl 75.  Bb 

GfLFpsumll  . 25  »5 

Grana  SiBfn  t^cgia ...30.95 

Gi>iO  Df  Travel  ......,_......  ^.05 

Giyiif^p  ,.„„.„.„,.„, -,„,H^-„  30.85 

Ha/aaaB > ...„  24.fl5 

HEhrtwn  Uictt  ,,„,..„„^.„  1B.0S 

Mai  Snot -...,„.^....G7.aS 

Kirt  For  Rad  OclBtW  , ....  33,9S 

Indoof  Spora . 19.(S 

J«l  - 34.QS 

Kngi  Ouoil  1.?  Dr3  ..,. .  30  B5 

Land  ct  l^««i»  ..,^ „„  J?.9b 

Laicrw  GoiSdiiii  .,-^.^. „  2S.BS 

LoitLra  SuHUftff^  „..,„. .  3^.05 

Marwr  Co  aw  „,„,„„,„., ,  H,BS 

MofaatAuanait  ,^ „,.„,„„, „,_,..  25.B& 

Wsan  IB  ^ , .  SO-BS 

UaVBpoii ...,_,... 26. B 5 

MarcBiarr  ...... .„..._ .h.-.-  2S.B5 

Moo  lfl*y8f ..  M.S5 

MoDiaa}j4  BaMai 25 .IS 

M-am  tm  Mt^c .._... ._.  sd.bs 

Mn  Put  ....,..„....__..,„,.„,  34. BS 

I^OA  BaimttM  .„„,» HMh 

Mowimumr  _,„..„... ...Sa.B* 

Huwtrawri  ^.. ,„.^„  3?,B5 

NFI.  CrvBWng*  .,^„ ..-W.flS 

Pawn  ....._ ,„  2B.95 

Pnan;u4 1 _..,.__.,.._.  25 .8  5 

Pinoeit  yfnatu „.„ pt.as 

Pi-aas ......_....-.  ?S.B5 

PI  Bfifl  a  num.  „„„.„,„,.„„  ^^,  M-9  S 
PoKM  Duol!  .,„.„..,„...„„,„„  31.BS 
Prnt  Wainr  Ptut  .,„„.»...,»,.  S'.BS 
Prut  Snop  „ ,........_ ,ae.B5 

I  orr.irji  .h.... -.„....,  75  b 5 

1  Wai  70DC  ,.,......,„,. 75.B5 

non^mic  EnooufiMfi  .„„..^..  25.B5 
,.,. , ._ , 7SBS 


SisfTi  Saf^a  ..„,.. ii.BS 

Spas  Quel  11  at  2  ,.....,  3 1.B  5 

S-,*  Feail  „_. -.  3J.B5 

S:af  F  sat  l( , . ,.  34.B5 

SlsfligJ^i ^.._„..^,  32.B5 

S:flf(fCw  ..„ ^...., ^.  M.B5 

S',rtat  S<Hrti/Baa«D«l  ,, 25  B£r 

Slvat  ScH'ti/BiBiuliHit  ,...^.„  25  BS 
Tar  Dn«  ,.„,„,^^.h.-,-^,..,.,.,  24-flS 

Thfliagf „_  21. B5 

aDitaicopwrfimuiaw  ......  31  B5 

ThundaFChoppw  „.,....,..-„,„  IB.BS 

Trpng  TutPf  IV  .._.,._„„„„  »  »5 

Ulma CAU 

l>kv.  tA'fOrt  StmJLw.'bt  „  21i.B5 

Uo  P«nKfi)}a  ... ......  1t.B5 

USA/CafrwiS*nDi9flO  .....Sfl.BS 
Wofid  /Csrmflfl  SarOego  ....  25.S5 
world  &U1  Lauar  Bd 7S  B5 

Wo- Id  To  jf  Coir    ...      .    y  as  . 


Cm  Pan  12a M.95 

Fan-jTiatw  12* .. 36.95 

Gaoi  i?a .. ...  M.95 

GaDCBic12e 44  95 

Gao  Dai  129  „_„-„,„-,-.-  *4.95 

Gaa  Fi*  12(1  .^,„„.^._^.„,_ 44.B& 

GaoW^ife  1?9  ,_.__,„,„_..,,.  M.as 
MjcM  1» _.„. 3f.B5 


DAC  Cwr  ACE!  M> 

□AC  Ban L.I  Piw  2  0  ... 

DACEuyiiU  . ... 

Daiisri  L  SamM  3.Q  ... ., 

FMtBa(*+  ...... 

Form  Tmjl 

Gangr^CadSJ]  . 

Gf»rmii«M  2. 

Gota*  . 


I  Tu  . 


.  MB.95 
..  5B.B5 

.  ia«.BS 
..**.ti 

—  104  95 
—  39- »5 
...  1C2-BS 
...„  5G.B5 

. 54,15 

....  49.B5 
....  32.95 
,.,..44.95 
,...  129.95 
,.-34,95 
...  224,95 
...129.95 

39.95 

...ZGB.95 

. 79.  B5 

.....  4B.B5 
...  15B.95 
....  79. B5 
...114  95 

a9B5 

,.,.  IB*  9S 
,..  124.B5 
...  44.95 
....44.95 
...  59.95 
..2M.95 
XT'ftaP'O   ,    eg95_ 

H:l',l.',MJ^M'Mira!?;i 

Mo,.ia  Syiumt  PC „,..,  l&9,00 

MACH  3 H-,.„ 35.00 

UtToton  Sp5«  Mowa 109,00 

MAXX  fS  V««  ...... .  109.M 

KranPromjIJoKil   - .„.29.W 

CH  F'igm  SB* _. -,.  Si 00 

KfatMcT)  MouK  „..,..,..„„„  69,00 
Gonlus  MOLiH  .„„„.„.,...,...„.  75.00 

Ma''Dg'spnM-s  iupp  8B.0Q 

ATI  VIP  ..„ „.,..  295.00 

Col  org's  p*iio  wt>o ..,H,,„  as.  00 

ATI  Wonda* 199.00 

liOCAtGAAirtS  ,.,.....,...,.  t39.00 
E  cic  E  G  A  miapiBt  h^.„.,.„, -.,.^,13^00 
CiocwCil  „„...„,....-.....„.,„  35.00 
Pv«d<H  EGA  A.Jt9  4e0  .„,..„  tC9.00 

OusdEGAt  „..„.,,^.- ,  175.00 

fiifflflCafO  >fT 27,«» 


Arhamrt .., 

Arimafc ... 

Ai.V3aij»  ... 

Barroi  T*« „.  ?9.9& 

Ba«i  Tim  2  qf  3  „„._ .,„.  33.  B5 

Bcp-N-V^frsiBB  .„- .....^.^...  1B.B5 

Csrskaia  MaHflf  .... ...,25lB5 

CartlanMMarLjtial .,23.B5 

CJ'0  An  1  ftf  3  ..................  19  B5 

CJp  Art  2  . 2SB5 

Oii»OTi»'  .„,.,.„.K,-,„.. 2595 

f=-t5StM«EBo*  ..._,._ .,22.t5 

Figrii  Nf^l .,., ......  21.95 


GraCAct  Lt»  i.farA . 

tnivntir , 


..  18.9- 
....21,95 
....  19,95 

27.95 

.-..37,95 


PoQKtid  .. 


UaPit^rq  Mvmt  <,0  „,„. 
MamienLaarrtng  Pot  ^ 

»A<Mio1t  W*nJ  „.„  H  .,,.,. 

i*<?o»onpcwffiu  ,.... 

M:fror2  „-.„^.„..,„„„.. 

bMlinaia . . ... 

Norsn  Usiiwi  Am 

PC  Tooij  OeiLna 

Paacmtie  CivTipsia  II  .. 
PFSlJiCnEwsaJ.D  ..... 
Pf  S  PfoVrttiofl!*  Wnia., 
Puwtnu.^-.-.^ «, 

O  1  A „,„.„, ^„.„ 

CXiaRra .....„,„„„, 

SwiritiW , 

Taj  Aovanu^az 

Ti^bo  C .... 


— ..„,.„.„  W  95 

. ?BB5 

.. ..-.,.?5,B5 

pnaruiia  UofS ?5B5 

Prm  Sftop ....... ^,.31.B5 

aiarrtSary™  „. 72. B5 

Siwgi^W „. ,..M,B5 

St^ovtSpor^BualMi  ^95 

Stmai  Sporu  Qukastfi .. 25. 95 

Tbs  Toani  Wt^iV-f^ . .Sa.ftS 

W^e-B  In  Pw  U.&A.  t> 

Coiman  Sanam^  „.._, 29.85 

When  in  r«  W&fid  if 

Cafman  Sanciagij  „..^,„. —  25i85 


^^;W;n;i^y 

^^1 

AytlDuOl.  .   ...„._ ..— 

...32.95 

Baiancs  otpowaf .. „. 

...  32.95 

Bard  Taa  .. . 

...33.95 

...  32.95 

DaceaiyAocauFrJngS.D  ... 

...  E4.95 

Dari,  CBjia 

...25.95 

DaaTTanag^'ST. „, 

...46,95 

Dakindv  ofPia  C'owfi  ..— 

...3J.B5 

Degai  ElH 

30  95 

Oaih  Cvt ...- ... 

.„,  ?2.95 

Ea«y  Dtm  .>,^.„„„.- ,,«« 

-.  4at9S 

EZ  Trae*.... ........... 

...3B,B5 

F-iSSt.t»Eri^  .... 

...  27.95 

F«ifl  .......7^..... 

...  1B.B5 

...  33LB5 

GfABw* „ . 

...  49,95 

GFACorn[>i«r 

49  95 

Gf  ACompwsion  „,,„.„.„„.. 

...  32,95 

GFAOnfi . ... 

...  «4.95 

GFAVwaui'  . 

...3i.t5 

CoU  fkrr* 

...  24.9i5 

FUnJWll 

..24.« 

MatM  Mh»v*1  .-...,..,„., 

...  24.  tS 

Malt  W> ami "..„„.._. „..,., 

.114.95 

IXcMOo:  (Wiii  ..,..„_ 

...69.95 

PapBraoT 

32  95 

P.C,  Dfrh  ......  ....  ....... 

.  .eB.95 

PriDrii  Wzard  . .. ... 

...2195 

pFintnaiBf  P\ut 

...  74.  B5 

..,  31,95 

PuOliring  |»amr 

...  Si.B5 

SJaotSafirtOt ..... 

...  »S,B5 

29  95 

SMTdog  ■        .-  ..>., 

24  95 

SwfK^cST 

.4495 

T«fi  30  QiMian    ..... 

149  95 

T«tDf«„.,_ 

...  24.95 

T*rap(Jdt .. 

...  74.15 

Tfvidef . 

...  2195 

..  24.95 

Wo*d  Pertect 

.259.95 

■■MMiiirHi^^ 

A'HAnad    ................ 

......  33.95 

B^'b^imt 

^  ,2595 

BMsm^siCvdMaMv 

,36.95 

CnesirRuw  2000  ..    — 

„,_...  29.95 

Dart  CBiDa  .... ... 

......  24.95 

DBtofTto-BfifaCniwn  ... 

:e.95 

DaluM  Htac  Z.D .......... 

.......  64.95 

Dblh  Pan;  J .. 

»4.95 

DoLm  Prri  7 

......51.95 

DaiuK  Pfoductorti  ... 

,.„,  124.95 

D«lbH  V4I1D1.2. 

94.95 

Dak^i*  vwTt ,., „„.„ 

£9.05 

.,.,.  2»  95 

Eul  Waaw  Bajabdl .... 

......  37.95 

Fa^ari  Fomja  1  ._ 

......  33,95 

FUgriSmiiaiDrll .. 

......  33. B5 

......  3?.B5 

Ci^M  olThwvwi  .. .. 

......  7B.B5 

Hjn-.ForFladOcSiitwr  ... 

......UBS 

•ndav  Spvn  _ 

33.BS 

Jniamiy  Flflrn  ............. 

......75  95 

imoina  Eaa«)  fiatt ..... 

-....,  a95 

Jai  .........  .  ....... 

XJ.95 

Kafik  Kd  2  ............. 

......  24.95 

Kr^t  Quail  1.2  0^3  ..... 

33.95 

Lftijfa  Sui  Larry 

33.95 

LPOwaikef  ............... 

.....  ?i,95 

tJtifUa  UHf«i ......... 

.....  37,95 

M«:,e*KonTy>na.... 

29.95 

Maai  IB    .    . 

27  95 

CXMtoabr  .  .     .  .„  ...... 

, ,.  24.95 

PagtSaMr  ... 

.      03^95 

PrimWamr  Piiii 

.......  31. B5 

PuBirwf  ...........  .-.  . 

..     1 1B  B5 

ftoaawv  Eump*  ......... 

.......  2iB5 

S^awipofa ......... 

134.BS 

&iK»iifgali  ...„..,„.,„, 

......  33.  B5 

Start  Sarvwa  ..^^.^.„^^ 

„ 25.95 

M.t5 

T«slOr«... 

.....  2r.95 

Tft^M  Pods  ... „ 

2*95 

Ut^oIV 

......3*95 

smcEi9a2 

P.0 .  BOX  T7882.  MILWAUKEE.  Wl  53217 

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AtSOfAOOS   ... 

.....  lass 

MmiPijn 

..  1&95 

.....22.95 

77  95 

.....  2D.  95 

MoeotJi ,.  .  ..  

.7595 

...„  70.95 

Monoat^r 

..26.95 

.....  50.95 

Otr-R3U  Raang  4r4  ..... 

..  22.95 

ApDiio  ia  ..... .   .„...^ 

.„.  m95 

Ogra 

..  2&95 

Artrnsn  1  Of  2  ,...-..,_    . — 

.....  1195 

..  24,95 

Art  Gawjf  y  1  o-  2 

16.95 

ajvugaou*  Pagal 

..33,95 

Atrtflduoi  ....,„,..,^„„^..,. 

,....  31.95 

PvarBay  .... ... 

.  22.95 

..  ..1B.95 

PvarCI'pNI  . 

FwwCi.pPm^iB^f  ..... 

B*aiT*«ior2 

....  25>95 

.3195 

Buc  CampBf  „.,.......,.. 

....2595 

..23.H 

B«xl4  DsVPa^siLji .,. 

...,.11.95 

Po-* ..._.,. .„ 

,2il5 

21  95 

&aoiJs=siAcaaaiT¥  ...... 

..,.2595 

PnanviM  gi,ar  U  ,    .     . 

.2&*5 

....  7^95 
....31.B5 

...25.05 

Buniper  SDcNar  htawr ..... 

CaJ.-fofnla  Garvs  ^  _  ..... 

.  ^73  95 

26.85 

„,„„  22.95 

..  21.9* 
.2595 

CnBTpa^i „„ 

...„25l95 

pLraStaiaaMatim 

C^iirtiajwt  2000 

....J595 
...,.2595 

pLrgStSSFtHltfl  

,.19,95 
,.7&9S 

C«  P»k 

PmStKlBaHMl 

Cewi«64 

.,„„2r95 

QuaiTon  2  

,,  25,95 

Dw^CaiD*     ..    .„.. 

21  95 

22  95 

Oaw  HAnnsssr  if  ..„ . 

.....li95 

Ftoafiri;0»iwst .......... 

.,25.95 

Datonoai  of  Ha  Crwwi . 

22.95 

RBdaffffift**^ 

..2^95 

DafnonSialtMfj  ,„    , ,„, 

....  20,95 

Ringi  ofSiln  

.,25.95 

EOS.... „ .. 

ZOLBS 

Ro»Sw»i  ....„„    ... 

.,20.95 

EchBion , 

— aftBS 

Roc^fBfl  ... ........ 

..21.95 

EfiB  

_..  27.  BS 

..75.^ 

Fary  T  ai«  Adv^ 

..2'5iB5 

3*.B5 

Sard  of  Spring  ... 

,.2i95 

fBlLOJW  .......     ... 

....22,95 

.,.»„?2.»S 

..Z1B5 
.21,95 

F.iSSiimEatf*  „..-» — 

SuniifD*  ... 

Final  Cvtrdga  3  „,,„,     „, 

»-.-*B.ft5 

SktIOi  2  .......... 

..21,95 

Rffi!am^;f«ffll .... 

...,3195 

..22,95 

Fle».  Oaw  .......,._...... 

....  CAU. 

Ssoam  Fignw ....  . 

..22.95 
..25B5 

FofT?-i  aster  2  . . ... 

....  30.95 

Kargklar , 

.,2^05 

—  22  B5 
1fi95 

StBfflan^Boi^^fl  .,„,„„., 

.,19.95    i 

Gaikrc  Irw*   iva 

GsDcat  ..  .  .„.„. ...„. 

.-,-34.B5 

Sijaiogc  STflsw  Miss  on  „„ 

.K195 

Gaafiia      .......„„„.„„„.,„ 

.„.-37.B5 

SuDW  C  CaTpiaf . 

.30  95 

49.  BS 

Supafljaja  £4  .....   ......... 

.46.B5 

..  44,t5 

SupwPaH  2 

a^pvPajcai 

Geai  Irrtm  \.  Qui  „„.„«„, 

„™  tS,95 

,39.95 

Cao  Tr^B  Pm ...„ 

..,.32  95 

Siipiniaf  Sea:*' 

S*-P1«- . 

.22.05 
.32.95 

G«oi 

. 37.95 

Gaoioail 

...„1B95 

^.nciicSKlawayi 

.1&95 

32.95 

Sylvia  Po'Tsr 

.2S95 
22  95 

2a  95 

25lBS 

Tai.ll>ii« ,„..._ 

The  Du/igaart „ ,. 

.  1*  95 
,2«.95 

Gi/tSMpp  .................... 

._.„  22.95 

tTi*rCii-flD,ami/aar  ., ...19,95 

Hyu  to'  neo  Ocolw  ,....,......„  26.95 

ImpQtt^b^a  Moifonlt  ...... 22.95 

inckwi  S«jf  a  i  v  2 ..  19. BS 

Inaani  Ma»ic  ... ....  24. BS 

l<iD  ira  E*gi*i  Nasi ......  19.95 

Jtol . 2  ?.95 

Kd  N*« . 19.95 

LA.  Craeiidown  ............ 22.95 

Land]  oF  Legends 32.95 

Lmi  Mir,B  ... ....„,  72.B5 

Leanar  Gockmsssi  „,„,„„.„.....  22, B5 

NBA 25.96 

ftewjroom ..... 30.95 

usnec  HAinjion  , — „ 22.05 

MaAia  bt«ir«ii ...... 70.95 

Uusw  rifiga 20.95 

Mavii  Baatsn  Typng ..„„.„  21,95 

Mcro  Laagua  Baiatal 25^95 

Mgi-tt  M^c 2595 


Tha  GauTTMi 22.95 

Tho  Pawn  ...,„„, , 25  95 

Tfvndar  Choppnr 19.95 

Twiigf^Ti  RanioTi  , 23,95 

Top  F  LA  Eimmawf ,_,„.  19.95 

Trans ib/ma»i  ,.,...„.,,.,„,„„,,  19.95 

TurtB  ,, .....„,. „  1E.B5 

Up  Pei-icopa  ...„.„,.....,.,.<..  1ft.t5 

LHjma  1  ............. 25,95 

LKlrfta  3 ................ 2595 

Ullma4  ..... „,„„  38.95 

UilmaS  (Ma^Tfi) ..,3a 05 

XavflLti  .... ...  'B.B5 

Wargana  CafttTLClon  .......20.95 

Wi/afB-r 25t95 

VWW  C'aii  laadaf  B* 2195 

WB-HJ  Toj'  Golf  . .....  2105 

WdwwnleF  3 .,.,„,.,_,.  7S95 

WWiF  WwTing  ........ .  19.95 

Yaage'  AFS -. ?4  95 


OHDEFllHC  INfORUATIOH.P4a»  apaofy  ay»lam.  Fd'  tasldeiv^i 
br  i^arCMara  mi^riLiTi  S5.C0.  Maab'Card  and  Vita  vdari  ^agia  ir>djdscartl  f, 
■flipping,  ininlmum  tli.OB.  Ai>  lymr  moisd  ou3oe  r«  Conu^ntsi  U.S.Aef« 
mduda  taco'r  warrant.  Um  ;q  ci^j'Jdw  or^Odt  ail  lua)  va  <nai.  An  c*9t4C'ii« 


anarv  ffTBoi  or  rronsy  ftroef.  Pa  rs  of'S'  8«f  CO  rr  pary  cMBcxs  Hin«  14  bLanasa  days  a  oaar.  Sff^ooi  P.O.'s  ttm-asn^m.  C.O.D.  cTfU'saa  u-a  iJ.Ofl.  In  CoimertaiUSA  (ncLOB  ilOC  'ff  sa!5*Bfa 
aipraton  diEB  am  »ig*^:«Lr3.  Wl  rastdsns  ptsaja  ind^d*  5%  ukaa  tm.  H,  AK,  FPO.  APO,  PyBru  F»»co  b«i  CanaAan  woan.  pasH  aoc  6%  thopin£.  Mntmum  00.00,  K\  anf  fsraign 
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REVIEWS 


continued  from  page  79 

turning  when  finished. 

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Computers  in 

Schools  Are 

Living  Up  to 

the  Promises 

IVIade  Years 

Ago,  So  Don't 

Despair  or 

Give  Up  the 

Faith  Yet 


In  the  laic  1970s,  they  told  us  that  com- 
puters al  school  would  revolutionize 
education.  We  bought  a  1 6K  PET  here,  an 
Apple  II  there,  and  awaited  the  revolution. 

We  expected  miracles  in  those  innocent 
days.  We  got  PacMan  and  Parsec  instead. 
Not  that  arcade-style  games  are  devoid  of 
educational  value.  Conquering  each  new 
screen  requires  imagination,  analysis, 
problem-solving  skills,  and  manual  dexter- 
ity. But  no  researcher  has  yet  proven  a  cor- 
relation between  Donkey  Kong  scores  and 
educational  achievement. 

In  those  days,  supporters  of  computer 
education  needed  tough  skins.  We  taught 
BASIC  without  knowing  exactly  why,  and 
we  argued  for  computer  literacy  without  un- 
derstanding what  it  meant.  SiilK  we  shared  a 
vague  sense  that  somehow  computers  were  or 
would  become  important  educational  tools. 

Skeptics  tolerated  us  much  as  we  all 
live  with  an  occasional  head  cold.  If  micros 
established  a  foothold,  teachers  and  parents 
who  found  them  intimidating  would  be 
forced  to  master  them.  Under  such  condi- 
tions, who  could  blame  those  who  desper- 
ately wished  the  things  would  just  go  away? 

"Whereas  the  evidence  that  computers 
had  even  a  minimal  effect  on  educational 
performance?"  they  challenged.  We  mum- 
bled something  about  too  few  machines,  loo 
little  time  to  assimilate  the  technology,  and 
ineffective  software. 

Accepting  our  arguments,  education 
agencies  began  supporting  the  computer 
movement  with  generous  (if  not  lavish)  in- 
fusions of  funds  for  software,  equipment, 
and  training.  They  called  our  bluff. 

Fortunately  for  all  concerned,  the  re- 
suhs  have  been  dramatic.  Increasing  num- 
bers of  teachers  are  now  computer  literate 
(whatever  that  means),  and  software  compa- 
nies currently  offer  some  very  well-designed 
educational  packages  for  home  and  school 
An  in-school  ratio  of  roughly  20  students 
per  microcomputer  leaves  room  for  signifi- 
cant improvement,  but  it  represents  mil- 
lions of  dollars — no  small  commitment. 

Clearly,  the  time  has  come  for  education- 
al computing  to  prove  its  worth  both  in 
schools  and  at  home,  and  there's  ever\^  reason 
to  believe  that  the  results  wM  be  dramatic. 

Already  students  are  discovering  the 
benefits  of  word-processing  software  and  are 
learning  to  enjoy  the  writing  process.  Pro- 
gressive parents  and  teachers  are  employing 
specialized  hardware  and  software  to  pro- 
vide educational  assistance  for  the  handi- 


capped. Carefully  selected  drill-and-practice 
and  tutorial  programs  are  helping  some  catch 
up  while  allowing  others  to  move  ahead. 

Increasingly,  yesterday's  promises  are 
becoming  today's  realities.  Currently,  com- 
puters and  quality  software  are  helping  us 
learn  more,  understand  better,  progress  fast- 
er, and  explore  new  ideas. 

Even  with  all  this,  though,  we've  only 
seen  the  beginning.  The  outlook  for  the  future 
looks  even  more  promising.  To  overestimate 
the  potential  benefits  of  computers  in  educa- 
tion is  virtually  impossible.  Yet  we  must  re- 
member that  the  technology  itself  offers  no 
magic  solutions.  As  \v\i\\  other  tools,  we  can 
use  computers  effectively  only  when  we  fully 
understand  what  they  can  and  cannot  do. 

Computers  alone  cannot  motivate,  but 
in  the  right  hands  they  can  make  learning  so 
much  fun  that  even  the  least  motivated  stu- 
dents will  seek  out  opportunities  to  learn. 
Computers  cannot  actually  teach,  but  when 
teamed  with  carefully  selected  software  they 
can — and  do — offer  unlimited  opportuni- 
ties for  learning. 

How  can  we  motivate  our  children  to 
use  their  computers?  Which  software  be- 
longs at  home  and  which  at  school?  How 
can  a  home  computer  improve  a  child's  suc- 
cess in  class?  What  do  computers  do  wclK 
and  what  is  best  handled  by  more  tradition- 
al approaches?  What  is  your  local  school  do- 
ing right  (or  wrong)  with  its  computers? 

Every  month,  this  column  will  grapple 
with  these  and  similar  questions.  I  expect  to 
prod  (perhaps  even  provoke)  you  with  a  mix 
of  fact  and  opinion  about  the  scope  and  di- 
rection of  educational  computing.  I  promise 
to  strive  to  keep  you  up-to-date  on  the 
newest  and  best  ideas  and  products  in  the 
field.  I  can't  promise  to  be  right  always,  but  1 
can  promise  to  read  the  mail. 

What  can  you  do?  Insist  on  reading  spe* 
cific,  practical  suggestions  here  evcr\' 
month.  Implement  those  recommendations 
thai  offer  the  greatest  reward  for  you  and 
your  family.  Be  patient,  but  expect  to  see 
real  and  meaningful  benefits. 

So  whether  you're  just  thinking  about 
buying  a  home  computer  or  you  use  one  ev- 
er\'  day.  stick  around.  If  your  micro  sits 
gathering  dust  in  the  closet  (having  failed  to 
live  up  to  your  expectations),  dig  it  out  and 
hook  it  up.  H 


David  Stanton  can  be  contacted  via  CompuServe 
(72407,102)  or  by  mail  at  P.O.  Box  494,  Bolivar, 
New  York  14715. 


86 


COMPUTE 


-fmm&notes 


cont'intitd  from  page  7 

It's  All  in  the  Game 

They're  back. .. 

Dedicaied  videogame  ma- 
chines, and  the  cartridge-based 
software  they  support,  cele- 
brated a  stunning  return  to 
form — and  profit — in  1987. 

According  to  industry' 
sources,  the  videogame  hard- 
ware market  alone  grew  from 
approximately  $  1 00  million  in 
1986  to  over  $700  million  last 
year.  Such  figures  may  even  be 
conservative:  Nintendo,  by  far 
the  industry'  leader,  claims  1987 
sales  in  excess  of  $650  million. 
The  Christmas  season  alone 
saw  sales  of  3  million  Nintendo 
game  units. 


In  some  ways,  it's  easy  to 
understand  the  soaring  sales 
figures.  For  one  thing,  video- 
game systems  are  less  expen- 
sive than  computers.  For 
another,  Nintendo  advertises. 
Hard.  Taking  advantage  of  ce- 
lebrity endorsers,  and  appeal- 
ing to  the  8-  to  12-year-old 
market,  the  company  has  pep- 
pered TV  with  spots  citing  out- 
standing arcade  action  and 
edge-of-ihe-seat  excitement. 

Computer  advertise- 
ments, on  the  other  hand,  aim 
almost  exclusiveiy  at  adults, 
pushing  productivity,  profiis. 
and  performance.  Hardly  the 
stuff  to  make  Junior  lobby 
mom  and  dad  for  a  PC  under 
the  tree. 

Last  winter,  though,  Com- 
modore returned  to  TV 
with  a  series  of  ads 
for  the  64  that  touted 
superior  playabilhy, 
while  also  noting 
I  he  variety  of 


Sharing  the  spotlight  with 
Nintendo — or  peeping  out  from 
under  ihat  giant's  shadow — are 
Sega,  now  a  division  of  Tonka, 
and  old  familiar  .-Xtari.  which 
claims  more  than  2  million  XE 
game  systems  sold  in  1987, 

Nor  are  the  registers 
through  ringing  when  the  unit 
is  sold.  The  cartridge  market  is 
estimated  now  at  over  V4  billion 
dollars  annually,  and  still 
growing. 

Naturally,  such  sales 
surges  arc  altraciing  some  at- 
tention within  the  entenain- 
ment  software  industry.  Those 
Ninlendos,  Segas,  and  Ataris 
may  not  all  represent  lost  com- 
puter sales,  but  it's  a  sure  bet 
that  some  of  them  do.  This  is 
despite  the  deeper  and  more 
sophisticated  gameplay  offered 
by  microcomputers. 


alternatives  that  a 
computer  makes  possible.  Oth- 
er computer  manufacturers  are 
also  beginning  to  cite  enter- 
tainment as  a  benefit  of  own- 
ing a  computer. 

Software  publishers  are 
also  responding  to  the  Ninten- 
do/Sega challenge.  For  one 
thing,  1988  will  see  more,  and 
more  dynamic,  arcade-style 
games  released  for  microcom- 
puters than  in  any  recent  year. 
Some  of  these  games  are  di- 
rectly imported  from  the  coin- 
op  and  cartridge  worlds;  others 
are  wholly  original. 

The  publishers  are  also 
picking  up  some  extra  profits 
by  licensing  computer  games 
for  translation  to  arcade 
machines. 

Looming  over  all  of  the 
interplay  are  memories  of  the 
videogame  collapse  of  the  ear- 
ly 1980s.  At  the  time,  .Atari 
was  in  the  driver's  seal:  The 


crash  nearly  brought  Atari 

down,  and  didn't  work  won- 
ders for  its  then-parent  Warner 
Comunications,  either.  There 
was,  to  be  sure,  a  simultaneous 
crash  in  the  computer  and  soft- 
ware market,  but  observers 
have  noted  that  the  software 
crash  was  neither  so  severe  nor 
so  long-lasting  as  the  collapse 
ofthe  game  cartridge. 

The  feeling  now  is  that 
game  cartridges  are  probably  a 
cyclical  market,  one  that  will 
come  and  go  ever>'  few  years  as 
new  crops  of  children  age  into 
and  then  out  of  the  Nintendo/ 
Sega/Atari  spell. 


Computers,  on  the  other 
hand,  tend  to  grow  with  their 
users,  as  does  entertainment 
software.  Once  a  child  out- 
grows videogames,  the  game 
machines  tend  to  find  their  way 
into  closets.  Outgrowing  arcade 
software,  though,  opens  the 
other  areas  of  computer  enter- 
tainment. And  when  entertain- 
ment pales,  there's  education, 
productivity,  creativity. , . 
which  is  why  computer  soft- 
ware pubhshers,  while  not  un- 
mindful of  the  game  machines* 
renewed  growth,  are  not  terri- 
fied of  it,  either. 

—  Keith  Ferreli 


The  Medium  and  the  Message 


Ford  Motor  Company  and 
Time  Magazine  are  among  a 
growing  number  of  companies 
mixing  their  media  to  gel  their 
message  across:  Computer 
disks  that  complement  their 
products  can  also  serve  as 
marketing  tools. 

Time's  .\e\vsQuest  is  a 
weekly  quiz-on-a-disk  based 
on  the  current  issue  of  the 
news  magazine.  Educators 
who  take  pan  in  the  Time 
Education  Program,  a  maga- 
zine educational  service  for 
schools,  can  use  the  disk  as  a 
supplement  to  reading,  histo- 
r\;  political  science,  and  relat- 
ed curricula.  Offered  in  Apple 
II  and  IBM  tor  mats,  the  Ne^vs- 
Quesi  disk  contains  a  current 
events  quiz  based  on  the  arti- 
cles in  that  week's  issue  of 
Time,  as  well  as  ten  levels  of 
other  test  materials.  Time  is 
even  sponsoring  a  national 
competition  for  $  10,000  in 
scholarships  for  the  school 
with  the  highest  cumulative 
scores  througjiout  the  year. 

A  minimum  30- week  sub- 
scription to  the  5 '/4-inch  disk 
format  is  $89  plus  $  1 6  postage 
and  handling.  In  3V2-inch  for- 
mat, the  price  is  $  109  plus  the 
same  postage  and  handling  fee. 
The  disks  arrive  weekly  by 
first-class  mail.  For  more  infor- 
mation, call  1-800-523-8727. 
(In  Pennsylvania,  call  1-800- 
637-8509.) 


Ford  Motor  Company 
puts  you  in  the  driver's  seat 
with  the  Ford  Simulator,  a 
$4.95  software  package  that 
contains  information  about 
the  company's  products  as  well 
as  a  colorful  racing  simulation 
game  with  drag  strip,  slalom, 
and  Grand  Prix  courses.  It's 
available  for  any  IBM  PC  or 
compatible  with  256K  of 
memory  and  color  graphics 
capability. 

The  simulator  features  an- 
imated screens  that  show  off 
everything  from  how  air  bags 
infiate  and  how  cars  cut 
through  the  wind  to  the  way  an 
engine  runs.  A  buyer's  guide 
section  on  the  disk  has  infor- 
mation on  five  different  Ford 
vehicles.  You  can  configure 
each  car  with  various  options, 
calculate  the  sticker  price  and 
installment  payments,  and  even 
compute  financing  costs.  The 
lest  track  portion  of  the  disk  fea- 
tures three  racing  games. 

Ford  Simidator  is  avail- 
able by  check  or  money  order 
for  $4.95  from  The  Ford  Simu- 
lator, 14310  Hamilton  Avenue, 
Highland  Park,  Michigan 
48203.  Or,  you  can  call  toll-fi-ee 
and  order  the  disk  with  VISA  or 
MasterCard  at  I -80O52 1  -3350, 
extension  300  (Monday- Friday 
8:30a.m.-8:O0p.m.  EST).  In 
Michigan,  call  1-800482-5507, 
extension  300. 

—  Seiby  Bateman 

MAY       1988       87 


C^INAF»UTER   DIRE 


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-news^notes 


Soft$oap  Software 

Tandy  Corporation,  maker  of 
Tandy  and  Radio  Shack  com- 
puters, has  signed  an  agreement 
with  Am  way  Corpora  lion,  sell- 
er of  household  items,  wherein 
registered  Am  way  distribuiors 
are  given  discounts  on  Tandy 
computers.  Am  way  product 
distribuiors  will  need  the  ma- 
chines 10  run  Am\vari\  special 
Am  way  software  intended  to 
help  the  \  million  distributors 
of  Amway  products  with  paper- 
work and  organization. 

According  to  Bob  Vis. 
Anmare  Project  Manager,  the 
software,  which  Amway  sells 
for  $  1 99,  contains  several 
modules,  including  accounting 
and  telecommunications,  the 
latter  allowing  .Amway  agents 
to  automate  their  ordering  pro- 
cess by  having  their  PCs  com- 
municate directly  with 
Am  way's  computer  With  Am- 
way now  selling  over  300 


products,  including  its  name- 
making  soap  as  well  as  such 
unlikely  items  as  MCI  long- 
distance telephone  service  and 
home  security  devices,  Am- 
\mrc  may  also  ease  the  burden 
of  inventor^'  tracking  for  its 
distributors. 

Amware  is  being  licensed 
by  .^mway  from  Internomics, 
a  small  California  firm  that 
spent  over  four  years  develop- 
ing the  software,  which  is  spe- 
cialty geared  to  managing  a 
multilevel  selling  agent's 
business. 

By  offering  them  dis- 
counts of  5  to  15  percent  on 
computers,  Tandy  dealers  are 
no  doubt  eager  to  get  as  many 
of  .Am  way's  independent  dis- 
tributors through  its  doors  as 
possible.  Amway.  which  scored 
o\'crSl.5  billion  in  retail  sales 
last  year,  also  gets  a  percentage 
of  each  computer  sold. 

~  Clifton  Karnes 


RAM  Through  the  Roof 


February  saw  RAM  prices 
nearly  triple  in  less  than  three 
weeks.  Prices  for  a  megabyte  of 
256K-bit  chips  had  been 
around  $  1 00,  but  a  combina- 
tion of  the  weak  U.S.  dollar 
and  speculation  by  Eastern 
businessmen  caused  prices  to 
skyrocket  to  $300  and  above. 

"The  supply  of  RAM  has 
been  dwindling  for  about  a 
year,"  says  Jack  Coakley.  of 
R.AM  Explosion,  a  Fairfax, 
Virginia  company  specializing 
in  mcmor\'  expansion  hard- 
ware,"and  prices  have  been 
rising  slightly,  but  Januarv'  and 
Februar>'  were  unbelievable.'' 
R.AM  supplies  have  been  low- 
ered simply  because  suppliers 
can't  seem  to  keep  pace  with 
the  personal  computer  indus- 
tr\''s  ever-increasing  demand 
for  more  memor\'. 

In  Japanese  markets,  chips 
aren*t  being  sold  at  a  fixed 


price:  they're  being  auctioned 

to  the  highest  bidder,  'if  youVe 
a  gamblerj'  concludes  Coakiey, 
"sell  your  pork  bellies  and  in- 
vest in  dynamic  RAM." 

In  a  related  stor\'.  Lotus, 
Intel,  and  Microsoft  have  an- 
nounced a  new  Expanded 
Memor>'  Specification  (EMS 
4.0)  that  allows  owners  of  IBM 
PCs,  XTs.  and  compatibles  to 
access  up  to  32  megabytes  of 
expanded  memor>'.  Makers  of 
expanded  memor>'  boards, 
such  as  AST,  Boca  ram,  and 
Quadram,  are  working  to  create 
the  EMS  4.0  software  drivers 
for  their  expansion  units.  The 
first  of  these  should  be  appear- 
ing by  the  time  you  read  this. 

The  question  is,  will  PC 
users  be  able  to  afford  the  extra 
memor)  the  new  EMS  makes 
it  possible  to  use? 

—  Cfiffon  Karnes 


COMMODORE     SPRING     MANIA 


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90 


COMPUTE! 


-mm&notes 


MacBiomorphs  Are  Coming! 


Creating  life  in  the  lab  is  noth- 
ing startling  these  days. 
Whether  it's  cellular  cloning  or 
lest-tube  babies,  scientists  are 
exploring  a  wide  range  of  alter- 
native lifestyles.  Add  to  their 
ranks  now  a  growing  number 
of  evolutionary  biologists,  bio- 
chemists, and  zoologists,  ail 
who  are  beginning  to  use  the 
computer  to  mimic  evolution 
by  creating  artificial  life. 

Thanks  to  renowned  biol- 
ogist Dr.  Richard  Dawkins  of 
Oxford  University,  Macintosh 
owners  can  take  part  in  such 
evolutionary  experiments 
without  leaving  their  own  era. 
Dawkins'  critically  acclaimed 
1986  book.  The  Blind  Watch- 
maker Why  the  Evidence  of 
Evoluiion  Reveals  a  Universe 
Without  Design,  is  now  a 
$7.95  paperback  available  with 
an  optional  Macintosh  disk 
from  VV,  W.  Norton  &  Compa- 
ny. With  the  software,  pur- 
chased separately  from  W.  W. 


Mill 


Reproduce  this  Holy  Grail  bio- 
morph  and  win  $1,000  in  The 
Blind  Watchmaker  contest. 


Norton,  you  can  breed  endless 
successions  oibiomorphs^ 
Dawkins'  computer  creations 
that  can  look  vaguely  like 
trees,  animals,  objects,  and 
whatever  else  ihey  evolve  into 
over  many  generations. 

There's  even  a  $  1 .000 
prize  for  anyone  who  can  find 
the  genetic  key  to  create  a  par- 
ticular Holy  Grail-like  bio- 
morph  whose  formula  was  lost 
after  it  evolved.  The  book, 
which  has  been  hailed  as  one 
of  the  most  important  science 
books  of  this  ceniurv;  is  fasci- 
nating, exceptionally  well  writ- 
ten, and  highly  recommended. 
The  Macintosh  disk  was  creat- 
ed by  Dawkins  himself  after  he 
received  many  requests  for 
such  a  program  from  readers 
of  the  hardback  edition.  The 
program  requires  a  minimum 
of  512K  to  run  and  costs  $9.95 
plus  $  1 .00  postage  and  han- 
dling. Details  on  ordering  the 
disk  are  in  the  paperback  edi- 
tion of  the  book,  available  at 
most  bookstores. 

—  Seiby  Bateman 


PCs  Linked  in 

Telemarketing 

Scandal 

If  il  sounds  too  good  to  be 
true,  maybe  il  is. 

Atlanta,  Georgia  entrepre- 
neur James  Ray  Houston  is 
connected  with  two  companies 
being  investigated  for  operat- 
ing a  nationwide  trivia  game 
involving  PC  users.  Trivia 
Masters  Productions  of  Atlan- 
ta and  Mutual  Telecommuni- 
cations Network  of  Tampa 
have  recently  been  linked  to 
scandal  in  these  companies' 
home  towns,  as  well  as  cities  in 
Louisiana,  Wisconsin,  Iowa, 
Ohio,  Maine,  and  Washington, 
Both  the  Associated  Press  and 
the  computer  press  have  filed 
reports  indicating  that  these 
companies  may  be  taking  ad- 
vantage of  both  the  local  PC 
operators  they  hire  and  the 
general  public. 


The  telemarketing  plan 
works  like  this:  Mutual  Telecom 
munications  places  ads  in 
local  newspapers  and  com 
puter  magazines,  offer- 
ing up  to  $300  a  week  to 
PC  owners  who  are  will- 
ing to  let  their  computers 
be  used  for  1 2  hours  a  day, 
7  days  a  week.  In  order  to  be 
used  for  telemarketing,  the 
computers  need  some  special 
hardware  and  software  (both 
provided  by  Mutual),  for 
which  the  owners  are  required 
to  pay  a  $600  deposit. 

When  the  system  is  set  up. 
each  PC  owner,  called  a  SYOP 
by  Mutual  spends  about  two 
hours  a  day  doing  house- 
keeping on  his  or  her  system  so 
it  can  tirelessly  make  local  calls. 

When  someone  answers  a 
call  from  the  computer,  they're 
asked  several  prerecorded  triv- 
ia questions.  Consumers  an- 
swer these  questions  by 
pressing  buttons  on  their  tele- 
phones. If  they  answer  correct- 
ly, they're  told  they  must  pay 
to  play  at  the  next  higher  level 
to  get  a  chance  at  the  ultimate 
grand  prize— S 1 00,000.  Con- 
sumer groups,  local  Better 
Business  Bureaus,  and  at  least 
one  state  attorney  general's  of- 
fice are  investigating  this 
operation. 

According  to  the  Atlanta 
Belter  Business  Bureau,  the 
president  of  Trivia  Masters 
Productions,  James  Ray  Hous- 
ton, has  been  involved  in  three 
other  businesses  that  are  no 
longer  in  operation,  two  of 
which  had  legal  problems. 
They  arc  advising  consumers 
to  exercise  "normal  economic 
precautions"  when  dealing 
with  Trivia  Masters. 

COMPUTE!  contacted 
Mr.  Houston  to  clarifv  these 


chaises;  we  discovered  that  he 

started  both  businesses:  Mutu- 
al Telecommunications,  which 
contracts  local  PC  users  to 
make  calls,  and  Trivia  Mas- 
ters, which  uses  Mutual's  net- 
work to  contact  consumers 
and  gel  them  to  pay  to  play  the 
trivia  game. 

''Our  problem  was  that  we 
started  this  thing  by  calling 
people  randomly."  said  Hous- 
ton. "We  wanted  to  contact  as 
many  people  as  possible,  and 
this  was  what  upset  everyone. 
People  didn't  understand  that 
they  had  to  pay  to  play,  and 
they  got  mad," 

According  to  Houston, 
Trivia  Masters  will  no  longer 
call  people  at  random.  Instead, 
the  company  plans  to  contact 
probable  players  in  a  mail- 
ing— players  will  be  told  they 
must  pay  to  play  and  that  they 
must  send  in  their  money 
before  they  can  play.  Long- 
range  plans  include  having  a 
cable  television  station  display 
the  computer/player  interac- 
tion on  games  that  reach  high- 
stakes  levels. 

Bui  since  Trivia  Masters 
has  suspended  operations,  and 
local  PC  SYOPs  are  not  being 
payed  for  their  efforts,  the  fu- 
ture of  this  telemarketing 
scheme  seems  uncertain.  Mr, 
Houston  is  optimistic,  however, 
saying,  "We  may  have  started 
out  in  the  wrong  way,  but  we're 
on  the  right  track  now." 

—  Clifton  Karnes  Q 

MAY        1988       91 


Levitations  Will 

Uncover  Proof 

That  the 

Strange  Lines 

on  the  Plains 

of  Peru  Are  the 

Work  of  Alien 

Software 


continued  from  page  94 

to  primaries  and  pioneered  the  eady  fron- 
tiers of  "nerdness."  Programming  became 
akin  to  mathematical  break  dancing,  and  as 
far  as  we  were  concerned,  an  elegant  piece  of 
code  was  as  much  a  thing  of  beauty  as  any  of 
the  iambic  pentameter  that  was  being  dished 
out  in  English  Lit. 

Ahhough  we  never  quite  moved  into 
the  two-pocket  shirt  with  dual  plastic  pock- 
et-protector mode,  most  students,  including 
our  old  buddies,  began  to  avoid  us.  The 
briefcase,  cheerleader,  and  bookworm 
cliques  kept  their  distance  from  us  in  the 
school  cafeteria,  preferring  instead  to  sit  at 
tables  whose  occupants  concentrated  on  dip- 
ping the  ends  of  straws  into  gravy  and  then 
shooting  the  wrappers  up  to  stick  on  the  ceil- 
ing. The  few  who  were  curious  about  the 
strange  hieroglyphic  flowcharts  we  scribed 
into  our  table's  surface  were  recruited  into 
our  ranks. 

The  hook  was  set  at  the  end  of  the 
semester  by  a  visit  to  Wayne  State  Universi- 
ty's computer  center  where  we  came  face-to- 
teletype  with  the  beast  that  had  occupied 
most  of  our  free  time  for  some  five  months. 
It  was  an  IBM  1400  series  with  an  astound- 
ing 64K  of  memory,  and  watching  it  actually 
read  punched  cards  and  spew  out  our  print- 
outs made  as  deep  an  impression  on  us  as  a 
pilgrimage  to  Mecca, 

After  that,  it  was  on  to  Michigan  State 
University,  which  had  just  purchased  a 
multimillion  dollar  mainfmme  with  a  whop- 
ping 5 1 2K  of  memory.  Since  the  Engineering 
department  owned  the  computer,  anyone 
who  wanted  to  take  computer  courses  was 
an  Engineering  Sciences  major.  Computer 
Science,  as  a  distinct  discipline,  did  not  ex- 
ist. Electronic  calculators  that  did  simple 
arithmetic  cost  hundreds  of  dollars. 

The  electrical  and  structural  engineers 
wore  massive  Keufel  &  Esser  slide  rules  on 
their  belts.  The  real  heavies  looked  like  gun- 
slingers  from  ''Gun smoke,'"  their  weapons 
housed  in  polished  leather  holsters  worn  low 
on  their  hips,  secured  by  a  leather  thong  tied 
just  above  the  knee  to  allow  unencumbered 
quick  draws  in  case  they  were  confronted  by 
hostile  algorithms  when  rounding  blind 
corners. 

Politics  led  me  to  stray  from  the  engi- 
neering fold.  It  was  the  late  Sixties,  and  the 
unfolding  of ''flower  power"  and  its  atten- 
dant political  consciousness  ran  headlong 
into  the  apolitical  stance  of  most  of  my  En- 
gineering school  associates.  I  eventually 
found  refuge  in  Philosophy,  where  I  could 
gain  computer  access  in  the  department's 
advanced  logic  courses,  and  where  mixing 
ethics  with  your  work  was  expected  rather 
than  discouraged. 


I  spent  1 5  years  after  school  paying  my 
data  processing  dues.  I've  looked  at  comput- 
ers through  the  eyes  of  a  user,  operator,  pro- 
grammer, and  systems  analyst.  I've  worked 
for  large  corporations,  small  businesses, 
public  utilities,  and  the  government.  I've 
watched  my  buddies  boot  up  their  I  MSA  Is, 
KIMs,  and  SOLs  as  well  as  PCs,  STs,  Macs, 
and  Amigas.  Through  it  all,  the  one  thing 
that  has  helped  make  the  most  sense  out  of 
this  crazy  business  is  a  sense  of  humor, 

"Levitations"  is  about  people.  There's 
nothing  inherently  wonderful  about  com- 
puters themselves.  The  folks  who  have  cre- 
ated them  and  work  with  them  are  far  more 
interesting  than  any  electronic  component 
or  program.  The  designers,  executives,  PR 
flacks,  and  media  folks  whose  collective  ac- 
tions comprise  what  we  glibly  call  the  "com- 
puter industry''  are  the  grist  for  this 
column's  mill. 

"Levitations"  doesn't  have  a  fixed  for- 
mat. Sometimes  it  will  report  and  inform. 
Other  limes  it  will  attempt  to  educate  or  edi- 
torialize. We'll  uncover  the  darkest  myster- 
ies of  computing:  Did  you  know  that  disk 
sleeves  have  the  ability  to  teleport  across 
space  and  time?  How  else  can  one  explain 
the  fact  there  arc  always  either  too  few  or 
too  many  of  them  lying  around  computer 
desks?  We'll  find  proof  positive  that  strange 
patterns  on  the  plains  of  Peru  were  created 
by  extraterrestrial  draw  programs,  and  that 
most  of  today's  computer  salespersons  arc 
the  demon  spawn  of  ancient  alien  program- 
mers and  used  chariot  dealers. 

We're  all  Bozos  on  this  data  bus,  folks, 
yours  truly  included.  Take  off  your  digital 
wingtips,  lean  back,  and  enjoy  the  ride.  In  the 
months  to  come,  we'll  be  stopping  at  various 
computer  trade  shows  across  the  country  for 
late-breaking  faux  pas  and  in-<ieplh  analysis  of 
press  conference  cuisine.  We'll  attend  Micro- 
soft's upcoming  CD  ROM  conference,  includ- 
ing a  live  report  on  how  far  you  can  frisbee  a 
CD  ROM  from  the  top  of  the  Seattle  Space 
Needle.  The  Computer  Dealers  Exposition 
and  Consumer  Electronics  Shows  will  take  us 
to  the  Billy  Goat  Tavern  on  Lower  Wacker  in 
Chirago  and  the  neon  wasteland  of  Las  Vegas, 
punctuated  with  live  satellite  reports  from  the 
trenches  of  computer- war  battle  zones.  As  my 
editor  has  long  suspected,  I  usually  don't 
know  what  a  column  will  be  about  until  the 
day  after  deadline.  If  there  are  any  stops  you 
would  like  added  to  our  tour  itinerary,  feel 
free  to  contact  me  via  U.S.  Snail,  care  of 
COMPUTE!,  or  via  electronic  mail  on  one  of 
these  services: 
CompuServe:  70675,463 
Delphi:  ARLANL 
GEnie:XMG  15546  H 


©2       COMPUTE! 


Software  discounters 
OF  America    ...„..: .. 


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while  surfing  at 
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plants  skateboarding 
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roller  skates, 

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Our  Discount  Price  $24 


Our  largest  selection  of  software 
ever  for  your  IBM  or  Compatible! 

ELECTRONIC  ARTS  HITE_CH 


ACCESS 

10th  Frame  BowJing  .  .$29 

World  Class 

Leader  Board $29 

ACCOLADE 

Ace  of  Ace*   $24 

Bubble  Ghost $21 

Hardball  $24 

Mean  ia  Golf  .......  $29 

Mean  18  Famous 
Course  Disks  #3  &  4  $23 

Mini-Pult $24 

Pinball  Wizard  , $21 

Te5t  Drive $24 

ACTiViSlON 

Black  lack  Academy  .  .$24 

Hacker $9.88 

Hacker  2 $9.88 

tail  Ninja  ...... $26 

Might  and  Magic $32 

Postcards. $16 

Rampage  ...........  $24 

Shanghai  .  ,  , .$23 

Term  Paper  Wrfter  ..  .$32 
ARTWORX 

Bridge  S.O ..$19 

Strip  Poker  . $25 

Data  Disk  *1  Female  .$14 
Data  Disk  *2  Male  ..  .$14 
Data  Disk  #3  Female  .$14 
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Cemtan $19 

Spanish $19 

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Project  Space  Stalion$9.B8 

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Alf's  First  Adventure  $9.88 


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Ancient  Art  of  War..  .$27 
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Prim  Shop.  . $36 

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Library  #1  or  #2  $21  Fa. 

Toy  Shop $32 

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Copy  2 ..$23 

PC  Option  Board  ..  .  .$69 

PC  Tools  Deluxe.  ...  .$47 

DAC 

Dae  Easy  Accounting  2.D$65 

Dae  Easy  Payroll  2.0    .$44 

DATA  EAST 

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Ekari  Warriors  . $24 

Tag  Team  Wrestling  ,  .  $24 
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Math  BLisler  Plus $30 

Spell  it $30 

Word  Attack $30 


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Our  Discount  Price  $32 


Software  Classic  Series: 
Adventure  Const.  Set  $9.88 
Lords  of  Conquest .  .  .  $9.88 
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ELECTRONIC  ARTS 
Alien  Fires  .,,,.....,  $23 

Arctic  Fox  ..........  $23 

Bard's  Tale $32 

Che^smaster  2000  ....  $26 
Chuck  Yeager's  AFT...  $26 

Deluxe  Paint  2 $65 

EaH  Weaver  Baseball  ..  $26 

Empire $32 

Hunt  for  Red  October  $32 
instant  Pages  ........  $32 

Ljfe&  Death $29 

Marble  Madness   .....$23 
Maxx  Yoke  Adapter  . ,  $99 

Metropolis $26 

Patton  vs.  RomnKil ....  $26 
Pegasus $26 


Print  Power $9.88 

The  Computer  Club  .  $9.88 
INFOCOM 

Beyond  Zork  , $32 

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Zork  Trilogy $32 

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Math  Rabbit $24 

Reader  Rabbit $24 

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Writer  Rabbit $32 

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Andrew  Tobias:  Managing 
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Financial  Calculator  .  .$29 
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F-15  Strike  Eagle $21 

Gunship .$32 

Pirate* .$2S 


\r7nr>i    vnrL 


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Our  Discount  Price  $24 


Pub  Games $23 

Rockford $26 

Scrabble $26 

Starfleet  2 $35 

Starflight  ... ....  $32 

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EPYX 

California  Games $24 

Create  A  Calendar $19 

Destroyer $24 

4x4  Off  Road  Racing .  .  $24 
L.A.  Crackdown  ......  $24 

Print  Magic $39 

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Spy  vs.  Spy  3;  Arttic  Artks$16 
Street  Sports  Basketball$24 
Sub  Battle  Simulator ,  .  $24 
Summer  Games  2  ...  .$14 

Winter  Games .$14 

World  Games $24 

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Champ.  Basketball   ...  $24 
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Star  Rank  Boating  2  ...  $24 
HI-TECH  EXPRESSIONS 
Award  Ware .  .$9.88 


Silent  Service $21 

MINDSCAPE 

Balance  of  Power  ....  $32 

Bop  &  Wrestle ..$19 

Breaking  Ground  Zero  $24 
Color  Me:  The  Computer 

Coloring  Kit $24 

Crossword  Magic  ....  $30 
Defender  oHhe  Crown$24 

De  la  Vu $24 

Gauntlet $24 

Harrier  Combat  Sim.  .$23 
indoor  Sports  ......  .$19 

Infiltrator  2 .$19 

Into  the  Eagle's  Nest.  .$23 

S.O.l..... ..$24 

Super  Star  Ice  Hockey  $24 
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Moebius $39 

Ultima  1  or  3 $25  Ea. 

Ultima  4 S39 

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Family  Feud $8.88 

jeopardy .  .  $8.88 

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Wheel  of  Fortune  .  .  $8.88 
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V  cr^rw    \  ni- 

1 

rAl^'LJ^LJ^-%L#l_ 

It's  the  ultimate 

miniature  golf 

5fi^ 

challenge;  a 

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ARLAN  LEVITAN 


In  Which  Our 

Resident 

Free- Form 

Columnist 

Reports  on  the 

Funny,  the 

Odd,  and  the 

Outrageous 


Welcome  to  "Leviiaiions"!  Al- 
though Vm  new  to  the  back  of  the 
bus,  those  who  have  been  regular 
readers  of  COMPUTE!  may  have  stumbled 
over  my  musings  before  (see  Hitchhikers 
Guide  to  COMPUTE! — "Telecomputing 
Today,"  1984-1988).  There  arc  a  lot  of  ad- 
vantages to  being  on  the  back  page.  It's  a  lot 
easier  to  remove  without  damaging  the  rest 
of  the  magazine,  which  makes  it  a  snap  to 
use  my  stuff  for  wrapping  fish  or  blotting  up 
messy  kitchen  spills. 

Since  this  is  the  first  ''Levitations/'  my 
editor  suggested  that  I  take  a  little  time  in- 
troducing myself.  Since  he  signs  the  checks, 
Fve  decided  to  go  along  with  the  request,  al- 
though ril  try  to  make  him  regret  it. 

Vm  a  mild-mannered  senior  systems 
engineer  for  a  major  metropolitan  main- 
frame manufacmrer,  dedicated  to  fighting  a 
never-ending  battle  for  truth  Justice,  and 
the  right  to  giggle  hysterically  at  ourselves. 

In  the  early  1980's,  I  was  crazy  enough 
to  buy  a  48K  Atari  800  with  disk  drive  for  a 
little  over  two  thousand  bucks,  and  I  helped 
start  up  the  MACE  Atari  user  group,  which 
at  last  report  is  still  alive  and  well.  Anyone 
who  has  edited  a  user  group  newsletter  inev- 
itably ends  up  writing  a  lot  of  material  to  fill 
the  empty  spaces.  I  suppose  1  got  fairly  good 
at  it,  since  people  I  had  never  met  from 
strange  and  exotic  places  such  as  Pcterboro, 
New  Hampshire,  and  Greensboro,  North 
Carolina  started  actually  paying  me  money 
to  do  it. 

My  wife,  Grelchen,  is  a  MacManiac 
and  works  on  microcomputer-based,  speak- 
er-independent voice-recognition  systems 
for  a  public  utility.  My  four-year-old  daugh- 
ter, Mira,  likes  to  play  with  the  Atari  800  she 
inherited  from  me  but  still  prefers  the  tactile 
feedback  of  a  genuine  crayola  on  paper  to  a 
light  pen  on  screen.  Tobias,  our  one-and-a- 
half-year-old,  hasn't  professed  any  prefer- 
ences for  a  specific  computer.  He  seems 
equally  adept  at  drooling  into  the  keyboard 
of  any  of  our  five  machines  and  seems  in- 
tent on  figuring  out  how  to  gel  my  CD- 
ROM  player  to  load  and  read  Lego  blocks. 

Although  our  environs  are  relatively  se- 
date, theyVe  far  from  quiet.  We  live  just 
north  of  the  Detroit  Zoo.  Late  nights  are  oc- 
casionally punctuated  with  lion  roars,  ele- 
phant blasts,  and  raucous  bands  of  roving 
penguins,  which  serve  to  remind  the  neigh- 
borhood that,  after  all,  it  is  a  jungle  out  there. 

Vm  essentially  binary^  in  my  mode  of 
dress.  Unhke  other  computer  columnists,  1 


don*t  wear  white  linen  suits  or  paramilitary 
garb  to  business  or  social  functions.  My  for- 
mal uniform  consists  of  a  number  of  nearly 
identical  dark  pinstripe  suits  and  the  morn- 
ing excitement  consists  of  deciding  whether 
the  white  shirt  111  wear  will  have  a  regular  or 
button-down  collar. 

When  less  formal  corporate  functions 
require  "business  casuaF'  (sport  shirt  from  an 
acceptable  golf  or  countrv'  club,  and  slacks), 
Fm  a  dead  man.  My  definition  of  casual  is 
T-shirt  and  jeans,  with  an  occasional  flannel 
or  Hawaiian  shirt  thrown  in  for  special  occa- 
sions. Fm  still  tr>'ing  to  live  down  the  1972 
wedding  of  a  friend  at  which  I  ushered  in  a 
black  tuxedo  with  tails  tastefully  accented  by 
a  pair  of  red,  while,  and  blue  platform  lennies 
with  lightning  bolls  on  the  sides. 

At  the  over-the-hill-age  of  38,  I've  been 
mucking  about  with  computers  for  about  22 
years.  It  all  started  innocently  enough  in 
high  school.  After  a  few  minor  explosions 
that  destroyed  a  couple  hundred  dollars 
worth  of  lab  equipment  in  chemistry;  some 
counselor  decided  that  the  school  would  be 
a  heck  of  a  lot  safer  if  I  were  placed  in  an  ex- 
perimental program.  While  the  chemistry 
department  had  definite  opinions  on  what 
they  would  like  the  experiment  to  be,  it  in- 
stead turned  out  to  be  the  first  computer 
class  offered  in  a  high  school  in  Michigan. 

The  instructor  selected  for  Computer 
Programming  101  was  Kate  Pankin,  a 
chain-smoking  mathematics  teacher  who 
the  Marines  had  used  for  breaking  in  drill 
instructors  on  Parris  Island. 

There  was  no  middle  ground  when  it 
came  to  Ms.  Pankin.  You  might  hale  or  fear 
her,  but  you  had  lo  respect  her  intensity.  In 
the  world  according  to  Pankin,  books  were 
sacrosanct,  and  were  not  to  be  defiled  by 
pen  or  pencil.  If  Kate  Pankin  caught  you  un- 
derlining or  doodling  in  the  margins  of  a 
book  during  class,  the  offending  writing  im- 
plement was  whisked  out  of  your  hand, 
snapped  in  two  in  front  of  the  class,  fol- 
lowed by  a  stream  of  erudite  vitriol  that  laid 
the  decline  of  Western  civilization  directly 
at  your  feet.  Fm  not  sure  where  Ms.  Pankin 
is  now,  although  there  were  rumors  floating 
around  at  my  20-ycar  high  school  reunion 
that  she  had  suffered  a  debilitating  stroke 
when  the  invention  of  high-lighter  magic 
markers  was  announced. 

Although  most  of  the  miscreants  in  CP- 
101  had  been  tossed  out  of  every  French, 
Spanish,  and  German  class  in  school,  we 
took  to  learning  FORTR.A.N  like  politicians 

(ontmutd  on  page  92 


94 


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